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1
BESJAN XHIKA
Video Game Developer - 3D Generalist - Virtual Reality Enthusiast
2
ABOUT THE TALK
● Virtual Reality
– Do It Yourself
– Applications
● Augmented Reality
– State Of The Art
– Applications
●...
3
VIRTUAL REALITY
● Computer Simulated 3D Environments Of The Real And / Or
Imaginary Worlds
● Tricking The Brain / Senses...
4
VIRTUAL REALITY
Do It Yourself
● Head Mounted Display
● Motion Detection
● Gesture Recognition
● Controllers
5
VIRTUAL REALITY – Vision
Oculus Rift
● High Field Of View (FOV)
● Low Latency
● 3DOF Head Tracking
● And More In The Con...
6
VIRTUAL REALITY – Presence And Control
Kinect – like Devices
● Motion Detection
● Avatar Control
● Voice Recognition
7
VIRTUAL REALITY – Presence And Control
Razer Hydra
● 6DOF Tracking
● Motion Detection
● Controller
8
VIRTUAL REALITY – Presence And Control
Leap Motion
● Hand And Finger Recognition
● Gesture Recognition
9
VIRTUAL REALITY – Sound And Scent
● Headphones
● Surround Sound
● Digital Scent Delivery System
10
VIRTUAL REALITY – WIP
Reactive Grip
● Razer Hydra Support
● Tacticle Feedback
11
VIRTUAL REALITY – WIP
Omnidirectional Treadmills
● Kinect Support
12
VIRTUAL REALITY – WIP
Kinect 2.0
● Joint Rotation
● Muscle / Force
13
VIRTUAL REALITY – WIP
Motion Tracking System
● “Razer Hydra 2.0“
● Wireless
● Third Tracker
14
VIRTUAL REALITY – WIP
MYO
● 9-Axis Inertial Measurement Unit
Velocity, Orientation And
Gravitational Forces
● Gesture R...
15
VIRTUAL REALITY – Applications
Gaming, Movies and Entertainment
16
VIRTUAL REALITY – Applications
Therapy and Rehabilitation
17
VIRTUAL REALITY – Applications
Training and Education
18
VIRTUAL REALITY – Applications
Cultural Heritage, Archeology and Reconstruction
● Virtual Reconstruction Of:
– Archeolo...
19
VIRTUAL REALITY – Applications
Manufacturing and Urban Design
● Pruduct Design
● Prototypes
● Simulations
● Transport P...
20
AUGMENTED REALITY
● View of the Real World whose Elements are Augmented /
Supplemented by Graphics, Video, Sound and GP...
21
AUGMENTED REALITY – State Of The Art
● Mobile
● Eyeglasses
● Contact Lenses
22
AUGMENTED REALITY – Applications
● All Previous Virtual Reality Applications
● Commerce
● Navigation
● Translation
23
UNITY3D
You Name, He Does It
● “Plug And Play“
● Easy To Learn And Use
● The Most Advanced Animation System
● High Qual...
24
FUTURE DEVELOPMENT
Mediarea Trust
Tech Demo
25
Q & A
26
THANK YOU
bxhika.wordpress.com
@BesjanXhika
xhikab@gmail.com
27
PLAY TIME
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So, I made this presentation at the Puglia Developers Club about new Immersive Technologies.
The idea was to present these developer priced devices, some of them prototypes and some available now.
At the end of the talk we had two stations, Razer Hydra, Leap Motion, Kinect and of course two Oculus Rift devices ready for all the participants to try out and have fun.

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Immersive tech

  1. 1. 1 BESJAN XHIKA Video Game Developer - 3D Generalist - Virtual Reality Enthusiast
  2. 2. 2 ABOUT THE TALK ● Virtual Reality – Do It Yourself – Applications ● Augmented Reality – State Of The Art – Applications ● Unity 3D ● Play Time
  3. 3. 3 VIRTUAL REALITY ● Computer Simulated 3D Environments Of The Real And / Or Imaginary Worlds ● Tricking The Brain / Senses ● Immersion ● Interactivity
  4. 4. 4 VIRTUAL REALITY Do It Yourself ● Head Mounted Display ● Motion Detection ● Gesture Recognition ● Controllers
  5. 5. 5 VIRTUAL REALITY – Vision Oculus Rift ● High Field Of View (FOV) ● Low Latency ● 3DOF Head Tracking ● And More In The Consumer Version
  6. 6. 6 VIRTUAL REALITY – Presence And Control Kinect – like Devices ● Motion Detection ● Avatar Control ● Voice Recognition
  7. 7. 7 VIRTUAL REALITY – Presence And Control Razer Hydra ● 6DOF Tracking ● Motion Detection ● Controller
  8. 8. 8 VIRTUAL REALITY – Presence And Control Leap Motion ● Hand And Finger Recognition ● Gesture Recognition
  9. 9. 9 VIRTUAL REALITY – Sound And Scent ● Headphones ● Surround Sound ● Digital Scent Delivery System
  10. 10. 10 VIRTUAL REALITY – WIP Reactive Grip ● Razer Hydra Support ● Tacticle Feedback
  11. 11. 11 VIRTUAL REALITY – WIP Omnidirectional Treadmills ● Kinect Support
  12. 12. 12 VIRTUAL REALITY – WIP Kinect 2.0 ● Joint Rotation ● Muscle / Force
  13. 13. 13 VIRTUAL REALITY – WIP Motion Tracking System ● “Razer Hydra 2.0“ ● Wireless ● Third Tracker
  14. 14. 14 VIRTUAL REALITY – WIP MYO ● 9-Axis Inertial Measurement Unit Velocity, Orientation And Gravitational Forces ● Gesture Recognition Using Musce Activity Motion Detection
  15. 15. 15 VIRTUAL REALITY – Applications Gaming, Movies and Entertainment
  16. 16. 16 VIRTUAL REALITY – Applications Therapy and Rehabilitation
  17. 17. 17 VIRTUAL REALITY – Applications Training and Education
  18. 18. 18 VIRTUAL REALITY – Applications Cultural Heritage, Archeology and Reconstruction ● Virtual Reconstruction Of: – Archeological Elements – Natureal Environments – Old Towns – Caves – Monuments – Sculptures
  19. 19. 19 VIRTUAL REALITY – Applications Manufacturing and Urban Design ● Pruduct Design ● Prototypes ● Simulations ● Transport Projects
  20. 20. 20 AUGMENTED REALITY ● View of the Real World whose Elements are Augmented / Supplemented by Graphics, Video, Sound and GPS Data
  21. 21. 21 AUGMENTED REALITY – State Of The Art ● Mobile ● Eyeglasses ● Contact Lenses
  22. 22. 22 AUGMENTED REALITY – Applications ● All Previous Virtual Reality Applications ● Commerce ● Navigation ● Translation
  23. 23. 23 UNITY3D You Name, He Does It ● “Plug And Play“ ● Easy To Learn And Use ● The Most Advanced Animation System ● High Quality Graphics
  24. 24. 24 FUTURE DEVELOPMENT Mediarea Trust Tech Demo
  25. 25. 25 Q & A
  26. 26. 26 THANK YOU bxhika.wordpress.com @BesjanXhika xhikab@gmail.com
  27. 27. 27 PLAY TIME

So, I made this presentation at the Puglia Developers Club about new Immersive Technologies. The idea was to present these developer priced devices, some of them prototypes and some available now. At the end of the talk we had two stations, Razer Hydra, Leap Motion, Kinect and of course two Oculus Rift devices ready for all the participants to try out and have fun.

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