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           #LeanUX	
  |	
  @fabioarmani	
  
About	
  me	
  
•    Fabio Armani
•    CEO of OpenWare
•    Artistic Director of Different Lands
•    @fabioarmani
•    f.armani@open-ware.org
•    armani.fabio@gmail.com
Tradi6onal	
  UX	
  
                                 • User	
  Interviews	
  
                                 • Context	
  Inquiry	
  




            Lean	
  UX	
                                    Agile	
  UX	
  
            •  Hypothesis	
  
                                                            • Direct	
  interac5ons	
  
            •  Experiment,	
                                • Rapid	
  itera5ons	
  
               validated	
  learning	
  



Anders Ramsay.com
Tradi6onal	
  UX	
  
                                • Design,	
  Usability	
  
                                • What	
  are	
  we	
  making?	
  




            Lean	
  UX	
                                  Agile	
  UX	
  
            •  Measuring,	
                               • Collabora6on,	
  
               valida6ng	
  product	
                       Delivery	
  
            •  Are	
  we	
  making	
                      • How	
  do	
  we	
  make	
  
               the	
  right	
  thing?	
                     it?	
  



Anders Ramsay.com
What is Lean UX?
User Centered Design
x
Lean Startup (Customer Development
            + Lean & Agile approaches)




Anders Ramsay.com
Roots Of Lean Startup




          make products
    incremental
                reduce
          customer wants
     releases
                  waste




                                           #LeanUX	
  |	
  @fabioarmani	
  
For the first time,
    user centred design
       methods have
        momentum
in the business community
When the business community
   begins to measure the value
        of user experience,
               they will
  invest in it as a driver of value,
rather than a cost to be minimized
When the science of startups
    includes user centred design
       as one of its tent-poles,
              we have
a new opportunity to do great things
Lean UX means...
•  Tight collaboration of UX, Product
   Management, Development
•  Know your customers (users) and their needs
•  Prioritize to reduce wasted effort
•  Focus releases on specific user goals
•  Externalize your ideas and your process
•  Test design hypotheses rapidly and repeatedly
•  Observing, learning, and adjusting with rapid
   cycles of Think-Make-Check
Lean UX Cycles

Generative Research
            Ideation
   THINK
    Mental models
  Behaviour Models
        Test Results
Competitive Analysis
                                      MAKE
                                            Prototypes
                                            Wireframes
                                            Value Prop
                                            Landing Page
                                            Hypotheses
                                            Comps
                                            Deployed Code
             A/B Testing
           Site Analytics
         Usability Testing

                              CHECK
                   Funnel
                 Sign-ups

                                      #LeanUX	
  |	
  @fabioarmani	
  
Agile Sprints
                              Velocity
                              Points
                              Iterations              Only	
  part	
  of	
  
                              Continuous Deployment    the	
  story!	
  
                                                               	
  
     S1                S2    S3          S4
   Lean UX Cycles
Lean UX Cycles
   Generative Research                                                           Reduce	
  cycle	
  
               Ideation   THINK         Lean	
                                     6me	
  not	
  
        Mental models                                                             build	
  6me	
  	
  
      Behavior Models
           Test Results
   Competitive Analysis


                                                               MAKE            Prototypes
                                                                               Wireframes
                                                                               Value Prop
                                                                               Landing Page
        A/B Testing                                                            Hypotheses
      Site Analytics                                                           Comps
   Usability Testing                                                           Deployed Code
             Funnel
           Sign-ups       CHECK

                                                                                 #LeanUX	
  |	
  @fabioarmani	
  
Lean UX Framework
  Lean UX Framework
                                        Users
                                           Users
                 why                                           1. BLAH

                      why
                    what                Needs                  2. BLAH
                                                                            1. BLAH

                                          Needs
                                                               3. BLAH
                                                                            2. BLAH ople
                         what
                       how                                                        pe
                                                                            3. BLAH
                                                                                       uct      ple
                                                                                 pro d      peo
                            how
      BUSINESS THINKING                                                                          uct
                                                            Bob can...                     pro d
          BUSINESS THINKING
                                Uses/Scenarios                           Bob can...


                                   Uses/Scenarios

                                      Features
                 (CREATE SKETCHES,
                                         Features
              WIREFRAMES & PIXELS)
                      (CREATE SKETCHES,                            This Week
                   WIREFRAMES & PIXELS)
                                       User Stories                             This Week
                                     Themed Releases
                                           User Stories
                                          Themed Releases
Solving	
  problem	
  together	
  
Every	
  member	
  of	
  your	
  team	
  is	
  present	
  during	
  brainstorming	
  for	
  new	
  projects	
  




                                                                                                                  #LeanUX	
  |	
  @fabioarmani	
  
Sketch	
  
Help	
  them	
  visualize	
  their	
  ideas	
  and	
  come	
  to	
  a	
  consensus	
  




                                                                                         #LeanUX	
  |	
  @fabioarmani	
  
Prototype	
  
Get	
  to	
  a	
  product	
  experience	
  as	
  quickly	
  as	
  possible	
  




                                                                                 #LeanUX	
  |	
  @fabioarmani	
  
Prototype	
  
Get	
  to	
  a	
  product	
  experience	
  as	
  quickly	
  as	
  possible	
  
Pair	
  your	
  developers	
  and	
  designers	
  
Have	
  developers	
  and	
  designers	
  pair	
  up	
  to	
  create	
  the	
  user	
  interfaces	
  	
  




                                                                                                            #LeanUX	
  |	
  @fabioarmani	
  
Create	
  a	
  style	
  guide	
  
Codify	
  your	
  design	
  elements	
  in	
  paRern	
  libraries	
  and	
  code	
  repositories	
  	
  	
  




                                                                                                               #LeanUX	
  |	
  @fabioarmani	
  
Why?   Who?        What?   How?




       Create & Delivery


       Refine & Evolve
Gather customer, business, and technical
  insights that provide insight into customer
and business goals and identify opportunities
for inspiration, improvement, and innovation.
We	
  place	
  the	
  customer	
  at	
  the	
  heart	
  of	
  our	
  design	
  
thinking	
  to	
  produce	
  a	
  mul6tude	
  of	
  ideas	
  to	
  create	
  
                    different	
  opportuni6es.
We	
  elaborate	
  on	
  the	
  vision	
  and	
  plan	
  what	
  we’ll	
  
need	
  to	
  do	
  to	
  get	
  a	
  product	
  into	
  produc6on	
  as	
  
                       quickly	
  as	
  possible.
We	
  think	
  about	
  the	
  cri6cal	
  path	
  and,	
  as	
  in	
  lean	
  
manufacturing,	
  produce	
  our	
  design	
  inventory	
  just	
  
                             in	
  6me.
You	
  then	
  seek	
  to	
  con6nuously	
  improve	
  your	
  
product	
  through	
  a	
  process	
  of	
  test	
  and	
  learn.
Agile experience design is

                                  	
  
                      Inclusive   rather than elitist
       Emergent with direction    rather than up front
  Integrated and collaborative    rather than handed over the fence
      Considerate of customer,    rather than biased toward a single
business and technology needs     factor
                                  	
  
Agile	
  




            Business	
  



                  AXD	
  



                    enable
Technology	
                  Customer	
  



                 Design	
  
Lean UX
Inspired by Lean Startup and Agile development theories, it’s
the practice of bringing the true nature of our work to light
faster, with less emphasis on deliverables and greater focus on
the actual experience being designed.

                                                  Jeff Gothelf




                                                       #LeanUX	
  |	
  @fabioarmani	
  
Agile
•  Individuals and interactions over processes and tools
•  Working software over comprehensive documentation
•  Customer collaboration over contract negotiation
•  Responding to change over following a plan




Lean
Lean Startup initially advocates the creation of rapid prototypes
designed to test market assumptions, and uses customer
feedback to evolve them much faster than via more traditional
software engineering practices.




                                                       #LeanUX	
  |	
  @fabioarmani	
  
12	
  emerging	
  best	
  prac6ces	
  
•    Drive: UX practitioners are part of the customer or product owner team
•    Research, model, and design up front - but only just enough
•    Chunk your design work
•    Use parallel track development to work ahead, and follow behind
•    Buy design time with complex engineering stories
•    Cultivate a user validation group for use for continuous user validation
•    Schedule continuous user research in a separate track from
     development
•    Leverage user time for multiple activities
•    Use RITE to iterate UI before development
•    Prototype in low fidelity
•    Treat prototype as specification
•    Become a design facilitator
Johnny Rotten
Don't know what I want, but I
     know how to get it
Don't know what I want, but I
     know how to get it
                  Sex Pistol’s Anarchy in the UK
We know what we want. Can you
estimate how long it will take to build?	
  
We know what we want. Can you
estimate how long it will take to build?
We need to get these requirements
 nailed down ….fore we can start
          development.
We need to get these requirements
 nailed down before we can start
          development.
We use an iterative and
incremental agile process
Potentially shippable product
          increment
?	
  
Potentially shippable product
          increment
Iterating and incrementing are
             separate ideas


hRp://www.agileproductdesign.com/blog/dont_know_what_i_want.html	
  
Incremen6ng	
  
Iterating and incrementing are
         separate ideas
1.	
  Someone	
  in	
  the	
  business	
  has	
  an	
  idea	
  
1.	
  Someone	
  in	
  the	
  business	
  has	
  an	
  idea	
  
2.	
  The	
  development	
  team	
  decompose	
  the	
  idea	
  into	
  stories	
  




                                             As a user
                                           I want to …
                                             so that …
2.	
  The	
  development	
  team	
  decompose	
  the	
  idea	
  into	
  stories	
  
4.	
  The	
  team	
  delivers	
  in	
  increments,	
  tackling	
  the	
  technically	
  
                         hardest	
  func6onality	
  first	
  
5.	
  They	
  deliver	
  high-­‐quality	
  stories	
  on	
  6me	
  and	
  on	
  budget,	
  
                    adding	
  func6onality	
  itera6vely.	
  
6.	
  Yet	
  the	
  end	
  result	
  is	
  not	
  quite	
  what	
  everyone	
  expected!	
  
The	
  process	
  is	
  far	
  from	
  ideal	
  
Itera6ng	
  
Itera6ng	
  and	
  incremen6ng	
  are	
  
        separate	
  ideas	
  
Let’s	
  see	
  if	
  we	
  can	
  fix	
  it	
  by	
  
injec6ng	
  some	
  user	
  experience	
  
1.	
  Someone	
  in	
  the	
  business	
  sees	
  an	
  opportunity	
  
1.	
  Someone	
  in	
  the	
  business	
  sees	
  an	
  opportunity	
  
2.	
  A	
  cross-­‐func6onal	
  team	
  comes	
  together	
  
3.	
  Everyone	
  has	
  lots	
  of	
  different	
  ideas	
  
3.	
  Everyone	
  has	
  lots	
  of	
  different	
  ideas	
  
4.	
  Everyone	
  collaborates	
  to	
  reach	
  a	
  shared	
  understanding	
  




                                              We	
  could	
  
                                              use	
  that	
  
                                             landscape	
  
5.	
  They	
  discover	
  new	
  ideas	
  by	
  gefng	
  out	
  of	
  the	
  office	
  
6.	
  Rapid	
  sketching	
  brings	
  the	
  vision	
  to	
  life	
  
7.	
  With	
  a	
  clearer	
  vision	
  we	
  produce,	
  priori6ze,	
  and	
  es6mate	
  
user	
  stories	
  and	
  create	
  a	
  development	
  plan	
  
8.	
  Detail	
  emerges	
  throughout	
  the	
  development	
  process,	
  
directed	
  by	
  the	
  vision	
  
8.	
  Detail	
  emerges	
  throughout	
  the	
  development	
  process,	
  
directed	
  by	
  the	
  vision	
  
The	
  result	
  is	
  a	
  useful,	
  usable	
  and	
  
          desirable	
  product	
  	
  
This is not a return to big, up-
          front design
we Iterate for multiple reasons
we iterate to find the right
         solution
then given some good
candidate solution, we might
  then iterate to improve a
     candidate solution
we Increment for multiple
        reasons
we use incrementing to
gradually build up functionality
we release incrementally so that
 we actually get that business
      value we're chasing.
Itera6ve-­‐incremental	
  
                                                        iterativity




                              Spiral model
                                Agile
                                                                           space


                                                                                 incrementalness




                              Waterfall
                               Staged delivery




http://samipoimala.com/it/2010/04/16/iterations-and-increments-explained/
                   #LeanUX	
  |	
  @fabioarmani	
  
Design-­‐led	
  par6cipa6on	
  
                              Design focus



                 Agency
                      Participatory




                                                               Participation & collaboration
                approach
                        design
  Expert led




                Enterprise
                approach


                            Research focus


                                                                                                #LeanUX	
  |	
  @fabioarmani	
  
Designers	
  and	
  developers	
  paring	
  




hRp://www.uxmindset.com	
  
hRp://www.uxmindset.com/2011/11/lean-­‐ux-­‐agile-­‐development-­‐the-­‐next-­‐big-­‐thing-­‐in-­‐sokware-­‐development/	
  
The	
  life	
  of	
  a	
  story	
  

                           Week	
  1	
                                               Week	
  2	
                                   Week	
  3	
                     Week	
  4	
  
Iteration1




              Itera6on	
  Planning	
  Mee6ng	
                         Story	
  Planning	
  Mee6ng	
                  Showcase	
  
                           Design	
  Review	
  Mee6ng	
                                                               Retrospec6ve	
  

                   Analysis & Design                                                    Code                                    Test / Deploy
                                                        Iteration2




                                                                       Itera6on	
  Planning	
  Mee6ng	
               Story	
  Planning	
  Mee6ng	
     Showcase	
  
                                                                                     Design	
  Review	
  Mee6ng	
                                       Retrospec6ve	
  

                                                                             Analysis & Design                                           Code                    Test / Deploy
Adding Design
 into the Mix
Design	
  works	
  ahead	
  of	
  development	
  …	
  	
  


              Itera*on	
  0	
     Itera*on	
  1	
        Itera*on	
  2	
     Itera*on	
  3	
  
Developers




                 Set up
                                      Code
                  Code
               Code
              environments
 Designers




                                                           Design for
         Design for
                Design for
       Design for
              Iteration 3
        Iteration 4
                Iteration 1
      Iteration 2
           Test completed
     Test completed
                                                               code
               code


                                    Design and test future concepts
Working as a
   team
UX	
  


Prod	
              Dev	
  


           QA	
  
a shared goal
co-creation
one in front: providing design and defining
   interaction behaviour for the stories
one in front: providing design and defining
   interaction behaviour for the stories
clarifying: supporting the developer in the
          iteration with the design
clarifying: supporting the developer in the
          iteration with the design
testing: testing the story with customer
testing: testing the story with customer
Design spikes and evolving vision: defining
 and driving the vision to ensure design
     coherence and creative integrity
Design spikes and evolving vision: defining
 and driving the vision to ensure design
     coherence and creative integrity
What	
  we	
  really	
  need	
  is	
  a	
  shared	
  
   accountability	
  model…	
  	
  
a	
  team	
  of	
  people,	
  each	
  of	
  whom	
  work	
  
       together	
  as	
  part	
  of	
  the	
  team…	
  
a	
  team	
  of	
  people,	
  each	
  of	
  whom	
  work	
  
       together	
  as	
  part	
  of	
  the	
  team…	
  



                                              #LeanUX	
  |	
  @fabioarmani	
  
What Lean UX is…




                   #LeanUX	
  |	
  @fabioarmani	
  
Lean UX
User Centered Design
x
Lean Startup (Customer Development
            + Lean & Agile approaches)
Fabio Armani"
CEO OpenWare"
f.armani@open-ware.org"
@fabioarmani"

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Lean UX - Integrated Teams

  • 1. openware #LeanUX  |  @fabioarmani  
  • 2. About  me   •  Fabio Armani •  CEO of OpenWare •  Artistic Director of Different Lands •  @fabioarmani •  f.armani@open-ware.org •  armani.fabio@gmail.com
  • 3. Tradi6onal  UX   • User  Interviews   • Context  Inquiry   Lean  UX   Agile  UX   •  Hypothesis   • Direct  interac5ons   •  Experiment,   • Rapid  itera5ons   validated  learning   Anders Ramsay.com
  • 4. Tradi6onal  UX   • Design,  Usability   • What  are  we  making?   Lean  UX   Agile  UX   •  Measuring,   • Collabora6on,   valida6ng  product   Delivery   •  Are  we  making   • How  do  we  make   the  right  thing?   it?   Anders Ramsay.com
  • 5. What is Lean UX? User Centered Design x Lean Startup (Customer Development + Lean & Agile approaches) Anders Ramsay.com
  • 6.
  • 7. Roots Of Lean Startup make products incremental reduce customer wants releases waste #LeanUX  |  @fabioarmani  
  • 8. For the first time, user centred design methods have momentum in the business community
  • 9. When the business community begins to measure the value of user experience, they will invest in it as a driver of value, rather than a cost to be minimized
  • 10. When the science of startups includes user centred design as one of its tent-poles, we have a new opportunity to do great things
  • 11. Lean UX means... •  Tight collaboration of UX, Product Management, Development •  Know your customers (users) and their needs •  Prioritize to reduce wasted effort •  Focus releases on specific user goals •  Externalize your ideas and your process •  Test design hypotheses rapidly and repeatedly •  Observing, learning, and adjusting with rapid cycles of Think-Make-Check
  • 12. Lean UX Cycles Generative Research Ideation THINK Mental models Behaviour Models Test Results Competitive Analysis MAKE Prototypes Wireframes Value Prop Landing Page Hypotheses Comps Deployed Code A/B Testing Site Analytics Usability Testing CHECK Funnel Sign-ups #LeanUX  |  @fabioarmani  
  • 13. Agile Sprints Velocity Points Iterations Only  part  of   Continuous Deployment the  story!     S1 S2 S3 S4 Lean UX Cycles Lean UX Cycles Generative Research Reduce  cycle   Ideation THINK Lean   6me  not   Mental models build  6me     Behavior Models Test Results Competitive Analysis MAKE Prototypes Wireframes Value Prop Landing Page A/B Testing Hypotheses Site Analytics Comps Usability Testing Deployed Code Funnel Sign-ups CHECK #LeanUX  |  @fabioarmani  
  • 14. Lean UX Framework Lean UX Framework Users Users why 1. BLAH why what Needs 2. BLAH 1. BLAH Needs 3. BLAH 2. BLAH ople what how pe 3. BLAH uct ple pro d peo how BUSINESS THINKING uct Bob can... pro d BUSINESS THINKING Uses/Scenarios Bob can... Uses/Scenarios Features (CREATE SKETCHES, Features WIREFRAMES & PIXELS) (CREATE SKETCHES, This Week WIREFRAMES & PIXELS) User Stories This Week Themed Releases User Stories Themed Releases
  • 15.
  • 16.
  • 17. Solving  problem  together   Every  member  of  your  team  is  present  during  brainstorming  for  new  projects   #LeanUX  |  @fabioarmani  
  • 18. Sketch   Help  them  visualize  their  ideas  and  come  to  a  consensus   #LeanUX  |  @fabioarmani  
  • 19. Prototype   Get  to  a  product  experience  as  quickly  as  possible   #LeanUX  |  @fabioarmani  
  • 20. Prototype   Get  to  a  product  experience  as  quickly  as  possible  
  • 21. Pair  your  developers  and  designers   Have  developers  and  designers  pair  up  to  create  the  user  interfaces     #LeanUX  |  @fabioarmani  
  • 22. Create  a  style  guide   Codify  your  design  elements  in  paRern  libraries  and  code  repositories       #LeanUX  |  @fabioarmani  
  • 23. Why? Who? What? How? Create & Delivery Refine & Evolve
  • 24.
  • 25.
  • 26.
  • 27.
  • 28. Gather customer, business, and technical insights that provide insight into customer and business goals and identify opportunities for inspiration, improvement, and innovation.
  • 29.
  • 30.
  • 31. We  place  the  customer  at  the  heart  of  our  design   thinking  to  produce  a  mul6tude  of  ideas  to  create   different  opportuni6es.
  • 32.
  • 33.
  • 34. We  elaborate  on  the  vision  and  plan  what  we’ll   need  to  do  to  get  a  product  into  produc6on  as   quickly  as  possible.
  • 35.
  • 36.
  • 37. We  think  about  the  cri6cal  path  and,  as  in  lean   manufacturing,  produce  our  design  inventory  just   in  6me.
  • 38.
  • 39.
  • 40. You  then  seek  to  con6nuously  improve  your   product  through  a  process  of  test  and  learn.
  • 41.
  • 42. Agile experience design is   Inclusive rather than elitist Emergent with direction rather than up front Integrated and collaborative rather than handed over the fence Considerate of customer, rather than biased toward a single business and technology needs factor  
  • 43.
  • 44. Agile   Business   AXD   enable Technology   Customer   Design  
  • 45.
  • 46.
  • 47. Lean UX Inspired by Lean Startup and Agile development theories, it’s the practice of bringing the true nature of our work to light faster, with less emphasis on deliverables and greater focus on the actual experience being designed. Jeff Gothelf #LeanUX  |  @fabioarmani  
  • 48. Agile •  Individuals and interactions over processes and tools •  Working software over comprehensive documentation •  Customer collaboration over contract negotiation •  Responding to change over following a plan Lean Lean Startup initially advocates the creation of rapid prototypes designed to test market assumptions, and uses customer feedback to evolve them much faster than via more traditional software engineering practices. #LeanUX  |  @fabioarmani  
  • 49. 12  emerging  best  prac6ces   •  Drive: UX practitioners are part of the customer or product owner team •  Research, model, and design up front - but only just enough •  Chunk your design work •  Use parallel track development to work ahead, and follow behind •  Buy design time with complex engineering stories •  Cultivate a user validation group for use for continuous user validation •  Schedule continuous user research in a separate track from development •  Leverage user time for multiple activities •  Use RITE to iterate UI before development •  Prototype in low fidelity •  Treat prototype as specification •  Become a design facilitator
  • 51.
  • 52. Don't know what I want, but I know how to get it
  • 53. Don't know what I want, but I know how to get it Sex Pistol’s Anarchy in the UK
  • 54. We know what we want. Can you estimate how long it will take to build?  
  • 55. We know what we want. Can you estimate how long it will take to build?
  • 56. We need to get these requirements nailed down ….fore we can start development.
  • 57. We need to get these requirements nailed down before we can start development.
  • 58. We use an iterative and incremental agile process
  • 59.
  • 60.
  • 62. ?   Potentially shippable product increment
  • 63. Iterating and incrementing are separate ideas hRp://www.agileproductdesign.com/blog/dont_know_what_i_want.html  
  • 64. Incremen6ng   Iterating and incrementing are separate ideas
  • 65. 1.  Someone  in  the  business  has  an  idea  
  • 66. 1.  Someone  in  the  business  has  an  idea  
  • 67. 2.  The  development  team  decompose  the  idea  into  stories   As a user I want to … so that …
  • 68. 2.  The  development  team  decompose  the  idea  into  stories  
  • 69. 4.  The  team  delivers  in  increments,  tackling  the  technically   hardest  func6onality  first  
  • 70. 5.  They  deliver  high-­‐quality  stories  on  6me  and  on  budget,   adding  func6onality  itera6vely.  
  • 71. 6.  Yet  the  end  result  is  not  quite  what  everyone  expected!  
  • 72.
  • 73.
  • 74. The  process  is  far  from  ideal  
  • 75. Itera6ng   Itera6ng  and  incremen6ng  are   separate  ideas  
  • 76. Let’s  see  if  we  can  fix  it  by   injec6ng  some  user  experience  
  • 77. 1.  Someone  in  the  business  sees  an  opportunity  
  • 78. 1.  Someone  in  the  business  sees  an  opportunity  
  • 79. 2.  A  cross-­‐func6onal  team  comes  together  
  • 80. 3.  Everyone  has  lots  of  different  ideas  
  • 81. 3.  Everyone  has  lots  of  different  ideas  
  • 82. 4.  Everyone  collaborates  to  reach  a  shared  understanding   We  could   use  that   landscape  
  • 83. 5.  They  discover  new  ideas  by  gefng  out  of  the  office  
  • 84. 6.  Rapid  sketching  brings  the  vision  to  life  
  • 85. 7.  With  a  clearer  vision  we  produce,  priori6ze,  and  es6mate   user  stories  and  create  a  development  plan  
  • 86. 8.  Detail  emerges  throughout  the  development  process,   directed  by  the  vision  
  • 87. 8.  Detail  emerges  throughout  the  development  process,   directed  by  the  vision  
  • 88. The  result  is  a  useful,  usable  and   desirable  product    
  • 89.
  • 90. This is not a return to big, up- front design
  • 91. we Iterate for multiple reasons
  • 92. we iterate to find the right solution
  • 93. then given some good candidate solution, we might then iterate to improve a candidate solution
  • 94. we Increment for multiple reasons
  • 95. we use incrementing to gradually build up functionality
  • 96. we release incrementally so that we actually get that business value we're chasing.
  • 97. Itera6ve-­‐incremental   iterativity Spiral model Agile space incrementalness Waterfall Staged delivery http://samipoimala.com/it/2010/04/16/iterations-and-increments-explained/ #LeanUX  |  @fabioarmani  
  • 98. Design-­‐led  par6cipa6on   Design focus Agency Participatory Participation & collaboration approach design Expert led Enterprise approach Research focus #LeanUX  |  @fabioarmani  
  • 99. Designers  and  developers  paring   hRp://www.uxmindset.com  
  • 101. The  life  of  a  story   Week  1   Week  2   Week  3   Week  4   Iteration1 Itera6on  Planning  Mee6ng   Story  Planning  Mee6ng   Showcase   Design  Review  Mee6ng   Retrospec6ve   Analysis & Design Code Test / Deploy Iteration2 Itera6on  Planning  Mee6ng   Story  Planning  Mee6ng   Showcase   Design  Review  Mee6ng   Retrospec6ve   Analysis & Design Code Test / Deploy
  • 102. Adding Design into the Mix
  • 103. Design  works  ahead  of  development  …     Itera*on  0   Itera*on  1   Itera*on  2   Itera*on  3   Developers Set up Code Code Code environments Designers Design for Design for Design for Design for Iteration 3 Iteration 4 Iteration 1 Iteration 2 Test completed Test completed code code Design and test future concepts
  • 104. Working as a team
  • 105.
  • 106.
  • 107. UX   Prod   Dev   QA  
  • 109.
  • 111.
  • 112. one in front: providing design and defining interaction behaviour for the stories
  • 113. one in front: providing design and defining interaction behaviour for the stories
  • 114. clarifying: supporting the developer in the iteration with the design
  • 115. clarifying: supporting the developer in the iteration with the design
  • 116. testing: testing the story with customer
  • 117. testing: testing the story with customer
  • 118. Design spikes and evolving vision: defining and driving the vision to ensure design coherence and creative integrity
  • 119. Design spikes and evolving vision: defining and driving the vision to ensure design coherence and creative integrity
  • 120. What  we  really  need  is  a  shared   accountability  model…    
  • 121. a  team  of  people,  each  of  whom  work   together  as  part  of  the  team…  
  • 122. a  team  of  people,  each  of  whom  work   together  as  part  of  the  team…   #LeanUX  |  @fabioarmani  
  • 123. What Lean UX is… #LeanUX  |  @fabioarmani  
  • 124. Lean UX User Centered Design x Lean Startup (Customer Development + Lean & Agile approaches)