Personal Information
Organización/Lugar de trabajo
Rio de Janeiro, Rio de Janeiro
Ocupación
Game Designer / Product Owner
Sector
Technology / Software / Internet
Acerca de
Game Designer and expert in mobile F2P games, responsible for Bushido Saga Game Mechanics and Level Design, creating a immersive and believable world. Outsourcing Project Manager, also in charge of contract negotiation and fundraising for client projects at Catchy Creations.
- Presentaciones
- Documentos
- Infografías
Lessons Learned from I Expect You To Die: New Puzzles, New Hands
Jesse Schell
•
Hace 8 años
A Simple Guide to Better Brain Health
Nu Skin Corporate
•
Hace 9 años
Bethesda's Iterative Level Design Process for Skyrim and Fallout 3
Joel Burgess
•
Hace 10 años
Modular Level Design for Skyrim
Joel Burgess
•
Hace 11 años
Pesquisa Games Brasil 2015
Moacyr Alves EPP
•
Hace 9 años
The Future of Newspapers
Vivendi Content
•
Hace 9 años
A swift introduction to Swift
Giordano Scalzo
•
Hace 9 años
Research GamesMobile Brasil 2013
Moacyr Alves EPP
•
Hace 10 años