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PRACTICAL   SOCIAL MEDIA & PREMIUM BRANDS
 SESSION
            FEBRUARY	
  2013	
  
KEY FACTS
AND USEFUL
   TOOLS     TO	
  HELP	
  YOU	
  THINK	
  THE	
  SOCIAL	
  STRATEGY	
  
                           	
  OF	
  A	
  PREMIUM	
  BRAND	
  	
  	
  	
  
KEY FACTS:
   SOCIAL
  MEDIA IS
MORE THAN A
   MEDIA
IT IS ALL KINDS OF DIGITAL OBJECTS ALLOWING INTERACTIONS AND COMMUNITIES



   SOCIAL	
  PLATFORM	
     GAMING	
     CONTENT	
     EDITION	
     DISCUSSION	
     TRADE	
  
GENERATING DIFFERENT TYPES OF BEHAVIOURS


                               BLOG/CONTENT/COMMENTS
                               READER, VIDEO VIEWER,
                                                                                   POSTS, COMMENTS, VOTES.
                               PODCAST LISTENER
                                                                                   FORUMS/WIKI CONTRIBUTOR
                                                                                                                  BROADCASTER
                                                                                                                  OWN VIDEO/MUSIC UPLOAD
                                                                                                                  ARTICLE WRITTER



                                                                     FOLLOWER
      PASSIVE                                         VIEWER          USA 68%              CRITICIZER     Collectionneur Créateur
                                                                                                                CREATORS
                                                                                                           COLLECTIONNIST CREATOR
      USA 14%                                        USA 73%
                                                                      UE7 50%               USA 36%            USA INDIA 80%USA 24%
                                                                                                                USA 23%
                                                                                                                    23%    USA 24%
      UE7 21%                                        UE7 69%                                UE7 33%            UE7CHINA 76%UE7 23%
                                                                                                                UE7 22%
                                                                                                                    22%    UE7 23%



                                                                                                        RSS FLOW, WIDGET USAGE,
                                                                 UPDATE HIS                             TAGGING, VOTES
            NO SOCIAL PLATFORM USAGE
                                                                 PROFILE, SOCIAL
                                                                 MEDIA VISITOR
Forrester	
  –	
  Social	
  Media	
  AdopFon	
  2011	
  Q3	
  
WHICH GIVE BIRTH TO DIFFERENT LADDER
GENERATING DIFFERENT TYPES OF RULES TO FOLLOW – TO GET ACCEPTANCE




  1	
     CONVERSATION	
  

  2	
     SHARING	
  

  3	
     PARTICIPATION	
  

  4	
     COLLABORATION	
  

  5	
     SOCIAL	
  IDEAS	
  
BRAND	
  




    1.
CONVERSING
 BETWEEN
  PEOPLE.

             CONVERSATIONAL	
  
                 BRAND	
  
1.
      A
CONVERSATION
  OFFERING
   UTILITY
2.
   THE ART OF
    SHARING:
 GENERATING A
SOCIAL CURRENCY
 AND CHANGING
  PEOPLE INTO
     MEDIA
3.
 MAKE PEOPLE
PARTICIPATE AND
   BECOME A
CULTURAL BRAND
4.
     ALLOW
COLLABORATION,
CO-CREATION, CO-
  OWNERSHIP
5.
KEEP ROOTED IN
   THE NOW
KEY PROBLEM:
       AN
INCOMPATIBILITY
      WITH
 PREMIUMNESS ?
IS THERE A WAR
 TAKING PLACE
    BETWEEN
    PREMIUM
   BRANDS &
SOCIAL MEDIA ?
THE	
  CURRENT	
  CULTURAL	
  CHOC:	
  THE	
  IMPOSSIBLE	
  MARRIAGE	
  BETWEEN	
  A	
  USER	
  CENTRIC	
  CULTURE	
  	
  
                                AND	
  A	
  BRAND	
  FOCUSED	
  POINT	
  OF	
  VIEW.	
  	
  
SOME	
  SAY	
  THAT	
  SOCIAL	
  MEDIA	
  COULD	
  KILL	
  PREMIUM	
  AND	
  LUXURY	
  BRANDS,	
  	
  
 BY	
  DESTROYING	
  OUR	
  COMMON	
  REFERENCES,	
  PROVIDED	
  BY	
  MASS	
  MEDIA	
  
THIS	
  CULTURAL	
  CHOC	
  ENABLES	
  SOME	
  KEY	
  PARADOXES	
  –	
  TO	
  BE	
  CONSIDERED	
  AS	
  
CHALLENGES	
  FOR	
  PREMIUM	
  BRANDS	
  ON	
  SOCIAL	
  PLATFORMS.	
  
KEY
                      PARADOXES

    1.                                           5.
   TIME                                     CONTRARIETY &
DIFFERENCE                                  CONVERSATION




             2.                        4.
         TARGET AND       3.       INNOVATION
         BRAND ROLE      MEDIA      DICTATURE
         DIFFERENCE    CULTURE
                      DIFFERENCE
1.
     TIME
DISAGREEMENT
IMMEDIACY	
  IS	
  THE	
  DIGITAL	
  NEW	
  NORM:	
  EVERY	
  PIECE	
  OF	
  INFORMATION,	
  REQUEST,	
  INTERACTION	
  IS	
  TO	
  BE	
  FULFILED	
  
                      INSTANTEANOUSLY.	
  THE	
  APPROPRIATE	
  BASIS	
  FOR	
  PRE-­‐COGNITIVE	
  MARKETING.	
  
ON	
  THE	
  CONTRARY,	
  FOR	
  LUXURY	
  GOODS	
  &	
  BRANDS,	
  TIME	
  IS	
  MADE	
  FOR	
  LEGACY	
  AND	
  IS	
  CONSQUENTLY	
  SLOW,	
  AS	
  REQUIRED	
  
                                                               BY	
  CRAFTSMANSHIP.	
  	
  
A	
  SENSE	
  OF	
  LEGACY	
  STRENGHTENED	
  BY	
  THE	
  WILL	
  TO	
  BECOME	
  A	
  CULTURAL	
  REFERENCE	
  (LOUIS	
  VUITTON	
  EXHIBITIONS,	
  CHANEL	
  MOBILE	
  
                                                        MUSEUM,	
  FLASH	
  EXHIBITIONS	
  FROM	
  PRADA).	
  
RECONCILIATION:

 BUILDING A
    VIVID
EXPERIENCE, A
  PRECIOUS
  MOMENT, A
SERVICE MADE
 TO MEASURE
E.G.	
  BURBERRY	
  +	
  TWITER	
  =	
  TWEETWALK	
  (SPRING	
  SUMMER	
  2012)	
  :	
  TWITTER	
  FOLLOWERS	
  HAD	
  SEEN	
  THE	
  «	
  SILHOUETTES	
  »	
  
                           FIRST	
  HAND,	
  EVEN	
  BEFORE	
  SPECTATORS	
  DURING	
  THE	
  COLLECTION	
  PRESENTATION.	
  	
  
2.
TARGET AND
BRAND ROLE
DIFFERENCE
THERE	
  IS	
  A	
  POSSIBLE	
  «	
  AGE	
  GAP	
  »,	
  AS	
  THE	
  TEENAGERS	
  /	
  YOUNG	
  ADULTS	
  ARE	
  MASSIVELY	
  INVESTING	
  SOME	
  SOCIAL	
  
                                                                       PLATFORMS	
  LIKE	
  TWITTER.	
  	
  
THOUGH,	
  THE	
  (PREMIUM)	
  BRAND	
  TARGETS	
  AND	
  SOCIAL	
  MEDIA	
  USERS	
  WHO	
  CLAIM	
  THEIR	
  INTEREST	
  FOR	
  SUCH	
  BRANDS	
  
ARE	
  NOT	
  THE	
  SAME:	
  THERE	
  IS	
  NO	
  SYSTEMATIC	
  LINK	
  BETWEEN	
  A	
  «	
  LIKE	
  »	
  OR	
  A	
  «	
  FOLLOW	
  »	
  AND	
  THE	
  INTENTION	
  TO	
  BUY.	
  	
  	
  
ON	
  THE	
  CONTRARY,	
  LUXURY	
  BRANDS	
  ARE	
  OFTEN	
  TAKEN	
  AS	
  A	
  QUALIFYING	
  TOKEN	
  –	
  CONSUMING	
  THE	
  BRAND	
  IMAGE.	
  	
  
RECONCILIATION:

  A TASTE FOR
 MODESTY AND A
RESPECT FOR THE
    IDEA OF
  COMMUNITY.
THE	
  MAIN	
  ACCOUNT	
  OF	
  MOET	
  &	
  CHANDON	
  IS	
  PROTECTED,	
  IN	
  ORDER	
  TO	
  PROTECT	
  CONFIDENTIALITY	
  BUT	
  ALSO	
  TO	
  CREATE	
  
                                                              A	
  DESIRE	
  FOR	
  THE	
  MYSTERY.	
  	
  
MERCEDES	
  HAS	
  CREATED	
  SOME	
  PLATFORMS	
  DEDICATED	
  TO	
  SELECTED	
  AND	
  INVITED	
  AUDIENCES	
  IN	
  ORDER	
  TO	
  INTERACT	
  
                                           WITH	
  THEM	
  (WITH	
  A	
  REWARD	
  DYNAMIC).	
  	
  
3.
   MEDIA
 CULTURE
DIFFERENCE
FOR	
  WIRED	
  «	
  THE	
  WEB	
  IS	
  DEAD	
  »	
  -­‐	
  BUT	
  VIDEO	
  IS	
  ABOUT	
  TO	
  TAKE	
  THE	
  LEAD	
  AS	
  THE	
  NEW	
  «	
  PREFERED	
  TYPE	
  OF	
  CONTENT	
  »	
  
WHEN	
  LUXURY	
  AND	
  PREMIUM	
  BRANDS	
  FEEL	
  MORE	
  COMFORTABLE	
  ON	
  A	
  PHOTOGRAPH…	
  
RECONCILIATION

 MASTER NEW
SUPPORTS AND
  BECOME A
BROADCASTER
THE	
  VIDEO	
  IS	
  BECOMING	
  A	
  «	
  SOCIAL	
  CURRENCY	
  »	
  -­‐	
  EASY	
  TO	
  LIKE,	
  TO	
  SHARE,	
  TO	
  DREAM	
  ABOUT…	
  IF	
  IT	
  IS	
  CONSIDERED	
  AS	
  A	
  
                       REAL	
  BRAND	
  PRODUCT	
  (WITH	
  THE	
  SAME	
  LEVEL	
  OF	
  QUALITY	
  THAN	
  OTHER	
  BRANDED	
  GOODS).	
  	
  
THAT’S	
  WHY	
  LUXURY	
  BRANDS	
  ARE	
  BECOMING	
  REAL	
  BROADCASTERS.	
  	
  
(E.G.	
  :	
  Dior	
  –	
  124	
  videos	
  /	
  15	
  M	
  seen	
  pages	
  1	
  y	
  //	
  CarZer	
  –	
  37	
  videos	
  /	
  	
  32,6	
  M	
  s.p.	
  with	
  15	
  for	
  l’Odyssée	
  1	
  y)	
  	
  
…WITH	
  SOMETIMES	
  THIS	
  TEMPTATION	
  TO	
  OFFER	
  OWNED	
  SOCIAL	
  PLATFORMS.	
  
E.G.	
  VEUVE	
  CLICQUOT	
  &	
  «	
  WISH	
  YOU	
  WERE	
  HERE	
  »	
  FOR	
  THE	
  «	
  CLICQUOT	
  EXPERIENCES	
  »	
  -­‐	
  LIFESTYLE	
  PHOTOGRAPHS	
  TAKEN	
  
                                                                 BY	
  SELECTED	
  CONSUMERS.	
  	
  
4.
INNOVATION
 DICTATURE
THE	
  DIGITAL	
  EVOLUTION	
  IS	
  AN	
  ILLUSTRATION	
  OF	
  THE	
  CREATIVE	
  DESTRUCTION	
  (SCHUMPETER):	
  INNOVATION	
  BUNCHES	
  
            REDEFINE	
  ONE	
  AFTER	
  THE	
  OTHER	
  THE	
  BUSINESS	
  /	
  ECONOMICAL	
  PATTERNS	
  AND	
  OUR	
  LIFE	
  STYLE…	
  	
  
                                                      SEVERAL	
  TIMES	
  IN	
  A	
  LIFETIME..	
  
…WHEN	
  LUXURY	
  IS	
  SUPPOSED	
  TO	
  BE	
  TIMELESS	
  
RECONCILIATION

    CHERISH
   CREATIVE
DISRUPTION AND
  THE « FIRST
    TIMES »
BURBERRY	
  IN	
  CHINA	
  =	
  STEREOSCOPIC,	
  ACOUSTIC,	
  VISUAL	
  AND	
  SENSORY	
  EXPERIENCE	
  LINKING	
  REAL	
  AND	
  VIRTUAL	
  WORLDS	
  
                    I.E.	
  A	
  FASHION	
  SHOW	
  MIXING	
  A	
  CONCERT,	
  HOLOGRAMS	
  AND	
  REAL	
  MODELS	
  TO	
  BE	
  SEEN.	
  	
  
…BUT	
  AVOIDING	
  UNACCURATE	
  INNOVATIONS	
  OR	
  TERRITORIES	
  
5.
CONTRARIETY &
CONVERSATION
DIGITAL	
  	
  INTERACTION	
  	
  CONVERSATION	
  	
  AUDIENCE	
  TAKING	
  THE	
  CONTROL.	
  
E.G.	
  THE	
  VICHY	
  CASE,	
  IN	
  FRANCE	
  	
  THE	
  FIRST	
  SCANDAL	
  OF	
  FALSE	
  CONVERSATION	
  DISCOVERED	
  BY	
  USERS.	
  	
  
IN	
  2012	
  THE	
  #trendingtopic	
  OF	
  LAGERFELD	
  AND	
  ADELE	
  FIGHT	
  HAVE	
  FILLED	
  THE	
  SOCIAL	
  PLATFORMS,	
  ENDING	
  WITH	
  THE	
  
                                                           APOLOGIES	
  OF	
  THE	
  CREATOR.	
  	
  
BUT	
  THE	
  HABIT	
  OF	
  (PREMIUM)	
  BRANDS	
  KEEPS	
  ON	
  PROPOSING	
  A	
  «	
  TOP	
  DOWN	
  »	
  	
  
                   COMMUNICATION	
  FROM	
  A	
  «	
  MAJECTIC	
  »	
  BRAND.	
  	
  
THIS	
  CAN	
  BE	
  DANGEROUS	
  IN	
  A	
  ERA	
  OF	
  PERMANENT	
  PRE-­‐CRISIS	
  WHEN	
  YOU	
  PERMANENTLY	
  NEED	
  TO	
  BE	
  READY	
  TO	
  ANSWER	
  
        TO	
  THE	
  «	
  BAD	
  BUZZ	
  »	
  DESTROYING	
  THE	
  BRAND	
  REPUTATION	
  –	
  THE	
  GOODWILL	
  BEING	
  THE	
  REAL	
  BRAND	
  CAPITAL..	
  
RECONCILIATION

  FREEDOM,
 UTILITY AND
   DREAM
LETTING	
  SOME	
  SPACE	
  FOR	
  INTERACTION	
  ALLOWS	
  TO	
  INTERACT	
  WITH	
  THE	
  BRAND	
  AUDIENCE,	
  EVEN	
  THE	
  NEGATIVE	
  ONES.	
  	
  
“WE	
  ARE	
  NOT	
  JOYALS	
  CREATORS,	
  BUT	
  STORY	
  TELLERS.”	
  
Stanislas	
  de	
  Quercize	
  –	
  Van	
  Cleef	
  &	
  Arpels	
  
ALLOWING	
  THE	
  DREAM,	
  AS	
  LUXURY	
  BRANDS	
  ARE	
  MORE	
  «	
  CULTURE	
  CENTRIC	
  »	
  THAN	
  «	
  USER	
  CENTRIC	
  »,	
  OPENING	
  THE	
  
                              DOORS	
  OF	
  BACK	
  STAGE,	
  BEHIND	
  THE	
  SCENE	
  AND	
  OTHER	
  SECRETS.	
  	
  
ALLOWING	
  UTILITY	
  PROVIDING	
  SERVICES	
  –	
  WITH	
  TUTORIALS	
  FOR	
  EXAMPLE.	
  
        HERE	
  G.H.MUMM	
  AND	
  ITS	
  CHAMPAGNE	
  PROTOCOLES.	
  	
  	
  
Conclusion
SOCIAL	
  PLATFORMS	
  ARE	
  NOT	
  A	
  FRIENDLY	
  ENVIRONENT	
  FOR	
  (PREMIUM)	
  BRANDS…	
  BUT	
  IT	
  IS	
  ALMOST	
  
IMPOSSIBLE	
  TO	
  AVOID	
  THEIR	
  ATTRACTION	
  POWER.	
  	
  

THE	
  CONDITIONS	
  OF	
  SUCCESS:	
  

/DON’T	
  PROPOSE	
  ADVERTISING	
  –	
  PROMOTE	
  CONTENT	
  AND	
  INFORMATION	
  	
  
/	
  IT’S	
  NOT	
  ABOUT	
  SOCIAL	
  MEDIAS,	
  IT’S	
  ABOUT	
  SOCIAL	
  IDEAS	
  
/CHOOSE	
  YOUR	
  HOSTS	
  –	
  THE	
  SOCIAL	
  PLATFORM	
  AND	
  THE	
  AUDIENCES	
  –	
  IF	
  YOU	
  CAN	
  	
  
/HAVE	
  A	
  CONVERSATIONAL	
  APPROACH,	
  DONT	
  OFFER	
  A	
  MONOLOGUE	
  	
  
/BUILD	
  AN	
  ECOSYSTEM	
  
/KEEP	
  THE	
  SAME	
  LEVEL	
  OF	
  QUALITY	
  	
  
/BE	
  «	
  CULTURE	
  CENTRIC	
  »	
  
YOUR WORK
THE ECOSYSTEM
 OF STARBUCK’S
    COFFEE
   ON SOCIAL
  PLATFORMS
     10 MN
Community	
                 Podcast
                                                                                                                                                                                                     On	
  line	
  
                                                                                                         plamorms:	
  collecZves	
   s	
  (tour,	
  
                                                                                                                                                                                                     videos	
  /	
  
                                                                                                                                     guide,	
  
                                                                                                                                                                                                     channel	
  
Internet	
  site(s)	
  :	
  Tate	
  Britain	
  /	
             Blogs	
  (on	
  site)	
                                               audio,	
  
                                                                                                                                                                                                     (on	
  site)	
  
Modern	
  /	
  Liverpool	
  /	
  St	
  Ives	
                                                                                        video)	
  
                                                                                                                                     on	
  
                                                                                                                 Shared	
            iTunes	
  
                                                                                                                     content	
                          On	
  line	
  magazine	
  (on	
  site)	
  

Mobile	
                            Site	
                         ApplicaZon	
  
                                                                                           Digital	
  
                                                                                           guide	
  
                                                                                                                                   Social	
  
                                                                                                                                   media	
  
site	
  
                                                                                                                      Events	
  




                                  Ipad/iphone	
  apps	
  :	
  experienZal,	
  per	
  arZst,	
  per	
  public…	
  
                                                                                                                                                       Complete	
  social	
  media	
  ecosystem	
  




                                                                                                                                                   Social	
  media	
  
                                                                                                                                                   curators	
  
                                                                                                                                                       Digital	
  event	
  
Youtube
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 Facebook	
  
                                                             » 8h depuis la dernière connexion de Starbucks
 » 6	
  200	
  000	
  Fans	
  
 » 800	
  000	
  votants	
  
 » 640	
  sujets	
  



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  V2V	
  
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                                                                                                 25	
  000	
  membres	
  
                                                                                                                                     5 000 abonnés



                                             Starbucks.com	
                                Flickr	
  
                                                                                            » 8648	
  membres	
  +	
  autres	
  
                                                                                            groupes	
  non	
  officiels	
            Twi]er	
  
                                                                                            » 15	
  000	
  photos/membres	
  
Twitter                                                                                     » 290	
  000	
  photos	
  autres	
  
800 000 abonnés


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                        Twitter My Starbucks Idea                                  Iphone/mobile	
                                 MySpace	
  
                        12 000 abonnés                                             2	
  applicaZons	
  
THE IDEAL ROLE
OF MAIN SOCIAL
  PLATFORMS
     10 MN
SOCIAL	
  MEDIA	
  ID	
  CARD	
  
 SOCIAL	
  MEDIA	
                                                                                                                   BRAND	
  



 UTILITY	
                                                                         REACH	
                                                                 RELATIONSHIP	
  
 Which	
  are	
  the	
  main	
  uses	
  associated	
  with	
  this	
  social	
     Keys	
  figures	
  (acZve	
  users,	
  Zme	
  spent…)	
  on	
  the	
     What	
  kind	
  of	
  relaZonship	
  can	
  we	
  built	
  with	
  users?	
  
 network?	
                                                                        potenZal	
  reach	
                                                     How	
  frequently	
  should	
  we	
  talk?	
  




 PUBLICS	
                                                                         OBJECTIVES	
                                                            TONE	
  OF	
  VOICE	
  
 Who	
  are	
  the	
  users	
  of	
  this	
  social	
  network?	
  Which	
         What	
  could	
  be	
  the	
  brand	
  objecZves?	
                     How	
  should	
  be	
  the	
  brand	
  personality?	
  Is	
  there	
  an	
  	
  
 communiZes	
  are	
  using	
  it?	
                                                                                                                       "eZqueve"	
  to	
  respect?	
  
SOCIAL	
  MEDIA	
  ID	
  CARD	
  
 SOCIAL	
  MEDIA	
  



 UTILITY	
                                                                                          REACH	
                                                                             RELATIONSHIP	
  
 Which	
  are	
  the	
  main	
  uses	
  associated	
  with	
  this	
  social	
                      Keys	
  figures	
  (acZve	
  users,	
  Zme	
  spent…)	
  on	
  the	
  potenZal	
     What	
  kind	
  of	
  relaZonship	
  can	
  we	
  built	
  with	
  users?	
  How	
  
 network?	
                                                                                         reach	
                                                                             frequently	
  should	
  we	
  talk?	
  
 YouTube	
  is	
  used	
  to	
  watch,	
  share	
  and	
  comments	
  
 video.	
                                                                                           Over	
  800	
  million	
  unique	
  users	
  visit	
  YouTube	
  each	
             YouTube	
  is	
  not	
  made	
  to	
  build	
  a	
  close	
  relaZonship	
  but	
  is	
  
 -­‐ People	
  browse	
  and	
  watch	
  video:	
  YouTube	
  is	
  the	
                           month.	
  The	
  average	
  YouTube	
  user	
  watches	
  five	
                     mostly	
  used	
  to	
  deliver	
  content.	
  
 second	
  search	
  engine.	
                                                                      hours	
  of	
  video	
  and	
  visits	
  the	
  site	
  14	
  Zmes	
  per	
  
                                                                                                                                                                                        SomeZmes,	
  it	
  can	
  be	
  used	
  as	
  a	
  space	
  for	
  conversaZon	
  (Old	
  
 -­‐ People	
  comment	
  and	
  «	
  like	
  »:	
  for	
  every	
  ‘dislike,’	
                    month.	
  He	
  spends	
  15	
  minutes	
  per	
  day	
  on	
  YouTube.	
  	
       Spice	
  respond	
  campaign)	
  or	
  as	
  a	
  space	
  of	
  user	
  generated	
  
 there	
  is	
  10	
  ‘likes’-­‐	
  people	
  like	
  to	
  tell	
  other	
  people	
                                                                                                   content.	
  
 about	
  the	
  stuff	
  they	
  love.	
                                                            500	
  years	
  of	
  video	
  are	
  watched	
  every	
  day	
  on	
  
 -­‐ People	
  share:	
  72	
  hours	
  of	
  video	
  are	
  uploaded	
  to	
                      Facebook,	
  and	
  over	
  700	
  videos	
  are	
  shared	
  on	
  
 YouTube	
  every	
  minute.	
                                                                      Twiver	
  each	
  minute.	
  



 PUBLICS	
                                                                                          OBJECTIVES	
                                                                        TONE	
  OF	
  VOICE	
  
 Who	
  are	
  the	
  users	
  of	
  this	
  social	
  network?	
  Which	
  communiZes	
  are	
     What	
  could	
  be	
  the	
  brand	
  objecZves?	
                                 How	
  should	
  be	
  the	
  tone	
  of	
  voice?	
  Is	
  there	
  an	
  	
  "eZqueve"	
  
 using	
  it?	
                                                                                                                                                                         to	
  respect?	
  
                                                                                                    Many	
  objecZves	
  can	
  be	
  reach	
  through	
  YouTube	
  
 The	
  YouTube	
  audience	
  is	
  really	
  large:	
  YouTube	
  is	
                            video:	
  	
                                                                        There	
  is	
  no	
  tone	
  of	
  voice	
  or	
  eZqueve	
  that	
  need	
  to	
  
 localized	
  in	
  43	
  countries	
  and	
  across	
  60	
  languages	
                                                                                                               be	
  respect.	
  
 and	
  70%	
  of	
  YouTube	
  traffic	
  comes	
  from	
  outside	
  the	
                          -­‐ 	
  Create	
  awareness	
  
 US	
                                                                                               -­‐ 	
  Create	
  preference	
                                                      The	
  video	
  of	
  less	
  than	
  one	
  minutes	
  have	
  the	
  bever	
  
                                                                                                    -­‐ 	
  Entertain	
  with	
  brand	
  content	
                                     rate	
  of	
  success.	
  	
  
 YouTube's	
  demographic	
  is	
  broad	
  too:	
  18-­‐54	
  years	
                              -­‐ 	
  Inform	
  about	
  a	
  product	
  
 old.	
                                                                                             -­‐ 	
  Share	
  some	
  Zps	
  /	
  tutorials	
                                    Music	
  is	
  the	
  most	
  popular	
  category	
  
THANK YOU

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1302 social media & premium

  • 1. PRACTICAL SOCIAL MEDIA & PREMIUM BRANDS SESSION FEBRUARY  2013  
  • 2. KEY FACTS AND USEFUL TOOLS TO  HELP  YOU  THINK  THE  SOCIAL  STRATEGY    OF  A  PREMIUM  BRAND        
  • 3. KEY FACTS: SOCIAL MEDIA IS MORE THAN A MEDIA
  • 4. IT IS ALL KINDS OF DIGITAL OBJECTS ALLOWING INTERACTIONS AND COMMUNITIES SOCIAL  PLATFORM   GAMING   CONTENT   EDITION   DISCUSSION   TRADE  
  • 5. GENERATING DIFFERENT TYPES OF BEHAVIOURS BLOG/CONTENT/COMMENTS READER, VIDEO VIEWER, POSTS, COMMENTS, VOTES. PODCAST LISTENER FORUMS/WIKI CONTRIBUTOR BROADCASTER OWN VIDEO/MUSIC UPLOAD ARTICLE WRITTER FOLLOWER PASSIVE VIEWER USA 68% CRITICIZER Collectionneur Créateur CREATORS COLLECTIONNIST CREATOR USA 14% USA 73% UE7 50% USA 36% USA INDIA 80%USA 24% USA 23% 23% USA 24% UE7 21% UE7 69% UE7 33% UE7CHINA 76%UE7 23% UE7 22% 22% UE7 23% RSS FLOW, WIDGET USAGE, UPDATE HIS TAGGING, VOTES NO SOCIAL PLATFORM USAGE PROFILE, SOCIAL MEDIA VISITOR Forrester  –  Social  Media  AdopFon  2011  Q3  
  • 6. WHICH GIVE BIRTH TO DIFFERENT LADDER
  • 7. GENERATING DIFFERENT TYPES OF RULES TO FOLLOW – TO GET ACCEPTANCE 1   CONVERSATION   2   SHARING   3   PARTICIPATION   4   COLLABORATION   5   SOCIAL  IDEAS  
  • 8. BRAND   1. CONVERSING BETWEEN PEOPLE. CONVERSATIONAL   BRAND  
  • 9. 1. A CONVERSATION OFFERING UTILITY
  • 10. 2. THE ART OF SHARING: GENERATING A SOCIAL CURRENCY AND CHANGING PEOPLE INTO MEDIA
  • 11. 3. MAKE PEOPLE PARTICIPATE AND BECOME A CULTURAL BRAND
  • 12. 4. ALLOW COLLABORATION, CO-CREATION, CO- OWNERSHIP
  • 13. 5. KEEP ROOTED IN THE NOW
  • 14. KEY PROBLEM: AN INCOMPATIBILITY WITH PREMIUMNESS ?
  • 15. IS THERE A WAR TAKING PLACE BETWEEN PREMIUM BRANDS & SOCIAL MEDIA ?
  • 16. THE  CURRENT  CULTURAL  CHOC:  THE  IMPOSSIBLE  MARRIAGE  BETWEEN  A  USER  CENTRIC  CULTURE     AND  A  BRAND  FOCUSED  POINT  OF  VIEW.    
  • 17. SOME  SAY  THAT  SOCIAL  MEDIA  COULD  KILL  PREMIUM  AND  LUXURY  BRANDS,     BY  DESTROYING  OUR  COMMON  REFERENCES,  PROVIDED  BY  MASS  MEDIA  
  • 18. THIS  CULTURAL  CHOC  ENABLES  SOME  KEY  PARADOXES  –  TO  BE  CONSIDERED  AS   CHALLENGES  FOR  PREMIUM  BRANDS  ON  SOCIAL  PLATFORMS.  
  • 19. KEY PARADOXES 1. 5. TIME CONTRARIETY & DIFFERENCE CONVERSATION 2. 4. TARGET AND 3. INNOVATION BRAND ROLE MEDIA DICTATURE DIFFERENCE CULTURE DIFFERENCE
  • 20. 1. TIME DISAGREEMENT
  • 21. IMMEDIACY  IS  THE  DIGITAL  NEW  NORM:  EVERY  PIECE  OF  INFORMATION,  REQUEST,  INTERACTION  IS  TO  BE  FULFILED   INSTANTEANOUSLY.  THE  APPROPRIATE  BASIS  FOR  PRE-­‐COGNITIVE  MARKETING.  
  • 22. ON  THE  CONTRARY,  FOR  LUXURY  GOODS  &  BRANDS,  TIME  IS  MADE  FOR  LEGACY  AND  IS  CONSQUENTLY  SLOW,  AS  REQUIRED   BY  CRAFTSMANSHIP.    
  • 23. A  SENSE  OF  LEGACY  STRENGHTENED  BY  THE  WILL  TO  BECOME  A  CULTURAL  REFERENCE  (LOUIS  VUITTON  EXHIBITIONS,  CHANEL  MOBILE   MUSEUM,  FLASH  EXHIBITIONS  FROM  PRADA).  
  • 24. RECONCILIATION: BUILDING A VIVID EXPERIENCE, A PRECIOUS MOMENT, A SERVICE MADE TO MEASURE
  • 25. E.G.  BURBERRY  +  TWITER  =  TWEETWALK  (SPRING  SUMMER  2012)  :  TWITTER  FOLLOWERS  HAD  SEEN  THE  «  SILHOUETTES  »   FIRST  HAND,  EVEN  BEFORE  SPECTATORS  DURING  THE  COLLECTION  PRESENTATION.    
  • 27. THERE  IS  A  POSSIBLE  «  AGE  GAP  »,  AS  THE  TEENAGERS  /  YOUNG  ADULTS  ARE  MASSIVELY  INVESTING  SOME  SOCIAL   PLATFORMS  LIKE  TWITTER.    
  • 28. THOUGH,  THE  (PREMIUM)  BRAND  TARGETS  AND  SOCIAL  MEDIA  USERS  WHO  CLAIM  THEIR  INTEREST  FOR  SUCH  BRANDS   ARE  NOT  THE  SAME:  THERE  IS  NO  SYSTEMATIC  LINK  BETWEEN  A  «  LIKE  »  OR  A  «  FOLLOW  »  AND  THE  INTENTION  TO  BUY.      
  • 29. ON  THE  CONTRARY,  LUXURY  BRANDS  ARE  OFTEN  TAKEN  AS  A  QUALIFYING  TOKEN  –  CONSUMING  THE  BRAND  IMAGE.    
  • 30. RECONCILIATION: A TASTE FOR MODESTY AND A RESPECT FOR THE IDEA OF COMMUNITY.
  • 31. THE  MAIN  ACCOUNT  OF  MOET  &  CHANDON  IS  PROTECTED,  IN  ORDER  TO  PROTECT  CONFIDENTIALITY  BUT  ALSO  TO  CREATE   A  DESIRE  FOR  THE  MYSTERY.    
  • 32. MERCEDES  HAS  CREATED  SOME  PLATFORMS  DEDICATED  TO  SELECTED  AND  INVITED  AUDIENCES  IN  ORDER  TO  INTERACT   WITH  THEM  (WITH  A  REWARD  DYNAMIC).    
  • 33. 3. MEDIA CULTURE DIFFERENCE
  • 34. FOR  WIRED  «  THE  WEB  IS  DEAD  »  -­‐  BUT  VIDEO  IS  ABOUT  TO  TAKE  THE  LEAD  AS  THE  NEW  «  PREFERED  TYPE  OF  CONTENT  »  
  • 35. WHEN  LUXURY  AND  PREMIUM  BRANDS  FEEL  MORE  COMFORTABLE  ON  A  PHOTOGRAPH…  
  • 36. RECONCILIATION MASTER NEW SUPPORTS AND BECOME A BROADCASTER
  • 37. THE  VIDEO  IS  BECOMING  A  «  SOCIAL  CURRENCY  »  -­‐  EASY  TO  LIKE,  TO  SHARE,  TO  DREAM  ABOUT…  IF  IT  IS  CONSIDERED  AS  A   REAL  BRAND  PRODUCT  (WITH  THE  SAME  LEVEL  OF  QUALITY  THAN  OTHER  BRANDED  GOODS).    
  • 38. THAT’S  WHY  LUXURY  BRANDS  ARE  BECOMING  REAL  BROADCASTERS.     (E.G.  :  Dior  –  124  videos  /  15  M  seen  pages  1  y  //  CarZer  –  37  videos  /    32,6  M  s.p.  with  15  for  l’Odyssée  1  y)    
  • 39. …WITH  SOMETIMES  THIS  TEMPTATION  TO  OFFER  OWNED  SOCIAL  PLATFORMS.   E.G.  VEUVE  CLICQUOT  &  «  WISH  YOU  WERE  HERE  »  FOR  THE  «  CLICQUOT  EXPERIENCES  »  -­‐  LIFESTYLE  PHOTOGRAPHS  TAKEN   BY  SELECTED  CONSUMERS.    
  • 41. THE  DIGITAL  EVOLUTION  IS  AN  ILLUSTRATION  OF  THE  CREATIVE  DESTRUCTION  (SCHUMPETER):  INNOVATION  BUNCHES   REDEFINE  ONE  AFTER  THE  OTHER  THE  BUSINESS  /  ECONOMICAL  PATTERNS  AND  OUR  LIFE  STYLE…     SEVERAL  TIMES  IN  A  LIFETIME..  
  • 42. …WHEN  LUXURY  IS  SUPPOSED  TO  BE  TIMELESS  
  • 43. RECONCILIATION CHERISH CREATIVE DISRUPTION AND THE « FIRST TIMES »
  • 44. BURBERRY  IN  CHINA  =  STEREOSCOPIC,  ACOUSTIC,  VISUAL  AND  SENSORY  EXPERIENCE  LINKING  REAL  AND  VIRTUAL  WORLDS   I.E.  A  FASHION  SHOW  MIXING  A  CONCERT,  HOLOGRAMS  AND  REAL  MODELS  TO  BE  SEEN.    
  • 45. …BUT  AVOIDING  UNACCURATE  INNOVATIONS  OR  TERRITORIES  
  • 47. DIGITAL    INTERACTION    CONVERSATION    AUDIENCE  TAKING  THE  CONTROL.   E.G.  THE  VICHY  CASE,  IN  FRANCE    THE  FIRST  SCANDAL  OF  FALSE  CONVERSATION  DISCOVERED  BY  USERS.    
  • 48. IN  2012  THE  #trendingtopic  OF  LAGERFELD  AND  ADELE  FIGHT  HAVE  FILLED  THE  SOCIAL  PLATFORMS,  ENDING  WITH  THE   APOLOGIES  OF  THE  CREATOR.    
  • 49. BUT  THE  HABIT  OF  (PREMIUM)  BRANDS  KEEPS  ON  PROPOSING  A  «  TOP  DOWN  »     COMMUNICATION  FROM  A  «  MAJECTIC  »  BRAND.    
  • 50. THIS  CAN  BE  DANGEROUS  IN  A  ERA  OF  PERMANENT  PRE-­‐CRISIS  WHEN  YOU  PERMANENTLY  NEED  TO  BE  READY  TO  ANSWER   TO  THE  «  BAD  BUZZ  »  DESTROYING  THE  BRAND  REPUTATION  –  THE  GOODWILL  BEING  THE  REAL  BRAND  CAPITAL..  
  • 51. RECONCILIATION FREEDOM, UTILITY AND DREAM
  • 52. LETTING  SOME  SPACE  FOR  INTERACTION  ALLOWS  TO  INTERACT  WITH  THE  BRAND  AUDIENCE,  EVEN  THE  NEGATIVE  ONES.    
  • 53. “WE  ARE  NOT  JOYALS  CREATORS,  BUT  STORY  TELLERS.”   Stanislas  de  Quercize  –  Van  Cleef  &  Arpels  
  • 54. ALLOWING  THE  DREAM,  AS  LUXURY  BRANDS  ARE  MORE  «  CULTURE  CENTRIC  »  THAN  «  USER  CENTRIC  »,  OPENING  THE   DOORS  OF  BACK  STAGE,  BEHIND  THE  SCENE  AND  OTHER  SECRETS.    
  • 55. ALLOWING  UTILITY  PROVIDING  SERVICES  –  WITH  TUTORIALS  FOR  EXAMPLE.   HERE  G.H.MUMM  AND  ITS  CHAMPAGNE  PROTOCOLES.      
  • 57. SOCIAL  PLATFORMS  ARE  NOT  A  FRIENDLY  ENVIRONENT  FOR  (PREMIUM)  BRANDS…  BUT  IT  IS  ALMOST   IMPOSSIBLE  TO  AVOID  THEIR  ATTRACTION  POWER.     THE  CONDITIONS  OF  SUCCESS:   /DON’T  PROPOSE  ADVERTISING  –  PROMOTE  CONTENT  AND  INFORMATION     /  IT’S  NOT  ABOUT  SOCIAL  MEDIAS,  IT’S  ABOUT  SOCIAL  IDEAS   /CHOOSE  YOUR  HOSTS  –  THE  SOCIAL  PLATFORM  AND  THE  AUDIENCES  –  IF  YOU  CAN     /HAVE  A  CONVERSATIONAL  APPROACH,  DONT  OFFER  A  MONOLOGUE     /BUILD  AN  ECOSYSTEM   /KEEP  THE  SAME  LEVEL  OF  QUALITY     /BE  «  CULTURE  CENTRIC  »  
  • 59. THE ECOSYSTEM OF STARBUCK’S COFFEE ON SOCIAL PLATFORMS 10 MN
  • 60.
  • 61. Community   Podcast On  line   plamorms:  collecZves   s  (tour,   videos  /   guide,   channel   Internet  site(s)  :  Tate  Britain  /   Blogs  (on  site)   audio,   (on  site)   Modern  /  Liverpool  /  St  Ives   video)   on   Shared   iTunes   content   On  line  magazine  (on  site)   Mobile   Site   ApplicaZon   Digital   guide   Social   media   site   Events   Ipad/iphone  apps  :  experienZal,  per  arZst,  per  public…   Complete  social  media  ecosystem   Social  media   curators   Digital  event  
  • 62. Youtube » 6 000 abonnés » 4 562 809 vues pour toutes les vidéos Facebook   » 8h depuis la dernière connexion de Starbucks » 6  200  000  Fans   » 800  000  votants   » 640  sujets   Starbucks  V2V   Twitter V2V 25  000  membres   5 000 abonnés Starbucks.com   Flickr   » 8648  membres  +  autres   groupes  non  officiels   Twi]er   » 15  000  photos/membres   Twitter » 290  000  photos  autres   800 000 abonnés My Starbucks Idea (RED)   » 80 000 idées postées » 350 réalisées YouTube   Facebook   Twitter My Starbucks Idea Iphone/mobile   MySpace   12 000 abonnés 2  applicaZons  
  • 63. THE IDEAL ROLE OF MAIN SOCIAL PLATFORMS 10 MN
  • 64.
  • 65. SOCIAL  MEDIA  ID  CARD   SOCIAL  MEDIA   BRAND   UTILITY   REACH   RELATIONSHIP   Which  are  the  main  uses  associated  with  this  social   Keys  figures  (acZve  users,  Zme  spent…)  on  the   What  kind  of  relaZonship  can  we  built  with  users?   network?   potenZal  reach   How  frequently  should  we  talk?   PUBLICS   OBJECTIVES   TONE  OF  VOICE   Who  are  the  users  of  this  social  network?  Which   What  could  be  the  brand  objecZves?   How  should  be  the  brand  personality?  Is  there  an     communiZes  are  using  it?   "eZqueve"  to  respect?  
  • 66. SOCIAL  MEDIA  ID  CARD   SOCIAL  MEDIA   UTILITY   REACH   RELATIONSHIP   Which  are  the  main  uses  associated  with  this  social   Keys  figures  (acZve  users,  Zme  spent…)  on  the  potenZal   What  kind  of  relaZonship  can  we  built  with  users?  How   network?   reach   frequently  should  we  talk?   YouTube  is  used  to  watch,  share  and  comments   video.   Over  800  million  unique  users  visit  YouTube  each   YouTube  is  not  made  to  build  a  close  relaZonship  but  is   -­‐ People  browse  and  watch  video:  YouTube  is  the   month.  The  average  YouTube  user  watches  five   mostly  used  to  deliver  content.   second  search  engine.   hours  of  video  and  visits  the  site  14  Zmes  per   SomeZmes,  it  can  be  used  as  a  space  for  conversaZon  (Old   -­‐ People  comment  and  «  like  »:  for  every  ‘dislike,’   month.  He  spends  15  minutes  per  day  on  YouTube.     Spice  respond  campaign)  or  as  a  space  of  user  generated   there  is  10  ‘likes’-­‐  people  like  to  tell  other  people   content.   about  the  stuff  they  love.   500  years  of  video  are  watched  every  day  on   -­‐ People  share:  72  hours  of  video  are  uploaded  to   Facebook,  and  over  700  videos  are  shared  on   YouTube  every  minute.   Twiver  each  minute.   PUBLICS   OBJECTIVES   TONE  OF  VOICE   Who  are  the  users  of  this  social  network?  Which  communiZes  are   What  could  be  the  brand  objecZves?   How  should  be  the  tone  of  voice?  Is  there  an    "eZqueve"   using  it?   to  respect?   Many  objecZves  can  be  reach  through  YouTube   The  YouTube  audience  is  really  large:  YouTube  is   video:     There  is  no  tone  of  voice  or  eZqueve  that  need  to   localized  in  43  countries  and  across  60  languages   be  respect.   and  70%  of  YouTube  traffic  comes  from  outside  the   -­‐   Create  awareness   US   -­‐   Create  preference   The  video  of  less  than  one  minutes  have  the  bever   -­‐   Entertain  with  brand  content   rate  of  success.     YouTube's  demographic  is  broad  too:  18-­‐54  years   -­‐   Inform  about  a  product   old.   -­‐   Share  some  Zps  /  tutorials   Music  is  the  most  popular  category