SlideShare una empresa de Scribd logo
1 de 24
Descargar para leer sin conexión
D e s i g n & B r a n d i n g
W h a t i s D e s i g n a n d W h a t M a k e s i t S u c c e e d ?
Design is a discipline to plan the creation
of a product or service with the intention
of improving human experience with
respect to a specified problem.
The Definition
Note that design is not actually the
execution, but the thought process by
which we are PLANNING the creation.
For the purposes of this course, we’ll be
discussing visual and web content design.
The best way to learn about design is to
start consciously looking at design around
you. Observe websites you visit,
advertisements you see, and branding you
find compelling. Be a conscious consumer of
visual design, and note what the designer
has done to make it succeed or fail.
• Good design is innovative.
• Good design makes a product useful.
• Good design is aesthetic.
• Good design makes a product
understandable
• Good design is unobtrusive.
• Good design is honest.
• Good design is long lasting.
• Good design is thorough down to the last
detail.
• Good design is environmentally friendly
• Good design is as little design as possible.
Good Design, According to Deiter Rams:
• Good design considers the user and his or her experience.
• Good design is simple and doesn’t overcomplicate.
• Good design organizes things logically and functionally.
• Good design is cool, but not too out there.
• Good design looks good.
Good Design, For Our Purposes:
Design should make something easier to use and
more functional. It focuses on that user and his
or her needs in using the product. When in
doubt, go back to the user and his/her needs.
Considers the User and
His/Her Experience
Design should make something easier to use and
more functional. It focuses on that user and his
or her needs in using the product. When in
doubt, go back to the user and his/her needs.
Is Simple and Doesn’t
Overcomplicate
Similar things should be grouped together. More
important things should be featured more
prominently than less important things. The eye
should move in the logical order of elements.
Organizes things Logically
and Functionally
Good design makes people think “wow, that’s
neat” but doesn’t defer from the expected to the
extent that it becomes a “what the heck is that?”
moment. Good design innovates but isn’t a weird
deviant for the sake of eccentricity.
Cool, but not too
Out There
This seems obvious given the fact that it’s design
but, unfortunately, many well-intentioned
companies sacrifice aesthetic value in hopes of
being groundbreaking or cutting-edge. It still
needs to look attractive on its own account.
Looks Good
When attempting to evaluate
your own designed deliverables,
reference these characteristics
and make sure that you have
kept these ideas in mind!
THE GOLDEN RULE OF GOOD DESIGN
If it comes down to a contest between clear communication of the information
and “exciting” design: always pick the way that’s best for communication.
D e s i g n & B r a n d i n g
W h a t i s D e s i g n a n d W h a t M a k e s i t S u c c e e d ?

Más contenido relacionado

La actualidad más candente

StartupDay 2010 - Design at a Startup
StartupDay 2010 - Design at a StartupStartupDay 2010 - Design at a Startup
StartupDay 2010 - Design at a StartupJanMiksovsky
 
I'll gladly pay you Tuesday for a hamburger today: Managing UX Debt
I'll gladly pay you Tuesday for a hamburger today: Managing UX DebtI'll gladly pay you Tuesday for a hamburger today: Managing UX Debt
I'll gladly pay you Tuesday for a hamburger today: Managing UX DebtJack Moffett
 
Everyone is a Designer, Whether You Like it or Not
Everyone is a Designer, Whether You Like it or NotEveryone is a Designer, Whether You Like it or Not
Everyone is a Designer, Whether You Like it or NotKyle Murphy
 
Team personas: A new look at personas for the enterprise context
Team personas: A new look at personas for the enterprise contextTeam personas: A new look at personas for the enterprise context
Team personas: A new look at personas for the enterprise contextOmkar Chandgadkar
 
SilverLining Handbook
SilverLining HandbookSilverLining Handbook
SilverLining HandbookLong Nguyen
 
Finding the Perfect Website Designer
Finding the Perfect Website DesignerFinding the Perfect Website Designer
Finding the Perfect Website DesignerFred Boggs
 
Introduction on Service Design
Introduction on Service DesignIntroduction on Service Design
Introduction on Service DesignValeria Grauso
 
Ho presentation
Ho presentationHo presentation
Ho presentationabbentley
 
Design Expertise
Design ExpertiseDesign Expertise
Design Expertisecds php
 
Reduce web clutter with flat design in 2014
Reduce web clutter with flat design in 2014Reduce web clutter with flat design in 2014
Reduce web clutter with flat design in 2014Christopher Dill
 
Product management in the wilderness: a guide for startup product leaders
Product management in the wilderness: a guide for startup product leadersProduct management in the wilderness: a guide for startup product leaders
Product management in the wilderness: a guide for startup product leadersAshley Wali
 
Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...
Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...
Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...WebVisions
 
UX Brighton 2018
UX Brighton 2018UX Brighton 2018
UX Brighton 2018Gal Agmon
 
Exploring the design process #wcchi
Exploring the design process #wcchiExploring the design process #wcchi
Exploring the design process #wcchiStacy Kvernmo
 
Turning a Startup to a Design-Driven Company
Turning a Startup to a Design-Driven CompanyTurning a Startup to a Design-Driven Company
Turning a Startup to a Design-Driven CompanyTanya Zavialova
 
Who's Judging Whom - A Designer's Perspective
Who's Judging Whom - A Designer's PerspectiveWho's Judging Whom - A Designer's Perspective
Who's Judging Whom - A Designer's PerspectiveVlad Burca
 
Interior designing ppt
Interior designing pptInterior designing ppt
Interior designing pptAkshay Dogra
 

La actualidad más candente (20)

StartupDay 2010 - Design at a Startup
StartupDay 2010 - Design at a StartupStartupDay 2010 - Design at a Startup
StartupDay 2010 - Design at a Startup
 
I'll gladly pay you Tuesday for a hamburger today: Managing UX Debt
I'll gladly pay you Tuesday for a hamburger today: Managing UX DebtI'll gladly pay you Tuesday for a hamburger today: Managing UX Debt
I'll gladly pay you Tuesday for a hamburger today: Managing UX Debt
 
Everyone is a Designer, Whether You Like it or Not
Everyone is a Designer, Whether You Like it or NotEveryone is a Designer, Whether You Like it or Not
Everyone is a Designer, Whether You Like it or Not
 
Team personas: A new look at personas for the enterprise context
Team personas: A new look at personas for the enterprise contextTeam personas: A new look at personas for the enterprise context
Team personas: A new look at personas for the enterprise context
 
From Field Study to Pixel Peeping
From Field Study to Pixel PeepingFrom Field Study to Pixel Peeping
From Field Study to Pixel Peeping
 
SilverLining Handbook
SilverLining HandbookSilverLining Handbook
SilverLining Handbook
 
Finding the Perfect Website Designer
Finding the Perfect Website DesignerFinding the Perfect Website Designer
Finding the Perfect Website Designer
 
Introduction on Service Design
Introduction on Service DesignIntroduction on Service Design
Introduction on Service Design
 
Ho presentation
Ho presentationHo presentation
Ho presentation
 
Design Expertise
Design ExpertiseDesign Expertise
Design Expertise
 
Reduce web clutter with flat design in 2014
Reduce web clutter with flat design in 2014Reduce web clutter with flat design in 2014
Reduce web clutter with flat design in 2014
 
Portfolio
PortfolioPortfolio
Portfolio
 
Product management in the wilderness: a guide for startup product leaders
Product management in the wilderness: a guide for startup product leadersProduct management in the wilderness: a guide for startup product leaders
Product management in the wilderness: a guide for startup product leaders
 
Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...
Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...
Christian Titze, "Hello From the Other Side: Adapting the Agile Agency to Cli...
 
UX Brighton 2018
UX Brighton 2018UX Brighton 2018
UX Brighton 2018
 
Exploring the design process #wcchi
Exploring the design process #wcchiExploring the design process #wcchi
Exploring the design process #wcchi
 
Turning a Startup to a Design-Driven Company
Turning a Startup to a Design-Driven CompanyTurning a Startup to a Design-Driven Company
Turning a Startup to a Design-Driven Company
 
No you don't need an app. Really.
No you don't need an app. Really.No you don't need an app. Really.
No you don't need an app. Really.
 
Who's Judging Whom - A Designer's Perspective
Who's Judging Whom - A Designer's PerspectiveWho's Judging Whom - A Designer's Perspective
Who's Judging Whom - A Designer's Perspective
 
Interior designing ppt
Interior designing pptInterior designing ppt
Interior designing ppt
 

Similar a What is design

Agile DC Meetup Presentation - Agile UX
Agile DC Meetup Presentation - Agile UXAgile DC Meetup Presentation - Agile UX
Agile DC Meetup Presentation - Agile UXBrilliant Experience
 
Defeating Babel: 4 Strategies for Better Design Communication in Agile
Defeating Babel: 4 Strategies for Better Design Communication in AgileDefeating Babel: 4 Strategies for Better Design Communication in Agile
Defeating Babel: 4 Strategies for Better Design Communication in AgileJim Carlsen-Landy
 
Creazione Interiors™ - Designing Interiors Creatively (Brochure)
Creazione Interiors™ - Designing Interiors Creatively (Brochure) Creazione Interiors™ - Designing Interiors Creatively (Brochure)
Creazione Interiors™ - Designing Interiors Creatively (Brochure) Arkabrata Bandyapadhyay
 
Evolving the Creative Process
Evolving the Creative ProcessEvolving the Creative Process
Evolving the Creative Processcreed
 
UX Tools, Tips & Tricks for Code(Her) Conference 2015
UX Tools, Tips & Tricks for Code(Her) Conference 2015UX Tools, Tips & Tricks for Code(Her) Conference 2015
UX Tools, Tips & Tricks for Code(Her) Conference 2015Katelyn Caillouet
 
Designing for Design Decision Making
Designing for Design Decision MakingDesigning for Design Decision Making
Designing for Design Decision MakingSol Mesz
 
DMI Views - Bridging The Designer/Client Relationship
DMI Views - Bridging The Designer/Client RelationshipDMI Views - Bridging The Designer/Client Relationship
DMI Views - Bridging The Designer/Client RelationshipMLD/ Mel Lim Design
 
DMI Views: Bridging the designer/client relationship—It's not them. It's us.
DMI Views: Bridging the designer/client relationship—It's not them. It's us. DMI Views: Bridging the designer/client relationship—It's not them. It's us.
DMI Views: Bridging the designer/client relationship—It's not them. It's us. MLD/Mel Lim Design
 
Why Outsourcing Graphic Design Projects is the Next Big Thing?
Why Outsourcing Graphic Design Projects is the Next Big Thing?Why Outsourcing Graphic Design Projects is the Next Big Thing?
Why Outsourcing Graphic Design Projects is the Next Big Thing?Rahul Aggarwal
 
UX South West - Engaging clients meaningfully in the process of digital design
UX South West - Engaging clients meaningfully in the process of digital designUX South West - Engaging clients meaningfully in the process of digital design
UX South West - Engaging clients meaningfully in the process of digital designAlan Colville
 
UX for E-learning: Designing the Learner Experience
UX for E-learning: Designing the Learner ExperienceUX for E-learning: Designing the Learner Experience
UX for E-learning: Designing the Learner ExperienceMajid Tahir
 
Leading the Startup UX in 100 Days
Leading the Startup UX in 100 DaysLeading the Startup UX in 100 Days
Leading the Startup UX in 100 DaysUday Gajendar
 
110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...
110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...
110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...Lia s. Associates | Branding & Design
 
Design that Scales: Methods and best practices to grow gracefully
Design that Scales: Methods and best practices to grow gracefullyDesign that Scales: Methods and best practices to grow gracefully
Design that Scales: Methods and best practices to grow gracefullyEileen Allen
 
Project Management in the Real World
Project Management in the Real WorldProject Management in the Real World
Project Management in the Real WorldKate Daly
 

Similar a What is design (20)

005_190112 Bookclub-In House Design chapter 02
005_190112 Bookclub-In House Design chapter 02005_190112 Bookclub-In House Design chapter 02
005_190112 Bookclub-In House Design chapter 02
 
Design Mindset
Design MindsetDesign Mindset
Design Mindset
 
Agile DC Meetup Presentation - Agile UX
Agile DC Meetup Presentation - Agile UXAgile DC Meetup Presentation - Agile UX
Agile DC Meetup Presentation - Agile UX
 
Defeating Babel: 4 Strategies for Better Design Communication in Agile
Defeating Babel: 4 Strategies for Better Design Communication in AgileDefeating Babel: 4 Strategies for Better Design Communication in Agile
Defeating Babel: 4 Strategies for Better Design Communication in Agile
 
Creazione Interiors™ - Designing Interiors Creatively (Brochure)
Creazione Interiors™ - Designing Interiors Creatively (Brochure) Creazione Interiors™ - Designing Interiors Creatively (Brochure)
Creazione Interiors™ - Designing Interiors Creatively (Brochure)
 
Evolving the Creative Process
Evolving the Creative ProcessEvolving the Creative Process
Evolving the Creative Process
 
UX Tools, Tips & Tricks for Code(Her) Conference 2015
UX Tools, Tips & Tricks for Code(Her) Conference 2015UX Tools, Tips & Tricks for Code(Her) Conference 2015
UX Tools, Tips & Tricks for Code(Her) Conference 2015
 
People-First Design Paper
People-First Design PaperPeople-First Design Paper
People-First Design Paper
 
Designing for Design Decision Making
Designing for Design Decision MakingDesigning for Design Decision Making
Designing for Design Decision Making
 
DMI Views - Bridging The Designer/Client Relationship
DMI Views - Bridging The Designer/Client RelationshipDMI Views - Bridging The Designer/Client Relationship
DMI Views - Bridging The Designer/Client Relationship
 
DMI Views: Bridging the designer/client relationship—It's not them. It's us.
DMI Views: Bridging the designer/client relationship—It's not them. It's us. DMI Views: Bridging the designer/client relationship—It's not them. It's us.
DMI Views: Bridging the designer/client relationship—It's not them. It's us.
 
10things
10things10things
10things
 
Why Outsourcing Graphic Design Projects is the Next Big Thing?
Why Outsourcing Graphic Design Projects is the Next Big Thing?Why Outsourcing Graphic Design Projects is the Next Big Thing?
Why Outsourcing Graphic Design Projects is the Next Big Thing?
 
UX South West - Engaging clients meaningfully in the process of digital design
UX South West - Engaging clients meaningfully in the process of digital designUX South West - Engaging clients meaningfully in the process of digital design
UX South West - Engaging clients meaningfully in the process of digital design
 
UX for E-learning: Designing the Learner Experience
UX for E-learning: Designing the Learner ExperienceUX for E-learning: Designing the Learner Experience
UX for E-learning: Designing the Learner Experience
 
Leading the Startup UX in 100 Days
Leading the Startup UX in 100 DaysLeading the Startup UX in 100 Days
Leading the Startup UX in 100 Days
 
110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...
110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...
110 190511 Bookclub Managing The Design Process by Terry Lee Stones Chapter 6...
 
Design that Scales: Methods and best practices to grow gracefully
Design that Scales: Methods and best practices to grow gracefullyDesign that Scales: Methods and best practices to grow gracefully
Design that Scales: Methods and best practices to grow gracefully
 
Design Drivers
Design DriversDesign Drivers
Design Drivers
 
Project Management in the Real World
Project Management in the Real WorldProject Management in the Real World
Project Management in the Real World
 

What is design

  • 1. D e s i g n & B r a n d i n g W h a t i s D e s i g n a n d W h a t M a k e s i t S u c c e e d ?
  • 2. Design is a discipline to plan the creation of a product or service with the intention of improving human experience with respect to a specified problem. The Definition
  • 3. Note that design is not actually the execution, but the thought process by which we are PLANNING the creation. For the purposes of this course, we’ll be discussing visual and web content design.
  • 4. The best way to learn about design is to start consciously looking at design around you. Observe websites you visit, advertisements you see, and branding you find compelling. Be a conscious consumer of visual design, and note what the designer has done to make it succeed or fail.
  • 5. • Good design is innovative. • Good design makes a product useful. • Good design is aesthetic. • Good design makes a product understandable • Good design is unobtrusive. • Good design is honest. • Good design is long lasting. • Good design is thorough down to the last detail. • Good design is environmentally friendly • Good design is as little design as possible. Good Design, According to Deiter Rams:
  • 6. • Good design considers the user and his or her experience. • Good design is simple and doesn’t overcomplicate. • Good design organizes things logically and functionally. • Good design is cool, but not too out there. • Good design looks good. Good Design, For Our Purposes:
  • 7. Design should make something easier to use and more functional. It focuses on that user and his or her needs in using the product. When in doubt, go back to the user and his/her needs. Considers the User and His/Her Experience
  • 8.
  • 9.
  • 10. Design should make something easier to use and more functional. It focuses on that user and his or her needs in using the product. When in doubt, go back to the user and his/her needs. Is Simple and Doesn’t Overcomplicate
  • 11.
  • 12.
  • 13. Similar things should be grouped together. More important things should be featured more prominently than less important things. The eye should move in the logical order of elements. Organizes things Logically and Functionally
  • 14.
  • 15.
  • 16. Good design makes people think “wow, that’s neat” but doesn’t defer from the expected to the extent that it becomes a “what the heck is that?” moment. Good design innovates but isn’t a weird deviant for the sake of eccentricity. Cool, but not too Out There
  • 17.
  • 18.
  • 19. This seems obvious given the fact that it’s design but, unfortunately, many well-intentioned companies sacrifice aesthetic value in hopes of being groundbreaking or cutting-edge. It still needs to look attractive on its own account. Looks Good
  • 20.
  • 21.
  • 22. When attempting to evaluate your own designed deliverables, reference these characteristics and make sure that you have kept these ideas in mind!
  • 23. THE GOLDEN RULE OF GOOD DESIGN If it comes down to a contest between clear communication of the information and “exciting” design: always pick the way that’s best for communication.
  • 24. D e s i g n & B r a n d i n g W h a t i s D e s i g n a n d W h a t M a k e s i t S u c c e e d ?