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A day in the life of a UX Designer

         Joanne Richardson
           26th July 2010
             SuperUX
   User Experience Designer at Orange Bus
   Over 3 ½ years in UX and user research
   Always been a passion since University
   Worked on some pretty exciting projects!
TV Licensing, Nexus, Sage
A dedicated team
Not distracted by how it will look or be built at the important planning phase.
Backed up by research
Creates an informed design.
Saves money
Changes at the start are cheap.
I give up, I
                   can’t find
                 what I want!
 I don’t know
what I’ve done
  wrong. Grr!



                           15 steps! I
                          don’t have
                         time for this.
Inform the design
Apply best practice
Problem solve early
Focus the project
...and beyond!
The more we know upfront, the better we can plan, design and reduce costly changes later
on
Listen to Stories

 Personas
(whole team understands the audience)
 Analytics
(look for patterns & problem areas)
 Ethnography
(observation in a persons own environment)
 Client research
(e.g. call centre stats, surveys)
   Stories and experience
   Business needs & goals
   Competitor Analysis
   Content Audit
   Requirements Gathering
 Prioritise Requirements
What's achievable?
 Experience Statement
Ethos of the project
 Design Principles
User & business needs combined
 Gap Analysis
Where are we now and where do we want to be?
 See the whole issue
 Knowledge gathered
  informs the design
 Strategy focuses it
 Structure of the website
 Labelling
 Plan for content early!
 Lots of Sketches
 Wireframes
 Documentation
   Documentation
   Quality Assurance
   Content Curation
   Project Focus
 Usability Testing
 Track Analytics
 Always looking to improve
 You can’t do everything
 UX can fit any budget
Its about picking the things that will give the greatest benefit
A day in the life of a ux designer
A day in the life of a ux designer

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A day in the life of a ux designer

  • 1. A day in the life of a UX Designer Joanne Richardson 26th July 2010 SuperUX
  • 2. User Experience Designer at Orange Bus  Over 3 ½ years in UX and user research  Always been a passion since University  Worked on some pretty exciting projects! TV Licensing, Nexus, Sage
  • 3.
  • 4.
  • 5.
  • 6. A dedicated team Not distracted by how it will look or be built at the important planning phase. Backed up by research Creates an informed design. Saves money Changes at the start are cheap.
  • 7. I give up, I can’t find what I want! I don’t know what I’ve done wrong. Grr! 15 steps! I don’t have time for this.
  • 8. Inform the design Apply best practice Problem solve early Focus the project
  • 10. The more we know upfront, the better we can plan, design and reduce costly changes later on
  • 11. Listen to Stories  Personas (whole team understands the audience)  Analytics (look for patterns & problem areas)  Ethnography (observation in a persons own environment)  Client research (e.g. call centre stats, surveys)
  • 12. Stories and experience  Business needs & goals  Competitor Analysis  Content Audit  Requirements Gathering
  • 13.  Prioritise Requirements What's achievable?  Experience Statement Ethos of the project  Design Principles User & business needs combined  Gap Analysis Where are we now and where do we want to be?
  • 14.  See the whole issue  Knowledge gathered informs the design  Strategy focuses it
  • 15.  Structure of the website  Labelling  Plan for content early!
  • 16.  Lots of Sketches  Wireframes  Documentation
  • 17.
  • 18. Documentation  Quality Assurance  Content Curation  Project Focus
  • 19.  Usability Testing  Track Analytics  Always looking to improve
  • 20.  You can’t do everything  UX can fit any budget Its about picking the things that will give the greatest benefit