The trade in digital: collaboration and partnership in the content economy
1. The Trade in Digital: collaboration and partnerships in the content economy Mr. Timothy Hart Director, Information Multimedia & Technology Museum Victoria Melbourne Australia
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4. Three Museums + IMAX + Royal Exhibition Building 16 million collection items + 20,000m² reserve storage Natural Sciences / History & Technology / Indigenous Cultures 2.1 million visitors / 360,000 Education visitors 2009/10 5+ million online visitors (Google analytics) 550 EFT staff
12. The Digital Economy is the Economy and the Economy is Global David Thodey CEO of Telstra, Australian National ICT Forum, 10 March 2011, Melbourne
13. The Content Economy is an economic system where people and organisations produce, distribute, exchange and consume digital content products and services (http://www.thecontenteconomy.com/2007/02/definitions.html)
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17. The creative sector has a unique capacity to address and satisfy the demands of diversity in the community by producing digital content that reaches across art forms and fields of knowledge. Opportunities may be found in the wealth of existing cultural content which could be re-released on a multitude of delivery platforms and distribution channels. This extension of cultural production presents new commercial opportunities for niche and emerging markets—the so called ‘long tail’. In addition, through innovation and digital delivery, the creative sector also has the potential to create new digital products and services for a global audience. Building a Creative Innovation Economy, Cultural Ministers Council February 2008 p.12
29. Collaboration stretches our research dollars further, spreads risk, favours serendipity, propagates skills and builds critical mass. It is increasingly the engine of innovation. Powering ideas, an innovation agenda for the 21st century, May 2009
56. 600 million years: Victoria evolves Onsite Education Programs for Students
57. 600 million years: Victoria evolvesIntended learning outcomes: Exhibition: Student program: Cognitive Victorian flora and fauna have changed over time Affective Awe/amazement about past life, and sense of ongoing change Skill-based Drawing conclusions from the fossil evidence Knowledge & understanding Understand that evolution has been happening over millions of years, and that the fossil provides evidence. Skills Work in teams Attitudes & values Have an appreciation for the work of palaeontologists Enjoyment & creativity Have fun and be creative Active behaviour & progression Be able to more curious about evolution.
58. New 600 million years: Victoria evolves school education program for 13 to 16 year old students.
121. “A turtle travels only when it sticks its neck out” Ancient Korean Proverb
122. Thank youMr. Timothy Hart Director Information Multimedia and TechnologyMuseum Victoria, Melbourne AustraliaHttp://www.museumvictoria.com.authart@museum.vic.gov.au+61 3 8341 7771Twitter - timh01
Notas del editor
NBN will help make this type of project more viable.43 Billion AUD over five years – wow!There will be some content money at some point.DIIRD – Department of Industry Innovation and Regional Development…..MMV – CIIF – Community Internet Innovation Fund$280K
Project links directly with Collections Online, piloted GPS enabled field guide data sets – this has been further developed for mobile and iPad apps
Victorian Collections is digitising Victoria’s cultural collections and placing it online for everyone to see. In the process, community museum workers are gaining valuable skills and working with others in their community to achieve this goal. At the training sessions, the participants work together to catalogue their items and can then work towards greater collaboration between organisations at a later date. This puts them in good stead for June 2011 when we go public and the social networking component will become possible.
These didn’t come at the end. They informed the development of both the exhibition and the program – and so what we have then evaluated against. Explain my role in the exhibition in the team regarding this. Exhibitions as rich learning environments.