33. • When everything is uniquely identifiable
and connected to the network.
• via...
o RFID
o QR Codes
o NFC
o WiFi
• All contributing to "Big Data"
The Internet of Things
37. Project Loon
Project Loon balloons float in
the stratosphere, twice as high
as airplanes and the weather.
They are carried around the
Earth by winds and they can be
steered by rising or descending
to an altitude with winds moving
in the desired direction. People
connect to the balloon network
using a special Internet antenna
attached to their building. The
signal bounces from balloon to
balloon, then to the global
Internet back on Earth.
38. "The technology developed by HHI makes it possible to
use standard off-the-shelf LED room lights for data
transmission. Data rates of up to 800 Mbit/s were
reached by this optical WLAN under laboratory
conditions, while a complete real-time system
exhibited at trade fairs reached data throughput of
500 Mbit/s. The newly developed patent protected
components have now achieved a transmission rate
in laboratory experiments of over 1 Gbit/s per single
light frequency. As off-the-shelf LEDs mainly use
three light frequencies or light colors, speeds of up
to 3 Gbit/s are feasible."
3GBPS "LiFi" via Light Bulbs
39. • WiTricity Corp. is...developing wireless electricity technology
that will operate safely and efficiently over distances ranging
from centimeters to several meters—and will deliver power
ranging from milliwatts to kilowatts.
• Direct Wireless Power — when all the power a device needs
is provided wirelessly, and no batteries are required. This
mode is for a device that is always used within range of its
WiTricity power source.
• Automatic Wireless Charging—when a device with
rechargeable batteries charges itself while still in use or at
rest, without requiring a power cord or battery replacement.
This mode is for a mobile device that may be used both in
and out of range of its WiTricity power source.
Wireless Electricity over a distance
40. Transfer data through your body
An “electrical device” that
you can either wear on your
body [that] uses the
wearer’s body part, like your
arm or finger, as a
“transmission channel” to
transfer data through direct
physical contact with
another device like a
computer, smartphone, or
even a game console and
controller.