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Being a Savvy Computer User
                       and Consumer


• Avoid hackers and viruses
• Protect your privacy
• Understand the real privacy and security
  risks
• Use the Internet wisely
• Avoid online annoyances
• Maintain your computer
• Make good purchase decisions
• Integrate the latest technology
                Copyright © 2010 Pearson Education, Inc.
                                                           1
                       Publishing as Prentice Hall
Digital Home
• In a digital home, you can control home
  systems from your computer and via the
  Internet.




                Copyright © 2010 Pearson Education, Inc.
                                                           2
                       Publishing as Prentice Hall
Digital Home - Components
• Media computer with:
  – TV tuner                                   – A network
  – Radio tuner                                – A digital television
  – Media software                             – A digital media
  – Blu-ray, DVD, and/or CD                      adapter
  – Network adapter                            – A universal remote




                 Copyright © 2010 Pearson Education, Inc.
                                                                        3
                        Publishing as Prentice Hall
Switches Representing Data
• The on/off state of a switch represents one bit
  of data.
• Bit (binary digit)            ON
                                OFF

       – On = 1                                                            0
                                                                           1
       – Off = 0
                                                                           OR       = 1 bit
                                                                       1        0



Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
Bits and Bytes:
         The Language of Computers
• Bit
  – Binary digit
  – 0 or 1
• Byte
  – 8 bits
• Each letter, number, and character = a
  string of eight 0s and 1s



                   Copyright © 2010 Pearson Education, Inc.
                                                              5
                          Publishing as Prentice Hall
Representing Letters
                                 and Symbols
  • American Standard Code for Information
    Interchange (ASCII)
    – 8 bits = 1 byte = alphanumeric character or
      symbol
    – 256 different combinations
  • Unicode
    – 16 bits equal 1 byte
    – 96,000 different combinations; used for all
      languages

Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
How Much Is a Byte?




Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   8
Mice
• Optical mouse
  – Needs no mouse pad
  – Doesn’t need cleaning
  – Is more expensive
• Trackball
  – Easier on wrists
  – Stays stationary on desk
• Wireless
  – Uses radio or light waves

                  Copyright © 2010 Pearson Education, Inc.
                                                             9
                         Publishing as Prentice Hall
New Mouse Features
• Instant viewer
• Magnifier
• Customizable
  buttons
• Web search




                   Copyright © 2010 Pearson Education, Inc.
                                                              10
                          Publishing as Prentice Hall
Monitor Types
• CRT (Cathode-Ray                             • LCD (Liquid Crystal
  Tube)                                          Display)
  –   Less expensive                                  –    More expensive
  –   Uses much more space                            –    Uses far less space
  –   Uses more energy
                                                      –    More energy efficient
  –   Offers better viewing angles
                                                      –    Less viewable from an angle
  –   Legacy technology




                         Copyright © 2010 Pearson Education, Inc.
                                                                                    11
                                Publishing as Prentice Hall
The Front Panel
• Power control
• Drive bays
• Memory card
  reader
• Productivity ports




Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   12
Power Controls
• Power-on button: Turns on system,
  should not be used to turn it off
• Other options:
        – Sleep mode
        – Hibernation
        – Warm boot




Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   13
Inputting Sound
• Microphones are
  used for:
  – Podcasts
  – Video-
    conferencing
  – Internet phone
    calls
  – Speech
    recognition

                 Copyright © 2010 Pearson Education, Inc.
                                                            14
                        Publishing as Prentice Hall
Other Input Devices
• EPOS Digital Pen
• Webcam
  – Live video




                 Copyright © 2010 Pearson Education, Inc.
                                                            15
                        Publishing as Prentice Hall
Input Devices for the
            Physically Challenged
• Visual impairments
  – Voice recognition
  – Keyboards with large keys
  – On-screen keyboards
• Motor control issues
  – Special trackballs
  – Head-mounted devices


                 Copyright © 2010 Pearson Education, Inc.
                                                            16
                        Publishing as Prentice Hall
Storage Media Capabilities




                                                                       17
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
On the Back
• Ports for peripherals
• Types of ports:
  – Serial and parallel
  – Audio and video
  – USB
  – FireWire
  – Connectivity
     • Ethernet
     • Modem

                  Copyright © 2010 Pearson Education, Inc.
                                                             18
                         Publishing as Prentice Hall
Inside the System Unit
• Essential electronic
  components used to
  process data
• Types of
  components:
        –    Power supply
        –    Hard disk drive
        –    Motherboard
        –    CPU
        –    Expansion cards

Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   19
The Motherboard
• CPU
• RAM
• Expansion
  cards and
  slots
• Built-in
  components


               Copyright © 2010 Pearson Education, Inc.
                                                          20
                      Publishing as Prentice Hall
Memory Module
•   Random access memory (RAM)
•   Stores instructions and data
•   Temporary (volatile) storage
•   Operates in nanoseconds




                Copyright © 2010 Pearson Education, Inc.
                                                           21
                       Publishing as Prentice Hall
Setting It All Up: Ergonomics
• Ergonomics: minimizing injury or
  discomfort while using the computer
• Steps to follow:
  – Position monitor correctly.
  – Use adjustable chair.
  – Assume proper position while typing.
  – Take breaks.
  – Ensure adequate lighting.

                 Copyright © 2010 Pearson Education, Inc.
                                                            22
                        Publishing as Prentice Hall
Ergonomics and Mobile Devices
 Mobile devices present ergonomic challenges
 Ergonomic “Disease”                                        Cause
Blackberry thumb       Thumb typing without breaks or stretching can cause
                       DeQuervains’ tendinitis in the thumbs.
iPod deafness          Listening through ear buds for prolonged periods at a
                       volume of 80 decibels or more can cause deafness.
Cellular blindness     Extended viewing on tiny screens can cause eye
                       strain and/or dry eyes.
Laptop thighs          Resting a laptop directly on your lap for extended
                       periods of time can result in 1st and 2nd degree burns.
Laptop shoulder        Large, heavy, one-strap laptop bags can result in
                       neck, shoulder, and back pain and/or strain.

                       Copyright © 2010 Pearson Education, Inc.
                                                                           23
                              Publishing as Prentice Hall
Internet Communications
     •     Instant messaging
     •     Podcasts
     •     Blogs and vlogs
     •     Webcasts
     •     Wikis
     •     Voice over Internet (VoIP)
     •     E-mail

Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   24
Social Networks
• Social networks: online personal networks
  – MySpace.com and Facebook.com
• Members share common interests.
• Members communicate by voice, chat, IM,
  video, and blogs.
• Members create personalized profiles.
• Growth has been explosive.
• Risks must be recognized and reduced.
                Copyright © 2010 Pearson Education, Inc.
                                                           25
                       Publishing as Prentice Hall
Group Communication
•     Internet social networks
•     Multiplayer online game services
•     Chat rooms
•     Newsgroups
•     Listservs




Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   26
URLs
• URL:
  – Uniform Resource Locator
  – Unique Web site address




URL


                Copyright © 2010 Pearson Education, Inc.
                                                           27
                       Publishing as Prentice Hall
Application Software




    Copyright © 2010 Pearson Education, Inc.
                                               28
           Publishing as Prentice Hall
Buying Software
• Software may be purchased
        – Through retail stores
        – Online
        – At computer shows
        – Through catalogs
• Preinstalled software
• Web-based application software
        – Hosted on a Web site
        – Requires no installation on your computer
• Discounted software
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   29
Freeware and Shareware
• Freeware: Copyrighted software you can get free
• Beta versions: Programs still under development
• Shareware: Software that allows users to run it for a
  limited time free of charge
• Open source:
   free to use




Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall   30
Wired Ethernet Networks
• Ethernet network
  adapters are used to
  connect nodes
   – NIC card
   – PC card
   – USB adapter
• Computers are           Ethernet

  connected to each other
  using unshielded twisted                                    Phone
  pair cable
                   Copyright © 2010 Pearson Education, Inc.
                                                                      31
                          Publishing as Prentice Hall
How Computers Are Attacked
• Trojan horse
• Backdoor program
       – Zombies
• Denial of service
  attacks (DoS)
• Distributed denial
  of service attacks
  (DDoS)
Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
                                                                       32
The CPU Machine Cycle
• Fetch
    – The program’s binary code is “fetched” from its temporary
      location in RAM and moved to the CPU.
• Decode
    – The program’s binary code is decoded into commands that
      the CPU understands.
• Execute
                                                                       “Inside the Chip” by
    – The ALU performs the calculations.                               Intel
• Store                                                                Video Clip
    – The results are stored in the registers.


Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
Making Computers Faster
 • Pipelining: The CPU processes more than one
   instruction at a time
                                      Nonpipelined CPU
  Instruction 1

  Fetch         Decode          Execute         Store            Instruction 2

                                                                 Fetch          Decode     Execute    Store


                                         Pipelined CPU
Instruction 1         Fetch          Decode          Execute            Store
             Instruction 2           Fetch          Decode          Execute      Store

                           Instruction 3            Fetch         Decode         Execute    Store
                                           Instruction 4            Fetch        Decode     Execute    Store


 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
Cache Memory
• Small amount of memory
  located on or near the
  CPU chip
• Stores recent or
  frequently used
  instructions and data
• Used for quick access by
  the CPU
• Different levels of cache


Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
Client/Server Networks
• Server-based network
       – Clients and servers
• Data flows efficiently
• Servers respond to
  requests from clients
• Servers perform specific
  tasks
• Scalable
• Centralized
Copyright © 2010 Pearson
Education, Inc. Publishing as    36
Prentice Hall
Classifications of
                           Client/Server Networks
• LAN
       – Local area
         network
       – Computers
         linked over a
         small
         geographic
         region


Copyright © 2010 Pearson
Education, Inc. Publishing as        37
Prentice Hall
Classifications of
                           Client/Server Networks
• WAN
       – Wide area
         network
       – Computers linked
         over large
         geographic
         locations
• MAN
       – Metropolitan area
         network
       – Computers linked
         within a city or
         county
Copyright © 2010 Pearson
Education, Inc. Publishing as        38
Prentice Hall
Classifications of
                           Client/Server Networks
• PAN
       – Personal area network
       – Wireless devices connected in close proximity to
         each other
• Intranet
       – Private corporate network
       – Protected by a firewall


Copyright © 2010 Pearson
Education, Inc. Publishing as        39
Prentice Hall
Classifications of
                           Client/Server Networks
• Extranets
       – Only certain corporations or individuals can access
       – Useful for enabling electronic data interchange
       – Use virtual private networks for security




Copyright © 2010 Pearson
Education, Inc. Publishing as        40
Prentice Hall
Avoiding Data Collisions
                          on an Ethernet Network




Copyright © 2010 Pearson
Education, Inc. Publishing as        41
Prentice Hall

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ITBIS105 1

  • 1. Being a Savvy Computer User and Consumer • Avoid hackers and viruses • Protect your privacy • Understand the real privacy and security risks • Use the Internet wisely • Avoid online annoyances • Maintain your computer • Make good purchase decisions • Integrate the latest technology Copyright © 2010 Pearson Education, Inc. 1 Publishing as Prentice Hall
  • 2. Digital Home • In a digital home, you can control home systems from your computer and via the Internet. Copyright © 2010 Pearson Education, Inc. 2 Publishing as Prentice Hall
  • 3. Digital Home - Components • Media computer with: – TV tuner – A network – Radio tuner – A digital television – Media software – A digital media – Blu-ray, DVD, and/or CD adapter – Network adapter – A universal remote Copyright © 2010 Pearson Education, Inc. 3 Publishing as Prentice Hall
  • 4. Switches Representing Data • The on/off state of a switch represents one bit of data. • Bit (binary digit) ON OFF – On = 1 0 1 – Off = 0 OR = 1 bit 1 0 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
  • 5. Bits and Bytes: The Language of Computers • Bit – Binary digit – 0 or 1 • Byte – 8 bits • Each letter, number, and character = a string of eight 0s and 1s Copyright © 2010 Pearson Education, Inc. 5 Publishing as Prentice Hall
  • 6. Representing Letters and Symbols • American Standard Code for Information Interchange (ASCII) – 8 bits = 1 byte = alphanumeric character or symbol – 256 different combinations • Unicode – 16 bits equal 1 byte – 96,000 different combinations; used for all languages Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
  • 7. How Much Is a Byte? Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8
  • 8. Mice • Optical mouse – Needs no mouse pad – Doesn’t need cleaning – Is more expensive • Trackball – Easier on wrists – Stays stationary on desk • Wireless – Uses radio or light waves Copyright © 2010 Pearson Education, Inc. 9 Publishing as Prentice Hall
  • 9. New Mouse Features • Instant viewer • Magnifier • Customizable buttons • Web search Copyright © 2010 Pearson Education, Inc. 10 Publishing as Prentice Hall
  • 10. Monitor Types • CRT (Cathode-Ray • LCD (Liquid Crystal Tube) Display) – Less expensive – More expensive – Uses much more space – Uses far less space – Uses more energy – More energy efficient – Offers better viewing angles – Less viewable from an angle – Legacy technology Copyright © 2010 Pearson Education, Inc. 11 Publishing as Prentice Hall
  • 11. The Front Panel • Power control • Drive bays • Memory card reader • Productivity ports Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 12
  • 12. Power Controls • Power-on button: Turns on system, should not be used to turn it off • Other options: – Sleep mode – Hibernation – Warm boot Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 13
  • 13. Inputting Sound • Microphones are used for: – Podcasts – Video- conferencing – Internet phone calls – Speech recognition Copyright © 2010 Pearson Education, Inc. 14 Publishing as Prentice Hall
  • 14. Other Input Devices • EPOS Digital Pen • Webcam – Live video Copyright © 2010 Pearson Education, Inc. 15 Publishing as Prentice Hall
  • 15. Input Devices for the Physically Challenged • Visual impairments – Voice recognition – Keyboards with large keys – On-screen keyboards • Motor control issues – Special trackballs – Head-mounted devices Copyright © 2010 Pearson Education, Inc. 16 Publishing as Prentice Hall
  • 16. Storage Media Capabilities 17 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
  • 17. On the Back • Ports for peripherals • Types of ports: – Serial and parallel – Audio and video – USB – FireWire – Connectivity • Ethernet • Modem Copyright © 2010 Pearson Education, Inc. 18 Publishing as Prentice Hall
  • 18. Inside the System Unit • Essential electronic components used to process data • Types of components: – Power supply – Hard disk drive – Motherboard – CPU – Expansion cards Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 19
  • 19. The Motherboard • CPU • RAM • Expansion cards and slots • Built-in components Copyright © 2010 Pearson Education, Inc. 20 Publishing as Prentice Hall
  • 20. Memory Module • Random access memory (RAM) • Stores instructions and data • Temporary (volatile) storage • Operates in nanoseconds Copyright © 2010 Pearson Education, Inc. 21 Publishing as Prentice Hall
  • 21. Setting It All Up: Ergonomics • Ergonomics: minimizing injury or discomfort while using the computer • Steps to follow: – Position monitor correctly. – Use adjustable chair. – Assume proper position while typing. – Take breaks. – Ensure adequate lighting. Copyright © 2010 Pearson Education, Inc. 22 Publishing as Prentice Hall
  • 22. Ergonomics and Mobile Devices Mobile devices present ergonomic challenges Ergonomic “Disease” Cause Blackberry thumb Thumb typing without breaks or stretching can cause DeQuervains’ tendinitis in the thumbs. iPod deafness Listening through ear buds for prolonged periods at a volume of 80 decibels or more can cause deafness. Cellular blindness Extended viewing on tiny screens can cause eye strain and/or dry eyes. Laptop thighs Resting a laptop directly on your lap for extended periods of time can result in 1st and 2nd degree burns. Laptop shoulder Large, heavy, one-strap laptop bags can result in neck, shoulder, and back pain and/or strain. Copyright © 2010 Pearson Education, Inc. 23 Publishing as Prentice Hall
  • 23. Internet Communications • Instant messaging • Podcasts • Blogs and vlogs • Webcasts • Wikis • Voice over Internet (VoIP) • E-mail Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 24
  • 24. Social Networks • Social networks: online personal networks – MySpace.com and Facebook.com • Members share common interests. • Members communicate by voice, chat, IM, video, and blogs. • Members create personalized profiles. • Growth has been explosive. • Risks must be recognized and reduced. Copyright © 2010 Pearson Education, Inc. 25 Publishing as Prentice Hall
  • 25. Group Communication • Internet social networks • Multiplayer online game services • Chat rooms • Newsgroups • Listservs Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 26
  • 26. URLs • URL: – Uniform Resource Locator – Unique Web site address URL Copyright © 2010 Pearson Education, Inc. 27 Publishing as Prentice Hall
  • 27. Application Software Copyright © 2010 Pearson Education, Inc. 28 Publishing as Prentice Hall
  • 28. Buying Software • Software may be purchased – Through retail stores – Online – At computer shows – Through catalogs • Preinstalled software • Web-based application software – Hosted on a Web site – Requires no installation on your computer • Discounted software Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 29
  • 29. Freeware and Shareware • Freeware: Copyrighted software you can get free • Beta versions: Programs still under development • Shareware: Software that allows users to run it for a limited time free of charge • Open source: free to use Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 30
  • 30. Wired Ethernet Networks • Ethernet network adapters are used to connect nodes – NIC card – PC card – USB adapter • Computers are Ethernet connected to each other using unshielded twisted Phone pair cable Copyright © 2010 Pearson Education, Inc. 31 Publishing as Prentice Hall
  • 31. How Computers Are Attacked • Trojan horse • Backdoor program – Zombies • Denial of service attacks (DoS) • Distributed denial of service attacks (DDoS) Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 32
  • 32. The CPU Machine Cycle • Fetch – The program’s binary code is “fetched” from its temporary location in RAM and moved to the CPU. • Decode – The program’s binary code is decoded into commands that the CPU understands. • Execute “Inside the Chip” by – The ALU performs the calculations. Intel • Store Video Clip – The results are stored in the registers. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
  • 33. Making Computers Faster • Pipelining: The CPU processes more than one instruction at a time Nonpipelined CPU Instruction 1 Fetch Decode Execute Store Instruction 2 Fetch Decode Execute Store Pipelined CPU Instruction 1 Fetch Decode Execute Store Instruction 2 Fetch Decode Execute Store Instruction 3 Fetch Decode Execute Store Instruction 4 Fetch Decode Execute Store Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
  • 34. Cache Memory • Small amount of memory located on or near the CPU chip • Stores recent or frequently used instructions and data • Used for quick access by the CPU • Different levels of cache Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall
  • 35. Client/Server Networks • Server-based network – Clients and servers • Data flows efficiently • Servers respond to requests from clients • Servers perform specific tasks • Scalable • Centralized Copyright © 2010 Pearson Education, Inc. Publishing as 36 Prentice Hall
  • 36. Classifications of Client/Server Networks • LAN – Local area network – Computers linked over a small geographic region Copyright © 2010 Pearson Education, Inc. Publishing as 37 Prentice Hall
  • 37. Classifications of Client/Server Networks • WAN – Wide area network – Computers linked over large geographic locations • MAN – Metropolitan area network – Computers linked within a city or county Copyright © 2010 Pearson Education, Inc. Publishing as 38 Prentice Hall
  • 38. Classifications of Client/Server Networks • PAN – Personal area network – Wireless devices connected in close proximity to each other • Intranet – Private corporate network – Protected by a firewall Copyright © 2010 Pearson Education, Inc. Publishing as 39 Prentice Hall
  • 39. Classifications of Client/Server Networks • Extranets – Only certain corporations or individuals can access – Useful for enabling electronic data interchange – Use virtual private networks for security Copyright © 2010 Pearson Education, Inc. Publishing as 40 Prentice Hall
  • 40. Avoiding Data Collisions on an Ethernet Network Copyright © 2010 Pearson Education, Inc. Publishing as 41 Prentice Hall