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Similar a Where the Wild Things are activities (7)
Where the Wild Things are activities
- 1. Use AutoShapes in PowerPoint to create a Wild Thing
animal. Drag the Basic Shapes and any other shape
menu off AutoShapes so that they sit on the page for
quick easy access. (Not available PPT 2007)
Drag Order and Rotate and Flip menus off the Draw
menu. (2007: go to Format tab)
Colour the shapes by using Fill Effects in PaintCan or
Shape Fill and click on the Pattern Tab. Choose
two different colours and then click on a pattern, click
Ok to add to your shape.
Group your shape by clicking and dragging around it
and then go to Draw-Group (2007: Format tab). You
can now change the size of your animal by clicking
and dragging on a corner.
© Jacqui Sharp 2007 Activity 1
- 2. Draw an animal in Paint or Artrage. Save the
picture as a jpeg. Instructions.
Insert the picture onto a slide in PowerPoint and
then children can type a sentence about their
animals.
If you save the picture as a jpeg in a folder you will be able to use it
again many times in this unit.
© Jacqui Sharp 2007 Activity 2
- 3. Emergent, Early &
Fluent
Draw an animal in Paint or Artrage. Save the picture as a jpeg.
Instructions.
Create a Word template with a text box at the top and another text
box with lines below. Instructions
Insert the student’s picture.Print out the whole page. Children can
then write on the publishing lines.
© Jacqui Sharp 2007 Activity 3
- 4. Create your Wild Things from AutoShapes
(Shapes in 2007). Children have to click
and drag them to make the Wild Thing
again; they can then compare them with the
finished one. Remind children to always
click and drag from the middle of the shape.
© Jacqui Sharp 2007 Activity 4
- 5. Insert your Wild Thing into the
Kidspiration ‘Wild Animal Description’ file
and fill in the boxes describing your Wild
Thing!
© Jacqui Sharp 2007 Activity 5
- 6. Find a background photo (habitat) and
insert into PowerPoint. Add a graphic of a
Wild Thing. Add a text box and type in a
story about what is happening. Duplicate
that slide and add another graphic or two
and update the story. Repeat these steps
until the story is told.
© Jacqui Sharp 2007 Activity 6
- 7. A rebus replaces words with pictures.
Highlight the word and then insert a graphic
or insert a photo .
© Jacqui Sharp 2007 Activity 7
- 8. This is an activity that could be used at
the end of the unit. Use children’s
drawings in Paint, AutoShape animals.
Take photos of students dressed up as
Wild Things and photos of their art
work. Insert these into an A –Z
PowerPoint with Names for each letter
of the alphabet and descriptions of the
Wild Thing.
© Jacqui Sharp 2007 Activity 8