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the future of GAMING CS30-B: Dacay, Go, Labrador, Sta. Ana, Villarosa
GAMING THEN & NOW Images taken from: http://static.howstuffworks.com/gif/best-games-never-made-6.jpg and http://www.chamois.k12.mo.us/JW%208th%20Grade/Corey%20Bracken/console_timeline.jpg
NEW AND ESTABLISHED GAMERS Chart based  off “Video Game Statistics” http://www.techeblog.com/index.php/tech-gadget/video-game-statistics
GAMING now & until 2050
IT & Upgrading Connectivity games get more real
AUGMENTED REALITY “The world can be viewed and manipulated through a camera and screen”  [Kolan 2011] Image taken from: http://summertech.billerica.k12.ma.us/files/2010/06/ToppsCard.jpg
AUGMENTED REALITY According to  Patrick Kolan of IGN: ,[object Object], devices ,[object Object], connectivity. Solution: 4G ,[object Object],“transparent gaming tablets”      will synch with GPRS & satellites Image taken from: http://summertech.billerica.k12.ma.us/files/2010/06/ToppsCard.jpg
AUGMENTED REALITY 2008                        2014 Chart from Matthew Szymczyk’s “Augmented Reality Statistics 2009."
IT & Developing  Connectedness gamers get more interaction
ARTIFICIAL INTELLIGENCE Creating smarter AI is the key feature in future games [Graepel, et al. 2009]: ,[object Object]
 Pathfinder
 Online gaming interactions
New game genres
 Realistic physical movementsImage taken from: http://smb.media.seagate.com/files/2010/01/artificial.intelligence.jpg
ARTIFICIAL INTELLIGENCE AI technology can provide realistic, intelligent behavior to the virtual creatures of a game world. They can learn things by them- selves and engage users in  human-like social interaction  [Kolan 2011]. Would you find it scary if you couldn’t  tell the difference between a human  user and AI? Image taken from: http://smb.media.seagate.com/files/2010/01/artificial.intelligence.jpg
IT & Cutting  Connections gaming gets more unconventional

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The Future of Gaming

  • 1. the future of GAMING CS30-B: Dacay, Go, Labrador, Sta. Ana, Villarosa
  • 2. GAMING THEN & NOW Images taken from: http://static.howstuffworks.com/gif/best-games-never-made-6.jpg and http://www.chamois.k12.mo.us/JW%208th%20Grade/Corey%20Bracken/console_timeline.jpg
  • 3. NEW AND ESTABLISHED GAMERS Chart based off “Video Game Statistics” http://www.techeblog.com/index.php/tech-gadget/video-game-statistics
  • 4. GAMING now & until 2050
  • 5. IT & Upgrading Connectivity games get more real
  • 6. AUGMENTED REALITY “The world can be viewed and manipulated through a camera and screen” [Kolan 2011] Image taken from: http://summertech.billerica.k12.ma.us/files/2010/06/ToppsCard.jpg
  • 7.
  • 8. AUGMENTED REALITY 2008 2014 Chart from Matthew Szymczyk’s “Augmented Reality Statistics 2009."
  • 9. IT & Developing Connectedness gamers get more interaction
  • 10.
  • 12. Online gaming interactions
  • 14. Realistic physical movementsImage taken from: http://smb.media.seagate.com/files/2010/01/artificial.intelligence.jpg
  • 15. ARTIFICIAL INTELLIGENCE AI technology can provide realistic, intelligent behavior to the virtual creatures of a game world. They can learn things by them- selves and engage users in human-like social interaction [Kolan 2011]. Would you find it scary if you couldn’t tell the difference between a human user and AI? Image taken from: http://smb.media.seagate.com/files/2010/01/artificial.intelligence.jpg
  • 16. IT & Cutting Connections gaming gets more unconventional
  • 17. MOBILE GAMING In the future, people would rather play online games in mobile devices rather than in conventional computers [Toktomambetova 2010]. This will lead to more mobile advertising and app revenue [Khan 2011] App revenues: $58B by 2014 Mobile advertising: $24B by 2015 Image taken from: http://bigberries.com/000/bbwps/images/2011/02/bb_playstation_phone_sony_ericsson_xperia_play-2.jpg
  • 18. DIGITAL DOWNLOADS Chart based on an article by Oliver Chiang, “Digital Vs. Physical: PC Game Downloads Surpass Retail Unit Sales By 3M, Says Survey.”
  • 19. the future of GAMING synthesis
  • 20. BIBLIOGRAPHY Chiang, Oliver (2010): Digital Vs. Physical: PC Game Downloads Surpass Retail Unit Sales By 3M, Says Survey. Forbes. http://blogs.forbes.com/oliverchiang/2010/09/20/digital-vs-physical-pc-game-downloads-surpass-retail-unit-sales-by-3m-says-survey/ Graepel, Thore, Herbrich, Ralf, and, Botea, Adi (2009):Video Games and Artificial Intelligence. Microsoft research. http://research.microsoft.com/en-us/projects/ijcaiigames/ Khan, SardarMokhim (2011): Smartphones Are the Future of Gaming. Artic Start Up. http://www.arcticstartup.com/2011/05/18/smartphones-are-the-future-of-gaming Kolan, Patrick (2011): Future Fun: Gaming in 50 Years. PC Feature at IGN.Web. http://pc.ign.com/articles/116/1168110p1.html Szymczyk, Matthew (2009): Augmented Reality Statistics 2009. Slideshare. http://www.slideshare.net/MHSzymczyk/augmented-reality-statistics-2009 Toktomambetova, Zarina (2010): Mobile Internet and the future of Mobile Social Gaming. India Tech Online. http://www.indiatechonline.com/mobile-phones-and-social-gaming-68.php Video Game Statistics (2010): Tech Blog. http://www.techeblog.com/index.php/tech-gadget/video-game-statistics

Editor's Notes

  1. Image taken from: http://static.howstuffworks.com/gif/best-games-never-made-6.jpg
  2. Image taken from: http://static.howstuffworks.com/gif/best-games-never-made-6.jpg
  3. As games continue to augment our reality, they will allow us to interact with the game world in more ways than we can imagine. This is through the development of smarter Artificial Intelligence. Future developments in AI includes the followingAdaptive behavior - respond to changes in the human player strategy, the environment, the current problem instance, etc.Pathfinder features – Ai’s in games only move in a bilateral direction. Up down left or right. Smart AI with path finding capabilities can find a path between two given locations on a map, even it has a lot of obstacles obstaclesOnline gaming interactions – interactions in online gaming between 2 or more persons is through chat. In the near future, perhaps you want to make sure your interacting with a real personNew game genres- Games highlighting the Ai’s intelligence will be the trend
  4. At least in the gaming world, there will come a time that we won’t be able to tell the difference between human users and AI players as better AI technology will allow Ais to have human-like features and behavior a allowing them to engage users in human-like interactions