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Designing the User Experience Curve
The Perfect Hotel Experience
A More Typical Experience
The User Experience Curve
SUBJECTIVE / QUALITATIVE

                                                             Focused on
                                                                                                                                                                 “It is not enough that we build
              Have a believable story               Experiences                                                                                                  products that function, that are
              Co-create value with customers          (People, Activities, Context)
                                                                                                                                                                 understandable and usable -
              Connect people in community                                                                                                                        we also need to build products
              Are part of a bigger system                                                                                                                        that bring joy and excitement,
                                                                                             Prioritize Aesthetics (no, not Graphic Design)
              Appeal to emotional, spiritual, and                                            (visual, behaviors, sounds, psychology)                             pleasure and fun, and yes,
              social values
                                                                                             Design for FLOW (boredom vs anxiety)                                beauty, to people’s lives.”
              Create a tolerance for faults at
              lower levels                                                                   Leverage Game Mechanics/Learning Theory                                                           -Donald Norman
                                                                                             (completeness)
              Are tied to a person’s self-image,
              highly personal                                                                Have a Personality
              Empower people to do things                  Meaningful                        Create conversational and context aware
              previously not possible                    Has personal significance            interactions
                                                                                             (“Adaptive Interfaces”; narrative IA structures)
                                                           Pleasurable                       Elicit Desire
                                                    Memorable experience worth sharing       (Limited availability, limited access, curious and
Simplify, organize, and clarify                                                              seductive experiences)
information                                                Convenient                                                                THIS IS THE “CHASM” THAT IS REALLY, REALLY
                                                                                                                                       HARD FOR ORGANIZATIONS TO CROSS
Display information visually                         Super easy to use, works like I think
Reduce features and complexity
Are easier to understand
                                                                Usable
Use language for more natural
                                                       Can be used without difficulty
                                                                                                                            Creating Pleasurable Interfaces:
interactions
Add features that support desired
                                                               Reliable
                                                          Is available and accurate
                                                                                                                            Getting from Tasks to Experiences
behaviors (offline browsing)                                                                                                   created by Stephen P. Anderson | poetpainter.com
                                                    Functional (Useful)
                                                           Works as programmed




                                                             Focused on
                                                              Tasks
                                                           (Products, Features)
                                                      OBJECTIVE / QUANTIFIABLE                                                                                                    © 2006 Stephen P. Anderson | poetpainter.com




        Hierarchy of Needs
Anticipation
     Duration
     Intensity
    Sensation
Differentiation
  Significance
1 First impressions count
1.
Checking in at a hotel...
People judge on looks ...
Unboxing your iPod
Computer Game Training Level
Computer Game Training Level
Create a nice design...
The Start Screen on BaseCamp...
Tours...
Interactive tours...
Newbie you
2 Attentive Service
2.
The doorman hailing a cab...
The waiter refilling your glass...
Opening a new line at the checkout...
Usability
Take Apple
3 Personalisation and customisation
3.
The barmaid remembering your favourite drink...
Customise your drink at Starbucks...
Customise your game characters...
Welcome people...
Customisation...
Personal recommendations...
4 Attention to detail
4.
Car doors...
Even the trash cans are themed...
Make quality evident in everything...
Create delightful experiences...
Use quality imagery and copy...
Attention to detail
Hello Andy

I'm Little MOO - the bit of software that will be managing your order
with us. It will shortly be sent to Big MOO, our print machine who will
print it for you in the next few days. I'll let you know when it's done
and on its way to you.

In the meantime you can track and manage your order at:
http://www.moo.com/account

Remember, I'm just a bit of software. So, if you have any questions
regarding your order please contact customer services (who are real
people) at:

http://www.moo.com/service

Thanks,

Little MOO, Print Robot




Personality is important
Easter eggs...
55. Feedback
Something is happening...
Prevents you wasting time...
Manages expectations...
Help people solve their problems
Buttons give positive feedback...
Progress through the system...
Something is happening...
Facebook stream...
Google maps are fun...
Friendly and helpful feedback messages...
6 Make it fun
6.
We’re love collecting...
Particularly if there is payback...
What do points make...
Leaderboards...
Leaderboards...
We’re programmed to enjoy exploring
Collecting photos...
Collecting friends...
Collecting badges...
Points and Leaderboards...
Just start playing...
7 Create the perfect environment
7.
The Starbucks Experience...
The Virgin Lounge...
Vegas baby, yeah...
So where are the web examples?
www.andybudd.com
www.clearleft.com
info@andybudd.com
http://www.flickr.com/photos/mpdehaan/           http://flickr.com/photos/latitudes/263133495
                      276497061                      http://flickr.com/photos/duncan/2084134925
 http://flickr.com/photos/seraphimc/107130125/    http://www.flickr.com/photos/joeclark/1603186528
 http://flickr.com/photos/fortphoto/1542210995      http://www.flickr.com/photos/xrrr/1295881382
    http://flickr.com/photos/tantek/132677060/    http://www.flickr.com/photos/dryicons/2214368070
               http://flickr.com/photos/          http://www.flickr.com/photos/vincross/184541034/
           47313217@N00/1360279731                 http://www.flickr.com/photos/tantek/272672701
  http://flickr.com/photos/fattytuna/357378839/          http://www.flickr.com/photos/thehutch/
      http://flickr.com/photos/kb-a/43723177                          2168473863
    http://flickr.com/photos/davidz/235767673/        http://www.flickr.com/photos/special/87276
  http://flickr.com/photos/glamhag/1894171628/         http://www.flickr.com/photos/padsbrother/
http://flickr.com/photos/mikeschmid/316595668                          197482567
   http://flickr.com/photos/aernout/486765071/           http://www.flickr.com/photos/crypticon/
      http://flickr.com/photos/ari/418042736                          2073843558
 http://flickr.com/photos/paseodelsur/71971684/   http://www.flickr.com/photos/mhwolk/245494571/
 http://flickr.com/photos/lauramary/1329843460        http://www.flickr.com/photos/mr_babyman/
    http://flickr.com/photos/giando/309134729                          521306970
http://flickr.com/photos/more_pi-dah/442167479     http://www.flickr.com/photos/adactio/251820692
     http://www.flickr.com/photos/joshrussell/       http://www.flickr.com/photos/stuckincustoms/
                     1397913617/                                     2349026792
       http://flickr.com/photos/irrawaddyerik     http://www.flickr.com/photos/stephenr/362189858/

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