This document provides release notes for multiple versions of the Fraps software for capturing gameplay. It details fixes and improvements made to issues with recording, audio syncing, compatibility with games and operating systems, and other optimizations in each version from 3.5.99 to 2.9.2. Many updates addressed crashes, graphical glitches in recordings, and other bugs encountered by users.
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Changes
1. Fraps 3.5.99 - 26th February, 2013
- Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest
Windows Update
Fraps 3.5.9 - 30th August, 2012
- Fixed crash when initiating loop recording
- Fixed periodic stutter for some users during loop recording
Fraps 3.5.8 - 22nd August, 2012
-
Fixed
Fixed
Fixed
Fixed
intermittent crash recording from OpenGL games
crash when unable to access sound device
minor memory leak with Win7/Vista sound recording
crash encountered by some users when ending a recording
Fraps 3.5.7 - 14th August, 2012
-
Fixed
Fixed
Fixed
Fixed
Other
audio sync in long recordings for Windows XP users
problem taking screenshots from DWM even with counter on screen
64-bit DirectX 11 games always being recorded in lossless RGB
corruption in video when audio source set to 11.25kHz
minor bug fixes
Fraps 3.5.6 - 21st July, 2012
- Fixed microphone drifting out of sync in long recordings under Windows 7 &
Vista
- Fixed clipping with audio sources greater than 8 channels
- Fixed audio from mono USB devices only appearing in left channel
- Reduced latency of capture from external inputs
Fraps 3.5.5 - 12th June, 2012
- Fixed black borders captured around GameMaker based games
- Fixed crash in D3D10/11 video recording with 64-bit applications
- Fixed scrambled colors saved with some 10-bit color modes
Fraps 3.5.4 - 30th May, 2012
- Improved capture speed for D3D8 games
- Fixed Max Payne 1 not recording when AA enabled
- Fixed error when initializing DirectX on Windows 7
Fraps 3.5.3 - 27th May, 2012
- Fixed micro-stutter in recorded video after temporary framerate drop
- Fixed missing video frames in some games after rendering paused
- Fixed bug causing error message on startup for some users
Fraps 3.5.2 - 20th May, 2012
- Fixed missing audio at end of long recordings
- Fixed error preventing movie playback in Windows Media Player
- Fixed screen freezing when starting video capture in Minecraft & other OpenGL
2. games
- Fixed crash during video mode switch in DosBox
Fraps 3.5.1 - 18th May, 2012
- Added support for exFAT drives writing larger than 4 Gigabytes
- Fixed crash when large custom resolutions used in game
Fraps 3.5.0 - 26th April, 2012
-
Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
Fixed loop recording using large amounts of disk space for short clips
Fixed benchmark logs not being saved if game was quit before benchmark ended
Fixed View folder not opening window on some machines
- NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
- Windows 2000 is no longer supported (Windows XP & above)
Fraps 3.4.7 - 22nd October, 2011
- Fixed recording rate being locked to a low multiple when Vsync enabled
- Fixed unlocked recording speed after temporary slowdowns
- Fixed Alt key interference with VMware/remote desktop applications
Fraps 3.4.6 - 31st July, 2011
-
Fixed
Fixed
Fixed
Other
overlay color in Fear 3
detection of IL2: Cliffs of Dover and Bloodline Champions
counter appearing in Thunderbird and Pale Moon applications
minor bug fixes
Fraps 3.4.5 - 28th May, 2011
- Fixed some videos being recorded with scrambled colors
Fraps 3.4.4 - 26th May, 2011
-
Increased performance capturing Vista/Windows 7 aero desktop (DWM)
Reduced memory footprint of Fraps process
Fixed Fraps crash while idling on desktop
Fixed gem glowing while recording The Dark Mod
Fixed hotkeys not responding when simulated from autohotkey/macro apps
Fixed graphic corruption in some OpenGL titles
Fraps 3.4.3 - 12th May, 2011
-
Improved DirectDraw capture speed
Fixed recording crash on single CPU systems
Fixed invalid colors/crashing recording from 16-bit color games
Fixed corrupt/oversized AVIs being written at high resolutions
Fixed Dirt not loading with Fraps running
Other minor bug fixes and optimizations
Fraps 3.4.2 - 14th April, 2011
3. -
Improved OpenGL capture speed
Fixed freeze when clicking on Minimize button
Fixed GL state not being restored properly
Fixed blank video showing in some AVIs
Fraps 3.4.1 - 2nd April, 2011
- Fixed crash when starting Fraps for some users
- Fixed hotkeys not being detected when modifier keys held
- Fixed keys getting stuck when used by both the game and Fraps
Fraps 3.4.0 - 29th March, 2011
-
Added configurable buffer size for loop recording mode
Increased video capture performance at high resolutions
Fixed slow recording of Minecraft at default window size
Fixed benchmark crashing when configured to stop automatically after 1 second
Fraps 3.3.3 - 15th March, 2011
- Fixed mouse not responding in Ragnarok and some applications
Fraps 3.3.2 - 9th March, 2011
- Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as
hotkeys)
- Added support for all Ctrl, Shift & Alt combinations for use with Fraps
hotkeys
Fraps 3.3.1 - 1st March, 2011
-
Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications
Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop
Fixed counter showing over frames in IE9 beta
Fixed stereoscopic capture not working in half-size mode for some games
Additional minor bug fixes
Fraps 3.3.0 - 22nd February, 2011
- Full support for Windows 7 SP1
- Added option to only capture external sound input while hotkey pushed
(Vista/Win7)
- Fixed stereoscopic 3D capture not working for D3D9 games
- Fixed counter not appearing in Dungeons
Fraps 3.2.9 - 10th February, 2011
-
Fixed crash if recording to drive with less than 4 gigabytes free
Improved sound capture engine for those suffering sync issues
Fixed 3D browser apps not being correctly monitored in Firefox 3
Fixed detection of UDK viewport sizes
Fraps 3.2.8 - 3rd February, 2011
- Greatly reduced CPU usage while recording on most configurations
- Fixed black areas in captures from Flight Simulator (FS9/FSX)
4. - Fixed counter not showing in correct position for some windowed applications
- Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows
- Fixed counter appearing in Google Talk
Fraps 3.2.7 - 19th January, 2011
- Fixed large pause between split AVI segments
- Fixed stuttering when using loop recording on Vista/Win7
- Other minor bug fixes
Fraps 3.2.6 - 24th December, 2010
- Fixed
- Fixed
- Fixed
movies
- Fixed
Fraps not able to initialize DirectX on startup for some people
crash while recording that could cause video to be written incompletely
rare bug causing graphic corruption of individual frames in recorded
crash on Windows 2000 machines
Fraps 3.2.5 - 2nd December, 2010
- Fixed keys sticking/duplicated with Fraps loaded
- Fixed Fraps not capturing in half-size mode for some users
Fraps 3.2.4 - 28th November, 2010
-
Added
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Added
Other
support for D3D10 & D3D11 stereoscopic 3D Vision capture
counter appearing on Windows Live 2011 apps
inverted colors in video captured from some DX10 games
DWM capture jumping between multiple monitors on Windows 7
flickering counter in some OpenGL applications
mouse offset in 3D browser apps
FRAPS.EXE not appearing signed on some Windows 7 installations
systray icon not turning pink in loop recording mode.
startup crash on 24-core CPU systems
support for Win7 SP1 RC
minor bug/stability fixes
Fraps 3.2.3 - 14th June, 2010
-
Added
Fixed
Fixed
Fixed
Fixed
Fixed
support for full-size video capture above 2560x1600
crash when loading Fraps under WinXP with 6-core CPU
crash when enabling monitor DWM option on some configurations
Fraps altering error flag on calls to GL SwapBuffers
sound input switching at startup on XP systems
counter appearing in VS2010
Fraps 3.2.2 - 31st March, 2010
- Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and
some other applications
- Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200
- Fixed loop recordings sometimes becoming corrupted
Fraps 3.2.1 - 29th March, 2010
- Fixed screen capture of large resolutions (ATI Eyefinity)
- Fixed counter disappearing in some games when switching resolution
5. - Improved recording speed on SLI configurations
- Other minor bug/crash fixes
Fraps 3.2.0 - 26th March, 2010
- Added loop recording for registered users. Press and hold video capture
hotkey to start 30 second buffer
- Added option to disable stereoscopic capture when running with NVIDIA 3DVision
- Major optimizations for recording from D3D10 & D3D11 games
Fraps 3.1.2 - 4th March, 2010
-
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
STALKER: Call of Pripyat not loading with Fraps running
slow recording speeds for some users in Battlefield: Bad Company 2
Guild Wars crashing when moving between zones
videos being recorded at double width on some nvidia configurations
colors being inverted in video captured from some DX10 games
multiple FRAPS32.DLL crashes
Fraps 3.1.1 - 11th February, 2010
- Fixed detection of loading screens when recording with unlocked framerate
- Added product information to installer
Fraps 3.1.0 - 8th February, 2010
-
Added option to capture videos with framerate locked or unlocked
Fixed startup crash for some Intel i5/i7 configurations under Windows 7
Minimum recording speed is now 1 fps to allow for time lapse recording
Fixed vista desktop recording not capturing mouse cursor
Fixed sound length for Vista/Win7 recordings
Added large address support to 32-bit codec
Fixed window starting off screen on some multi-monitor systems
Fraps 3.0.3 - 21st November, 2009
- Fixed installer not displaying correctly for some users under Win7
Fraps 3.0.2 - 18th November, 2009
-
Fixed
Fixed
Fixed
Fixed
inability to put machine to sleep with Fraps running
bug preventing people from updating the benchmark timeout value
problem restoring Fraps window to previous position upon startup
AUDIODG.EXE consuming large amounts of CPU for some users
Fraps 3.0.1 - 8th November, 2009
- Added minimize to systray option for Win7 users
- Fixed video capture frame rate defaulting to 30 fps when Fraps loads
Fraps 3.0.0 - 5th November, 2009
-
DirectX 11 support
Compatible with Windows 7 final (RTM) and RC1 versions
Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games
Force lossless RGB option to always capture video in pure form
6. - Ability to mix both game sound and external input such as microphone
(Vista/Win7 only)
Fraps 2.9.99 - 16th October, 2009
-
Fixed
Fixed
Fixed
Other
flickering video capture in Operation Flashpoint: Dragon Rising
30-bit color captures in Eve Online
mouse cursor not being recorded in Conquer Online
minor bug fixes
Fraps 2.9.9 - 29th August, 2009
-
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
missing audio in Adobe Premiere and Sony Vegas
benchmarks not being written to benchmark folder
loading crash when attempting to start Fraps
stalling/stuttering after first 4 gig AVI segment
mouse cursor image/transparency corruption
mouse cursor offset in some applications
crash when recording above 1920x1200 for some users
crash after stopping video capture in Windows 2000
crash in some DirectX10 applications
random windows crashes with fraps.dll
missing systray icon if explorer restarts
frapsvid.dll and frapsv64.dll crashes when importing/playing video
Run Fraps when Windows starts option
Starcraft stalling during video capture
limited CPU affinity of main Fraps process
yellow corruption displayed in Plants vs Zombies
capture speed of many older DDRAW games
Fraps 2.9.8 - 3rd January, 2009
-
Fixed crash on installation for some users
Fixed Fraps not working with Combat Arms
Fixed counter not switching properly between multiple active 3D applications
Fixed Fraps not detecting windowed games while monitoring DWM
Systray icon now turns red while recording
Minor optimizations and bug fixes
Reduced memory footprint of 64-bit version of Fraps
Fraps 2.9.7 - 19th December, 2008
-
Fixed 64-bit applications crashing soon after loading
Fixed low quality sound recording with Left 4 Dead under Windows XP
Fixed graphic corruption in X-Plane (and other OpenGL titles)
Fixed crash when recording a DirectX 9 game and changing resolution
Fixed Fraps not detecting games after being run at Windows startup
Fixed hotkeys not responding when Alt held down
Fixed monitoring of Vista DWM after a full-screen application has exited
Fixed Fluidmark displaying a blank screen with Fraps loaded
Fixed FS9 crashing when menu activated while recording
Fixed DWMAPI error on some Windows XP installs
Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta
Added warning if no sound recording device found under Windows 2000 or XP
Fraps 2.9.6 - 2nd October, 2008
- Fixed games such as Stalker not being detected in 2.9.5
- Fixed video capture corruption in FSX on multi monitor setups
7. -
Fixed
Fixed
Fixed
Fixed
Fixed
codec crashes in large projects
Fraps not starting with Windows when running on battery power
Fraps closing when switching to battery power
OpenGL video capture not recording correct viewport in some applications
sound sync when recording started while rendering paused
Fraps 2.9.5 - 10th September, 2008
- Added
- Added
- Added
- Added
- Fixed
- Fixed
- Fixed
- Fixed
- Fixed
- Fixed
- Fixed
- Fixed
- Fixed
- Fixed
games
- Fixed
Stereo & Multichannel recording options for Direct Stream audio in Vista
support for many DDRAW games running in windowed mode
support for games that use multiple swapchains in D3D9
large size icon for Vista
slow video capture speeds recording many older DDRAW games
capture crash for DDRAW games in XP SP3
misaligned audio with Vista Direct Stream when sound was silent
64-bit OpenGL apps not being detected
long delay starting video capture on some Vista configurations
crash in Fraps if video capture key pressed quickly in succession
Fraps exit dialog appearing at random intervals
"This program might not have installed correctly" error in Vista
corrupted volume slider in Vista when Fraps loaded
scrambled colors when recording in 8-bit and 16-bit from some older
crash loading levels in Wolfenstein: Enemy Territory
Fraps 2.9.4 - 14th January, 2008
- Added 64-bit Fraps FPS1 codec
- Added support for resolutions up to 2560x1600 on single core CPUs
- Fixed crash when recording with sound under Vista SP1
- Fixed D3D9 recording speed on x64 versions of Windows
- Fixed Windows start bug when Fraps installed in a folder with a space in the
name
- Improved compatibility with 3rd party graphic utilities
Fraps 2.9.3 - 21st November, 2007
-
Fixed crash in DX10 games when AA enabled
Fixed sound sync/length issue when 29.97 option used
Improved video capture smoothness on slower hard drives
Fixed LCD output displaying wrong resolution for DX10 games
Fixed Run Fraps when Windows starts option under Vista
Added support for DX8 SwapChains
Reduced delay between split AVIs
Fraps 2.9.2 - 10th September, 2007
-
Fixed
Fixed
Fixed
Fixed
Fixed
Direct Stream sound recording with 5.1 speaker configuration
World Of Warcraft crash if Alt-Tab pressed while recording
startup error under XP when Alky installed
DX10 support when DXGI_PRESENT_TEST flag used
function keys not responding in FFXI
Fraps 2.9.1 - 12th July, 2007
- Fixed blank video capture occurring with some configurations
Fraps 2.9.0 - 10th July, 2007
8. -
Added support for DirectX 10
Added option to monitor Desktop Window Manager under Vista
Added Direct Stream sound recording for Vista
Fixed screen tearing in video captured from DX9 games
Fixed G15 LCD output running fast on Vista machines
Improved resource sharing with multithreaded games
Added numerous crash and compatibility fixes
Fraps 2.8.2 - 21st December, 2006
-
Fixed
Fixed
Fixed
Fixed
gamma not being applied to video in some DirectX games
macro keys playing back slowly when G15 display enabled
crash taking screenshots when recording a movie at the same time
high CPU load on some machines with LCD output
Fraps 2.8.1 - 26th October, 2006
- Fixed
- Fixed
Panel
- Fixed
- Fixed
skewed video capture when game resolution width not a multiple of 8
slow full-size recording when anti-aliasing forced in NVIDIA Control
blank/garbage captures after switching between multiple games
crash on Fraps exit
Fraps 2.8.0 - 20th October, 2006
-
Added full-size video capture up to 2560x1600 for dual core CPUs
Added G15 gameinfo screen (mapped to 4th button)
Added Targa (TGA) screenshot format support
Added dual core optimizations to Fraps FPS1 codec
Added extra digit to counter (now displays above 999 fps)
Improved full-size D3D9 video capture speed (10-20%)
Fixed G15 display not scaling properly with high framerates
Fixed Company of Heroes reporting 999 fps
Fixed mouse cursor offset in some windowed applications
Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors
Fraps 2.7.4 - 18th June, 2006
- Fixed intermittent crash on XP SP1 systems
- Fixed audio click when start of recording delayed
Fraps 2.7.3 - 30th April, 2006
-
Added
Fixed
Fixed
Fixed
Fixed
Fixed
Fixed
support for latest version of GameGuard (Maple Story, Ragnarok)
capture speed on dual cores when CPU affinity has been user selected
audio length of recorded movies to match video length
screen capture on Dell 30" (2560x1600)
problem updating 64-bit components under Windows x64 editions
detection of Monitor Mixer on M-Audio sound cards
mouse cursor not being saved when game running in 16-bit color mode
Fraps 2.7.2 - 3rd December, 2005
- Fixed corruption in screenshots & video capture with latest ATI Catalysts
Fraps 2.7.1 - 9th November, 2005
9. - Fixed bug restoring sound input
- Fixed animation on LCD after exiting game
- Updated installer to NSIS 2.10
Fraps 2.7.0 - 6th November, 2005
-
Added support for Logitech G15 keyboard LCD
Improved video capture routines (up to 20% faster on single cores)
Reduced codec memory consumption in Movie Maker and Premiere
Added Alt key modifier support for hotkey selections
Fixed extended hotkeys triggering with numpad equivalents
Added video capture support for 1920x540 and 2160x480 resolutions
Removed FRAPSSEC log option. Superseded by detailed FPS statistics
Fixed What U Hear not being detected on some Creative cards
Fraps 2.6.4 - 15th August, 2005
-
Fixed custom movie fps reverting to 29.97 after multiple restarts
Fixed sound not being captured in all movies under Windows 2000
Fixed error message when running Fraps under limited user account
Fixed settings not being saved for limited users
Fixed Risk Your Life and Lineage 2 not capturing for some users
Added warning message if Direct3D debug runtime active
Installer will now update codec if it's being used at the time
Fraps 2.6.3 - 17th July, 2005
-
Fixed
Fixed
Movie
Added
intermittent corrupt movie files (codec missing error)
screenshot key not always responding with early DirectX games
& screenshot directories are recreated if they've been deleted
workaround for systems with AlienGUIse (missing checkboxes)
Fraps 2.6.2 - 5th July, 2005
-
Fixed recording freeze when disk full or directory invalid
Fixed only a single frame being displayed in short movies
Set sound capture rate back to 44.1kHz (compatibility issues)
Fixed no sound playing in clips imported into Pinnacle Studio
Fraps window now restored to last position on screen
Fraps 2.6.1 - 29th June, 2005
-
Fixed Guildwars recording crash when changing resolution
Fixed overlay not moving after selecting a new corner in Fraps
Changed default sound capture rate to 48kHz
Fixed D3D9 screen capture with new AA modes
Fixed crash in POL menu
Fraps 2.6.0 - 15th June, 2005
-
Added custom movie frame rate selection (record from 10 to 100 fps)
Added option to capture video with or without hardware mouse cursor
Added support for 1-bit Windows hardware cursors
New 64-bit video capture engine under Windows x64
Improved performance capturing half-size video on most systems
Fixed PNG and JPG screenshots for native 64-bit games
Fixed detailed benchmark statistics not saving for native 64-bit games
10. -
Fixed
Fixed
Fixed
Fixed
OpenGL error raised when capturing with Radeon graphics card
horizontal graphic noise in video capture of old DirectX titles
graphic corruption capturing Winamp AVS plugin
codec playback crash when out of memory
Fraps 2.5.5 - 7th April, 2005
- Fixed freeze when switching DirectDraw resolutions (WinUAE)
- Fixed DirectX applications closing after exiting Fraps
- Fixed blurred video playback above 1024x768 on ATI cards
Fraps 2.5.4 - 18th March, 2005
- Resolved conflict preventing SLI with 71.84 Forceware drivers
- Fixed crash when right clicking in change directory window
- Fixed crash in some browsers when launching Help window
Fraps 2.5.3 - 3rd March, 2005
- Fixed crash under Japanese Windows, SW: Galaxies, and other games
- Fixed alpha blending of mouse cursors under OpenGL
- Fixed green frame at start of split AVI's
Fraps 2.5.2 - 24th February, 2005
- Fixed sound detection of Intel HD Audio (Realtek HD)
- Fixed compatibility with current nProtect games (Gunbound)
- Fixed crash when running multiple game clients simultaneously
Fraps 2.5.1 - 29th December, 2004
- Fixed crash with Windows Movie Maker
- Additional optimizations for better video playback on low-end systems
Fraps 2.5.0 - 10th December, 2004
-
Added 40 fps, 50 fps, and 60 fps video capture options
Added HDTV 1280x720 widescreen resolution support
Additional lossless compression generates smaller video files
Improved capture performance on native PCI-Express systems
Improved load balancing on Hyperthreading and dual core CPUs
Increased maximum full size video capture resolution to 1152x864
Added white overlay flash when screen capture performed
Added option to automatically repeat screen capture every x seconds
Added View Benchmarks, View Movies, and View Screenshots options to systray
Detailed benchmark statistics can now be individually selected
Fraps 2.3.3 - 20th October, 2004
- Fixed memory leak in video codec (video editors could crash after time)
- Fixed crash while changing resolutions in some DX9 games
- Aligned data in detailed benchmark CSV files
Fraps 2.3.2 - 20th September, 2004
- Fixed blurred playback of 1024x768 movies on ATI cards
11. -
Fixed video capture automatically restarting after recording stopped
Fixed crash when Record Sound enabled on a machine with no sound card
Fixed autodetection of best Sound Device with multiple sound cards under XP
Additional minor fixes for WinXP SP2
Fraps 2.3.1 - 9th September, 2004
- Fixed crash in 2.3.0 when Save Detailed Benchmark Statistics enabled
- Fixed incorrect colors recorded from games running in 16-bit color
Fraps 2.3.0 - 8th September, 2004
-
Many changes for optimum video recording under WinXP SP2
New 256 color capture engine (perfect quality, smaller filesize)
Added JPG and PNG screen capture support (registered users)
Fixed rare codec decoding bug
Fraps 2.2.5 - 29th July, 2004
- Final
- Fixed
drivers
- Fixed
- Fixed
DirectX 9.0c support for official retail runtime
slow DX9 video capture with anti-aliased games and nvidia 61.76/61.77
bug outputting lots of 0 and 1 entries at start of FRAPSSEC log
crash when starting video capture in some OpenGL applications
Fraps 2.2.4 - 19th July, 2004
-
Preliminary DirectX 9.0c support
Improved Fraps graphics for systems using large size DPI setting
Fixed keyboard response delay encountered by some users
Fixed single dropped video frame in split AVI
Fixed screen & video capture corruption in Manager Zone
Fixed Silent Hill 3 crashing on startup when overlay enabled
Fraps 2.2.3 - 30th June, 2004
- Fixed video capture deadlock on single core CPUs
Fraps 2.2.2 - 29th June, 2004
- Fixed screnshot/movie View buttons not always opening folder
- Fixed some 256 color capture issues (Age Of Empires 2, Diablo 2)
- Now permits video/screen capture where no FPS overlay is displayed (Starcraft
& Diablo)
- Fixed audio sync when video capture hotkey was pressed before rendering had
begun
Fraps 2.2.1 - 14th June, 2004
- Fixed City Of Heroes only working intermittently
- Fixed video capture only saving a single frame for some users
- Improved sound capture support (was not always starting correctly)
Fraps 2.2.0 - 11th June, 2004
- Added 256 color video and screen capture
12. -
Many old games (DX7 and earlier) better supported
Faster video capture in the latest DX9 titles
Fixed OpenGL screen capture (broken in 2.1.1)
Fixed Final Fantasy XI erratic keyboard/hotkey behaviour
Added "Run Fraps when Windows starts" option
Added folder View buttons for movies and screenshots
Fraps 2.1.1 - 22nd May, 2004
-
Fixed sound clipping in between split movie files
Fixed frame rate counter not showing in some DirectX 8 games (Ford Racing 2)
Fixed gamma effects not being saved in movies (flashes/fades/explosions)
Fixed memory leak in OpenGL path
Fixed 3D applications crashing if Fraps was exited early
Increased output precision in detailed benchmark statistics (frame times)
Support for recent Direct X SDK betas (Retail libraries only)
Fraps 2.1.0 - 23rd March, 2004
- Added 64-bit benchmarking and screen capture support (AMD64)
- Able to launch Fraps on Athlon XP's with SSE disabled in BIOS
- Fixed counter not showing in some games (Battlefield Vietnam, Midnight Club 2)
- Fixed hotkeys not operating properly in some games (Mafia)
- General: Added Always On Top option for the Fraps window
- General: GUI corruption has been fixed when large DPI is enabled in Display
Properties
- FPS: Readded option to only update overlay once a second
- FPS: Added option to stop benchmark automatically after x seconds
- FPS: Added option for detailed benchmark statistics (CSV files saved to the
benchmarks directory)
- FPS: Benchmark details automatically saved if program is exited prematurely
- Video: Faster DirectX9 capture speeds when anti aliasing (multisampling)
enabled
- Video: Fixed slow capture issue on ATI cards with some DirectX8 games (Deus Ex
2, C&C Generals)
- Video: Recording screens with odd dimensions no longer results in corruption
- Video: Demo version properly crops when resolution is above maximum (no
horizontal lines)
- Video: Fixed bug with YUV modes capturing incorrectly
- Video: Smoother video output on high end machines
- Video: Fixed widescreen modes being forced to half size capture
- Video: Audio input is only switched when sound recording is taking place
- Codec: Fixed playback bug causing black or repeated screens when frames are
dropped
- Installer: Check to make sure codec installs correctly (Administrator account)