Higher Order Thinking Skills Through IT-Based Projects. Students nowadays manifest higher order thinking skills through the utilization of technologies. In this presentation, the 4 IT- based projects will be discussed. Enjoy!
1. Prepared by:
Diana Marie Vargas
Annree Pancipane
III-BAT-ATE1
Bicol University
College of Agriculture and Forestry
Guinobatan, Albay
Higher Order Thinking Skills
Through IT-Based Projects
2. Overview
The discussion would be focusing on the four
(4) types of IT-based projects. These IT-based
projects showcases the skills of the students in
the higher order thinking plane, also in the
process these IT-based projects may help
student develop or harness their higher order
thinking skills.
3. It is to be understood that these projects do not address all of
the thinking skills shown previously in the Thinking Skills
Framework. But these projects represent constructivist
project.
Key Elements of a Constructivist
approach:
a) The teacher creating the learning
environment.
b) The teacher giving students the
tool
c) The teacher facilitating learning.
4. 4 types of it-based projects
o Resource-Based Projects
o Simple Creations
o Guided Hypermedia Projects
o Web-based Projects
6. o The teacher determines the topic to for
the examination of the class.
o The teacher presents the problem to the
class.
o The students finds information on the
problems.
o Students organize their information in
response to the problem.
In these, the teacher steps out of the traditional role
of being a content expert and information provider
and lets students find their own knowledge .The
general flow of events in this type of projects are:
7. The seek of information, students go
beyond the textbook. The use of the
internet is also encouraged.
Furthermore; the inquiry-
based/discovery approach is also given
importance in resource-based projects.
This requires students, individually or
cooperatively, share knowledge with
the members of his group and relates
gathered information into the real
world.
8. The table below can provide the difference between traditional and
resource-based learning approach to instruction:
Traditional learning model Resource-based learning model
Teacher is an expert and information
provider.
Teacher is a guide and facilitator.
Textbook is the key source of
information.
Sources are varied.
Focus on facts, information is
packaged in neat parcels.
Focus on learning/inquiry
quest/discovery.
The product is the be-all and end-all of
learning.
Emphasis on process.
Assessment is qualitative.
Assessment is qualitative and
quantitative.
10. Students can also be assigned to create their software
materials to supplement the need for relevant and
effective materials. In developing software, creativity as
an outcome shouldn’t be equated to ingenuity or higher
intelligence.
11. Creating is more consonant with planning, making,
assembling, designing or building.
12. Creativity is said to combine three kinds of skills and
abilities which are:
o Analyzing -distinguishing
similarities/differences/seeing the project as a
problem to be solved.
o Synthesizing -making spontaneous connections
among ideas, thus generating interesting and new
ideas.
o Promoting -selling of new ideas to allow the public
to test the ideas themselves.
13. In order to develop creativity, the following tasks may
be done:
Define the Task – set up goals to complete the project;
Brainstorm – students generate their own ideas;
Judge the ideas – students decide which “idea” is good, what
to include and what to exclude;
Act – students do the work; and
Adopt flexibility – students are allowed to shift or to change
paths for the better.
18. Students can be made to create and post web pages,
even single page web pages may be too sophisticated and
time consuming for the average student.
19. It should be said that posting web pages in the internet
allows the students a wider audience. But as of now, this
project is too ambitious too be used as a tool for the
teaching-learning process.