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KAYWON UNIVERSITY OF ART & DESIGN

INDUSTRIAL DESIGN LAB

USER EXPERIENCE

DESIGN
사용자경험디자인2
kwonjeongeun@naver.com

2강 인터페이스의 이해
/ 121
인터페이스란
팀 과제 진행
Adobe XD 레슨
/ 122
출처 : 유발 하라리 <사피엔스>
농업혁명 과학혁명인지혁명 산업혁명
언어
잉여 무지상상 자본
협동
문자
화폐
제국
종교
지도
1500년대 1700년대 ~
인류의 혁명
/ 123
출처 : 마스다 무네야키 <지적자본론>
선택의 시대물건의 시대 가치의 시대
기능만 충족
물건이 넘침물건이 부족 시간, 장소 제약 없음
한 곳에서
선택의 장소 중요
기획, 제안 중요
주인공 ?
물건
주인공 ?
물건/소비스
주인공?
소비자
산업 혁명
정보화 혁명
인터넷
컴퓨터
모바일
빅데이터
nd Stagest Stage rd Stage
소비자 중심으로 본
/ 124
시스템
기계
정보
새로운 모더니즘
/ 125
시스템
기계
정보
새로운 창문, 너의 이름은
인 터 페 이 스
/ 126
최고의 교수님들 저서
우리의 가이드
/ 127
시스템
기계
정보
새로운 창문, 어떻게 맞출 것인가
Man Machine Interface -> Man Like Interface
/ 128
2개 또는 그 이상의 시스템이 만나서
소통이 이루어지는 장소 또는 수단
새로운 창문, 너의 이름은
인 터 페 이 스
/ 129
인터페이스란
팀 과제 진행
Adobe XD 레슨
/ 1210
인터페이스란
팀 과제 진행
Adobe XD 레슨
/ 1211
끝.
다음 주 과제 : 팀별 과제 진행
XD lesson 복습
/ 1212
kwonjeongeun@naver.com

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