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What Does
Adventure
Mean to you?
Behind the Design
SYNOPSIS
Have you ever visited a travel site that uses storytelling to foster a
community and inspire them venture our of their comfort zone?
Probably not... Unless you visited Adventure.com, an award-
winning travel site that’s different by design and unique by choice.
Adventure.com is an Intrepid Tour Group brand focused on the
American market that carefully curates content and adventures
for foodies, daredevils and everyone in between. We helped
bring this dream to life by leveraging awesome photography and
first-hand accounts of incredible, adventurous experiences.
IMPROVEMENTS & RESULTS
- Fostered a global community of adventure seekers
- Developed an advanced persona-based search features
- Built an online travel booking system
- Captured the attention of an industry
2WWW.DTELEPATHY.COM
What Does Adventure
Mean to You?
This isn’t a question we rhetorically ask ourselves often—if at all. It’s more
innate, right? You know inside your mind, heart and soul what adventure
means to you personally. The word “adventure” may conjure up images
of you summiting Mount Whitney or traversing a sub-Saharan desert. To
others, it may mean culinary experiences, such as munching on fire-
roasted grasshoppers in Nairobi or wine-tasting homegrown Pinot in
Oregon. That visceral, emotional response is exactly that Adventure.com
wanted to evoke with their content portal and travel marketplace.
So yes, Adventure.com asks its site visitors, “What Does Adventure Mean
To You?” right on its homepage, front-and-center because it’s the guiding
principle that buttresses the spirit of what Adventure.com stands for. Its
mission is to attract adventurers with personal, one-of-a-kind stories, titillating
imagery to inspire others to “venture out of their comfort zone.” The U.S.
market has historically criticized tour travel, but Adventure.com is out to
change that. Those who travel with Adventure.com are intimately connected—
with every sense—to a world of wonderment that only locals know.
3WWW.DTELEPATHY.COM
A Journey of 1,000-Miles
Begins with the First Step
Travis Snelling came to us by way of referral—a guy by the name of Nomadic
Matt. Matt had seen our work with the Lean Startup and knew our working style
would be a great fit for Travis. With Adventure.com, our approach was simple:
leverage the client’s stunning photography and pair it with a clean editorial style
in order to create an experience that lets the destinations speak for themselves.
“I remember leaving the first meeting feeling relieved that not only was
DT capable of delivering quality work, but that they understood the vision
4WWW.DTELEPATHY.COM
and weren’t intimidated by the monumental task at hand,” Travis recalled.
“Happy to say, I wasn’t nervous once about anything—DT had my full support
throughout and we were one unified team where everyone needed to contribute
and communicate in order for things to get done properly and on time.”
Our custom Word Press-build implementation empowered the client to
create unique, visual storytelling experiences throughout the site. But let’s
not get ahead of ourselves—there’s more to this backstory! Travis and his
partner, Andrew Hickey (a social media powerhouse), were part of a larger
travel firm, Intrepid Travel, and were inspired to start Adventure.com to
truly innovate the online travel-site experience. As an in-house entrepreneur
(i.e. intrapreneur), Travis was given a great deal of autonomy with respect to
brand guidelines and overall business strategy. At the start of the project, both
Travis and Andrew came in-house to our offices in San Diego and spent two
days pouring over their go-to market strategy with Brent Summers, our senior
strategist, and Jessica Moon, art director. Together, we vetted out their vision.
Travis was very “blue sky;” as he had a deep respect for storytelling and engaging
users—he was passionate about letting content tell the story. He wanted a
platform that was unique and unlike any other. He was an empathetic user
that personally loved travel. “If I have to sign a safety waiver,” he told us, “I’m
probably interested.” His love and heartfelt appreciation for adventure was
nothing short of inspirational. Travis’ pioneering spirit seeped into every
aspect of our engagement. He was the type of client that trusted us to really
let loose and do our thing. It carried through the whole project. Go for the
bold, the unusual, he would encourage us. He wanted to engage site visitors
on an emotional level. Adventure.com’s potential site, as we discovered upon
diving into the market research that Travis and Andrew had completed,
would target the U.S. market, more specifically, its target customers are
well-educated, American females. They discovered that this user persona
appreciates content and experience first-and-foremost. These users also
develop a relationship with the Adventure.com brand through provocative
tales of epic adventures and useful reviews of gear—not salesy product pages.
“If I have to sign a safety waiver, I’m probably interested.”
Travis Snelling Vice President, Adventure.com
5WWW.DTELEPATHY.COM
PHASE ONE (February - June 2014)
OBJECTIVE:
Launch a MVP (minimum viable product) by
June. This phase consisted of building the
foundation for the website and the company.
.
RESEARCH
STRATEGY
IMPLEMENT
GO LIVE!
MEASURE
Market research
Powered by a
scalable CMS
Featured on Digg
Industry accolades
Comm Arts site
of the week
User engagement
Interactive
adventure finder
Wish lists
Moodboard
Competitive
analysis
Photographic
treatment
Content production
Content management
system (CMS)
Brent Summers
Strategist
Jessica Moon
Designer
Brian Burkett
Developer
6WWW.DTELEPATHY.COM
PHASE TWO (October - December 2014)
OBJECTIVE:
Activate a global community and
online travel marketplace.
Allison Drake
Strategist
Dana Larson Annie Sexton
RESEARCH
STRATEGY
IMPLEMENT
GO LIVE!
MEASURE
Market opportunity
Customer journey
Solutions benefits
Travel marketplace
Local focus
Merchant setup
Reservation
management
User-generated
content
Units sold
User satisfaction
7WWW.DTELEPATHY.COM
Phase One:
Shipping A Minimum
Viable Product
We believe every project’s objective should relate to the part of the customer
lifecycle that has the most potential to push your business forward. This was
not your average website redesign project. Instead, this was an opportunity to
disrupt an industry by creating a brand-new experience from the ground up.
We had the shared vision that the featured trips would be more like narratives,
not stodgy product pages. The objective was simple then: Create a MVP for
travel packages and unique, visionary content from scratch—in five months.
Through surveys, in-depth competitive analysis and interviews, along with
extensive market research provided by Adventure.com, we compiled a huge list
of possible features to include on the site. Part of what made this client a great fit
was our mutual collaboration. Another great asset we gleaned during our initial
meetings, was that Travis’ has many valuable partnerships and relationships
with prestigious influencers, such as Anthony Bourdain, GoPro, Land Rover
and many more. This provided wonderful content for us to tinker with. In
addition to stories of epic adventures, Intrepid offered us 15GB of high-quality
photos from all over the globe and additional photos via a partnership with
500PX.com. These assets would become the aesthetic backbone of the site.
8WWW.DTELEPATHY.COM
Research:
The Competitive Landscape
The experience of travel is filled with emotion, whether it’s from the
adrenaline highs you get when reaching the top of a summit, or the
stress you endure while navigating through a crowded train station. In
our Research Stage, we learned that the real challenge in the travel
industry is deciding how to tell your story. Providing unique, engaging
content is a surefire strategy to transform your visitors into customers.
Appeal to their emotional side. Inspire them to take action.
[Above]
​A competitive analysis
helped our team
align on the creative
vision for the site.
Adventure.com has
an aspirational tone
of voice and leverages
high-quality imagery
to ensure a strong
emotional connection.
9WWW.DTELEPATHY.COM
[Above] Most
travel sites are
pretty formulaic,
but Adventure.com
disrupts this business
model by showcasing
amazing, original
imagery alongside
itineraries from
local trip makers.
One of the major points of inspiration for Jessica was good ol’ fashioned
analog travel guides. In addition, we performed a competitive analysis
using two spectrums to create quadrants plotting many other travel and
adventure sites. We were looking for a sweet spot in the industry; a place
where something was missing and Adventure.com could fill the void.
To complement the results of the competitive analysis, we decided that instead
of adhering to standard travel site formulas, (i.e. price, slideshow of boring,
overly doctored images, a smattering of social proof—think Expedia.com),
Jessica would design each trip page similar to a magazine layout, more in-line
with Conde Nast Traveler, to standout against the sea of sameness online.
10WWW.DTELEPATHY.COM
Strategy:
Crafting a Wrinkle in Time
The target launch date was just a few months after project inception, so we
moved quickly through wireframes and design. To facilitate this, we brought
in Brian Burkett, a unicorn—otherwise known as a full-stack developer-
designer. With Brian, Jessica was able to co-wireframe and create many
interactive modules, which we coined responsive wireframes. These modules
included big, detailed dives into responsive natures and interactive details.
We considered possible technical restraints, possible IxD interactions to
[Above] Jessica and
Brent explore modular
site construction using
over 20 hand-drawn
interface concepts.​
11WWW.DTELEPATHY.COM
research and explore separately.
In addition, to move this process
along even more quickly, we used
our weekly touch base calls wisely to
answer questions and vice versa. We
also premeditated options to support
our approach. For instance, we
prepared “next step answers” that
were reflective of what we thought
Travis and his team might ask or
request. We knew we were presenting
multiple concepts that they would
want to piece together, so we worked
on ways to mitigate this possibility
of “frankensteining” the concepts. We
needed this process to be collaborative
and agile for faster iteration.
When creating these interactive
modules, we brainstormed all the
interaction in the room as a team—
we designed 20 comps from these
meetings! We avoided a massive amount
of production work by assigning Brian
because he understands interactive
design. This helped us produce way
less comps than usual using this responsive wireframing technique. How does
this technique work, you may be wondering? Well, we traced elements in a
comp and then scaled them down for mobile. This was crazy bootstrap shiznit
that made our workflow so innovative that we really couldn’t help high-fiving
ourselves. Our strategy was to create the most minimal designs we could by
using the right developer to quickly create finished pages with fewer steps.
We also worked to create an interactive “adventure-finder” for users to find
tours sourced from the inventory of multiple partners who Adventure.com will
serve as an affiliate for. The goal of the “adventure-finder”was for customers to
be able to “pin” or save various types of content (blog, photo, video, gear, trips)
to “Wish Lists” they create for their own trip planning purposes and inspiration.
12WWW.DTELEPATHY.COM
Implement Part One:
Show Them The Adventure
Our first challenge to overcome, as it were, was to think about how to effectively
communicate the value of travel while also being different than all the other
sites out there that are generic or salesy. We learned a lot from listening to
Travis and others describe their feelings about travel. One way that Jessica
solved this was via photography that evoked a visceral reaction; photography
that had interesting subject matter, vivid colors, and a human element
whenever possible. Great website feature photography starts by selecting the
right photos. So, before she chose photos, Jessica considered what’s best for
13WWW.DTELEPATHY.COM
the brand and what the audience
will find most interesting or useful.
This design decision was supported by
the site’s copy, which had a distinctive
active voice and tone for each story
told. Jessica also used imagery inside of
trip itineraries to help explain the trip
versus just relying on copy. As you can
see here, the homepage showcases the
trips almost like magazine covers for
users to select options via unique filters.
Also, while a typical travel page usually
has a tear sheet with facts, we chose
to show it like a person telling their
friend about their trip. It became
a first-person narrative, not a third
person “talk-at-you,”bulleted user
experience. In terms of creating a
visual brand identity for Adventure.
com, Jessica used photographic style
as a foundational element to create
its cohesive, identifiable look. Once
Jessica selected a feature photo, it
was cropped to fit a specific container
and viewed in context with the
other UI elements surrounding it.
“It was a really different approach
compared to the competition,”
Jessica explained, ”we intentionally
had a page flow that bubbled up
the itinerary, which on other travel
sites, this was usually buried a bit.”
14WWW.DTELEPATHY.COM
[Above] As you can
see, Jessica’s overlay
treatment exuded
a soft, vintage look
using the additional
powers of opacity
and expert blending.
She considered the following:
Will text be overlaying it?
Where on the screen will the user’s attention be?
Next, Jessica created consistency across a selection of photos by applying
a simple color overlay. She selected an overlay that exudes a soft, slate
color. “I wanted something that felt stylistic to the kinds of imagery
that adventure or travel enthusiasts were excited by, like the photos on
Instagram. This type of treatment felt slightly vintage, editorial, and yet
nostalgic—edited with ‘style,’” Jessica noted with a smile. Then, after
customizing her blend and color opacity, she created a solid aesthetic
for treating each and every one of Adventure.com’s photographs.
15WWW.DTELEPATHY.COM
Implement Part Two:
Prep the Content
Let’s not forget, Travis and Andrew were starting from scratch. They
had very few trips—yet. So, because we were designing for the future,
we understood that the client was going to be responsible for entering
all these new trips into the back-end. Brent is a long-time advocate for
spreadsheets, so in the spirit of this, he crafted a unique, parameter-sensitive
spreadsheet for Travis’ team to use to start compiling trip layouts.
“The process was unique in that compromises were few and far between
and, when they did need to be made, they weren’t heartbreakers. Too many
projects get wet blanketed by project managers or engineers who are either
too short-sighted or conservative to take a chance at doing something special,”
Travis says. “I think part of why the process was so special is because DT
isn’t a creative agency governed by project managers and engineers with
no vested interest; it’s a creative agency run by creative people who care
about their customer’s success as much as doing the best work they can.”
The spreadsheet’s parameters included such things as word count limits,
assets, body copy and pricing columns, etc. That way, whomever provided
a trip to Adventure.com, the information could seamlessly be added and
stored there until it went live. Sometimes it’s just the little things that help
people go a long way…every journey begins by taking that first step, right?
16WWW.DTELEPATHY.COM
[Above] Inspired ​
by genre and other
mood-centric choices
in music platforms,
Adventure.com
features a robust
selection of filters
for traditionalists and
non-conformists alike.
Implement Part Three:
Create Custom Filters
Brian also helped us create custom filters, well, a whole entire filter
system, really, so that site visitors could build trips ad hoc. Filter systems
for other A-List travel sites are historically driven by country, price,
budget, etc. So, instead, we captured it using UX, user-driven requests. For
instance, let’s say a site visitor is looking for a culinary-culture immersion-
based trip: choose “Food & Wine” and you’ll find trips for cuisine-driven
escapades in Italy, Croatia and more. Emotional ideas, such as, “not
get a moment’s rest,” or “family-friendly,” or “ just for LGBT,” or “girls-
only bonding,” became inspiration for the filter design. Similar concepts
are popular features on entertainment tools like Songza or Hulu.
There were some roadblocks we had to overcome in creating this filter
system. First off, as you may have already guessed, we had minimum content
for our developer to play with. We didn’t want users to browse with the
filters and then boom! get zero results because there were only 50 or so
travel packages at the start of the project. To solve for this, we made the
code flexible by attaching a variety of keywords to each trip so that, no
matter what, first-time users wouldn’t come up dry, and future Adventure.
com developers for the site could seamlessly update the code as needed.
17WWW.DTELEPATHY.COM
Measurement & Iteration:
Launch, Watch and Evolve
Before Adventure.com even launched, we put up a “Coming Soon” splash page
with some carefully crafted copy and a beautiful image to drive interest in the
project. “When we had people from companies like Red Bull and major auto
manufacturers contacting us to find out what we were up to and if we could
potentially partner with them—just because they saw that splash page—that’s
how I knew we were on the right track to achieving our goal,” Travis recalled.
18WWW.DTELEPATHY.COM
With everything in Phase 1 successfully
complete, the site was ready for its big
coming out. Adventure.com launched
their Minimum Viable Product (MVP)​
in June of 2014. The site was met with
critical fanfare from the travel industry
and was selected as Communication
Arts “site of the week.” Since then
the project has continued to evolve.
We worked with Adventure.com to
iterate on the original product and build
additional features. Phase 2 included a
complete end-to-end travel booking
system and community marketplace
which abled local merchants from
around the globe to feature their
tours alongside the epic well-curated
content on the site. Adventure.com
continues to evolve as they learn
more about their target audience.
19WWW.DTELEPATHY.COM
Finding Great Design
Talent is Hard
Our process is designed to make working with us easy
and effective. You won’t find change orders here. Our
design subscription eliminates the red tape so you
can focus more on results and less on paperwork.
Get in Touch:
sales@digital-telepathy.com

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Q215D88-110 Imagitarium Reptile Sand_2LB DB[2]
 

DT-BehindtheDesign-adventure

  • 1. What Does Adventure Mean to you? Behind the Design
  • 2. SYNOPSIS Have you ever visited a travel site that uses storytelling to foster a community and inspire them venture our of their comfort zone? Probably not... Unless you visited Adventure.com, an award- winning travel site that’s different by design and unique by choice. Adventure.com is an Intrepid Tour Group brand focused on the American market that carefully curates content and adventures for foodies, daredevils and everyone in between. We helped bring this dream to life by leveraging awesome photography and first-hand accounts of incredible, adventurous experiences. IMPROVEMENTS & RESULTS - Fostered a global community of adventure seekers - Developed an advanced persona-based search features - Built an online travel booking system - Captured the attention of an industry 2WWW.DTELEPATHY.COM
  • 3. What Does Adventure Mean to You? This isn’t a question we rhetorically ask ourselves often—if at all. It’s more innate, right? You know inside your mind, heart and soul what adventure means to you personally. The word “adventure” may conjure up images of you summiting Mount Whitney or traversing a sub-Saharan desert. To others, it may mean culinary experiences, such as munching on fire- roasted grasshoppers in Nairobi or wine-tasting homegrown Pinot in Oregon. That visceral, emotional response is exactly that Adventure.com wanted to evoke with their content portal and travel marketplace. So yes, Adventure.com asks its site visitors, “What Does Adventure Mean To You?” right on its homepage, front-and-center because it’s the guiding principle that buttresses the spirit of what Adventure.com stands for. Its mission is to attract adventurers with personal, one-of-a-kind stories, titillating imagery to inspire others to “venture out of their comfort zone.” The U.S. market has historically criticized tour travel, but Adventure.com is out to change that. Those who travel with Adventure.com are intimately connected— with every sense—to a world of wonderment that only locals know. 3WWW.DTELEPATHY.COM
  • 4. A Journey of 1,000-Miles Begins with the First Step Travis Snelling came to us by way of referral—a guy by the name of Nomadic Matt. Matt had seen our work with the Lean Startup and knew our working style would be a great fit for Travis. With Adventure.com, our approach was simple: leverage the client’s stunning photography and pair it with a clean editorial style in order to create an experience that lets the destinations speak for themselves. “I remember leaving the first meeting feeling relieved that not only was DT capable of delivering quality work, but that they understood the vision 4WWW.DTELEPATHY.COM
  • 5. and weren’t intimidated by the monumental task at hand,” Travis recalled. “Happy to say, I wasn’t nervous once about anything—DT had my full support throughout and we were one unified team where everyone needed to contribute and communicate in order for things to get done properly and on time.” Our custom Word Press-build implementation empowered the client to create unique, visual storytelling experiences throughout the site. But let’s not get ahead of ourselves—there’s more to this backstory! Travis and his partner, Andrew Hickey (a social media powerhouse), were part of a larger travel firm, Intrepid Travel, and were inspired to start Adventure.com to truly innovate the online travel-site experience. As an in-house entrepreneur (i.e. intrapreneur), Travis was given a great deal of autonomy with respect to brand guidelines and overall business strategy. At the start of the project, both Travis and Andrew came in-house to our offices in San Diego and spent two days pouring over their go-to market strategy with Brent Summers, our senior strategist, and Jessica Moon, art director. Together, we vetted out their vision. Travis was very “blue sky;” as he had a deep respect for storytelling and engaging users—he was passionate about letting content tell the story. He wanted a platform that was unique and unlike any other. He was an empathetic user that personally loved travel. “If I have to sign a safety waiver,” he told us, “I’m probably interested.” His love and heartfelt appreciation for adventure was nothing short of inspirational. Travis’ pioneering spirit seeped into every aspect of our engagement. He was the type of client that trusted us to really let loose and do our thing. It carried through the whole project. Go for the bold, the unusual, he would encourage us. He wanted to engage site visitors on an emotional level. Adventure.com’s potential site, as we discovered upon diving into the market research that Travis and Andrew had completed, would target the U.S. market, more specifically, its target customers are well-educated, American females. They discovered that this user persona appreciates content and experience first-and-foremost. These users also develop a relationship with the Adventure.com brand through provocative tales of epic adventures and useful reviews of gear—not salesy product pages. “If I have to sign a safety waiver, I’m probably interested.” Travis Snelling Vice President, Adventure.com 5WWW.DTELEPATHY.COM
  • 6. PHASE ONE (February - June 2014) OBJECTIVE: Launch a MVP (minimum viable product) by June. This phase consisted of building the foundation for the website and the company. . RESEARCH STRATEGY IMPLEMENT GO LIVE! MEASURE Market research Powered by a scalable CMS Featured on Digg Industry accolades Comm Arts site of the week User engagement Interactive adventure finder Wish lists Moodboard Competitive analysis Photographic treatment Content production Content management system (CMS) Brent Summers Strategist Jessica Moon Designer Brian Burkett Developer 6WWW.DTELEPATHY.COM
  • 7. PHASE TWO (October - December 2014) OBJECTIVE: Activate a global community and online travel marketplace. Allison Drake Strategist Dana Larson Annie Sexton RESEARCH STRATEGY IMPLEMENT GO LIVE! MEASURE Market opportunity Customer journey Solutions benefits Travel marketplace Local focus Merchant setup Reservation management User-generated content Units sold User satisfaction 7WWW.DTELEPATHY.COM
  • 8. Phase One: Shipping A Minimum Viable Product We believe every project’s objective should relate to the part of the customer lifecycle that has the most potential to push your business forward. This was not your average website redesign project. Instead, this was an opportunity to disrupt an industry by creating a brand-new experience from the ground up. We had the shared vision that the featured trips would be more like narratives, not stodgy product pages. The objective was simple then: Create a MVP for travel packages and unique, visionary content from scratch—in five months. Through surveys, in-depth competitive analysis and interviews, along with extensive market research provided by Adventure.com, we compiled a huge list of possible features to include on the site. Part of what made this client a great fit was our mutual collaboration. Another great asset we gleaned during our initial meetings, was that Travis’ has many valuable partnerships and relationships with prestigious influencers, such as Anthony Bourdain, GoPro, Land Rover and many more. This provided wonderful content for us to tinker with. In addition to stories of epic adventures, Intrepid offered us 15GB of high-quality photos from all over the globe and additional photos via a partnership with 500PX.com. These assets would become the aesthetic backbone of the site. 8WWW.DTELEPATHY.COM
  • 9. Research: The Competitive Landscape The experience of travel is filled with emotion, whether it’s from the adrenaline highs you get when reaching the top of a summit, or the stress you endure while navigating through a crowded train station. In our Research Stage, we learned that the real challenge in the travel industry is deciding how to tell your story. Providing unique, engaging content is a surefire strategy to transform your visitors into customers. Appeal to their emotional side. Inspire them to take action. [Above] ​A competitive analysis helped our team align on the creative vision for the site. Adventure.com has an aspirational tone of voice and leverages high-quality imagery to ensure a strong emotional connection. 9WWW.DTELEPATHY.COM
  • 10. [Above] Most travel sites are pretty formulaic, but Adventure.com disrupts this business model by showcasing amazing, original imagery alongside itineraries from local trip makers. One of the major points of inspiration for Jessica was good ol’ fashioned analog travel guides. In addition, we performed a competitive analysis using two spectrums to create quadrants plotting many other travel and adventure sites. We were looking for a sweet spot in the industry; a place where something was missing and Adventure.com could fill the void. To complement the results of the competitive analysis, we decided that instead of adhering to standard travel site formulas, (i.e. price, slideshow of boring, overly doctored images, a smattering of social proof—think Expedia.com), Jessica would design each trip page similar to a magazine layout, more in-line with Conde Nast Traveler, to standout against the sea of sameness online. 10WWW.DTELEPATHY.COM
  • 11. Strategy: Crafting a Wrinkle in Time The target launch date was just a few months after project inception, so we moved quickly through wireframes and design. To facilitate this, we brought in Brian Burkett, a unicorn—otherwise known as a full-stack developer- designer. With Brian, Jessica was able to co-wireframe and create many interactive modules, which we coined responsive wireframes. These modules included big, detailed dives into responsive natures and interactive details. We considered possible technical restraints, possible IxD interactions to [Above] Jessica and Brent explore modular site construction using over 20 hand-drawn interface concepts.​ 11WWW.DTELEPATHY.COM
  • 12. research and explore separately. In addition, to move this process along even more quickly, we used our weekly touch base calls wisely to answer questions and vice versa. We also premeditated options to support our approach. For instance, we prepared “next step answers” that were reflective of what we thought Travis and his team might ask or request. We knew we were presenting multiple concepts that they would want to piece together, so we worked on ways to mitigate this possibility of “frankensteining” the concepts. We needed this process to be collaborative and agile for faster iteration. When creating these interactive modules, we brainstormed all the interaction in the room as a team— we designed 20 comps from these meetings! We avoided a massive amount of production work by assigning Brian because he understands interactive design. This helped us produce way less comps than usual using this responsive wireframing technique. How does this technique work, you may be wondering? Well, we traced elements in a comp and then scaled them down for mobile. This was crazy bootstrap shiznit that made our workflow so innovative that we really couldn’t help high-fiving ourselves. Our strategy was to create the most minimal designs we could by using the right developer to quickly create finished pages with fewer steps. We also worked to create an interactive “adventure-finder” for users to find tours sourced from the inventory of multiple partners who Adventure.com will serve as an affiliate for. The goal of the “adventure-finder”was for customers to be able to “pin” or save various types of content (blog, photo, video, gear, trips) to “Wish Lists” they create for their own trip planning purposes and inspiration. 12WWW.DTELEPATHY.COM
  • 13. Implement Part One: Show Them The Adventure Our first challenge to overcome, as it were, was to think about how to effectively communicate the value of travel while also being different than all the other sites out there that are generic or salesy. We learned a lot from listening to Travis and others describe their feelings about travel. One way that Jessica solved this was via photography that evoked a visceral reaction; photography that had interesting subject matter, vivid colors, and a human element whenever possible. Great website feature photography starts by selecting the right photos. So, before she chose photos, Jessica considered what’s best for 13WWW.DTELEPATHY.COM
  • 14. the brand and what the audience will find most interesting or useful. This design decision was supported by the site’s copy, which had a distinctive active voice and tone for each story told. Jessica also used imagery inside of trip itineraries to help explain the trip versus just relying on copy. As you can see here, the homepage showcases the trips almost like magazine covers for users to select options via unique filters. Also, while a typical travel page usually has a tear sheet with facts, we chose to show it like a person telling their friend about their trip. It became a first-person narrative, not a third person “talk-at-you,”bulleted user experience. In terms of creating a visual brand identity for Adventure. com, Jessica used photographic style as a foundational element to create its cohesive, identifiable look. Once Jessica selected a feature photo, it was cropped to fit a specific container and viewed in context with the other UI elements surrounding it. “It was a really different approach compared to the competition,” Jessica explained, ”we intentionally had a page flow that bubbled up the itinerary, which on other travel sites, this was usually buried a bit.” 14WWW.DTELEPATHY.COM
  • 15. [Above] As you can see, Jessica’s overlay treatment exuded a soft, vintage look using the additional powers of opacity and expert blending. She considered the following: Will text be overlaying it? Where on the screen will the user’s attention be? Next, Jessica created consistency across a selection of photos by applying a simple color overlay. She selected an overlay that exudes a soft, slate color. “I wanted something that felt stylistic to the kinds of imagery that adventure or travel enthusiasts were excited by, like the photos on Instagram. This type of treatment felt slightly vintage, editorial, and yet nostalgic—edited with ‘style,’” Jessica noted with a smile. Then, after customizing her blend and color opacity, she created a solid aesthetic for treating each and every one of Adventure.com’s photographs. 15WWW.DTELEPATHY.COM
  • 16. Implement Part Two: Prep the Content Let’s not forget, Travis and Andrew were starting from scratch. They had very few trips—yet. So, because we were designing for the future, we understood that the client was going to be responsible for entering all these new trips into the back-end. Brent is a long-time advocate for spreadsheets, so in the spirit of this, he crafted a unique, parameter-sensitive spreadsheet for Travis’ team to use to start compiling trip layouts. “The process was unique in that compromises were few and far between and, when they did need to be made, they weren’t heartbreakers. Too many projects get wet blanketed by project managers or engineers who are either too short-sighted or conservative to take a chance at doing something special,” Travis says. “I think part of why the process was so special is because DT isn’t a creative agency governed by project managers and engineers with no vested interest; it’s a creative agency run by creative people who care about their customer’s success as much as doing the best work they can.” The spreadsheet’s parameters included such things as word count limits, assets, body copy and pricing columns, etc. That way, whomever provided a trip to Adventure.com, the information could seamlessly be added and stored there until it went live. Sometimes it’s just the little things that help people go a long way…every journey begins by taking that first step, right? 16WWW.DTELEPATHY.COM
  • 17. [Above] Inspired ​ by genre and other mood-centric choices in music platforms, Adventure.com features a robust selection of filters for traditionalists and non-conformists alike. Implement Part Three: Create Custom Filters Brian also helped us create custom filters, well, a whole entire filter system, really, so that site visitors could build trips ad hoc. Filter systems for other A-List travel sites are historically driven by country, price, budget, etc. So, instead, we captured it using UX, user-driven requests. For instance, let’s say a site visitor is looking for a culinary-culture immersion- based trip: choose “Food & Wine” and you’ll find trips for cuisine-driven escapades in Italy, Croatia and more. Emotional ideas, such as, “not get a moment’s rest,” or “family-friendly,” or “ just for LGBT,” or “girls- only bonding,” became inspiration for the filter design. Similar concepts are popular features on entertainment tools like Songza or Hulu. There were some roadblocks we had to overcome in creating this filter system. First off, as you may have already guessed, we had minimum content for our developer to play with. We didn’t want users to browse with the filters and then boom! get zero results because there were only 50 or so travel packages at the start of the project. To solve for this, we made the code flexible by attaching a variety of keywords to each trip so that, no matter what, first-time users wouldn’t come up dry, and future Adventure. com developers for the site could seamlessly update the code as needed. 17WWW.DTELEPATHY.COM
  • 18. Measurement & Iteration: Launch, Watch and Evolve Before Adventure.com even launched, we put up a “Coming Soon” splash page with some carefully crafted copy and a beautiful image to drive interest in the project. “When we had people from companies like Red Bull and major auto manufacturers contacting us to find out what we were up to and if we could potentially partner with them—just because they saw that splash page—that’s how I knew we were on the right track to achieving our goal,” Travis recalled. 18WWW.DTELEPATHY.COM
  • 19. With everything in Phase 1 successfully complete, the site was ready for its big coming out. Adventure.com launched their Minimum Viable Product (MVP)​ in June of 2014. The site was met with critical fanfare from the travel industry and was selected as Communication Arts “site of the week.” Since then the project has continued to evolve. We worked with Adventure.com to iterate on the original product and build additional features. Phase 2 included a complete end-to-end travel booking system and community marketplace which abled local merchants from around the globe to feature their tours alongside the epic well-curated content on the site. Adventure.com continues to evolve as they learn more about their target audience. 19WWW.DTELEPATHY.COM
  • 20. Finding Great Design Talent is Hard Our process is designed to make working with us easy and effective. You won’t find change orders here. Our design subscription eliminates the red tape so you can focus more on results and less on paperwork. Get in Touch: sales@digital-telepathy.com