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Design terminology

  1. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  2. What is design? • Engineers are not the only people who design things, it is true that the professional practice of engineering is largely concerned with design; it is often said that design is the essence of engineering. • To design is to pull together something new or to arrange existing things in a new way to satisfy a recognized need of society. Definition “Design establishes and defines solutions to and pertinent structures for problems not solved before, or new solutions to problems which have previously been solved in a different way.”
  3.  The ability to design is both a science and an art. The science can be learned through techniques and methods to be covered in this text, but the art is best learned by doing design.  Design should not be confused with discovery. Discovery is getting the first sight of, or the first knowledge of something, as When Columbus discovered America or Jack Kilby made the first microprocessor. We can discover what has already existed but has not been known before, but a design is the product of planning and work.  Design may or may not involve invention . To obtain a legal patent on an invention requires that the design be a step beyond the limits of the existing knowledge (beyond the state of the art). Some designs are truly inventive, but most are not.
  4.  Good design requires both analysis and synthesis Analysis : • To understand how the part will perform in service. • To calculate as much about the part’s expected behavior as possible before it exists in physical form by using the appropriate disciplines of science and engineering science and the necessary computational tools. • It usually involves the simplification of the real world through models. Synthesis : • It involves the identification of the design elements that will comprise the product, its decomposition into parts, and the combination of the part solutions into a total workable system.
  5. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  6. TYPES OF DESIGNS/DIFFERENT FORMS OF DESIGN 1. Original Design/Innovative Design 2. Adaptive Design 3. Redesign/Variant design 4. Selection Design 5. Industrial Design
  7. 1. Original Design/Innovative Design • Original design involves Invention • Successful original designs occur rarely • Usually disrupt existing markets • It seeds of new technology of far-reaching consequences • Example : Design of the microprocessor
  8. 2. Adaptive Design • Design team adapts a known solution to satisfy a different need to produce a novel application. • For example, adapting the ink-jet printing concept to spray binder to hold particles in place in a rapid prototyping machine. • Adaptive designs involve synthesis and are relatively common in design.
  9. 3. Redesign/Variant design • Engineering design is employed to improve an existing design. • Product that is failing in service/reduce its cost of manufacture. • Without any change in the working principle or concept of the original design. • For example, the shape may be changed to reduce a stress concentration, or a new material substituted to reduce weight or cost.
  10. 4. Selection Design • Most designs employ standard components such as bearings, small motors, or pumps. • Supplied by vendors specializing in their manufacture and sale. • Selecting the components with the needed performance, quality, and cost from the catalogs of potential vendors.
  11. 5. Industrial Design • Improving the appeal of a product to the human senses, especially its visual appeal • This type of design is more artistic than engineering • How the human user can best interface with the product
  12. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  13.  • Refrigerators, Power tools, or DVD players, or • Highly complex products such as a missile system or a jet transport plane. • Electrical power generating station or a petrochemical plant, design of a building or a bridge
  14. Decisions made in the design process cost very little in terms of the overall product cost but have a major effect on the cost of the product You cannot compensate in manufacturing for defects introduced in the design phase The design process should be conducted so as to develop quality, cost- competitive products in the shortest time possible
  15. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  16. Product innovation • Introducing a new screen size for TVs • Changing from a CRT TV to a flat screen • Adding functionality such as Internet access to TVs Process innovation • Building new systems that assemble a TV set faster and cheaper • Redesigning the assembly line so that TVs can be manufactured more reliably • Outsourcing the production of the plastic covers on TVs so costs can be reduced and quality improved Service innovation • Changing the way dealers sell new TVs in order to cut costs • Changing the way customers get rid of their old TVs by introducing a take- back policy • Offering credit finance options to allow customers to purchase TVs
  17. Static and Dynamic Products
  18. Radical Innovations historic examples Telephone 1861 Light bulb 1883 Television 1929 Atomic bomb 1945 Computer (1st gen.) 1946 Floppy Disc 1950 Compact Disc 1979 WWW 1991 Invention Cellphone 1992 SMS 1994 Invention ? The development of radical innovations is decreasing!
  19. Factor that make a product either static and dynamic
  20. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  21. Design Activities that make up the First Three Phases of the Engineering Design Process
  22. Identification of customer needs Problem definition Gathering information Conceptualization Concept selection Refinement of the PDS Design review
  23. Product architecture Configuration design of parts and components Parametric design of parts
  24.  Detailed engineering drawings suitable for manufacturing. Routinely these are computer-generated drawings, and they often include three-dimensional CAD models.  Verification testing of prototypes is successfully completed and verification data is submitted. All critical-to-quality parameters are confirmed to be under control.  Usually the building and testing of several preproduction versions of the product will be accomplished.  Assembly drawings and assembly instructions also will be completed. The bill of materials for all assemblies will be completed.
  25.  A detailed product specification, updated with all the changes made since the conceptual design phase, will be prepared.  Decisions on whether to make each part internally or to buy from an external supplier will be made.  With the preceding information, a detailed cost estimate for the product will be carried out.  Finally, detail design concludes with a design review before the decision is made to pass the design information on to manufacturing.
  26. Phase IV. Planning for manufacture  Designing specialized tools and fixtures Specifying the production plant that will be used (or designing a new plant) and laying out the production lines  Planning the work schedules and inventory controls (production control)  Planning the quality assurance system  Establishing the standard time and labor costs for each operation  Establishing the system of information flow necessary to control the manufacturing operation
  27. Phase V. Planning for Distribution  Important technical and business decisions must be made to provide for the effective distribution to the consumer of the products  Shipping package may be critical  The economic success of the design often depends on the skill exercised in marketing the product  If it is a consumer product, the sales effort is concentrated on advertising in print and video media.  Highly technical products may require that the marketing step be a technical activity supported by specialized sales brochures
  28. Phase VI. Planning for Use  consumer-oriented issues must be considered in the design process at its very beginning  The following specific topics can be identified as being important user-oriented concerns in the design process: – Ease of maintenance, Durability, – Reliability, Product safety, – Convenience ,in use (human factors engineering), – Aesthetic appeal, and Economy of operation
  29. Phase VII. Planning for Retirement of the Product  Disposal of the product when it has reached the end of its useful life  In the past, little attention has been given in the design process to product retirement.  This is rapidly changing, as people the world over are becoming concerned about environmental issues. There is concern with depletion of mineral and energy resources and with pollution of the air, water, and land as a result of manufacturing and technology advancement  Design for the environment , also called green design, has become an important consideration in design  The design of a product should include a plan for either its disposal in an environmentally safe way or, better, the recycling of its materials or the remanufacture or reuse of its components
  30. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  31. Requirements of a Good Design • A product is usually made up of a collection of parts, sometimes called piece parts. A part is a single piece requiring no assembly. When two or more parts are joined it is called an assembly. Often large assemblies are composed of a collection of smaller assemblies called subassemblies . A similar term for part is component. • Performance requirements can be divided into primary Functional requirements and complementary performance requirements. • Functional requirements: such as forces, strength, deflection, or energy or power output or consumption. • Complementary performance requirements : such as the useful life of the design, its robustness to factors occurring in the service environment, its reliability, and ease, economy, and safety of maintenance.
  32.  Environmental requirements: • The first concerns the service conditions under which the product must operate. The extremes of temperature, humidity, corrosive conditions, dirt, vibration, and noise, must be predicted and allowed for in the design. • The second aspect of environmental requirements pertains to how the product will behave with regard to maintaining a safe and clean environment, that is, green design.  Aesthetic requirements refer to “the sense of the beautiful.” • They are concerned with how the product is perceived by a customer because of its shape, color, surface texture, and also such factors as balance, unity, and interest.  The final major design requirement is cost. • Product development cost, initial product cost, life cycle product cost, tooling cost, and return on investment.
  33. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  34. Definition of Concurrent Engineering "Concurrent engineering is a systematic approach to the integrated, concurrent design of products and their related processes, including manufacture and support. Typically, concurrent engineering involves the formation of cross-functional teams, which allows engineers and managers of different disciplines to work together simultaneously in developing product and process design. This approach is intended to cause the developers, from the outset, to consider all elements of the product life cycle from concept through disposal, including quality, cost, productivity, speed (time to market & response time), and user requirements (include functional and reliability)." Align all design to support the goal: Satisfy customer expectation • Quality, • Cost • Productivity, • Speed (time to market & response time) • User requirements (include functional and reliability) Support the goal: Return customer and Profitability- How serious? •Sony battery recall lost $429 million combined 94% profit shrink •Ford 3-rd net loss $5.8 billion close 16 plants, 45000 jobs
  35. Field warranty service Production system Prototyping Process design GD&T Quality control Product design GD&T Engineering Modeling Market analysis, R&D Computer Aided Design (CAD) Computer Aided Manufacturing (CAM) Rapid Prototyping Cell, Quick Response Manufacturing Statistic Process Control (SPC) Manufacturing in the Product Life Cycle
  36. Concurrent Engineering: Is a strategy where all the tasks involved in product development are done in parallel. Collaboration between all individuals, groups and departments within a company. • Customer research • Designers • Marketing • Accounting • Engineering Concurrent Engineering
  37. Concurrent Engineering Form Design Functional Design Production Design Revising and testing prototypes Manufacturing Specifications Design Specifications Feasibility Study Idea Generation Suppliers R&D Customers MarketingCompetitors Product or Service concept Performance Specifications Pilot run and final tests Final Design and process plans Product Launch Preliminary Design Commercial Design Process Linear Process
  38. Concurrent Engineering Techniques: •Benchmarking •Reverse Engineering
  39. Concurrent Engineering Low Nutrition Good Taste Bad Taste High Nutrition Coco Pops Rice Krispies Cheerios Shredded Wheat Perceptual Mapping •Compares customers perception of available products •Identifies gap in market
  40. Concurrent Engineering Demand for the proposed product? Cost of developing and producing the product? Does company have manufacturing capability? Skilled personnel?
  41. Concurrent Engineering Form Design: Physical appearance of the product Functional Design: Performance of the product Production Design: How to manufacture product
  42. Concurrent Engineering •Prototype produced •Adjustments made •Final specification agreed
  43. Concurrent Engineering •Manufacturing process commences •Product is marketed to buying public
  44. Concurrent Engineering Traditional Process = Linear Vs Concurrent Engineering = Team collaboration
  45. Traditional Design and Production Process the main problems/difficulties associated with traditional design and production process: FOR COMPLEX PRODUCTS: • Cycle Time Too Long • Facility Intensive • Cost High • Convergence Not Assured
  46. Conventional product design approach
  47. How dose CE reduce time?
  48. •Why do companies now want to move away from serial product development process ? Concurrent engineering of products Address all issues related to the complete life cycle of the product at the product design stage - from initial conceptualization, to disposal/scrap of the product.
  49. Concurrent engineering • Has to be supported by top management. • All product development team members should be dedicated for the application of this strategy. • Each phase in product development has to be carefully planned before actual application. • New product’s lifecycle has to fit in in the existing product program lifecycles in a company.
  50. Benefits of Concurrent Engineering •Reduces time from design concept to market launch by 25% or more • Reduces Capital investment by 20% or more • Supports total quality from the start of production with earlier •opportunities for continuous improvement • Simplifies after-sales service • Increases product life-cycle profitability throughout the supply system Assembly in the Context of Product Development
  51. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  52. COMPUTER-AIDED TECHNIQUES: • CAD (computer-aided design) • CAE (computer-aided engineering) • CAM (computer-aided manufacturing) • CAPP (computer-aided process planning) • CAQ (computer-aided quality assurance) • PPC (production planning and control) • ERP (enterprise resource planning) • A business system integrated by a common database. Some or all of the following subsystems may be found in a CIM operation:
  53. WHAT IS CIM? Basically Computer Integrated Manufacturing (CIM) is the manufacturing approach of using computers to control the entire production process.
  54. • In a CIM system functional areas such as design, analysis, planning, purchasing, cost accounting, inventory control, and distribution are linked through the computer with factory floor functions such as materials handling and management, providing direct control and monitoring of all the operations.
  55. As a method of manufacturing, three components distinguish CIM from other manufacturing methodologies: • Means for data storage, retrieval, manipulation and presentation; • Mechanisms for sensing state and modifying processes; • Algorithms for uniting the data processing component with the sensor/modification component.
  56. • CIM is an example of the implementation of information and communication technologies (ICTs) in manufacturing. • CIM implies that there are at least two computers exchanging information, e.g. the controller of an arm robot and a micro-controller of a CNC machine.
  57. Some factors involved when considering a CIM implementation are; • The production volume, • The experience of the company or personnel to make the integration, • The level of the integration into the product itself and the integration of the production processes. CIM is most useful where a high level of ICT is used in the company or facility, such as CAD/CAM systems, the availability of process planning and its data.
  58. COMPUTER-INTEGRATED MANUFACTURING TOPICS: • Key challenges; Integration of components from different suppliers: Data integrity: Process control:
  59. KEY CHALLENGES: INTEGRATION OF COMPONENTS FROM DIFFERENT SUPPLIERS: • When different machines, such as CNC, conveyors and robots, are using different communications protocols. In the case of AGVs, even differing lengths of time for charging the batteries may cause problems.
  60. Data integrity: • The higher the degree of automation, the more critical is the integrity of the data used to control the machines. • While the CIM system saves on labor of operating the machines, it requires extra human labor in ensuring that there are proper safeguards for the data signals that are used to control the machines.
  61. Process control: • Computers may be used to assist the human operators of the manufacturing facility, but there must always be a competent engineer on hand to handle circumstances which could not be foreseen by the designers of the control software.
  62. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  63. • Designing with codes and standards has two chief aspects: (1) it makes the best practice available to everyone, thereby ensuring efficiency and safety, and (2) it promotes interchangeability • A code is a collection of laws and rules that assists a government agency in meeting its obligation to protect the general welfare by preventing damage to property or injury or loss of life to persons • A standard is a generally agreed-upon set of procedures, criteria, dimensions, materials, or parts • Engineering standards may describe the dimensions and sizes of small parts like screws and bearings, the minimum properties of materials, or an agreed-upon procedure to measure a property like fracture toughness
  64. • Codes tell the engineer what to do and when and under what circumstances to do it. • Standards tell the engineer how to do it and are usually regarded as recommendations that do not have the force of law • There are two broad forms of codes: performance codes and prescriptive codes. • Performance codes are stated in terms of the specific requirement that is expected to be achieved. The method to achieve the result is not specified. • Prescriptive or specification codes state the requirements in terms of specific details and leave no discretion to the designer.
  65. • Design standards fall into three categories: performance, test methods, and codes of practice. • There are published performance standards for many products such as seat belts and auto crash safety. • Test method standards set forth methods for measuring properties such as yield strength, thermal conductivity, or electrical resistivity. • Most of these are developed for and published by the American Society for Testing and Materials (ASTM). Another important set of testing standards for products are developed by the Underwriters Laboratories (UL) • Codes of practice give detailed design methods for repetitive technical problems such as the design of piping, heat exchangers, and pressure vessels • Many of these are developed by the American Society of Mechanical Engineers (ASME Boiler and Pressure Vessel Code), the American Nuclear Society, and the Society of Automotive Engineers
  66. • The engineering design process is concerned with balancing four goals: proper function, optimum performance, adequate reliability, and low cost. The greatest cost saving comes from reusing existing parts in design. • Computer-aided design has much to offer in design standardization. A 3-D model represents a complete mathematical representation of a part that can be readily modified with little design labor. It is a simple task to make drawings of families of parts that are closely related. • Group Technology (GT) GT is based on similarities in geometrical shape and/or similarities in their manufacturing processes.
  67. • An important aspect of standardization in CAD-CAM is in interfacing and communicating information between various computer devices and manufacturing machines. • The National Institute of Standards and Technology (NIST) has been instrumental in developing and promulgating the Initial Graphics Exchange Specification (IGES) code, and more recently the Product Data Exchange Specification (PDES) • Both of these standards represent a neutral data format for transferring geometric data between equipment from different vendors of CAD systems
  68. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  69. Stages of Development of a Product
  70. Technology Development and Insertion Cycle Expanded view of product development cycle
  71. (a) Simple technology development cycle. (b) Transferring from one technology growth curve (A) to another developing technology (B).
  72. Process Development Cycle • Uncoordinated development , Segmental , Systemic total materials cycle
  73. Definition-various methods and forms of design-importance of product design-static and dynamic products-various design projects- morphology of design-requirements of a good design-concurrent engineering-computer aided engineering-codes and standards- product and process cycles-bench marking. UNIT 1
  74. What is Benchmarking • A method for identifying and introduce best practices in order to improve performance • The process of learning, adapting, and measuring outstanding practices and processes from any organization to improve performance
  75. Why Benchmark • Identify opportunities to improve performance • Learn from others’ experiences • Set realistic but ambitious targets • Uncover strengths in one’s own organization • Better prioritize and allocate resources
  76. When not to Benchmark • Target is not critical to the core business functions • Customer’s requirement is not clear • Key stakeholders are not involved • Inadequate resources to carry through • No plan for implementing findings • Fear of sharing information with other organizations
  77. 5 steps to successful benchmarking The five key steps in the benchmarking process are: Plan: Clearly establish what needs to be improved – make sure it is important to you and your customers – and determine the data collection methodology to be used. Analysis: Gather the data and determine the current performance gap - against a competitor, the industry or internally – and identify the reasons for the difference. Action: Develop and implement improvement plans & performance targets. Review: Monitor performance against the performance targets. Repeat: Repeat the whole process – benchmarking needs to become a habit if you are serious about improving your performance.
  78. Benchmarking Process Planning Collecting Data Analysis Improving Practices
  79. 1. Planning • Determine the purpose and scope of the project • Select the process to be benchmarked • Choose the team • Define the scope • Develop a flow chart for the process • Establish process measures • Identify benchmarking partners
  80. 2. Collecting Data • Conduct background research to gain thorough understanding on the process and partnering organizations • Use questionnaires to gather information necessary for benchmarking • Conduct site visits if additional information is needed • Conduct interviews if more detail information is needed
  81. 3. Analysis • Analyze quantitative data of partnering organizations and your organization • Analyze qualitative data of partnering organizations and your organization • Determine the performance gap
  82. 4. Improving Practices • Report findings and brief management • Develop an improvement implementation plan • Implement process improvements • Monitor performance measurements and track progress • Recalibrate the process as needed
  83. Types of benchmarking 1. Competitor – comparing with leading organizations with similar products or services and adapting their approach. 2. Generic – comparisons of business process or functions that are very similar, regardless of industry. 3. Internal – a comparison of internal operations by different departments within the same organization. 4. Functional – comparisons to similar functions within the same broad industry, or to industry leaders. 5. Customer – the aim of the improvement program is meeting and exceeding customer expectations.
  84. 122 Advantages • Learn from others experience & practices • Allows examination of present processes • Aids change & improvement • Implementation / changes more likely • Overall industry improvement
  85. 123 Disadvantages • What is best for someone else may not suit you • Poorly defined benchmarks may lead to wasted effort and meaningless results. • Incorrect comparisons • Reluctance to share information
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