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1 Prototyping in the design process Summerschool Creative Prototyping 2011 29.08.2011 Ronald Bastiaens Bart Grimonprez
Intro | Prototyping | Methodology | Cases Lets talk about our job first! A succesfull product =   	The best solution out af a 1000 ideas.  	A solution that answers all you customers needs. For an ordinary person develloping a product is like playing the lottery. And it’s still hard for a designer... It’s a hell of a job but someone has to do it !-) 2
Intro | Prototyping | Methodology | Cases So how can we raise our chances for succes? Google:”productdesign” Today there are many ways to help, validate, test, measure or speed up your design proces. Creativity tools, Software, Working environments, Online resources, standards... A major improvement? Good CAD en simulation tools... Great technology? Rapid prototyping... How cool is Photoshop, Wacom tablets, 3D studio Max...? 3
Intro | Prototyping | Methodology | Cases Some characteristics or downsides to CAD CAD is cool! CAD tools are mainly develloped to work accurate and in (very small) detail. Once you choose a direction... You’ve chosen it! In CAD there is little room for (vage) concept generation. Detailling in CAD is typical for the final stages of a development process. It’s great for steps that converge towards the final product. It failsin setting up diverging concepts and ideas. Simulationtools look in detail to one or few solutions, never to different concepts. Some good “first steps” in using CAD in early design stages. Still, many companies use only CAD in their design proces, from A to Z 4
Intro | Prototyping | Methodology | Cases And what about rapid prototyping? RP is cool! For one, it’s not that “rapid” at all. Next day? I want it now! The oldest RP techniques and the most advanced techniques where only available through service providers. One would only use the for prototypes that had already been through several stages of engineering. Today some techniques get affordable to buy inhouse. They make it possible to use RP-models earlier in the design process. Still, you need a 3D model. Still, you are limited by the machines features. RP is also hype! Some companies buy a machine not knowing what to do with it. Many companies use prototypes only at the very end of the design proces. 5
Intro | Prototyping | Methodology | Cases And what about Photoshop, Wacoms and 3D studio MAX? 3D studio MAX is cool! Virtual tools for sketching, modelling an visualising are great for exploration. Still, they only give you a visual input. Some designers “design” products they’ve never touched, don’t know how to make. We want our students to materialise their ideas and concepts. 6
Intro | Prototyping | Methodology | Cases So how can we raise our chances for succes? The lack of tools to be used in the early stages of design is painfull. All key decisions are made early in the design proces. We feel that CAD, simulation, RP and visualisation  can help you raise “technical” and “commercial” chances for succes. They can not raise the chance for better design decisions, since they don’t  influence  early stages of design, since the don’t help you diverse. If you want to raise you chances on making good design decisions, you need: A good design methodology and tools. (take a look at innowiz.be) 	Use prototyping (in every meaning of the word) in every stage of your proces. 7
Intro | Prototyping | Methodology | Cases We aim at “materialisation” We use traditional, rapid and virtual prototyping techniques where/when we need them. Prototypes can be used in any stage of development, varying from quick-and-dirty to high-quality “machined” models. In the early stages one quickly needs many simple, diverging prototypes to explore concepts. Towards the end of development one needs exact models that converge to one design solution. So a choice has to be made between manual techniques, machining, rapid or virtual prototyping. Therefore prototyping needs to be part of an integrated design methodology which can be organized in four stages. During the problem definition stage, prototypes may define boundaries or define possible product interaction. During the idea exploration stage, prototyping serves as a modeling method to concretize fuzzy ideas into tangible objects even involving final users for testing experience prototyping. During the idea selection stage, prototypes may serve as artifacts for user interaction, direct comparison tests, validation and verification.  During the communication stage, prototypes are used as tangible life objects that reflect reality better than any other technique. By making prototyping part of the methodology, using it in every stage, one could call this “design by prototyping”. 8
Intro | Prototyping | Methodology | Cases So why are we so impressed by a physical model? Physical prototypes help designers and engineers to better understand the complexity of the design.  They deliver a tangible 3D summary of all involved design issues (shape, function, materials, product personality,…)  which gives the designer a chance to solve several problems in one design iteration.  Good prototypes invite to experiment and play with them. They provoke reactions. How you play them is more important than how good the prototypes are. Prototypes help you think out loud, start conversations. Early prototypes don’t even answer questions, they create new ones. Designers and customers can move from spec-driven prototypes tot prototype driven specs. 9
Intro | Prototyping | Methodology | Cases So why are we so impressed by prototyping? Prototypes help designers and engineers balance between rationality and intuition.  A prototype can help you take a decision that is involves ergonomics, shape, function, production… at the same time. A decision that can’t be described in parameters. A decision that can’t be simulated by a computer… A prototype can help you manage the complexity of design. It provides you with constant feedback for all you senses. It’s “real” Ready? Fire! Aim. As designers know, a design process is not necessarily a sequential process. Things can happen in parallel. Gathering information, detailing your “set of demands”, generating concepts can happen in parallel. “Design by prototyping” 10
Intro | Prototyping | Methodology | Cases Why do most design colleges move towards the virtual? Because it’s easy? Because it’s sexy? Because it’s efficient? Because that’s what everyone else does? companies  use prototyping more and more every day to validate their designs. They are driven by the need for innovation, the “hype” of rapid prototyping, the need to shorten ‘time to market’,… Therefore companies need designers who  can bring their concepts to production. Does a designer need to know every prototyping techniques? Does he need to know where to look for the right techniques? or…Does he need the attitude to use prototypes in his proces? 11
Intro | Prototyping | Methodology | Cases Is prototyping the “holy grale” of product design? Will I be making a prototype in every step of my proces? Will prototyping be the one and only way to succes? No ! (but this is a prototyping seminar !-) Prototyping will have to become part of you build-in set of design and creativity techniques and methodology. 12
Intro | Prototyping | Methodology | Cases Do companies have many issues concerning prototyping? Yes !  What do they need to know? Can they outsource it? Will it improve their level of innovation? Will it be expensive? Will their product time-to-market shorten? Do they need an RP machine or do they use their workshop? 13
Intro | Prototyping | Methodology | Cases 14 Presentation ProtoLab | Activities Service: prototypes, maquettes, design,… Research (FIS, PWO, IWT,…) Events, seminars, workshops, summerschools
Intro | Prototyping | Methodology | Cases 15 Presentation ProtoLab | Infrastructure VersaLaserlasercutting& engraving Dimension 3D printer (FDM)  VacuumcastingSchuëchl ISEL 3axis CNC milling Thermoforming 600x500 Traditional workshop metal, wood, plastics, composites Future investments tocome….
16 Intro | Prototyping | Methodology | Cases Prototyping techniques| Traditional Prototyping Paper, cardboard, foam, balsa…  Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bending… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
17 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bending… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
18 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
19 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding…  Thermoforming CNC milling, lasercutting, electrical discharge machining…
20 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
21 Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining… Intro | Prototyping | Methodology | Cases
22 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Why? Creating a physical part of a virtual design Creating otherwise impossible forms and shapes Communication tool for clients Inspecting the technical specs of a design Visual model for marketing purposes Small series of functional parts Mechanical, ergonomical, visual tests
23 Intro | Prototyping | Methodology | Cases “The replicator” Prototyping techniques | Rapid Prototyping Terminology 3D printing? Rapid Prototyping? RapidManufacturing? RapidTooling? e-Manufacturing? Direct Digital Manufacturing? -> AdditiveLayerManufacturing (ALM)
24 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Rapid prototyping = layer manufacturing Additive technologies Approximation through STL format (3D) Slicing of the model (2D profiles) Building of the layers
25 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Catagorisation Rapid Prototypingtechnologies Starting from liquid resin, to be hardened Starting from powder, plates or molten polymer Depending on technology, support structures can be necessary!
26 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Stereolithography(SLA) Developed early 90’s Liquid resin Laser based  E.g. 3D-systems, Viper
27 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Stereolithography(SLA) Properties: ,[object Object]
Building materialphotopolymer
Traditionally hard butfragilematerial, nowalsoflexible and rigid
Transparant material is possible
Traditionallydetoriationunderinfluence of UV
Visual models, mostlynotfunctional (dependingonmaterial)
Accurate
Goodfor finishing
Support and model are the samematerial,[object Object]
29 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Fused Deposition Modelling (FDM) Properties: ,[object Object]
Materialsmostlyused: ABS, PC
Limitedfunctional models, verification
Building orientation is important
Accurate
Quick & clean
Smaller models
Break awayorsoluble support,[object Object]
31 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Selective Laser Sintering (SLS) Properties: ,[object Object]
Building materialPA
Functional models
Loweraccuracy
Fairlyroughsurface
No extra support structure
Appropriatefor Rapid Manufacturing,[object Object]
33 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping 3D Printing (3DP) Properties: ,[object Object]
Building material:  plasterpowderorstarch
Visual models, 3D printing in colour (architecture)
CAD verification
Loweraccuracy
Quick & cheap
Fluidsforimpregnating(hard-flexible)
No extra support structure,[object Object]
35 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Polyjet Properties: ,[object Object]
Building material: acrylate
Flexiblematerials are possible
Semi transparant
CAD verification
Detailed features
High accuracy
Expensive
Support gel to bespoutedoff,[object Object]
37 Intro | Prototyping | Methodologie | Cases Prototyping techniques| Virtual Prototyping Sketching: Photoshop, Digital Sketch, 3DsMax Modelling: solid of surfaces, constrained, assembly,… Visualisation: 3DsMax, Animatie, Fotoreal,… Stereoscopical projection: shutter, polarisation, red/blue… 3D interactive: Head Mounted Device, spacemouse, Mocap… CFD: acoustics, streaming, heat transfer, process simulations… FEA: statical forces, analyse, vibrations, wear, non linear material behaviour… Motion Analysis: cinematics, robotics, dynamics…
38 Intro | Prototyping | Methodologie | Cases Prototyping techniques| Virtual Prototyping Sketching: Photoshop, Digital Sketch, 3DsMax Modelling: solid of surfaces, constrained, assembly,… Visualisation: 3DsMax, Animatie, Fotoreal,… Stereoscopical projection: shutter, polarisation, red/blue… 3D interactive: Head Mounted Device, spacemouse, Mocap… CFD: acoustics, streaming, heat transfer, process simulations… FEA: statical forces, analyse, vibrations, wear, non linear material behaviour… Motion Analysis: cinematics, robotics, dynamics…
39 Intro | Prototyping | Methodologie | Cases Prototyping techniques| Virtual Prototyping Sketching: Photoshop, Digital Sketch, 3DsMax Modelling: solid of surfaces, constrained, assembly,… Visualisation: 3DsMax, Animatie, Fotoreal,… Stereoscopical projection: shutter, polarisation, red/blue… 3D interactive: Head Mounted Device, spacemouse, Mocap… CFD: acoustics, streaming, heat transfer, process simulations… FEA: statical forces, analyse, vibrations, wear, non linear material behaviour… Motion Analysis: cinematics, robotics, dynamics…
40 Intro | Prototyping | Methodologie | Cases Expertise centers: Sirris: www.sirris.be TNO: www.tno.nl Service: Materialise: www.materialise.com Mbproto: www.mbproto.com Layerwise: www.layerwise.com KNS Roeselare / Vosschemie ZiggZagg: www.ziggzagg.eu Mentioned hardware: Dimension: www.dimensionprinting.com Stratasys: www.stratasys.com 3D systems: www.3dsystems.com Zcorp: www.zcorp.com Objet: www.2objet.com Advised reading, cfr. www.protolab.be/media: Kunstof en Rubber magazine: www.kunststofonline.nl TCT magazine: www.time-compression.com Prototype magazine: www.prototypemagazine.com Marc De Moor, 2009. Werken met innovatievematerialen: Koudhardendekunststoffen. ISBN 9789081490900 Gebhardt Andreas,2003. Rapid prototyping. ISBN 3446212590  Chua C.K.; Leong K.F.; Lim C.S.,2003. Rapid prototyping : principles and applications. ISBN 9812381171  Grimm Todd, 2004. User's guide to rapid prototyping. ISBN 0872636976  Hopkinson N.; Hague R.J.M., 2006. Rapid manufacturing : an industrial revolution for the digital age. ISBN 9780470016138  Wohlers Terry T., 2009. Wohlers report 2009 : state of the industry annual worldwide progress report. ISBN 0975442953 LefteriChris, 2007. Making it : manufacturing techniques for product design. ISBN 9781856695060  www.protolab.be
41 Intro | Prototyping |Methodology |  Cases THE OPTIMAL USE OF PROTOTYPING  IN THE PRODUCT DESIGN PROCESS
42 Intro | Prototyping |Methodology|  Cases
43

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2011.08.29 intro prototyping_methodology

  • 1. 1 Prototyping in the design process Summerschool Creative Prototyping 2011 29.08.2011 Ronald Bastiaens Bart Grimonprez
  • 2. Intro | Prototyping | Methodology | Cases Lets talk about our job first! A succesfull product = The best solution out af a 1000 ideas. A solution that answers all you customers needs. For an ordinary person develloping a product is like playing the lottery. And it’s still hard for a designer... It’s a hell of a job but someone has to do it !-) 2
  • 3. Intro | Prototyping | Methodology | Cases So how can we raise our chances for succes? Google:”productdesign” Today there are many ways to help, validate, test, measure or speed up your design proces. Creativity tools, Software, Working environments, Online resources, standards... A major improvement? Good CAD en simulation tools... Great technology? Rapid prototyping... How cool is Photoshop, Wacom tablets, 3D studio Max...? 3
  • 4. Intro | Prototyping | Methodology | Cases Some characteristics or downsides to CAD CAD is cool! CAD tools are mainly develloped to work accurate and in (very small) detail. Once you choose a direction... You’ve chosen it! In CAD there is little room for (vage) concept generation. Detailling in CAD is typical for the final stages of a development process. It’s great for steps that converge towards the final product. It failsin setting up diverging concepts and ideas. Simulationtools look in detail to one or few solutions, never to different concepts. Some good “first steps” in using CAD in early design stages. Still, many companies use only CAD in their design proces, from A to Z 4
  • 5. Intro | Prototyping | Methodology | Cases And what about rapid prototyping? RP is cool! For one, it’s not that “rapid” at all. Next day? I want it now! The oldest RP techniques and the most advanced techniques where only available through service providers. One would only use the for prototypes that had already been through several stages of engineering. Today some techniques get affordable to buy inhouse. They make it possible to use RP-models earlier in the design process. Still, you need a 3D model. Still, you are limited by the machines features. RP is also hype! Some companies buy a machine not knowing what to do with it. Many companies use prototypes only at the very end of the design proces. 5
  • 6. Intro | Prototyping | Methodology | Cases And what about Photoshop, Wacoms and 3D studio MAX? 3D studio MAX is cool! Virtual tools for sketching, modelling an visualising are great for exploration. Still, they only give you a visual input. Some designers “design” products they’ve never touched, don’t know how to make. We want our students to materialise their ideas and concepts. 6
  • 7. Intro | Prototyping | Methodology | Cases So how can we raise our chances for succes? The lack of tools to be used in the early stages of design is painfull. All key decisions are made early in the design proces. We feel that CAD, simulation, RP and visualisation can help you raise “technical” and “commercial” chances for succes. They can not raise the chance for better design decisions, since they don’t influence early stages of design, since the don’t help you diverse. If you want to raise you chances on making good design decisions, you need: A good design methodology and tools. (take a look at innowiz.be) Use prototyping (in every meaning of the word) in every stage of your proces. 7
  • 8. Intro | Prototyping | Methodology | Cases We aim at “materialisation” We use traditional, rapid and virtual prototyping techniques where/when we need them. Prototypes can be used in any stage of development, varying from quick-and-dirty to high-quality “machined” models. In the early stages one quickly needs many simple, diverging prototypes to explore concepts. Towards the end of development one needs exact models that converge to one design solution. So a choice has to be made between manual techniques, machining, rapid or virtual prototyping. Therefore prototyping needs to be part of an integrated design methodology which can be organized in four stages. During the problem definition stage, prototypes may define boundaries or define possible product interaction. During the idea exploration stage, prototyping serves as a modeling method to concretize fuzzy ideas into tangible objects even involving final users for testing experience prototyping. During the idea selection stage, prototypes may serve as artifacts for user interaction, direct comparison tests, validation and verification. During the communication stage, prototypes are used as tangible life objects that reflect reality better than any other technique. By making prototyping part of the methodology, using it in every stage, one could call this “design by prototyping”. 8
  • 9. Intro | Prototyping | Methodology | Cases So why are we so impressed by a physical model? Physical prototypes help designers and engineers to better understand the complexity of the design. They deliver a tangible 3D summary of all involved design issues (shape, function, materials, product personality,…) which gives the designer a chance to solve several problems in one design iteration. Good prototypes invite to experiment and play with them. They provoke reactions. How you play them is more important than how good the prototypes are. Prototypes help you think out loud, start conversations. Early prototypes don’t even answer questions, they create new ones. Designers and customers can move from spec-driven prototypes tot prototype driven specs. 9
  • 10. Intro | Prototyping | Methodology | Cases So why are we so impressed by prototyping? Prototypes help designers and engineers balance between rationality and intuition. A prototype can help you take a decision that is involves ergonomics, shape, function, production… at the same time. A decision that can’t be described in parameters. A decision that can’t be simulated by a computer… A prototype can help you manage the complexity of design. It provides you with constant feedback for all you senses. It’s “real” Ready? Fire! Aim. As designers know, a design process is not necessarily a sequential process. Things can happen in parallel. Gathering information, detailing your “set of demands”, generating concepts can happen in parallel. “Design by prototyping” 10
  • 11. Intro | Prototyping | Methodology | Cases Why do most design colleges move towards the virtual? Because it’s easy? Because it’s sexy? Because it’s efficient? Because that’s what everyone else does? companies use prototyping more and more every day to validate their designs. They are driven by the need for innovation, the “hype” of rapid prototyping, the need to shorten ‘time to market’,… Therefore companies need designers who can bring their concepts to production. Does a designer need to know every prototyping techniques? Does he need to know where to look for the right techniques? or…Does he need the attitude to use prototypes in his proces? 11
  • 12. Intro | Prototyping | Methodology | Cases Is prototyping the “holy grale” of product design? Will I be making a prototype in every step of my proces? Will prototyping be the one and only way to succes? No ! (but this is a prototyping seminar !-) Prototyping will have to become part of you build-in set of design and creativity techniques and methodology. 12
  • 13. Intro | Prototyping | Methodology | Cases Do companies have many issues concerning prototyping? Yes ! What do they need to know? Can they outsource it? Will it improve their level of innovation? Will it be expensive? Will their product time-to-market shorten? Do they need an RP machine or do they use their workshop? 13
  • 14. Intro | Prototyping | Methodology | Cases 14 Presentation ProtoLab | Activities Service: prototypes, maquettes, design,… Research (FIS, PWO, IWT,…) Events, seminars, workshops, summerschools
  • 15. Intro | Prototyping | Methodology | Cases 15 Presentation ProtoLab | Infrastructure VersaLaserlasercutting& engraving Dimension 3D printer (FDM) VacuumcastingSchuëchl ISEL 3axis CNC milling Thermoforming 600x500 Traditional workshop metal, wood, plastics, composites Future investments tocome….
  • 16. 16 Intro | Prototyping | Methodology | Cases Prototyping techniques| Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bending… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
  • 17. 17 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bending… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
  • 18. 18 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
  • 19. 19 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
  • 20. 20 Intro | Prototyping | Methodology | Cases Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining…
  • 21. 21 Prototyping techniques | Traditional Prototyping Paper, cardboard, foam, balsa… Workshop of wood, metal, plastics and ceramics: drilling, sawing, welding, bendin,… Composite Laminating: hand lay-up, resin transfer moulding, vacuum & pressure bag forming… Casting techniques: vacuum casting, investment casting, sand casting, centrifugal casting, rotation moulding… Thermoforming CNC milling, lasercutting, electrical discharge machining… Intro | Prototyping | Methodology | Cases
  • 22. 22 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Why? Creating a physical part of a virtual design Creating otherwise impossible forms and shapes Communication tool for clients Inspecting the technical specs of a design Visual model for marketing purposes Small series of functional parts Mechanical, ergonomical, visual tests
  • 23. 23 Intro | Prototyping | Methodology | Cases “The replicator” Prototyping techniques | Rapid Prototyping Terminology 3D printing? Rapid Prototyping? RapidManufacturing? RapidTooling? e-Manufacturing? Direct Digital Manufacturing? -> AdditiveLayerManufacturing (ALM)
  • 24. 24 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Rapid prototyping = layer manufacturing Additive technologies Approximation through STL format (3D) Slicing of the model (2D profiles) Building of the layers
  • 25. 25 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Catagorisation Rapid Prototypingtechnologies Starting from liquid resin, to be hardened Starting from powder, plates or molten polymer Depending on technology, support structures can be necessary!
  • 26. 26 Intro | Prototyping | Methodology | Cases Prototyping techniques | Rapid Prototyping Stereolithography(SLA) Developed early 90’s Liquid resin Laser based E.g. 3D-systems, Viper
  • 27.
  • 29. Traditionally hard butfragilematerial, nowalsoflexible and rigid
  • 32. Visual models, mostlynotfunctional (dependingonmaterial)
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  • 49. No extra support structure
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  • 52. Building material: plasterpowderorstarch
  • 53. Visual models, 3D printing in colour (architecture)
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  • 68. 37 Intro | Prototyping | Methodologie | Cases Prototyping techniques| Virtual Prototyping Sketching: Photoshop, Digital Sketch, 3DsMax Modelling: solid of surfaces, constrained, assembly,… Visualisation: 3DsMax, Animatie, Fotoreal,… Stereoscopical projection: shutter, polarisation, red/blue… 3D interactive: Head Mounted Device, spacemouse, Mocap… CFD: acoustics, streaming, heat transfer, process simulations… FEA: statical forces, analyse, vibrations, wear, non linear material behaviour… Motion Analysis: cinematics, robotics, dynamics…
  • 69. 38 Intro | Prototyping | Methodologie | Cases Prototyping techniques| Virtual Prototyping Sketching: Photoshop, Digital Sketch, 3DsMax Modelling: solid of surfaces, constrained, assembly,… Visualisation: 3DsMax, Animatie, Fotoreal,… Stereoscopical projection: shutter, polarisation, red/blue… 3D interactive: Head Mounted Device, spacemouse, Mocap… CFD: acoustics, streaming, heat transfer, process simulations… FEA: statical forces, analyse, vibrations, wear, non linear material behaviour… Motion Analysis: cinematics, robotics, dynamics…
  • 70. 39 Intro | Prototyping | Methodologie | Cases Prototyping techniques| Virtual Prototyping Sketching: Photoshop, Digital Sketch, 3DsMax Modelling: solid of surfaces, constrained, assembly,… Visualisation: 3DsMax, Animatie, Fotoreal,… Stereoscopical projection: shutter, polarisation, red/blue… 3D interactive: Head Mounted Device, spacemouse, Mocap… CFD: acoustics, streaming, heat transfer, process simulations… FEA: statical forces, analyse, vibrations, wear, non linear material behaviour… Motion Analysis: cinematics, robotics, dynamics…
  • 71. 40 Intro | Prototyping | Methodologie | Cases Expertise centers: Sirris: www.sirris.be TNO: www.tno.nl Service: Materialise: www.materialise.com Mbproto: www.mbproto.com Layerwise: www.layerwise.com KNS Roeselare / Vosschemie ZiggZagg: www.ziggzagg.eu Mentioned hardware: Dimension: www.dimensionprinting.com Stratasys: www.stratasys.com 3D systems: www.3dsystems.com Zcorp: www.zcorp.com Objet: www.2objet.com Advised reading, cfr. www.protolab.be/media: Kunstof en Rubber magazine: www.kunststofonline.nl TCT magazine: www.time-compression.com Prototype magazine: www.prototypemagazine.com Marc De Moor, 2009. Werken met innovatievematerialen: Koudhardendekunststoffen. ISBN 9789081490900 Gebhardt Andreas,2003. Rapid prototyping. ISBN 3446212590 Chua C.K.; Leong K.F.; Lim C.S.,2003. Rapid prototyping : principles and applications. ISBN 9812381171 Grimm Todd, 2004. User's guide to rapid prototyping. ISBN 0872636976 Hopkinson N.; Hague R.J.M., 2006. Rapid manufacturing : an industrial revolution for the digital age. ISBN 9780470016138 Wohlers Terry T., 2009. Wohlers report 2009 : state of the industry annual worldwide progress report. ISBN 0975442953 LefteriChris, 2007. Making it : manufacturing techniques for product design. ISBN 9781856695060 www.protolab.be
  • 72. 41 Intro | Prototyping |Methodology | Cases THE OPTIMAL USE OF PROTOTYPING IN THE PRODUCT DESIGN PROCESS
  • 73. 42 Intro | Prototyping |Methodology| Cases
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  • 90. 59 IDC prototyping| Methodology| Cases Also…
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  • 105. Vragen? 74 Ronald Bastiaens Bart Grimonprez Howest Industrial Design Center | ProtoLab Marksesteenweg 58 8500 Kortrijk 056 24 12 11 ronald.bastiaens@howest.be bart.grimonprez@howest.be