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Presented by-
Sarmistha Chatterjee,
Rajiv Gandhi College of
Engineering and Technology,
B.Tech., ECE,
7th Semester
•About the device
•Components of the
device
Working principle of
the device.
•Software used.
•Tutorials
•Advantages
Awards and
Accolades.
•Press coverage
•Conclusion
 Sixth Sense is a wearable gestural interface that augments the
physical world around us with digital information and lets us use
natural hand gestures to interact with that information.
 The neckworn projector and camera combination was first proposed
by MIT Media Lab student Steve Mann. The concept was further
developed by Pranav Mistry, while he was also a student at the MIT
Media Lab.
 SixthSense bridges the gap by bringing intangible, digital information
out into the tangible world, and allowing us to interact with this
information via natural hand
 SixthSense comprises a pocket projector, a mirror and a camera. The
hardware components are coupled in a pendant like mobile wearable
device
The 5 senses Here comes the sixth sense
 The SixthSense prototype is comprised of a pocket projector,
a mirror and a camera.
 The hardware components are coupled in a pendant like
mobile wearable device. Both the projector and the camera are
connected to the mobile computing device in the user’s
pocket.
The Main Components:
Camera
Projector
Mirror
Mobile Component
Colored Markers
The camera is the key input device of the
SixthSense system. The camera acts as a
digital eye of the system. It basically captures
the scene the user is looking at. The video
stream captured by the camera is passed to
mobile computing device which does the
appropriate computer vision computation.
The major functions of the camera can be listed
as:
 Captures user’s hand movements and gestures
(used in reorganization of user gestures)
 Captures the scene in front and objects the user
is interacting with (used in object reorganization
and tracking)
 Takes a photo of the scene in front when the
user performs a ‘framing’ gesture
 Captures the scene of projected interface (used
to correct the alignment, placement and look
and feel of the projected interface components)
The projector is the key output device of the
SixthSense system. The projector visually
augments surfaces, walls and physical objects
the user is interacting with by projecting digital
information and graphical user interfaces. The
mobile computing device provides the
projector with the content to be projected. The
projector unit used in prototype runs on a
rechargeable battery.
The major functions of the projector can be listed
as:
 Projects graphical user interface of the
selected application onto surfaces or walls
in front.
 Augments the physical objects the user
interacting with by projecting just-in-time
and related information from the Internet.
 The mirror reflects the projection coming out from the projector and thus
helps in projecting onto the desired locations on walls or surfaces. The user
manually can change the tilt of the mirror to change the location of the
projection. For example in application where the user wants the projection
to go on the ground instead of the surface in front, he can change the tilt of
the mirror to change the projection. Thus, the mirror in the SixthSense helps
in overcoming the limitation of the limited projection space of the projector.
Microphone
The microphone is an optional component of the SixthSense. It is required
when using a paper as a computing interface. When the user wants to use
a sheet of paper as an interactive surface, he or she clips the microphone
to the paper. The microphone attached this way captures the sound signals
of user’s touching the paper. This data is passed to computing device for
processing. Later, combined with the tracking information about user’s
finger, the system is able to identify precise touch events on the paper.
The SixthSense system uses a mobile
computing device in user’s pocket as the
processing device. The software program
enabling all the features of the system runs
on this computing device. This device can be
a mobile phone or a small laptop computer.
The camera, the projector and the
microphone are connected to this device
using wired or wireless connection. The detail
of the software program that runs on this
device is provided in next section. The mobile
computing device is also connected to the
Internet via 3G network or wireless
connection.
Color Markers
 It is at the tip of the user’s fingers .
 Marking the user’s fingers with red, yellow, green, and blue
tape helps the webcam recognize gestures
 The movements and arrangements of these makers are
interpreted into gestures that act as interaction instructions for
the projected application interfaces.
 These are the basic pieces that you should buy. We can choose any
brand, and the following list are those items that worked well for
Pranav Mistry:
 Pico-Projector
◦ Laser
 AAXA ~$110
 Microvision ~$200
◦ L.E.D
 3M MPro110 ~$270
 Camera
◦ Logitech QuickCam Pro for notebooks ~$23
 Microphone
◦ Microphone of Logitech QuickCam pro for notebooks ~$23
 A mirror assembly
◦ Front faced mirror is best, 1”X1” first surface mirror (this can be
purchased from anywhere, i.e. Ebay).
 Laptop Computer: Any Windows computer (this will act as the mobile
computing device)
 The prototype system runs on windows platform and majority of the code is
written in C++ and C#.
 WUW v0.1 beta
 WUW_v0.1 is the beta version of SixthSense code (WUW stands for
Wear Ur World, a former name of the project). This version runs on
Windows.
 Microsoft DirectX
 Microsoft Visual Studio.
 Adobe Flash Player
 Microsoft Outlook
Draw: The red marker (M) draws when the yellow marker (N) is hidden. When
both the markers are visible you can move the mouse pointer to select
different colours or eraser, etc.
Photo: Make a rectangle with your pointer fingers and thumbs and when the
gesture is recognized, the countdown starts. Remove you hands from the
camera frame to capture the desired photo. (The countdown lasts for 3 secs)
Gallery: Displays the photos that you have taken
Mail: Displays a list of email from outlook (required that MS Outlook be running
for this to work)
Stock: Displays 16 stocks values real time, use the slider at the bottom of the
projected display to set the time scale.
Effects: Play with beautiful wavy lines and explore your imagination.
Newspaper: It projects newspaper stories and related videos from YouTube or
other web sites, directly onto the surface of the paper.
Book: For book-recognition, the program gets activated with a gesture, and the
system snaps a photo of the book, compares it with book-cover images it finds
online, computes a match, and retrieves and projects the ratings
Clock: An Analog clock will be projected by doing a circle gesture.
APPLICATIONS
Make a call
You can use the Sixth Sense to project a
keypad onto your hand, then use that
virtual keypad to make a call.
Call up a map
With the map application we can call
up the map of our choice and then use
thumbs and index fingers to navigate
the map
Check the time
Draw a circle on your wrist to
get a virtual watch that gives you
the correct time
Create multimedia
reading experiences
Sixth Sense can be programmed to
project related videos onto newspaper
articles you are reading
Drawing application
The drawing application lets the user
draw on any surface by tracking the
fingertip movements of the user’s
index finger
Zooming features
The user can zoom in or zoom out
using intuitive hand movements
Get product information
Sixth Sense uses image recognition or
marker technology to recognize products we
pick up, then feeds us information on those
products
Get book information
The system can project Amazon ratings on
that book, as well as reviews and other
relevant information
v
Take pictures
If you fashion your index
fingers and thumbs into a
square ("framing" gesture), the
system will snap a photo.
After taking the desired number
of photos, we can project them
onto a surface, and use
gestures to sort through the
photos, and organize and
resize them.
ADVANTAGES
Supports multi-touch and multi-user interaction
Portable
Connectedness between world and information
Cost effective
Data access directly from machine in real time
Mind map the idea anywhere
It is an open source
TR35 2009 Young Inventor Under 35
Award by Technology Review
SixthSense wins 2009 INVENTION
AWARD by Popular Science
 WIRED News MIT Students Turn Internet Into a Sixth Human Sense
 FOX News MIT Team Shows 'Sixth Sense' Wearable Computer
 BBC SixthSense blurs digital and the real
 The Sydney Morning Herald MIT researchers make 'sixth sense' gadget
 The Inquirer MIT makes sixth sense gadget
 Mumbai Mirror Wear ur world
 THE TIMES OF INDIA 'Sixth sense' gizmo makes sci-fi a reality
 The Sun New Minority Report internet
 The Gazette, CANADA MIT researchers make 'Minority Report' gadget
 JOINS NEWS 손가락 컴퓨터가 펼치는 4차원 세계
 EXPRESS COMPUTER Windows 7, Netbooks, Kindle 2 and WUW
 The Tech, MIT New Invention Gives People 'Sixth Sense'
 Le Monde, France La réalité augmentée du bout des doigts
 Mail Today, India Indian geek invents 'SIXTH SENSE' gizmo
 COMPUTERWORLD Future shock: The PC of 2019
 computerra, Russia Все свое носи с собой
 American Observer SixthSense Makes the Entire World your Computer
 Clarin.com Diseñan la primera computadora que se maneja con gestos
 Business Standard Indian IT geek develops digital 'sixth sense' at MIT
 IndianExpress The world at your fingertips……..
 Etc etc………..
 SixthSense prototypes cost
approximately $350 to build (not
including the computer), the main
cost being the micro-projector.
Mistry had announced in Nov 2009
that the source code will be
released with an open
source licence. The open source
code for the project can be found
at SixthSense Google Code
and SixthSense Github Repo. The
source code is currently being
ported into Java from C# to allow
the developers to make mobile
ports.
Sixth Sense Technology

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Sixth Sense Technology

  • 1. Presented by- Sarmistha Chatterjee, Rajiv Gandhi College of Engineering and Technology, B.Tech., ECE, 7th Semester
  • 2. •About the device •Components of the device Working principle of the device. •Software used. •Tutorials •Advantages Awards and Accolades. •Press coverage •Conclusion
  • 3.  Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.  The neckworn projector and camera combination was first proposed by MIT Media Lab student Steve Mann. The concept was further developed by Pranav Mistry, while he was also a student at the MIT Media Lab.  SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand  SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device
  • 4. The 5 senses Here comes the sixth sense
  • 5.  The SixthSense prototype is comprised of a pocket projector, a mirror and a camera.  The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user’s pocket. The Main Components: Camera Projector Mirror Mobile Component Colored Markers
  • 6. The camera is the key input device of the SixthSense system. The camera acts as a digital eye of the system. It basically captures the scene the user is looking at. The video stream captured by the camera is passed to mobile computing device which does the appropriate computer vision computation. The major functions of the camera can be listed as:  Captures user’s hand movements and gestures (used in reorganization of user gestures)  Captures the scene in front and objects the user is interacting with (used in object reorganization and tracking)  Takes a photo of the scene in front when the user performs a ‘framing’ gesture  Captures the scene of projected interface (used to correct the alignment, placement and look and feel of the projected interface components)
  • 7. The projector is the key output device of the SixthSense system. The projector visually augments surfaces, walls and physical objects the user is interacting with by projecting digital information and graphical user interfaces. The mobile computing device provides the projector with the content to be projected. The projector unit used in prototype runs on a rechargeable battery. The major functions of the projector can be listed as:  Projects graphical user interface of the selected application onto surfaces or walls in front.  Augments the physical objects the user interacting with by projecting just-in-time and related information from the Internet.
  • 8.  The mirror reflects the projection coming out from the projector and thus helps in projecting onto the desired locations on walls or surfaces. The user manually can change the tilt of the mirror to change the location of the projection. For example in application where the user wants the projection to go on the ground instead of the surface in front, he can change the tilt of the mirror to change the projection. Thus, the mirror in the SixthSense helps in overcoming the limitation of the limited projection space of the projector. Microphone The microphone is an optional component of the SixthSense. It is required when using a paper as a computing interface. When the user wants to use a sheet of paper as an interactive surface, he or she clips the microphone to the paper. The microphone attached this way captures the sound signals of user’s touching the paper. This data is passed to computing device for processing. Later, combined with the tracking information about user’s finger, the system is able to identify precise touch events on the paper.
  • 9. The SixthSense system uses a mobile computing device in user’s pocket as the processing device. The software program enabling all the features of the system runs on this computing device. This device can be a mobile phone or a small laptop computer. The camera, the projector and the microphone are connected to this device using wired or wireless connection. The detail of the software program that runs on this device is provided in next section. The mobile computing device is also connected to the Internet via 3G network or wireless connection.
  • 10. Color Markers  It is at the tip of the user’s fingers .  Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures  The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.
  • 11.  These are the basic pieces that you should buy. We can choose any brand, and the following list are those items that worked well for Pranav Mistry:  Pico-Projector ◦ Laser  AAXA ~$110  Microvision ~$200 ◦ L.E.D  3M MPro110 ~$270  Camera ◦ Logitech QuickCam Pro for notebooks ~$23  Microphone ◦ Microphone of Logitech QuickCam pro for notebooks ~$23  A mirror assembly ◦ Front faced mirror is best, 1”X1” first surface mirror (this can be purchased from anywhere, i.e. Ebay).  Laptop Computer: Any Windows computer (this will act as the mobile computing device)
  • 12.
  • 13.  The prototype system runs on windows platform and majority of the code is written in C++ and C#.  WUW v0.1 beta  WUW_v0.1 is the beta version of SixthSense code (WUW stands for Wear Ur World, a former name of the project). This version runs on Windows.  Microsoft DirectX  Microsoft Visual Studio.  Adobe Flash Player  Microsoft Outlook
  • 14.
  • 15. Draw: The red marker (M) draws when the yellow marker (N) is hidden. When both the markers are visible you can move the mouse pointer to select different colours or eraser, etc. Photo: Make a rectangle with your pointer fingers and thumbs and when the gesture is recognized, the countdown starts. Remove you hands from the camera frame to capture the desired photo. (The countdown lasts for 3 secs) Gallery: Displays the photos that you have taken Mail: Displays a list of email from outlook (required that MS Outlook be running for this to work) Stock: Displays 16 stocks values real time, use the slider at the bottom of the projected display to set the time scale. Effects: Play with beautiful wavy lines and explore your imagination. Newspaper: It projects newspaper stories and related videos from YouTube or other web sites, directly onto the surface of the paper. Book: For book-recognition, the program gets activated with a gesture, and the system snaps a photo of the book, compares it with book-cover images it finds online, computes a match, and retrieves and projects the ratings Clock: An Analog clock will be projected by doing a circle gesture.
  • 17. Make a call You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call. Call up a map With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
  • 18. Check the time Draw a circle on your wrist to get a virtual watch that gives you the correct time Create multimedia reading experiences Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
  • 19. Drawing application The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger Zooming features The user can zoom in or zoom out using intuitive hand movements
  • 20. Get product information Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products Get book information The system can project Amazon ratings on that book, as well as reviews and other relevant information v
  • 21. Take pictures If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo. After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.
  • 22. ADVANTAGES Supports multi-touch and multi-user interaction Portable Connectedness between world and information Cost effective Data access directly from machine in real time Mind map the idea anywhere It is an open source
  • 23. TR35 2009 Young Inventor Under 35 Award by Technology Review SixthSense wins 2009 INVENTION AWARD by Popular Science
  • 24.  WIRED News MIT Students Turn Internet Into a Sixth Human Sense  FOX News MIT Team Shows 'Sixth Sense' Wearable Computer  BBC SixthSense blurs digital and the real  The Sydney Morning Herald MIT researchers make 'sixth sense' gadget  The Inquirer MIT makes sixth sense gadget  Mumbai Mirror Wear ur world  THE TIMES OF INDIA 'Sixth sense' gizmo makes sci-fi a reality  The Sun New Minority Report internet  The Gazette, CANADA MIT researchers make 'Minority Report' gadget  JOINS NEWS 손가락 컴퓨터가 펼치는 4차원 세계  EXPRESS COMPUTER Windows 7, Netbooks, Kindle 2 and WUW  The Tech, MIT New Invention Gives People 'Sixth Sense'  Le Monde, France La réalité augmentée du bout des doigts  Mail Today, India Indian geek invents 'SIXTH SENSE' gizmo  COMPUTERWORLD Future shock: The PC of 2019  computerra, Russia Все свое носи с собой  American Observer SixthSense Makes the Entire World your Computer  Clarin.com Diseñan la primera computadora que se maneja con gestos  Business Standard Indian IT geek develops digital 'sixth sense' at MIT  IndianExpress The world at your fingertips……..  Etc etc………..
  • 25.  SixthSense prototypes cost approximately $350 to build (not including the computer), the main cost being the micro-projector. Mistry had announced in Nov 2009 that the source code will be released with an open source licence. The open source code for the project can be found at SixthSense Google Code and SixthSense Github Repo. The source code is currently being ported into Java from C# to allow the developers to make mobile ports.