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Video Pre-Production for Editing Success

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This workshop about video pre-production for editing and post-production success was presented by Amy DeLouise at the National Association of Broadcasters annual convention, NAB Show.

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Video Pre-Production for Editing Success

  1. 1. #NABShow @brandbuzz V I D E O PRE-PRODUCTION E S S E N T I A L S F O R P O S T S U C C E S S
  2. 2.  Digital Storyteller  Interview-Driven and Animated  Live Events, Museums, Web and Social Media  The Producer’s Playbook: Real People on Camera (Focal Press)  Lynda courses https://www.lynda.com/Amy- DeLouise/481826-1.html About Me
  3. 3. Getting in Touch  www.twitter.com/brandbuzz  www.linked.com/in/amydelouise  www.plus.google.com/+AmyDeLouise  www.vimeo.com/amydelouise  www.amydelouise.com  www.Lynda.com/amydelouise  amy@amydelouise.com  https://www.slideshare.net/AmyDeLouise
  4. 4. Today’ Agenda  Pre-Shoot Strategies  Field Strategies  Organizing Footage and Other Assets  Integrating Stock/Archival and Graphics  Sound Mix Planning  After the Edit and Final Tips
  5. 5. Before You Shoot
  6. 6. Collaborate 6
  7. 7. Collaboration Tools  Trello $0-$252/yr  https://trello.com/home  JIRA $120-$300/yr  https://www.atlassian.com/software/jira  Basecamp $0-$1188/yr (half for np)  https://basecamp.com/  Wipster $250-$12,500/yr  https://wipster.io/  Vimeo (Pro or Business) $204-600/yr  www.vimeo.com
  8. 8. Share the Vision Include post team!
  9. 9. Storyboard Tools  http://www.storyboardthat.com/  http://www.cinemek.com/storyboard/  www.Piktochart.com  https://animoto.com/  http://prezi.com/  Photoshop
  10. 10. Apps for Scripting  https://story.adobe.com Included with CC  https://www.finaldraft.com/ $199  https://draftin.com/ Free so far  Plain old MSWord $120/yr for 365  templatize your own or use an existing template www.charles-harris.co.uk/screenplay-formats-cinema- tv/  Google Docs Free  https://writerduet.com/ $0-$199
  11. 11. Choose Specs  Determine up front for all crews (SOP’s)  Shooting log or raw, must plan for camera notes to edit  Remember if you undercrank, no audio!  24fps best for web  Progressive ideal  Less data to store, render, push and download  Legacy interlace extremely challenging/time-consuming to edit  Time of Day TC means your schedule roughly
  12. 12. Scout for Sound AND Picture  Flickr  Google Map street view  OpenStreetMap  Foursquare  LightTrac  Waze
  13. 13. Planning Checklist  Responsibilities  Shooting specs  Deliverable specs  Platforms? Different lengths?  Permissions/clearances  Location Scouting  Shooting Scripts and Storyboards
  14. 14. Field Strategies
  15. 15. 3-2-1 Backup System  3 copies in the field  Shoot to card  Backup in field to drive  Mirrored drive before you go  Don't dump card until mirror backup is validated
  16. 16. In-Camera Metatags  Set date, time, and time zone on all recording devices before shooting  Add Camera Name and Camera Angle metadata tags to automate and organize your multi-cam workflow
  17. 17. Gathering Assets in the Field  Consider Broll-Interview-Broll strategy  Get room tone  Room tone is not “in between” sentences – slate it!  Get multiple room tones in a long interview  Grab it when a major disruptive sound is happening  Time-efficient wild sound gathering  With DAR (like a Zoom) while setting up next shot
  18. 18. Release Apps  ASMP Releases and Tutorials  Easy Release  iD RELEASE  iRelease  Release Me
  19. 19. Use Slates  Fast scanning in edit  Include key info  Scene/subject, crew, lenses, take#  Audio slates for room tone or additional foley sound  Notes for sync sound workflows  Includes DP/Director name in case editor needs additional info
  20. 20.  Tight for time and location  Shoot background plates  Background out of focus, subject in focus  Use same focus on templates The Green-Screen Calculation
  21. 21. Interview Workflow  Conduct Pre-Interviews at least 2 wks prior to shoot  Record Pre-Interview (with permission)  Map out story arc  Reverse engineer interview questions  Output mp3’s or WAVs – can even do from the field  New AI tools for fast turnarounds
  22. 22. Transcript Tools  Builder by Lumberjack (FCP)  LumberjackSystem.com/builder .html  Transcriptives (PP) $299  https://store.digitalanarchy.com/ videoplugins/263- transcriptive.html  Speechmatics – AI - .08/min  Human Transcribers - $1-2/min  Discern accents  Recognize acronyms  Noble Transcription
  23. 23. Other Field Strategies  Live Logging  Using a DIT  Clear frames and stand-in focus  Add people – a PA to move gear or shoot BTS saves time and money in post  Add gear – a slider w/2nd camera for better coverage
  24. 24. Organizing Assets
  25. 25. Ingesting Footage  3-2-1 system  Validate field backup  If you batch rename, retain original metadata  Add bulk metadata  Populate to your standardized folder structure
  26. 26. Consistency is Key  Consistent Folder Structure for Every Project  One-Page “How We Do It” Guide for all in-house or contract editors and vendors  Color-coded bins  Exports Bin is Critical  Multiple specs  Ability to find outputs for multiple channels
  27. 27. Original Photo Assets  Batch rename on ingest  Get pro photogs to tag pics with event and date
  28. 28. Low-Cost Archival Assets  Some images are public domain:  http://www.archives.gov/research/  http://www.loc.gov/library/libarch-digital.html  Thousands of universities, museums and private collections have resources that may include PD or low cost options:  http://www.nyhistory.org/library  http://www.ihrc.umn.edu/research/  http://www.calisphere.universityofcalifornia.edu/  Public domain music list:  http://www.pdinfo.com/Public-Domain-Music-List.php
  29. 29. Stock Photo Assets  Retain ID info for licensing  Add library source  Label folders with watermarked images as TO BE LICENSED until licensing is confirmed
  30. 30. Stock Music  Collect Stock Music Options as soon as shoot is completed  Download temp tracks for edit into Music folder  Retain all ID numbers in name  Save licenses as PDF-A to folder with hi-res trax  Output uncompressed QT as proxy for any audio mixing
  31. 31. Graphics  Build graphics boards and keyframes for approval concurrent with scripting/production  Be sure to include close-ups on your shot list  thematic items, for example, that can be part of backgrounds or chapter headings  Build time into review schedule for graphics temp frames to be replaced with motion frames
  32. 32. Prepping for Your Audio Mix  Quick Time Video with guide audio  AAF or OMF of the project (OMF for PP)  All original/ raw production audio not in tracks  example wild sound and room tone  XML or EDL  Script  Audio Notes
  33. 33. Planning for Archiving  Work RAW or derivative  All final renders saved into DAM  FINAL EXPORTS project folder
  34. 34. After the Edit  Future Proofing – is it possible??  Export Textless  Retain “Split Tracks” as well as your mix layback  Retain Interview Transcripts  Retain Permissions and Licenses in project folder
  35. 35. PLANNING IS EVERYTHING! Wrapping Up
  36. 36. www.amydelouise.com @brandbuzz THANK YOU! HTTPS://WWW.SLIDESHARE.NET/AMYDELOUI SE

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