These slides show brainstorming concepts for the University of Washington virtual 3D library. Embedding information literacy in new immersive, interactive formats as the landscape of libraries changes is illustrated by a project undertaken by graduates of the University of Washington's Certificate in Virtual Worlds.
UW Virtual Hub Library: Plans for 3D Information Literacy
1. UW Virtual HUB Library
(a transliteracy libraryno format boundaries)
A library, throughout history,
has been a place to house the
highest quality resources of
civilization. Today, as more of
life is spent online, the
resources of libraries are
evolving into new formats
beyond the book.
This virtual 3D library hub brings
you…
GLIMPSES INTO
THE FUTUREOF
THE LIBRARY
2. What should the library of the future look like?
Google is working on it!
Yet, there is something missing.
Google allows everyone to upload everything.
Not everything is high quality, accurate,
aesthetically pleasing…or even interesting.
3. Google Scholar is buried under
"more and more" in the side menu.
Access to information is no longer a problem. We
have access to TOO MUCH
INFORMATION. Information literacy skills for 21st
century learners has become top priority.
5. #1. Links to virtual spaces and
other virtual worlds
6. #2. A balance of tradition and innovation
Tradition
Accuracy
Authority
Ethics
Quality
Innovation
Creativity
Global view
Collaboration
User-generated
7. #3. A space for global constructivist learning
Global constructivist learningConsider the virtual library as a
"consortium" of virtual media or
a “maker space” for high quality
constructivist learning.
ORBIT 3 Kinetic Sculpture by Carl Pisaturo at Maker Faire 2008
8. #. 4 Information literacy and digital citizenship
Students now live in global
participatory digital culture.
Photos from Creativecommons.org
AASL Standards for 21st Century Learning from American Library Association
Slide template from duarte.com
12. Bibliography
ALA. 2013. Standards for the 21st Century Learner.
http://www.ala.org/aasl/guidelinesandstandards/learningstandards/standards
Gant, Scott. (2007). We’re All Journalists Now. New York: Free Press.
Gleick, J. (2011). The information: A history, a theory, a flood. Pantheon.
Grassian, Esther. (2012). Teach Information Literacy & Critical Thinking. https://sites.google.com/site/teachinfolit/
(accessed July 17, 2012).
Hill, Valerie, and Hyuk-Jin Lee. 2009. Libraries and immersive learning environments unite in second life. Library Hi
Tech 27, (3): 338-56.
Howard, H. (2012). Looking to the future: Developing an academic skills strategy to ensure information literacy
thrives in a changing higher education world. Journal Of Information Literacy, 6(1), 71-81.
Kenton, J. and Blummer, B. (2010). Promoting Digital Literacy Skills: Examples from the Literature and Implications
for Academic Librarians. Community & Junior College Libraries, 16(2), 84-99.
Plutchak, T. Scott. 2007. The Librarian: Fantastic Adventures in the Digital World. Serials, 20(2), 87-91.
Webber, Sheila and Diane Nahl. 2011. Sustaining Learning for LIS through use of a Virtual World. IFLA Journal
(37)(1): 5-15.
Photos from bigfoto.com and Second Life by Valibrarian
Notas del editor
To view this presentation, first, turn up your volume and second, launch the self-running slide show.
To view this presentation, first, turn up your volume and second, launch the self-running slide show.