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MULTIMEDIA COLLEGE TM
                       JALAN GURNEY KIRI
                      54100 KUALA LUMPUR

                               OPEN BOOK QUIZ


               KHAIRUL NOOR AZWA BINTI KAMARUDIN




_____________________________________________________________________

INSTRUCTION TO STUDENT

1. This Examination paper has SEVENTEEN (17) printed pages.

2.   This question paper consists of THREE (3) sections.
     Section A        : Answer ALL questions.
     Section B        : Answer ALL questions.
     Section C        : Answer ALL questions.

2. Please write all your answers in the Answer Booklet provided.
MMD2163                       MULTIMEDIA II – INTERACTIVE MULTIMEDIA




SECTION A                 :      MULTIPLE CHOICE (20 marks)
BAHAGIAN A                :      PELBAGAI PILIHAN (20 markah)


INSTRUCTIONS              :      Answer ALL questions
ARAHAN                    :      Jawab SEMUA soalan.

1.    Animation nowadays usually used as a media. Therefore, what is
      animation?
      Animasi kian digunakan sebagai media pada masa kini. Apakah itu animasi


      A.       Is a video display that produce animation

      B.       Is a rapid display of a sequence of images of 2-D artwork or model
               positions in order to create an illusion of movement.
      C.       Is a sequence of image
      D.       A digital sequence of image
.



2.        The diagram above show a symbol of __________.
          Diagram diatas menunjukkan simbol ___________.

          A.     Movie Clip
          B.     Button
          C.     Graphic
          D.     Audio




                                                                           Continued…




KNA                                         Page 2 of 13
MMD2163                              MULTIMEDIA II – INTERACTIVE MULTIMEDIA



3.        Linear Multimedia project is _____________________.
          Projek Multimedia Linear merupakan _____________.


          A.          a presentation or application multimedia that can be controlled by the user
                      by interactive.
                      satu persembahan atau aplikasi multimedia yang boleh dikawal oleh
                      pengguna secara interaktif.
          B.          a presentation or application multimedia kidnapped (run) from start to
                      finish without need control from the consumer
                      satu persembahan atau aplikasi multimedia yang dilarikan (run) dari
                      mula hingga akhir tanpa memerlukan kawalan dari pengguna
          C.          project is run directly nonstop
                      projek yang dilarikan secara terus tanpa henti
          D.          project where consumer can control what which is seen and listen and
                      decide the direction respectively during interact.
                      projek dimana pengguna boleh mengawal apa yang dilihat dan dengar
                      serta menentukan halatuju masing-masing semasa berinteraksi


4.        Which of the following are considered as interactivity?
          Yang manakah di antara boleh dikatakan interaktif?
               i.         A client who is watching the multimedia presentation
               ii.        A viewer click the quit button to exit the multimedia application
               iii.       A viewer choosing which door to open in Myst to find the secret of the
                          island
               iv.        A biology student using ADAM:The Essentials, who clicks on the icon
                          that turns the medical drawing on the screen from male to female.


          A.          i, ii & iii
          B.          i & ii
          C.          i, ii & iv
          D.          ii, iii & iv



KNA                                                Page 3 of 13
MMD2163                       MULTIMEDIA II – INTERACTIVE MULTIMEDIA



5.        The following are analysis that need to be done in analysis stage of ADDIE
          model EXCEPT:
          Berikut adalah analisis yang perlu dilakukan di dalam peringkat analisis pada
          model ADDIE KECUALI:


          A.      needs analysis
          B.      performance analysis
          C.      plan analysis
          D.      task analysis


                                                                             Continued…
6.        In Macromedia Flash, which of the following script can be used when you
          want to go to specified frame and play the movie?
          Di dalam Macromedia Flash, yang manakah di antara skrip berikut boleh
          digunakan sekiranya anda hendak pergi ke bingkai tertentu dan memainkan
          ‘movie’?


                  i.        gotoAndPlay (10)
                  ii.       gotoAndPlay(“start”)
                  iii.      gotoAndStop (10)
                  iv.       gotoAndStop(“start”)


          A. i, ii & iii
          B. i & ii
          C. i, ii & iv
          D. ii, iii & iv




KNA                                         Page 4 of 13
MMD2163                       MULTIMEDIA II – INTERACTIVE MULTIMEDIA



7.        Which of the following is not in a multimedia project development team.
          Yang manakah diantara berikut bukan ahli didalam pembangunan projek
          multimedia.
          E. Project Director
          F. Actor
          G. Video Specialist
          H. Script Writer.


8.        Flash is a multimedia software used for:
          Flash adalah satu perisian multimedia yang digunakan untuk :
          A. Animating websites
          B. Scripting language
          C. Financial Planning
          D. Database
                                                                           Continued…
9.        A simple button consists with 4 frames (states) which are?

      Satu butang mengandungi 4 frame (kedudukan) iaitu?

      A. Up, On, Down and Release
      B. On, Over, Press and Hit
      C. Up, Over, Down and Hit
      D. On, Over, Down and Release


10.       From the list listed below, which is important planning areas in developing
          the multimedia project?
          Daripada senarai dibawah, manakah antara senarai di bawah merupakan
          langkah perancangan yang penting dalam pembangunan sesuatu projek
          multimedia?
      A.         Task analysis Analisa Tugas
      B.         Budget / Peruntukan
      C.         Schedule / Jadual
          D.     All of the above / Semua di atas


KNA                                         Page 5 of 13
MMD2163                       MULTIMEDIA II – INTERACTIVE MULTIMEDIA




                                                                           Continued…
11.       There are three(3) elements in visual communication interaction. The
          elements are:
          Terdapat tiga(3) elemen dalam interaksi komunikasi visual. Elemen-elemen
          tersebut adalah:


                     I. Audience
                    II. Purpose
                    III. Budget
                   IV. Context


          A. I and IV
          B. I, II and III
          C. I, II and IV
          D. All the above.




12.       Which of the following IS NOT a stage of multimedia productions?
          Manakah antara berikut BUKAN peringkat penghasilan multimedia?


          A.     Testing / Pengujian
          B.     Planning and cost / Perancangan dan kos
          C.     Marketing / Pemasaran
          D.     Designing and producing / Merekabentuk dan penghasilan




KNA                                         Page 6 of 13
MMD2163                        MULTIMEDIA II – INTERACTIVE MULTIMEDIA



                                                                                  Continued…
13.       Which of these IS NOT likely to be the responsibility of a multimedia
          designer?
          Manakah     antara    berikut   BUKAN         tanggunjawab    seorang   perekabentuk
          multimedia?


          A.    Creates interface /Menghasilkan antaramuka
          B.    Create budgets and timelines for the project /Menghasilkan budget dan
                garismasa projek
          C.    Ensure the visual / Memastikan konsistensi visual bagi projek
                consistency of the project
          D.    Memilih jenis media untuk kandungan / Select media types for content




14.       Producing multimedia for web is different from producing for CD-ROM
          because_______________________.
          Menghasilkan multimedia untuk web adalah berbeza dari penghasilan untuk CD-
          ROM kerana ______________________________.


          A.    the web development industry is much more focused on sales and
                marketing / industri pembangunan web lebih fokus kepada jualan dan
                pemasaran
          B.    web development is much better adapted to larger and longer media /
                pembangunan web adalah lebih sesuai diserapkan dengan media yang
                lebih besar dan tahan lama
          C.    web interface design is much more complex than CD-ROM interface
                design / antaramuka bagi web lebih kompleks berbanding antaramuka
                bagi CD-ROM
          D.    A web site is never finished, but is always available for changes / Laman
                web tidak akan lengkap, tetapi ia sentiasa bersedia untuk perubahan.




KNA                                          Page 7 of 13
MMD2163                       MULTIMEDIA II – INTERACTIVE MULTIMEDIA



                                                                                Continued…
15.       The method you provide to you viewers for navigating from one place to
          another in your project is part of the ________________
          Kaedah yang disediakan kepada pengguna untuk menjelajah dari satu tempat ke
          tempat yang lain di dalam projek anda adalah sebahagian daripada
          _____________.


          A.     storyboard / papan cerita
          B.     surface structure / permukaan struktur
          C.     depth structure / kedalaman struktur
          D.     user interface / antaramuka pengguna




16.       Which of the statement TRUE about Design and Production stage in a
          multimedia project.
          Manakah antara berikut BENAR mengenai peringkat rekabentuk dan produksi
          dalam satu projek multimedia.


            i.                The planned tasks are performed to create a finished product.
           ii.   Cost estimation is done by analyzing the tasks involved in a project and
                 the people who build it.
          iii.   The product is revised, based on the continuous feedback received from the
                 client.
          iv.                 A graphic template, the structure, and navigational system are
          developed.


           A.    I and II
           B.    II and III
           C.    I and III
           D.    II and IV




KNA                                         Page 8 of 13
MMD2163                       MULTIMEDIA II – INTERACTIVE MULTIMEDIA




17.                                                        A
          A can be used for ?
          A boleh digunakan untuk


          A. Lock the layer
          B. Hide the layer
          C. Show the layer as an outline
          D. Stop the layer




                                                                          Continued…
18.       Website development used action script to make any link between sheet web
          by including program in actionscript dimana may be eliminated achieve
          through ________window.
          Pembangunan laman web boleh menggunakan script bagi membuat sebarang
          pautan antara helaian web dengan memasukkan atur cara di dalam actionscript
          dimana boleh di perolehi melalui tetingkap __________ .


          A.     action
          B.     properties
          C.     library
          D.     help


19.       Which of the answer below IS NOT categories in symbol in Flash :
          Antara berikut manakah BUKAN tergolong dalam symbol dalam Flash:


          A.     Graphic
          B.     Movie clip
          C.     Sound


KNA                                         Page 9 of 13
MMD2163                        MULTIMEDIA II – INTERACTIVE MULTIMEDIA



          D.     Button


20.       Which of the script below are TRUE for stop a flash file in a 1 scene at frame
          10?
          Manakah antara skrip berikut BENAR bagi memberhentikan flash dalam 1 scene
          pada frame ke 10 ?


          A.     stop();
          B.     on (frame 10) { stop ();}
          C.     stop (10) ;
          D.     stop (“Scene 1”, 10) ;




KNA                                          Page 10 of 13
MMD2163                        MULTIMEDIA II – INTERACTIVE MULTIMEDIA



                                                                            Continued…
SECTION B                 :         TRUE (T) OR FLASE (F) (10 Marks)
BAHAGIAN B                :         BETUL (B) ATAU SALAH (S) (10 Markah)


INSTRUCTION               :         Answer ALLTRUE questions.
ARAHAN                    :         Jawab SEMUA soalan.



1.        Multimedia projects can be done as linear only.
          Projek-projek multimedia hanya boleh dilakukan secara linear sahaja.


2.        The advantages of electronic slide show presentations are inexpensive, easy
          to learn and non interactive nature.
          Kelebihan persembahan slide elektronik ialah murah, mudah dipelajari dan
          ianya tidak interaktif.


3.        Programming languages in Flash MX was known as PHP.
          Bahasa Pengaturcaraan didalam FLASH MX dipanggil PHP.


4.        In developing a multimedia project budgeting, usually 40% of budget needs
          to be added in the total budget as a contingency.
          Semasa membuat bajet dalam satu multimedia projek, kebiasaannya bajet
          kontijensi harus ditambah sebanyak 40% dari keseluruhan bajet.


5.        Flash can manipulate vector and raster graphics.
          Flash boleh memanipulasi grafik berjenis vector dan raster.


6.        SWF file format, the files generated by the Flash application can be edited by
          Flash application.
          Fail berformat SWF, iaitu fail yang dihasilkan oleh aplikasi Flash boleh diedit
          semula oleh aplikasi Flash.




KNA                                          Page 11 of 13
MMD2163                     MULTIMEDIA II – INTERACTIVE MULTIMEDIA




7.        Frame apply with tween motion will change from grey colour to purple.
          Frame yang diaplikasi dengan tween motion akan bertukar dari warna kelabu
          kepada warna ungu.


8.        Large team approach consists from five to fifteen developers.
          Pendekatan kumpulan besar terdiri pembangun seramai lima hingga lima belas
          orang.


9.        Multimedia production is the actual process of creating the various media
          elements used in the multimedia application and putting them together using
          a multimedia authoring software program.
          Produksi multimedia adalah proses sebenar dalam membentuk pelbagai elemen
          media yang digunakan dalam aplikasi multimedia dan menggabungkan kesemua
          elemen tersebut dengan menggunakan perisian pengarangan multimedia.


10.       Estimating a cost will be easier if client has specified the size of the project
          and the expected media mix.
          Mengandaikan kos akan menjadi lebih mudah sekiranya klien telah menentukan
          saiz projek dan anggaran gabungan media.




KNA                                       Page 12 of 13
MMD2163                      MULTIMEDIA II – INTERACTIVE MULTIMEDIA




                                                                           Continued…
SECTION C              :        SUBJECTIVE QUESTIONS
BAHAGIAN C             :        SOALAN SUBJEKTIF


INSTRUCTION            :        Answer ALL questions
ARAHAN                 :        Jawab SEMUA soalan



1.        What are the used of the tool below in Macromedia Flash.
          Apakah kegunaan peralatan berikut dalam Macromedia Flash


          a)    Gradient tool
          b)    Color swatch
          c)    PolyStar Tool
          d)    Line tool
          e)    Properties
                                                                      (5 marks /markah)

2.    State 5 needs of Gantt Chart in developing a multimedia project.
      Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia.

                                                                      (6 markah/marks)
3.    Describe three (3) personal qualities of a project manager.
      Terangkan tiga(3) kualiti peribadi seorang pengurus project

                                                                      (6 markah/marks)




5         Give FOUR (4) basic structures when developing the Multimedia Project.
          Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia.




KNA                                        Page 13 of 13
MMD2163                      MULTIMEDIA II – INTERACTIVE MULTIMEDIA




                                                                           Continued…
SECTION C              :        SUBJECTIVE QUESTIONS
BAHAGIAN C             :        SOALAN SUBJEKTIF


INSTRUCTION            :        Answer ALL questions
ARAHAN                 :        Jawab SEMUA soalan



1.        What are the used of the tool below in Macromedia Flash.
          Apakah kegunaan peralatan berikut dalam Macromedia Flash


          a)    Gradient tool
          b)    Color swatch
          c)    PolyStar Tool
          d)    Line tool
          e)    Properties
                                                                      (5 marks /markah)

2.    State 5 needs of Gantt Chart in developing a multimedia project.
      Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia.

                                                                      (6 markah/marks)
3.    Describe three (3) personal qualities of a project manager.
      Terangkan tiga(3) kualiti peribadi seorang pengurus project

                                                                      (6 markah/marks)




5         Give FOUR (4) basic structures when developing the Multimedia Project.
          Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia.




KNA                                        Page 13 of 13
MMD2163                      MULTIMEDIA II – INTERACTIVE MULTIMEDIA




                                                                           Continued…
SECTION C              :        SUBJECTIVE QUESTIONS
BAHAGIAN C             :        SOALAN SUBJEKTIF


INSTRUCTION            :        Answer ALL questions
ARAHAN                 :        Jawab SEMUA soalan



1.        What are the used of the tool below in Macromedia Flash.
          Apakah kegunaan peralatan berikut dalam Macromedia Flash


          a)    Gradient tool
          b)    Color swatch
          c)    PolyStar Tool
          d)    Line tool
          e)    Properties
                                                                      (5 marks /markah)

2.    State 5 needs of Gantt Chart in developing a multimedia project.
      Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia.

                                                                      (6 markah/marks)
3.    Describe three (3) personal qualities of a project manager.
      Terangkan tiga(3) kualiti peribadi seorang pengurus project

                                                                      (6 markah/marks)




5         Give FOUR (4) basic structures when developing the Multimedia Project.
          Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia.




KNA                                        Page 13 of 13

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Test

  • 1. MULTIMEDIA COLLEGE TM JALAN GURNEY KIRI 54100 KUALA LUMPUR OPEN BOOK QUIZ KHAIRUL NOOR AZWA BINTI KAMARUDIN _____________________________________________________________________ INSTRUCTION TO STUDENT 1. This Examination paper has SEVENTEEN (17) printed pages. 2. This question paper consists of THREE (3) sections. Section A : Answer ALL questions. Section B : Answer ALL questions. Section C : Answer ALL questions. 2. Please write all your answers in the Answer Booklet provided.
  • 2. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA SECTION A : MULTIPLE CHOICE (20 marks) BAHAGIAN A : PELBAGAI PILIHAN (20 markah) INSTRUCTIONS : Answer ALL questions ARAHAN : Jawab SEMUA soalan. 1. Animation nowadays usually used as a media. Therefore, what is animation? Animasi kian digunakan sebagai media pada masa kini. Apakah itu animasi A. Is a video display that produce animation B. Is a rapid display of a sequence of images of 2-D artwork or model positions in order to create an illusion of movement. C. Is a sequence of image D. A digital sequence of image . 2. The diagram above show a symbol of __________. Diagram diatas menunjukkan simbol ___________. A. Movie Clip B. Button C. Graphic D. Audio Continued… KNA Page 2 of 13
  • 3. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA 3. Linear Multimedia project is _____________________. Projek Multimedia Linear merupakan _____________. A. a presentation or application multimedia that can be controlled by the user by interactive. satu persembahan atau aplikasi multimedia yang boleh dikawal oleh pengguna secara interaktif. B. a presentation or application multimedia kidnapped (run) from start to finish without need control from the consumer satu persembahan atau aplikasi multimedia yang dilarikan (run) dari mula hingga akhir tanpa memerlukan kawalan dari pengguna C. project is run directly nonstop projek yang dilarikan secara terus tanpa henti D. project where consumer can control what which is seen and listen and decide the direction respectively during interact. projek dimana pengguna boleh mengawal apa yang dilihat dan dengar serta menentukan halatuju masing-masing semasa berinteraksi 4. Which of the following are considered as interactivity? Yang manakah di antara boleh dikatakan interaktif? i. A client who is watching the multimedia presentation ii. A viewer click the quit button to exit the multimedia application iii. A viewer choosing which door to open in Myst to find the secret of the island iv. A biology student using ADAM:The Essentials, who clicks on the icon that turns the medical drawing on the screen from male to female. A. i, ii & iii B. i & ii C. i, ii & iv D. ii, iii & iv KNA Page 3 of 13
  • 4. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA 5. The following are analysis that need to be done in analysis stage of ADDIE model EXCEPT: Berikut adalah analisis yang perlu dilakukan di dalam peringkat analisis pada model ADDIE KECUALI: A. needs analysis B. performance analysis C. plan analysis D. task analysis Continued… 6. In Macromedia Flash, which of the following script can be used when you want to go to specified frame and play the movie? Di dalam Macromedia Flash, yang manakah di antara skrip berikut boleh digunakan sekiranya anda hendak pergi ke bingkai tertentu dan memainkan ‘movie’? i. gotoAndPlay (10) ii. gotoAndPlay(“start”) iii. gotoAndStop (10) iv. gotoAndStop(“start”) A. i, ii & iii B. i & ii C. i, ii & iv D. ii, iii & iv KNA Page 4 of 13
  • 5. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA 7. Which of the following is not in a multimedia project development team. Yang manakah diantara berikut bukan ahli didalam pembangunan projek multimedia. E. Project Director F. Actor G. Video Specialist H. Script Writer. 8. Flash is a multimedia software used for: Flash adalah satu perisian multimedia yang digunakan untuk : A. Animating websites B. Scripting language C. Financial Planning D. Database Continued… 9. A simple button consists with 4 frames (states) which are? Satu butang mengandungi 4 frame (kedudukan) iaitu? A. Up, On, Down and Release B. On, Over, Press and Hit C. Up, Over, Down and Hit D. On, Over, Down and Release 10. From the list listed below, which is important planning areas in developing the multimedia project? Daripada senarai dibawah, manakah antara senarai di bawah merupakan langkah perancangan yang penting dalam pembangunan sesuatu projek multimedia? A. Task analysis Analisa Tugas B. Budget / Peruntukan C. Schedule / Jadual D. All of the above / Semua di atas KNA Page 5 of 13
  • 6. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… 11. There are three(3) elements in visual communication interaction. The elements are: Terdapat tiga(3) elemen dalam interaksi komunikasi visual. Elemen-elemen tersebut adalah: I. Audience II. Purpose III. Budget IV. Context A. I and IV B. I, II and III C. I, II and IV D. All the above. 12. Which of the following IS NOT a stage of multimedia productions? Manakah antara berikut BUKAN peringkat penghasilan multimedia? A. Testing / Pengujian B. Planning and cost / Perancangan dan kos C. Marketing / Pemasaran D. Designing and producing / Merekabentuk dan penghasilan KNA Page 6 of 13
  • 7. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… 13. Which of these IS NOT likely to be the responsibility of a multimedia designer? Manakah antara berikut BUKAN tanggunjawab seorang perekabentuk multimedia? A. Creates interface /Menghasilkan antaramuka B. Create budgets and timelines for the project /Menghasilkan budget dan garismasa projek C. Ensure the visual / Memastikan konsistensi visual bagi projek consistency of the project D. Memilih jenis media untuk kandungan / Select media types for content 14. Producing multimedia for web is different from producing for CD-ROM because_______________________. Menghasilkan multimedia untuk web adalah berbeza dari penghasilan untuk CD- ROM kerana ______________________________. A. the web development industry is much more focused on sales and marketing / industri pembangunan web lebih fokus kepada jualan dan pemasaran B. web development is much better adapted to larger and longer media / pembangunan web adalah lebih sesuai diserapkan dengan media yang lebih besar dan tahan lama C. web interface design is much more complex than CD-ROM interface design / antaramuka bagi web lebih kompleks berbanding antaramuka bagi CD-ROM D. A web site is never finished, but is always available for changes / Laman web tidak akan lengkap, tetapi ia sentiasa bersedia untuk perubahan. KNA Page 7 of 13
  • 8. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… 15. The method you provide to you viewers for navigating from one place to another in your project is part of the ________________ Kaedah yang disediakan kepada pengguna untuk menjelajah dari satu tempat ke tempat yang lain di dalam projek anda adalah sebahagian daripada _____________. A. storyboard / papan cerita B. surface structure / permukaan struktur C. depth structure / kedalaman struktur D. user interface / antaramuka pengguna 16. Which of the statement TRUE about Design and Production stage in a multimedia project. Manakah antara berikut BENAR mengenai peringkat rekabentuk dan produksi dalam satu projek multimedia. i. The planned tasks are performed to create a finished product. ii. Cost estimation is done by analyzing the tasks involved in a project and the people who build it. iii. The product is revised, based on the continuous feedback received from the client. iv. A graphic template, the structure, and navigational system are developed. A. I and II B. II and III C. I and III D. II and IV KNA Page 8 of 13
  • 9. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA 17. A A can be used for ? A boleh digunakan untuk A. Lock the layer B. Hide the layer C. Show the layer as an outline D. Stop the layer Continued… 18. Website development used action script to make any link between sheet web by including program in actionscript dimana may be eliminated achieve through ________window. Pembangunan laman web boleh menggunakan script bagi membuat sebarang pautan antara helaian web dengan memasukkan atur cara di dalam actionscript dimana boleh di perolehi melalui tetingkap __________ . A. action B. properties C. library D. help 19. Which of the answer below IS NOT categories in symbol in Flash : Antara berikut manakah BUKAN tergolong dalam symbol dalam Flash: A. Graphic B. Movie clip C. Sound KNA Page 9 of 13
  • 10. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA D. Button 20. Which of the script below are TRUE for stop a flash file in a 1 scene at frame 10? Manakah antara skrip berikut BENAR bagi memberhentikan flash dalam 1 scene pada frame ke 10 ? A. stop(); B. on (frame 10) { stop ();} C. stop (10) ; D. stop (“Scene 1”, 10) ; KNA Page 10 of 13
  • 11. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… SECTION B : TRUE (T) OR FLASE (F) (10 Marks) BAHAGIAN B : BETUL (B) ATAU SALAH (S) (10 Markah) INSTRUCTION : Answer ALLTRUE questions. ARAHAN : Jawab SEMUA soalan. 1. Multimedia projects can be done as linear only. Projek-projek multimedia hanya boleh dilakukan secara linear sahaja. 2. The advantages of electronic slide show presentations are inexpensive, easy to learn and non interactive nature. Kelebihan persembahan slide elektronik ialah murah, mudah dipelajari dan ianya tidak interaktif. 3. Programming languages in Flash MX was known as PHP. Bahasa Pengaturcaraan didalam FLASH MX dipanggil PHP. 4. In developing a multimedia project budgeting, usually 40% of budget needs to be added in the total budget as a contingency. Semasa membuat bajet dalam satu multimedia projek, kebiasaannya bajet kontijensi harus ditambah sebanyak 40% dari keseluruhan bajet. 5. Flash can manipulate vector and raster graphics. Flash boleh memanipulasi grafik berjenis vector dan raster. 6. SWF file format, the files generated by the Flash application can be edited by Flash application. Fail berformat SWF, iaitu fail yang dihasilkan oleh aplikasi Flash boleh diedit semula oleh aplikasi Flash. KNA Page 11 of 13
  • 12. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA 7. Frame apply with tween motion will change from grey colour to purple. Frame yang diaplikasi dengan tween motion akan bertukar dari warna kelabu kepada warna ungu. 8. Large team approach consists from five to fifteen developers. Pendekatan kumpulan besar terdiri pembangun seramai lima hingga lima belas orang. 9. Multimedia production is the actual process of creating the various media elements used in the multimedia application and putting them together using a multimedia authoring software program. Produksi multimedia adalah proses sebenar dalam membentuk pelbagai elemen media yang digunakan dalam aplikasi multimedia dan menggabungkan kesemua elemen tersebut dengan menggunakan perisian pengarangan multimedia. 10. Estimating a cost will be easier if client has specified the size of the project and the expected media mix. Mengandaikan kos akan menjadi lebih mudah sekiranya klien telah menentukan saiz projek dan anggaran gabungan media. KNA Page 12 of 13
  • 13. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… SECTION C : SUBJECTIVE QUESTIONS BAHAGIAN C : SOALAN SUBJEKTIF INSTRUCTION : Answer ALL questions ARAHAN : Jawab SEMUA soalan 1. What are the used of the tool below in Macromedia Flash. Apakah kegunaan peralatan berikut dalam Macromedia Flash a) Gradient tool b) Color swatch c) PolyStar Tool d) Line tool e) Properties (5 marks /markah) 2. State 5 needs of Gantt Chart in developing a multimedia project. Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia. (6 markah/marks) 3. Describe three (3) personal qualities of a project manager. Terangkan tiga(3) kualiti peribadi seorang pengurus project (6 markah/marks) 5 Give FOUR (4) basic structures when developing the Multimedia Project. Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia. KNA Page 13 of 13
  • 14. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… SECTION C : SUBJECTIVE QUESTIONS BAHAGIAN C : SOALAN SUBJEKTIF INSTRUCTION : Answer ALL questions ARAHAN : Jawab SEMUA soalan 1. What are the used of the tool below in Macromedia Flash. Apakah kegunaan peralatan berikut dalam Macromedia Flash a) Gradient tool b) Color swatch c) PolyStar Tool d) Line tool e) Properties (5 marks /markah) 2. State 5 needs of Gantt Chart in developing a multimedia project. Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia. (6 markah/marks) 3. Describe three (3) personal qualities of a project manager. Terangkan tiga(3) kualiti peribadi seorang pengurus project (6 markah/marks) 5 Give FOUR (4) basic structures when developing the Multimedia Project. Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia. KNA Page 13 of 13
  • 15. MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA Continued… SECTION C : SUBJECTIVE QUESTIONS BAHAGIAN C : SOALAN SUBJEKTIF INSTRUCTION : Answer ALL questions ARAHAN : Jawab SEMUA soalan 1. What are the used of the tool below in Macromedia Flash. Apakah kegunaan peralatan berikut dalam Macromedia Flash a) Gradient tool b) Color swatch c) PolyStar Tool d) Line tool e) Properties (5 marks /markah) 2. State 5 needs of Gantt Chart in developing a multimedia project. Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia. (6 markah/marks) 3. Describe three (3) personal qualities of a project manager. Terangkan tiga(3) kualiti peribadi seorang pengurus project (6 markah/marks) 5 Give FOUR (4) basic structures when developing the Multimedia Project. Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia. KNA Page 13 of 13