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BA (Hons) Computer Arts
My goal is to become a 2D artist/concept artist after studies.
For my honours project in particular I want to focus on environment
art. Therefore some general research into this area covering the
main aspects of environment design is fundamental.

Though I have not defined my research area for my dissertation
specifically as yet, on the practical side my main aim and objective is
to gain experience in capturing and communicating a mood and
atmosphere through environment design.
   How does colour affect the mood and atmosphere in environment
    design?

   What impact do staging and lighting have in the creation of
    believable and atmospheric environments?
Examine the impact staging and lighting/ colour has in the creation of believable and
  atmospheric environments.

1. Search for and evaluate existing media concerning staging and lighting/ colour to build
   up an atmospheric environment.

2. Analyse films/animations/imagery in which environment design is enhanced through
   staging and lighting as a case study.

3. Test stage: Design and create an environment with two different settings/atmospheres.
   The basic layout/story of the scene will stay the same and the experimentation of
   different staging and lighting approaches will show how it influences the environments
   mood through different lighting, staging, composition, colour schemes and camera
   perspectives.
   -> media tests and concept design

4. Final product: A series of concept designs related to each other capturing and
   communicating a mood and atmosphere through the environment design.
   Bacher, Hans (23 Nov 2007). ‘Dream Worlds:
    Production Design for Animation’. Focal Press.

    Overview of researched topics:

    ◦   Staging
    ◦   Lighting
    ◦   Camera rules
    ◦   Floorplans
    ◦   Composition
    ◦   Colour schemes
    ◦   Values
   Edwards, Betty (23 Sept 2004). ‘Color: A Course
    in Mastering the Art of Mixing Colors’. Tarcher.

    Overview of researched topics:

    o   Color Theory
    o   Seeing Colors as Values
    o   How Light Changes Colors
    o   How Colors Affect Each Other
    o   Mixing Colors
    o   Hue, Value and Intensity
   Loomis, Andrew (1947). ‘Creative Illustration’.
    Viking Press.

    Overview of researched topics:

    ◦ Tone
       e.g. The Four Properties of Tone Explained
    ◦ Color
       e.g. Spectrum as Related to Light and Shadow
   MacLean, Fraser (1 Sep 2011). ‘Setting the Scene’.
    Chronicle Books.




   Mascelli, Joseph V. (1 Oct 1998).
    ‘The Five C's of Cinematography: Motion Picture
    Filming Techniques’. Scb Distributors.
  Color Theory
   http://handprint.com/HP/WCL/wcolor.html
 Color Theory

   http://www.worqx.com/color/
 Concept Art Tutorials

   http://www.fengzhudesign.com/tutorials.htm
 Is Your Concept Art Portfolio Versatile Or Just Confusing?

http://chrisoatley.com/concept-art-portfolio-confusing/
 Game Design Artist

http://www.animationarena.com/game-design-artist.html
◦   Drawing/illustration skills
◦   Effective communication skills
◦   Ability to visualise perspective and 3-dimensional space
◦   Visualisation/interpretation of other people's ideas
◦   Flexible, concerning art style, in able to adapt to new projects/
    change when requested
   Improve anatomy and drawing skills in
    several fields
    ->Gain versatility

   Also, Characters help demonstrate the
    scale of an environment




         (On the right a practice study of mine)
Heisler Sam pitch_presentation(12.10.2012)
Heisler Sam pitch_presentation(12.10.2012)

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Heisler Sam pitch_presentation(12.10.2012)

  • 2. My goal is to become a 2D artist/concept artist after studies. For my honours project in particular I want to focus on environment art. Therefore some general research into this area covering the main aspects of environment design is fundamental. Though I have not defined my research area for my dissertation specifically as yet, on the practical side my main aim and objective is to gain experience in capturing and communicating a mood and atmosphere through environment design.
  • 3. How does colour affect the mood and atmosphere in environment design?  What impact do staging and lighting have in the creation of believable and atmospheric environments?
  • 4. Examine the impact staging and lighting/ colour has in the creation of believable and atmospheric environments. 1. Search for and evaluate existing media concerning staging and lighting/ colour to build up an atmospheric environment. 2. Analyse films/animations/imagery in which environment design is enhanced through staging and lighting as a case study. 3. Test stage: Design and create an environment with two different settings/atmospheres. The basic layout/story of the scene will stay the same and the experimentation of different staging and lighting approaches will show how it influences the environments mood through different lighting, staging, composition, colour schemes and camera perspectives. -> media tests and concept design 4. Final product: A series of concept designs related to each other capturing and communicating a mood and atmosphere through the environment design.
  • 5. Bacher, Hans (23 Nov 2007). ‘Dream Worlds: Production Design for Animation’. Focal Press. Overview of researched topics: ◦ Staging ◦ Lighting ◦ Camera rules ◦ Floorplans ◦ Composition ◦ Colour schemes ◦ Values
  • 6. Edwards, Betty (23 Sept 2004). ‘Color: A Course in Mastering the Art of Mixing Colors’. Tarcher. Overview of researched topics: o Color Theory o Seeing Colors as Values o How Light Changes Colors o How Colors Affect Each Other o Mixing Colors o Hue, Value and Intensity
  • 7. Loomis, Andrew (1947). ‘Creative Illustration’. Viking Press. Overview of researched topics: ◦ Tone  e.g. The Four Properties of Tone Explained ◦ Color  e.g. Spectrum as Related to Light and Shadow
  • 8. MacLean, Fraser (1 Sep 2011). ‘Setting the Scene’. Chronicle Books.  Mascelli, Joseph V. (1 Oct 1998). ‘The Five C's of Cinematography: Motion Picture Filming Techniques’. Scb Distributors.
  • 9.  Color Theory http://handprint.com/HP/WCL/wcolor.html  Color Theory http://www.worqx.com/color/  Concept Art Tutorials http://www.fengzhudesign.com/tutorials.htm  Is Your Concept Art Portfolio Versatile Or Just Confusing? http://chrisoatley.com/concept-art-portfolio-confusing/  Game Design Artist http://www.animationarena.com/game-design-artist.html
  • 10. Drawing/illustration skills ◦ Effective communication skills ◦ Ability to visualise perspective and 3-dimensional space ◦ Visualisation/interpretation of other people's ideas ◦ Flexible, concerning art style, in able to adapt to new projects/ change when requested
  • 11. Improve anatomy and drawing skills in several fields ->Gain versatility  Also, Characters help demonstrate the scale of an environment (On the right a practice study of mine)