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Sultan Qaboos University
     College of Education
   Technology department
Distance	Education	(Tech	4010)




  (Non interactive materials)
    Making a movie using
    Movie Maker program




           Submit by:
 Muna Mohammed Ali Al-Dhouri
     Fatma Ali Said Al-Shihi
    Submit to: Dr. Alaa Sadik
1. Starting Windows Movie Maker

Go to start menu. Click on all programs and
select Windows Movie Maker
Interface
Below is the Windows Movie Maker 2 (MM2) interface. This interface consists of seven main
elements; the menu bar, toolbar, movie tasks pane, collections pane, monitor, timeline, and
storyboard.




Menu Bar and Toolbar

The menu bar and toolbar in MM2 provide access to important program functions. Below is a
graphic of the upper portion of the MM2 interface with seven dropdown menus (circled in red).
Move the cursor over individual menus to view. Take a few minutes to familiarize yourself
with the various menu options. Below the menu bar is the toolbar. The toolbar includes such
functions as new project, open project, save, undo/redo, show tasks pane, and show collections
pane. Move the cursor over individual functions to view.
Note: In MM2, access to most program functions can be reached through more than one
location.
Movie tasks, Collections, and Monitor

Below is a graphic of MM2’s interface including the Movie Tasks pane, the Collection pane, and
Monitor window. First, the Movie Tasks pane provides an access point to capture video, edit
your movie, and save your movie, as well as providing movie making tips. The links in the pane
are fairly intuitive and follow, from top to bottom, the basic outline of the movie making process
from start to finish. Next, the Collections pane provides a thumbnail view of videos, pictures,
and even music that have been imported into MM2 for use on your movie project. From the
Collections pane you select and drag clips into the storyboard or timeline to create a movie. As
will be discussed later, clips can be manipulated to create a desired effect. Last, in the Monitor
window you can test or preview your movie. From the function buttons at the bottom of the
window (also along the top of the timeline/storyboard) you can play, stop, forward, or rewind
your movie (or manually use the seek slider), split a clip or capture a still image from video
(Figure 1).
Figure 1




Timeline & Storyboard

In MM2, the timeline and storyboard windows are utilized for controlling placement of media.
From the timeline window, all of a project’s elements can be viewed in its respective tracks
along a linear (from left to right) layout. By selecting the plus (+) or minus (-) magnifying glass
at the upper left of the timeline window, a project can be viewed from its extended length in
minute increments or narrowly focused down to tenths of a second. The project can be played by
clicking on play/stop buttons. To narrate a timeline, click on the microphone icon and to adjust
volume, click on the volume control. To toggle between views, click “Show Storyboard” or
“Show Timeline.”
Timeline




By toggling to the storyboard window, tracks are replaced with individual boxes, where clips and
transitions can be added (dragged), moved, or changed with ease.

                                           Storyboard




2- Windows Movie Maker for Beginners - First Steps in
Windows Movie Maker
By Wendy Russell, About.com Guide
2-Overview of the Windows Movie Maker Screen




Overview of the Movie Maker screen
© Wendy Russell
Before we can start making a movie, let’s look at the parts of the Windows Movie Maker window.


1. Movie Task View
     Links to the various tasks to create your movie.
2. Collections View
     A list of all imported components for your movie - photos, videos or sounds.
3. The Preview Screen
4. The Timeline or Storyboard
     All parts of your movie, whether photos, videos or sounds are dragged to this area.


   5. Timeline View of Windows Movie Maker




   6.
   7.   Timeline view of Movie Maker
Resource: http://presentationsoft.about.com/od/moviemaker/ss/import_pics.htm




Getting Started in Movie Maker




If you're new to Windows Movie Maker, creating a photomontage is an easy way to get started.
In this project you'll learn your way around Movie Maker, and will end up with a video that's fun
to watch and share.

To start, collect digital copies of the pictures you're going to use. If the pictures come from a
digital camera, or if you already have them scanned and saved on your computer, you're all set.

For print photographs, either digitize them at home with a scanner, or take them to a local photo
store to have them professionally done. This shouldn't cost too much, and it's worth it if you're
dealing with a lot of pictures.

Once you have the pictures saved on your computer, open a new project in Movie Maker. From
the Capture Video menu, choose Import pictures.




Select Digital Photos to Import
A new screen will open, allowing you to browse through and select the photos that you want to
use. Click Import to bring the pictures into Movie Maker.

Resource:
http://desktopvideo.about.com/od/desktopediting/ss/mmphotom
ontage.htm




Import
To Import Video, Photographs, Audio or Music

To begin building your movie or slideshow project you must first import your video, picture,
audio or music files into MM2. To do so, follow the steps below:

Step 1: From the Movie Tasks bar, under Capture Video, select the appropriate link to import video, photographs,
audio or music into MM2 (Figure 4). For our iSchool Lab movie, we saved our files in an external hard drive (FireWire
drive)—drive F: in Figure 5—and then imported them. If you are working from home, your files may be saved on your
computer’s hard drive, on a CD, or a DVD. In the lab, you may also have your files stored on a CD, a DVD, or in your
web-space.

Step 2: From the Import File window (Figure 5), choose the desired directory and files, click Import, and the files will
be inserted into your MM2 Collections pane.

Note: MM2 will allow you to import the following file formats:

- Audio files: .aif, .aifc, .aiff .asf, .au, .mp2, .mp3, .mpa, .snd, .wav and .wma

- Picture files: .bmp, .dib, .emf, .gif, .jfif, .jpe, .jpeg, .jpg, .png, .tif, .tiff, and .wmf

- Video files: .asf, .avi, .m1v, .mp2, .mp2v, .mpe, .mpeg, .mpg, .mpv2, .wm, and .wmv

Step 3: You are now ready to begin the creation of your project.




                                                                 Figure 4
Figure 5




To Capture from Video Device

In order for you to capture video from a device, such as Digital Video Camera, follow the steps
below:

Step 1: To capture video from an external device you must first attach the device to the computer. As an example, for
the iSchool Lab project we attached a DV Camera to the computer with a miniDV to FireWire cable. Other devices,
such as a VCR, require a different configuration. Consult lab staff for help with setting up your device for capture.

Step 2: From the Movie Tasks bar, select Capture Video, select Capture from video device.

Step 3: On the Capture Video File window, enter the name for your captured video, select the place to save your
captured video (FireWire drive in the lab), and click Next (Figure 6).

Step 4: From the Video Settings window, select Digital device format (DV-AVI) for uncompressed capture (or choose
Best quality for compressed capture) and then click Next (Figure 7).

Note: Uncompressed capture will provide the highest quality capture of your video, but will also consume a large
amount of file space. By selecting different file options, the Video Settings window will display the setting details and
the video file size for that option. You must take into consideration the quality of video you want and file storage
space available to you. For our iSchool Lab movie, we captured our video uncompressed (DV-AVI).

Step 5: From the Capture Video window you can choose to have MM2 turn your movie into video clips, mute
speakers, or set a capture time limit. If you wish, you may also create clips after the video has been captured by right
clicking on the video icon in the Collections pane and selecting Create clips, MM2 will randomly separate the video
into segments.

Step 6: At the Capture Video window, click Start Capture and press play on your device and the program will begin
capturing your video (Figure 8).

Step 7: When completed select Stop capture and Finish. Your captured video will be automatically inserted into the
Collections pane.




                                                        Figure 6
Figure 7
4-Drag Pictures to Storyboard
Drag pictures to the storyboard in Windows Movie Maker
© Wendy Russell
Drag your pictures to the Storyboard area of the window. The Storyboard is where you will build your
movie.


Notice that after you drag your picture to the Storyboard, it still remains in the Collections view. You
can use the same object many times in your movie if you wish.




Rescores: http://presentationsoft.about.com/od/moviemaker/ss/import_pics_5.htm



To move a clip on the storyboard/timeline

When editing your project, you might want to change the order of clips on the
storyboard/timeline. For example, you might want a video clip to appear later or earlier
on in your movie.

  1. On the storyboard/timeline, select the clip that you want to move.

  2. Click Edit, and then click Cut.

  3. Do one of the following, depending on the view that you are working in:

           On the storyboard, click the next empty cell.
   On the timeline, move the playback indicator to the point where you want to
          paste the clip.

  4. Click Edit, and then click Paste.



Tip

To quickly move a clip on the storyboard/timeline, click the clip and drag it to a new
place on the storyboard/timeline.



Resourse: http://windows.microsoft.com/en-US/windows-vista/Edit-a-
movie-in-Windows-Movie-Maker




The pictures were taken from:
images.google.com
YouTube video: http://www.youtube.com/watch?v=JZXK68NS7gU




How Long Should the Pictures Play?
By default, Windows Movie Maker sets photos to display for five seconds. You can change the length of
time by going to the Tools menu, and clicking Options.



Adjust the Time the Pictures Play




In the Options menu, choose the advanced tab. From here, you can increase or decrease the Picture
duration.
Resource:
http://desktopvideo.about.com/od/desktopediting/ss/mmphotomontage_4.h
tm

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Non interactive materials

  • 1. Sultan Qaboos University College of Education Technology department Distance Education (Tech 4010) (Non interactive materials) Making a movie using Movie Maker program Submit by: Muna Mohammed Ali Al-Dhouri Fatma Ali Said Al-Shihi Submit to: Dr. Alaa Sadik
  • 2. 1. Starting Windows Movie Maker Go to start menu. Click on all programs and select Windows Movie Maker
  • 3. Interface Below is the Windows Movie Maker 2 (MM2) interface. This interface consists of seven main elements; the menu bar, toolbar, movie tasks pane, collections pane, monitor, timeline, and storyboard. Menu Bar and Toolbar The menu bar and toolbar in MM2 provide access to important program functions. Below is a graphic of the upper portion of the MM2 interface with seven dropdown menus (circled in red). Move the cursor over individual menus to view. Take a few minutes to familiarize yourself with the various menu options. Below the menu bar is the toolbar. The toolbar includes such functions as new project, open project, save, undo/redo, show tasks pane, and show collections pane. Move the cursor over individual functions to view.
  • 4. Note: In MM2, access to most program functions can be reached through more than one location.
  • 5.
  • 6.
  • 7. Movie tasks, Collections, and Monitor Below is a graphic of MM2’s interface including the Movie Tasks pane, the Collection pane, and Monitor window. First, the Movie Tasks pane provides an access point to capture video, edit your movie, and save your movie, as well as providing movie making tips. The links in the pane are fairly intuitive and follow, from top to bottom, the basic outline of the movie making process from start to finish. Next, the Collections pane provides a thumbnail view of videos, pictures, and even music that have been imported into MM2 for use on your movie project. From the Collections pane you select and drag clips into the storyboard or timeline to create a movie. As will be discussed later, clips can be manipulated to create a desired effect. Last, in the Monitor window you can test or preview your movie. From the function buttons at the bottom of the window (also along the top of the timeline/storyboard) you can play, stop, forward, or rewind your movie (or manually use the seek slider), split a clip or capture a still image from video (Figure 1).
  • 8. Figure 1 Timeline & Storyboard In MM2, the timeline and storyboard windows are utilized for controlling placement of media. From the timeline window, all of a project’s elements can be viewed in its respective tracks along a linear (from left to right) layout. By selecting the plus (+) or minus (-) magnifying glass at the upper left of the timeline window, a project can be viewed from its extended length in minute increments or narrowly focused down to tenths of a second. The project can be played by clicking on play/stop buttons. To narrate a timeline, click on the microphone icon and to adjust volume, click on the volume control. To toggle between views, click “Show Storyboard” or “Show Timeline.”
  • 9. Timeline By toggling to the storyboard window, tracks are replaced with individual boxes, where clips and transitions can be added (dragged), moved, or changed with ease. Storyboard 2- Windows Movie Maker for Beginners - First Steps in Windows Movie Maker By Wendy Russell, About.com Guide
  • 10. 2-Overview of the Windows Movie Maker Screen Overview of the Movie Maker screen © Wendy Russell Before we can start making a movie, let’s look at the parts of the Windows Movie Maker window. 1. Movie Task View  Links to the various tasks to create your movie. 2. Collections View  A list of all imported components for your movie - photos, videos or sounds. 3. The Preview Screen 4. The Timeline or Storyboard  All parts of your movie, whether photos, videos or sounds are dragged to this area. 5. Timeline View of Windows Movie Maker 6. 7. Timeline view of Movie Maker
  • 11. Resource: http://presentationsoft.about.com/od/moviemaker/ss/import_pics.htm Getting Started in Movie Maker If you're new to Windows Movie Maker, creating a photomontage is an easy way to get started. In this project you'll learn your way around Movie Maker, and will end up with a video that's fun to watch and share. To start, collect digital copies of the pictures you're going to use. If the pictures come from a digital camera, or if you already have them scanned and saved on your computer, you're all set. For print photographs, either digitize them at home with a scanner, or take them to a local photo store to have them professionally done. This shouldn't cost too much, and it's worth it if you're dealing with a lot of pictures. Once you have the pictures saved on your computer, open a new project in Movie Maker. From the Capture Video menu, choose Import pictures. Select Digital Photos to Import
  • 12. A new screen will open, allowing you to browse through and select the photos that you want to use. Click Import to bring the pictures into Movie Maker. Resource: http://desktopvideo.about.com/od/desktopediting/ss/mmphotom ontage.htm Import To Import Video, Photographs, Audio or Music To begin building your movie or slideshow project you must first import your video, picture, audio or music files into MM2. To do so, follow the steps below: Step 1: From the Movie Tasks bar, under Capture Video, select the appropriate link to import video, photographs, audio or music into MM2 (Figure 4). For our iSchool Lab movie, we saved our files in an external hard drive (FireWire drive)—drive F: in Figure 5—and then imported them. If you are working from home, your files may be saved on your
  • 13. computer’s hard drive, on a CD, or a DVD. In the lab, you may also have your files stored on a CD, a DVD, or in your web-space. Step 2: From the Import File window (Figure 5), choose the desired directory and files, click Import, and the files will be inserted into your MM2 Collections pane. Note: MM2 will allow you to import the following file formats: - Audio files: .aif, .aifc, .aiff .asf, .au, .mp2, .mp3, .mpa, .snd, .wav and .wma - Picture files: .bmp, .dib, .emf, .gif, .jfif, .jpe, .jpeg, .jpg, .png, .tif, .tiff, and .wmf - Video files: .asf, .avi, .m1v, .mp2, .mp2v, .mpe, .mpeg, .mpg, .mpv2, .wm, and .wmv Step 3: You are now ready to begin the creation of your project. Figure 4
  • 14.
  • 15. Figure 5 To Capture from Video Device In order for you to capture video from a device, such as Digital Video Camera, follow the steps below: Step 1: To capture video from an external device you must first attach the device to the computer. As an example, for the iSchool Lab project we attached a DV Camera to the computer with a miniDV to FireWire cable. Other devices, such as a VCR, require a different configuration. Consult lab staff for help with setting up your device for capture. Step 2: From the Movie Tasks bar, select Capture Video, select Capture from video device. Step 3: On the Capture Video File window, enter the name for your captured video, select the place to save your captured video (FireWire drive in the lab), and click Next (Figure 6). Step 4: From the Video Settings window, select Digital device format (DV-AVI) for uncompressed capture (or choose Best quality for compressed capture) and then click Next (Figure 7). Note: Uncompressed capture will provide the highest quality capture of your video, but will also consume a large amount of file space. By selecting different file options, the Video Settings window will display the setting details and
  • 16. the video file size for that option. You must take into consideration the quality of video you want and file storage space available to you. For our iSchool Lab movie, we captured our video uncompressed (DV-AVI). Step 5: From the Capture Video window you can choose to have MM2 turn your movie into video clips, mute speakers, or set a capture time limit. If you wish, you may also create clips after the video has been captured by right clicking on the video icon in the Collections pane and selecting Create clips, MM2 will randomly separate the video into segments. Step 6: At the Capture Video window, click Start Capture and press play on your device and the program will begin capturing your video (Figure 8). Step 7: When completed select Stop capture and Finish. Your captured video will be automatically inserted into the Collections pane. Figure 6
  • 18. 4-Drag Pictures to Storyboard
  • 19. Drag pictures to the storyboard in Windows Movie Maker © Wendy Russell Drag your pictures to the Storyboard area of the window. The Storyboard is where you will build your movie. Notice that after you drag your picture to the Storyboard, it still remains in the Collections view. You can use the same object many times in your movie if you wish. Rescores: http://presentationsoft.about.com/od/moviemaker/ss/import_pics_5.htm To move a clip on the storyboard/timeline When editing your project, you might want to change the order of clips on the storyboard/timeline. For example, you might want a video clip to appear later or earlier on in your movie. 1. On the storyboard/timeline, select the clip that you want to move. 2. Click Edit, and then click Cut. 3. Do one of the following, depending on the view that you are working in:  On the storyboard, click the next empty cell.
  • 20. On the timeline, move the playback indicator to the point where you want to paste the clip. 4. Click Edit, and then click Paste. Tip To quickly move a clip on the storyboard/timeline, click the clip and drag it to a new place on the storyboard/timeline. Resourse: http://windows.microsoft.com/en-US/windows-vista/Edit-a- movie-in-Windows-Movie-Maker The pictures were taken from: images.google.com YouTube video: http://www.youtube.com/watch?v=JZXK68NS7gU How Long Should the Pictures Play?
  • 21. By default, Windows Movie Maker sets photos to display for five seconds. You can change the length of time by going to the Tools menu, and clicking Options. Adjust the Time the Pictures Play In the Options menu, choose the advanced tab. From here, you can increase or decrease the Picture duration.