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Biomechanical analysis of Karate techniques based
on the evaluation of the body kinetic energy from
                 3D mocap data

       Eng. Alessandro Timmi, Prof. Ettore Pennestr`  ı,
    Prof. Pier Paolo Valentini and Prof. Pierluigi Aschieri




                      University of Rome Tor Vergata,
                      Dept. of Industrial Engineering,
          in collaboration with the Italian National Karate Team


                                   June 9, 2012


       Timmi, Pennestr` Valentini, Aschieri
                      ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
What is Virtual Sensei?


      In-house developed software for instrumented and objective
      3D biomechanical analysis of fast motions.
  Performance parameters monitored:

    velocities;
    accelerations;
    kinetic energy;
    position of the body center
    of mass (COM);
    pelvis rotation axis.




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Project goals




      Evaluation of the kinetic energy levels achieved in different
      techniques (chosen index of performance).
      Critical review and optimization of the body motions.
      Recording of elite athletes’ performances.
      Development of instruments for sports club coaches.
      Prevention of athletes’ wear and injuries.




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Project goals




      Evaluation of the kinetic energy levels achieved in different
      techniques (chosen index of performance).
      Critical review and optimization of the body motions.
      Recording of elite athletes’ performances.
      Development of instruments for sports club coaches.
      Prevention of athletes’ wear and injuries.




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Project goals




      Evaluation of the kinetic energy levels achieved in different
      techniques (chosen index of performance).
      Critical review and optimization of the body motions.
      Recording of elite athletes’ performances.
      Development of instruments for sports club coaches.
      Prevention of athletes’ wear and injuries.




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Project goals




      Evaluation of the kinetic energy levels achieved in different
      techniques (chosen index of performance).
      Critical review and optimization of the body motions.
      Recording of elite athletes’ performances.
      Development of instruments for sports club coaches.
      Prevention of athletes’ wear and injuries.




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Project goals




      Evaluation of the kinetic energy levels achieved in different
      techniques (chosen index of performance).
      Critical review and optimization of the body motions.
      Recording of elite athletes’ performances.
      Development of instruments for sports club coaches.
      Prevention of athletes’ wear and injuries.




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Why Kinetic Energy?


                                                Kinetic energy of a rigid body:
                                                         1       1
                                                      E = mvT v + ω T Jω          (1)
                                                         2       2
                                                where:
                                                        m = mass (kg );
                                                        v = velocity (m/s);
                                                        J = moment of inertia
                                                        tensor (kg · m2 );
                                                        ω = angular velocity (s −1 ).




         Timmi, Pennestr` Valentini, Aschieri
                        ı,                      Virtual Sensei
Why Kinetic Energy?




     Kinetic energy is an impartial parameter (not only velocity,
     but also body mass and geometry).
     Virtual Sensei calculates translational and rotational kinetic
     energy of all body segments

          Timmi, Pennestr` Valentini, Aschieri
                         ı,                      Virtual Sensei
Tools for sports club coaches




  Virtual Sensei Lite is a free version of our software, based on
  Microsoft Kinect sensor. It is a useful instrument for sports club
  coaches (not part of this presentation!).
  Free download on virtualsensei.it/lite



            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Experimental setup




   Setup with 8 infrared high speed                  The athlete and the skeleton on
   (100 fps) cameras                                 the pc screen




             Timmi, Pennestr` Valentini, Aschieri
                            ı,                      Virtual Sensei
3D animated skeleton
  Examples:




              Timmi, Pennestr` Valentini, Aschieri
                             ı,                      Virtual Sensei
Case 1




     Influence of target pad on gyaku tsuki kinetic energy levels


                             Click to play the video




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Case 1: description




          Figure: Michela Pezzetti, Italian National Karate Team


  Method:
      comparison of the gyaku tsuki in zenkutsu dachi performed
      with and without the soft target pad.
  Goal:
      evaluation of the influence of the target pad on kinetic
      energy released by the athlete.
            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: description




          Figure: Michela Pezzetti, Italian National Karate Team


  Method:
      comparison of the gyaku tsuki in zenkutsu dachi performed
      with and without the soft target pad.
  Goal:
      evaluation of the influence of the target pad on kinetic
      energy released by the athlete.
            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: overall results




  Data: 6 series (3 with and 3 without target pad) of gyaku tsuki +
  tate shuto uke (required to return to the original position).
  Results:
      +9% average kinetic energy with the target pad;
      constant hand speed in all the series (about 6 m/s);
      the angular velocity of the pelvis is constant too
      (9 − 10 rad/s).




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: overall results




  Data: 6 series (3 with and 3 without target pad) of gyaku tsuki +
  tate shuto uke (required to return to the original position).
  Results:
      +9% average kinetic energy with the target pad;
      constant hand speed in all the series (about 6 m/s);
      the angular velocity of the pelvis is constant too
      (9 − 10 rad/s).




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: overall results




  Data: 6 series (3 with and 3 without target pad) of gyaku tsuki +
  tate shuto uke (required to return to the original position).
  Results:
      +9% average kinetic energy with the target pad;
      constant hand speed in all the series (about 6 m/s);
      the angular velocity of the pelvis is constant too
      (9 − 10 rad/s).




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: overall results




  Data: 6 series (3 with and 3 without target pad) of gyaku tsuki +
  tate shuto uke (required to return to the original position).
  Results:
      +9% average kinetic energy with the target pad;
      constant hand speed in all the series (about 6 m/s);
      the angular velocity of the pelvis is constant too
      (9 − 10 rad/s).




            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: analysis of the single technique
  Without target pad: over-rotation of the trunk due to inertia.
  Counter-rotation required!
      consistent negative angular velocity;
      waste of rotational kinetic energy.




  With target pad: sudden stop of the pelvis rotation:
      optimized motion: reduction of the negative angular velocity;
      rotational kinetic energy saving.
            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 1: analysis of the single technique
  Without target pad: over-rotation of the trunk due to inertia.
  Counter-rotation required!
      consistent negative angular velocity;
      waste of rotational kinetic energy.




  With target pad: sudden stop of the pelvis rotation:
      optimized motion: reduction of the negative angular velocity;
      rotational kinetic energy saving.
            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei
Case 2




         Biomechanical analysis of 2 variants of the gyaku tsuki


                               Click to play the video




             Timmi, Pennestr` Valentini, Aschieri
                            ı,                      Virtual Sensei
Case 2: description


                                                         r3
                                  returning arm (slow)                               returning arm (slow)
   r1

                                    trunk                                             trunk
                                                         r2

   r1



                                  punching arm (fast)                                punching arm (fast)


          1st variant: central axis                               2nd variant: lateral axis

  Method:
        comparison of the 2 variants of gyaku tsuki in zenkutsu-dachi.
  Goal:
        evaluation of the influence of the rotation axis position on
        kinetic energy released by the athlete.

               Timmi, Pennestr` Valentini, Aschieri
                              ı,                         Virtual Sensei
Case 2: overall results
  Preliminary results of the analysis of 6 series of 11 gyaku tsuki
  (blue circles) + 11 oi tsuki (required to return to the original
  position):
       +3% average kinetic energy in the lateral variant;
       +9% punching hand speed in the lateral variant
       (considering the most energetic punch for each series);
       highest pelvis angular velocity in the central variant =
       more punches in the same time.
                                      Total kinetic energy (KE) − Entire body
                                                                                                                                   Total kinetic energy (KE) − Entire body
                              60
                                                              Virtual                Tk                           60
                                                              Sensei                                                       Virtual                      peaks = 11, mean Tk = 46.75 J
                                         X: 442                                                                            Sensei
                                         Y: 56.84                                    Tt                                           X: 298
                              50                                                                                                  Y: 57.08
                                                                                     Tr                           50

                                                           peaks = 11, mean Tk = 39.57 J
                              40
         Kinetic energy [J]




                                                                                                                  40

                                                                                             Kinetic energy [J]
                              30                                                                                  30


                              20                                                                                  20

                                                                         VivianaBottaro                                              Tk                                     VivianaBottaro
                              10                                                  sex: f                          10                                                                 sex: f
                                                                                 48 kg                                               Tt                                             48 kg
                                                                                1.55 m                                                                                             1.55 m
                                                                        RGyakuCentral1                                               Tr
                                                                                                                                                                           RGyakuLateral1
                              0                                                                                   0
                                       500          1000        1500        2000                                       0           500       1000      1500         2000       2500     3000
                                                     Time [s⋅10−2]                                                                                  Time [s⋅10−2]


                                   Timmi, Pennestr` Valentini, Aschieri
                                                  ı,                                       Virtual Sensei
Case 2: overall results
  Preliminary results of the analysis of 6 series of 11 gyaku tsuki
  (blue circles) + 11 oi tsuki (required to return to the original
  position):
       +3% average kinetic energy in the lateral variant;
       +9% punching hand speed in the lateral variant
       (considering the most energetic punch for each series);
       highest pelvis angular velocity in the central variant =
       more punches in the same time.
                                      Total kinetic energy (KE) − Entire body
                                                                                                                                   Total kinetic energy (KE) − Entire body
                              60
                                                              Virtual                Tk                           60
                                                              Sensei                                                       Virtual                      peaks = 11, mean Tk = 46.75 J
                                         X: 442                                                                            Sensei
                                         Y: 56.84                                    Tt                                           X: 298
                              50                                                                                                  Y: 57.08
                                                                                     Tr                           50

                                                           peaks = 11, mean Tk = 39.57 J
                              40
         Kinetic energy [J]




                                                                                                                  40

                                                                                             Kinetic energy [J]
                              30                                                                                  30


                              20                                                                                  20

                                                                         VivianaBottaro                                              Tk                                     VivianaBottaro
                              10                                                  sex: f                          10                                                                 sex: f
                                                                                 48 kg                                               Tt                                             48 kg
                                                                                1.55 m                                                                                             1.55 m
                                                                        RGyakuCentral1                                               Tr
                                                                                                                                                                           RGyakuLateral1
                              0                                                                                   0
                                       500          1000        1500        2000                                       0           500       1000      1500         2000       2500     3000
                                                     Time [s⋅10−2]                                                                                  Time [s⋅10−2]


                                   Timmi, Pennestr` Valentini, Aschieri
                                                  ı,                                       Virtual Sensei
Case 2: overall results
  Preliminary results of the analysis of 6 series of 11 gyaku tsuki
  (blue circles) + 11 oi tsuki (required to return to the original
  position):
       +3% average kinetic energy in the lateral variant;
       +9% punching hand speed in the lateral variant
       (considering the most energetic punch for each series);
       highest pelvis angular velocity in the central variant =
       more punches in the same time.
                                      Total kinetic energy (KE) − Entire body
                                                                                                                                   Total kinetic energy (KE) − Entire body
                              60
                                                              Virtual                Tk                           60
                                                              Sensei                                                       Virtual                      peaks = 11, mean Tk = 46.75 J
                                         X: 442                                                                            Sensei
                                         Y: 56.84                                    Tt                                           X: 298
                              50                                                                                                  Y: 57.08
                                                                                     Tr                           50

                                                           peaks = 11, mean Tk = 39.57 J
                              40
         Kinetic energy [J]




                                                                                                                  40

                                                                                             Kinetic energy [J]
                              30                                                                                  30


                              20                                                                                  20

                                                                         VivianaBottaro                                              Tk                                     VivianaBottaro
                              10                                                  sex: f                          10                                                                 sex: f
                                                                                 48 kg                                               Tt                                             48 kg
                                                                                1.55 m                                                                                             1.55 m
                                                                        RGyakuCentral1                                               Tr
                                                                                                                                                                           RGyakuLateral1
                              0                                                                                   0
                                       500          1000        1500        2000                                       0           500       1000      1500         2000       2500     3000
                                                     Time [s⋅10−2]                                                                                  Time [s⋅10−2]


                                   Timmi, Pennestr` Valentini, Aschieri
                                                  ı,                                       Virtual Sensei
Case 2: analysis of the single technique
  Sample analysis of a single technique: most energetic gyaku
  tsuki, lateral variant:




           Timmi, Pennestr` Valentini, Aschieri
                          ı,                      Virtual Sensei
Case 3




            Combination of kizami tsuki + gyaku tsuki


                           Click to play the video




         Timmi, Pennestr` Valentini, Aschieri
                        ı,                      Virtual Sensei
Case 3: overall results




                                                0.71 s               0.92 s            1.00 s        1.14 s


                               Total kinetic energy (KE) − Entire body
                     300
                                                    Virtual
                                                    Sensei
                                                                             Tk
                                                                                    Best execution among 6 kizami
                                    X: 92                                    Tt
                     250            Y: 273.8
                                                                             Tr     tsuki + gyaku tsuki:
                     200                                                                   high kinetic energy peak
Kinetic energy [J]




                                                                   Sara Cardin             (274 kJ), due to the body
                     150                                                  sex: f
                                         X: 100
                                         Y: 111.9    X: 114
                                                                          55 kg            translation;
                                                     Y: 103.1           1.55 m
                                                                  Kizami Gyaku
                     100                                                                   the sum of the two
                     50
                              X: 71
                              Y: 40.49
                                                                                           techniques produces a total
                                                                                           amount of 377 kJ.
                      0
                          0      50            100      150 ı,    200       250
                                             Timmi, Pennestr` Valentini, Aschieri   Virtual Sensei
Case 3: overall results




                                                0.71 s               0.92 s            1.00 s        1.14 s


                               Total kinetic energy (KE) − Entire body
                     300
                                                    Virtual
                                                    Sensei
                                                                             Tk
                                                                                    Best execution among 6 kizami
                                    X: 92                                    Tt
                     250            Y: 273.8
                                                                             Tr     tsuki + gyaku tsuki:
                     200                                                                   high kinetic energy peak
Kinetic energy [J]




                                                                   Sara Cardin             (274 kJ), due to the body
                     150                                                  sex: f
                                         X: 100
                                         Y: 111.9    X: 114
                                                                          55 kg            translation;
                                                     Y: 103.1           1.55 m
                                                                  Kizami Gyaku
                     100                                                                   the sum of the two
                     50
                              X: 71
                              Y: 40.49
                                                                                           techniques produces a total
                                                                                           amount of 377 kJ.
                      0
                          0      50            100      150 ı,    200       250
                                             Timmi, Pennestr` Valentini, Aschieri   Virtual Sensei
Case 3: overall results




                                                0.71 s               0.92 s            1.00 s        1.14 s


                               Total kinetic energy (KE) − Entire body
                     300
                                                    Virtual
                                                    Sensei
                                                                             Tk
                                                                                    Best execution among 6 kizami
                                    X: 92                                    Tt
                     250            Y: 273.8
                                                                             Tr     tsuki + gyaku tsuki:
                     200                                                                   high kinetic energy peak
Kinetic energy [J]




                                                                   Sara Cardin             (274 kJ), due to the body
                     150                                                  sex: f
                                         X: 100
                                         Y: 111.9    X: 114
                                                                          55 kg            translation;
                                                     Y: 103.1           1.55 m
                                                                  Kizami Gyaku
                     100                                                                   the sum of the two
                     50
                              X: 71
                              Y: 40.49
                                                                                           techniques produces a total
                                                                                           amount of 377 kJ.
                      0
                          0      50            100      150 ı,    200       250
                                             Timmi, Pennestr` Valentini, Aschieri   Virtual Sensei
Case 3: overall results

                                                                            #1 Hips local Z angular velocity
                                                           12
                                                                 Virtual
                                                                 Sensei
                                                           10                               X: 107
                                                                                            Y: 10.53
                                                           8
                                                                                                              Sara Cardin
                                                           6                                                         sex: f




                                        Local ωz [rad/s]
                                                                                                                     55 kg
                                                           4                                                       1.55 m
                                                                                                             Kizami Gyaku
                                                           2

                                                           0

                                                           −2

                                                           −4

                                                           −6
                                                             0             50         100              150    200         250
        1.07 s                                                                         Time [s⋅10−2]

  Max pelvis angular velocity: transition between kizami and
  gyaku tsuki.

           Timmi, Pennestr` Valentini, Aschieri
                          ı,                                         Virtual Sensei
Case 3: overall results




                                                                                                                                                                  The hands
                                                                                                                                                                  speed peaks
                                                                                                                                                                  are synchro-
            8
                                   #5 Left Hand velocity norm
                                                                                              8
                                                                                                                     #7 Right Hand velocity norm                  nized with
                    Virtual                                                                           Virtual

            7
                    Sensei
                                          X: 93
                                          Y: 7.449
                                                                                              7
                                                                                                      Sensei

                                                                                                                                  X: 117
                                                                                                                                                                  those of
                                                                                                                                  Y: 7.245

            6                                                                                 6                                                                   body kinetic
            5                                                Sara Cardin
                                                                    sex: f
                                                                                              5
                                                                                                                                                Sara Cardin
                                                                                                                                                                  energy.
 vG [m/s]




                                                                                   vG [m/s]




                                                                    55 kg
                                                                  1.55 m                                                                               sex: f
            4                                                                                 4
                                                            Kizami Gyaku                                                                               55 kg
                                                                                                                                                     1.55 m
            3                                                                                 3                                                Kizami Gyaku


            2                                                                                 2


            1                                                                                 1


            0                                                                                 0
                0             50         100        150         200          250                  0             50         100        150          200      250
                                          Time [s⋅10−2]                                                                     Time [s⋅10−2]


                                         Timmi, Pennestr` Valentini, Aschieri
                                                        ı,                                                             Virtual Sensei
Conclusions




     Virtual Sensei software allows performing quantitative
     biomechanical analysis of fast sports motions;
     further studies on elite athletes required to confirm these
     preliminary results.




          Timmi, Pennestr` Valentini, Aschieri
                         ı,                      Virtual Sensei
Q/A


              Thanks for your kind attention. Questions?




 The authors wish to acknowledge the athletes of the Italian National
 Karate Team for the fruitful collaboration during the experimental
 sessions.

            Timmi, Pennestr` Valentini, Aschieri
                           ı,                      Virtual Sensei

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Biomechanical analysis of Karate techniques based on the evaluation of the body kinetic energy from 3D mocap data

  • 1. Biomechanical analysis of Karate techniques based on the evaluation of the body kinetic energy from 3D mocap data Eng. Alessandro Timmi, Prof. Ettore Pennestr` ı, Prof. Pier Paolo Valentini and Prof. Pierluigi Aschieri University of Rome Tor Vergata, Dept. of Industrial Engineering, in collaboration with the Italian National Karate Team June 9, 2012 Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 2. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 3. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 4. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 5. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 6. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 7. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 8. What is Virtual Sensei? In-house developed software for instrumented and objective 3D biomechanical analysis of fast motions. Performance parameters monitored: velocities; accelerations; kinetic energy; position of the body center of mass (COM); pelvis rotation axis. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 9. Project goals Evaluation of the kinetic energy levels achieved in different techniques (chosen index of performance). Critical review and optimization of the body motions. Recording of elite athletes’ performances. Development of instruments for sports club coaches. Prevention of athletes’ wear and injuries. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 10. Project goals Evaluation of the kinetic energy levels achieved in different techniques (chosen index of performance). Critical review and optimization of the body motions. Recording of elite athletes’ performances. Development of instruments for sports club coaches. Prevention of athletes’ wear and injuries. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 11. Project goals Evaluation of the kinetic energy levels achieved in different techniques (chosen index of performance). Critical review and optimization of the body motions. Recording of elite athletes’ performances. Development of instruments for sports club coaches. Prevention of athletes’ wear and injuries. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 12. Project goals Evaluation of the kinetic energy levels achieved in different techniques (chosen index of performance). Critical review and optimization of the body motions. Recording of elite athletes’ performances. Development of instruments for sports club coaches. Prevention of athletes’ wear and injuries. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 13. Project goals Evaluation of the kinetic energy levels achieved in different techniques (chosen index of performance). Critical review and optimization of the body motions. Recording of elite athletes’ performances. Development of instruments for sports club coaches. Prevention of athletes’ wear and injuries. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 14. Why Kinetic Energy? Kinetic energy of a rigid body: 1 1 E = mvT v + ω T Jω (1) 2 2 where: m = mass (kg ); v = velocity (m/s); J = moment of inertia tensor (kg · m2 ); ω = angular velocity (s −1 ). Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 15. Why Kinetic Energy? Kinetic energy is an impartial parameter (not only velocity, but also body mass and geometry). Virtual Sensei calculates translational and rotational kinetic energy of all body segments Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 16. Tools for sports club coaches Virtual Sensei Lite is a free version of our software, based on Microsoft Kinect sensor. It is a useful instrument for sports club coaches (not part of this presentation!). Free download on virtualsensei.it/lite Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 17. Experimental setup Setup with 8 infrared high speed The athlete and the skeleton on (100 fps) cameras the pc screen Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 18. 3D animated skeleton Examples: Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 19. Case 1 Influence of target pad on gyaku tsuki kinetic energy levels Click to play the video Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 20. Case 1: description Figure: Michela Pezzetti, Italian National Karate Team Method: comparison of the gyaku tsuki in zenkutsu dachi performed with and without the soft target pad. Goal: evaluation of the influence of the target pad on kinetic energy released by the athlete. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 21. Case 1: description Figure: Michela Pezzetti, Italian National Karate Team Method: comparison of the gyaku tsuki in zenkutsu dachi performed with and without the soft target pad. Goal: evaluation of the influence of the target pad on kinetic energy released by the athlete. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 22. Case 1: overall results Data: 6 series (3 with and 3 without target pad) of gyaku tsuki + tate shuto uke (required to return to the original position). Results: +9% average kinetic energy with the target pad; constant hand speed in all the series (about 6 m/s); the angular velocity of the pelvis is constant too (9 − 10 rad/s). Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 23. Case 1: overall results Data: 6 series (3 with and 3 without target pad) of gyaku tsuki + tate shuto uke (required to return to the original position). Results: +9% average kinetic energy with the target pad; constant hand speed in all the series (about 6 m/s); the angular velocity of the pelvis is constant too (9 − 10 rad/s). Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 24. Case 1: overall results Data: 6 series (3 with and 3 without target pad) of gyaku tsuki + tate shuto uke (required to return to the original position). Results: +9% average kinetic energy with the target pad; constant hand speed in all the series (about 6 m/s); the angular velocity of the pelvis is constant too (9 − 10 rad/s). Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 25. Case 1: overall results Data: 6 series (3 with and 3 without target pad) of gyaku tsuki + tate shuto uke (required to return to the original position). Results: +9% average kinetic energy with the target pad; constant hand speed in all the series (about 6 m/s); the angular velocity of the pelvis is constant too (9 − 10 rad/s). Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 26. Case 1: analysis of the single technique Without target pad: over-rotation of the trunk due to inertia. Counter-rotation required! consistent negative angular velocity; waste of rotational kinetic energy. With target pad: sudden stop of the pelvis rotation: optimized motion: reduction of the negative angular velocity; rotational kinetic energy saving. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 27. Case 1: analysis of the single technique Without target pad: over-rotation of the trunk due to inertia. Counter-rotation required! consistent negative angular velocity; waste of rotational kinetic energy. With target pad: sudden stop of the pelvis rotation: optimized motion: reduction of the negative angular velocity; rotational kinetic energy saving. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 28. Case 2 Biomechanical analysis of 2 variants of the gyaku tsuki Click to play the video Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 29. Case 2: description r3 returning arm (slow) returning arm (slow) r1 trunk trunk r2 r1 punching arm (fast) punching arm (fast) 1st variant: central axis 2nd variant: lateral axis Method: comparison of the 2 variants of gyaku tsuki in zenkutsu-dachi. Goal: evaluation of the influence of the rotation axis position on kinetic energy released by the athlete. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 30. Case 2: overall results Preliminary results of the analysis of 6 series of 11 gyaku tsuki (blue circles) + 11 oi tsuki (required to return to the original position): +3% average kinetic energy in the lateral variant; +9% punching hand speed in the lateral variant (considering the most energetic punch for each series); highest pelvis angular velocity in the central variant = more punches in the same time. Total kinetic energy (KE) − Entire body Total kinetic energy (KE) − Entire body 60 Virtual Tk 60 Sensei Virtual peaks = 11, mean Tk = 46.75 J X: 442 Sensei Y: 56.84 Tt X: 298 50 Y: 57.08 Tr 50 peaks = 11, mean Tk = 39.57 J 40 Kinetic energy [J] 40 Kinetic energy [J] 30 30 20 20 VivianaBottaro Tk VivianaBottaro 10 sex: f 10 sex: f 48 kg Tt 48 kg 1.55 m 1.55 m RGyakuCentral1 Tr RGyakuLateral1 0 0 500 1000 1500 2000 0 500 1000 1500 2000 2500 3000 Time [s⋅10−2] Time [s⋅10−2] Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 31. Case 2: overall results Preliminary results of the analysis of 6 series of 11 gyaku tsuki (blue circles) + 11 oi tsuki (required to return to the original position): +3% average kinetic energy in the lateral variant; +9% punching hand speed in the lateral variant (considering the most energetic punch for each series); highest pelvis angular velocity in the central variant = more punches in the same time. Total kinetic energy (KE) − Entire body Total kinetic energy (KE) − Entire body 60 Virtual Tk 60 Sensei Virtual peaks = 11, mean Tk = 46.75 J X: 442 Sensei Y: 56.84 Tt X: 298 50 Y: 57.08 Tr 50 peaks = 11, mean Tk = 39.57 J 40 Kinetic energy [J] 40 Kinetic energy [J] 30 30 20 20 VivianaBottaro Tk VivianaBottaro 10 sex: f 10 sex: f 48 kg Tt 48 kg 1.55 m 1.55 m RGyakuCentral1 Tr RGyakuLateral1 0 0 500 1000 1500 2000 0 500 1000 1500 2000 2500 3000 Time [s⋅10−2] Time [s⋅10−2] Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 32. Case 2: overall results Preliminary results of the analysis of 6 series of 11 gyaku tsuki (blue circles) + 11 oi tsuki (required to return to the original position): +3% average kinetic energy in the lateral variant; +9% punching hand speed in the lateral variant (considering the most energetic punch for each series); highest pelvis angular velocity in the central variant = more punches in the same time. Total kinetic energy (KE) − Entire body Total kinetic energy (KE) − Entire body 60 Virtual Tk 60 Sensei Virtual peaks = 11, mean Tk = 46.75 J X: 442 Sensei Y: 56.84 Tt X: 298 50 Y: 57.08 Tr 50 peaks = 11, mean Tk = 39.57 J 40 Kinetic energy [J] 40 Kinetic energy [J] 30 30 20 20 VivianaBottaro Tk VivianaBottaro 10 sex: f 10 sex: f 48 kg Tt 48 kg 1.55 m 1.55 m RGyakuCentral1 Tr RGyakuLateral1 0 0 500 1000 1500 2000 0 500 1000 1500 2000 2500 3000 Time [s⋅10−2] Time [s⋅10−2] Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 33. Case 2: analysis of the single technique Sample analysis of a single technique: most energetic gyaku tsuki, lateral variant: Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 34. Case 3 Combination of kizami tsuki + gyaku tsuki Click to play the video Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 35. Case 3: overall results 0.71 s 0.92 s 1.00 s 1.14 s Total kinetic energy (KE) − Entire body 300 Virtual Sensei Tk Best execution among 6 kizami X: 92 Tt 250 Y: 273.8 Tr tsuki + gyaku tsuki: 200 high kinetic energy peak Kinetic energy [J] Sara Cardin (274 kJ), due to the body 150 sex: f X: 100 Y: 111.9 X: 114 55 kg translation; Y: 103.1 1.55 m Kizami Gyaku 100 the sum of the two 50 X: 71 Y: 40.49 techniques produces a total amount of 377 kJ. 0 0 50 100 150 ı, 200 250 Timmi, Pennestr` Valentini, Aschieri Virtual Sensei
  • 36. Case 3: overall results 0.71 s 0.92 s 1.00 s 1.14 s Total kinetic energy (KE) − Entire body 300 Virtual Sensei Tk Best execution among 6 kizami X: 92 Tt 250 Y: 273.8 Tr tsuki + gyaku tsuki: 200 high kinetic energy peak Kinetic energy [J] Sara Cardin (274 kJ), due to the body 150 sex: f X: 100 Y: 111.9 X: 114 55 kg translation; Y: 103.1 1.55 m Kizami Gyaku 100 the sum of the two 50 X: 71 Y: 40.49 techniques produces a total amount of 377 kJ. 0 0 50 100 150 ı, 200 250 Timmi, Pennestr` Valentini, Aschieri Virtual Sensei
  • 37. Case 3: overall results 0.71 s 0.92 s 1.00 s 1.14 s Total kinetic energy (KE) − Entire body 300 Virtual Sensei Tk Best execution among 6 kizami X: 92 Tt 250 Y: 273.8 Tr tsuki + gyaku tsuki: 200 high kinetic energy peak Kinetic energy [J] Sara Cardin (274 kJ), due to the body 150 sex: f X: 100 Y: 111.9 X: 114 55 kg translation; Y: 103.1 1.55 m Kizami Gyaku 100 the sum of the two 50 X: 71 Y: 40.49 techniques produces a total amount of 377 kJ. 0 0 50 100 150 ı, 200 250 Timmi, Pennestr` Valentini, Aschieri Virtual Sensei
  • 38. Case 3: overall results #1 Hips local Z angular velocity 12 Virtual Sensei 10 X: 107 Y: 10.53 8 Sara Cardin 6 sex: f Local ωz [rad/s] 55 kg 4 1.55 m Kizami Gyaku 2 0 −2 −4 −6 0 50 100 150 200 250 1.07 s Time [s⋅10−2] Max pelvis angular velocity: transition between kizami and gyaku tsuki. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 39. Case 3: overall results The hands speed peaks are synchro- 8 #5 Left Hand velocity norm 8 #7 Right Hand velocity norm nized with Virtual Virtual 7 Sensei X: 93 Y: 7.449 7 Sensei X: 117 those of Y: 7.245 6 6 body kinetic 5 Sara Cardin sex: f 5 Sara Cardin energy. vG [m/s] vG [m/s] 55 kg 1.55 m sex: f 4 4 Kizami Gyaku 55 kg 1.55 m 3 3 Kizami Gyaku 2 2 1 1 0 0 0 50 100 150 200 250 0 50 100 150 200 250 Time [s⋅10−2] Time [s⋅10−2] Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 40. Conclusions Virtual Sensei software allows performing quantitative biomechanical analysis of fast sports motions; further studies on elite athletes required to confirm these preliminary results. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei
  • 41. Q/A Thanks for your kind attention. Questions? The authors wish to acknowledge the athletes of the Italian National Karate Team for the fruitful collaboration during the experimental sessions. Timmi, Pennestr` Valentini, Aschieri ı, Virtual Sensei