WSO2's API Vision: Unifying Control, Empowering Developers
Mole skine 'c2lab' 28.03.2012
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2. Hypersense Lagom Serious play
pure living casual work
Formats & consumption Fitness, food, fashion & wellness Ubiquitous productivity & collaboration
Smart appliances Curated travel & hospitality Co-working spaces
FMCG & CE Leisure, hospitality & mobility Commodity
value life flow sense swarm fabric
semi permanence transience
nodes materials grids smart dust
Sao Paolo Berlin San Francisco Los Angeles Shanghai Zürich Sydney New York London Hong Kong
state manifestation situation
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4. Data Reduction or Filters
Big data or Analytics
Emotion
Education 2.0
TV 2.0
Social Next
Interest-based networks
Health 2.0
Internet of Things/Universal ID/NFC/Smart sensors
Personal Collaborative Publishing
Utility Apps
Marketplaces & Disintermediation
New Cash
The Maker movement
The under 25
http://m.techcrunch.com/2012/02/19/unhyped-internet-and-mobile/?p=14&icid=art_next
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14. New technologies to capture data
New algorithms to give meaning
New wearable form factors
New ways of interaction in context
Me
New ways to vizualize data
Reputation New ways to mine large quantity of data
New ways to navigate through large collections
Ensure data integrity and security
New kind of value creating events
TimeLine Data gets meaning in social mobile context
SOCIAL Meet new progressive content creators
SocialGraph SocialMobileCloud New ways to augment the human body
Collaborate Projects New ways of spatially label information
New ways of combining mobility and information services
Activity Platforms of information, devices
COLLABORATIVE
Interest
Quality
Systemlearning Meaning
Food spoiled MEANING Interpretation ContentGraph
Recognition Conversion ContextualImaging
Patterns
Information services Projections Condition sensitive
Enriche Display Advanced Imaging
Create Share Impressions Printing Form factors
CAPTURE CURATE PUBLISH DataViz
Sense Capture Media Personalised projection devices
Disposable phones
Clippings Path
Queries Interaction Remote Printable computing
Gestural Voice PC Laptop Printer
Eye tracking Thought Wearable electronics Tablet Smartphone
Inventory Food safety INTERFACE HMD Robotics Vehicles
Ticketing Payments DEVICES SuperMachine
Public safety Maintenance
Big Data Skeletons
Product traceability
Fleet management MINING
Utilities Enforcement
Warehousing
IoT M2M
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21. ๏ Catalyse intense collaborative encounters
๏ Me we
๏ Business meets design meets academia
๏ Tech probes
๏ Large Quantity Information Display (LQID)
๏ Additive manufacturing (3D printing)
๏ Human robotic symbiosis
๏ SoMoLo build-in
๏ Ambient Check In’s (BaseCamp)
๏ Accelerated networking (Highlight)