Imagine … The planet Earth is overpopulated and the humankind is compelled to search with hope for new habitats beyond the solar system. Your co-workers are the engineers of The Last Hope organisation that ensures the settlement of the selected planets within remote galaxies. As a Spaceship Commander you will help them to save mankind …
In the presentation I would like to share my personal experience of implementing gamification in 20-man Software Development House. I will give you some ideas for growing engagement and promoting best practices that worked out with my YouGameApp.com. After the session you should also know what things should be considered and what are the common mistakes when gamifying workplace.
17. Level 1: Mission Objectives
split big tasks into smaller ones, so they
are trackable and have low complexity
keep your tasks updated to let others track
your progress on the project
feel rewarded by collecting points for
completed tasks
27. What to improve?
New Problems
pointification
evaluations
competition vs collaboration
missing fun & progression
28. How to improve?
Saving Mankind
Theme
Game Rules Personalized
Ranking
...
4. Mike
5. You
6. Bob
...
29. Level 2: Mission Objectives
share the same goal which progress can
be easily measured
build your player profile which express your
overall effort
advance in ranking to see who is on top…
or do nothing to see the bottom
39. Features in Future?
integration with other trackers
side quests and challenges
random encounters
tv-friendly interface
personal goals
more achievements
statistics levels history involve hours worked
...
40. YouGame is open source!
https://github.com/miksturait/YouGame