11. Interactions are time-boxed
• Stakeholders Meeting [1 hour per Sprint]
• Planning Meetings [depends on length of Sprint]
• Daily Scrum/Standups [15 minutes per day]
• Sprint Review/Demo [1 hour per Sprint]
• Retrospective [1 hour per Sprint]
12. Stakeholders Meeting
• Seek to Understand Business Objectives
• Prioritize Items in Backlog based on Business Value
• Manage Stakeholder Expectations…
• You cannot promise when something will get done, only that it will get
added to the backlog!
• If they think it’s the “highest priority” you need to get stakeholders to
AGREE that it’s higher than the top things on the stakeholder…
13. Planning Meeting
• Grooming - Break down large stories (EPICs) into smaller
tasks (Children)
• Estimate tasks
• Commit to achieving the Sprint Goal
• Commit to completing tickets before the end of the Sprint
26. Retrospective
• In Practice… these can be somewhat difficult to manage.
• Focus on specific things that went well & didn’t go well.
• Focus on the work, not on the person!
• Try to get to 1 thing we might want to do better next time.
• The ScrumMaster will remind the team to keep working on
that item during the sprint.
• At the next Retro, you will have a victory to celebrate!
29. Problems with Scrum
1. Management Doesn’t Get it!!! (Imposed Deadlines/etc)
2. Requires Small Teams, hard to grow…
3. Co-location (problems with remote teams/members)…. using online tools
and having a dedicated ScrumMaster with the team helps
4. Planning takes a lot of collaboration
5. Everyone wants to solve problems in standup - take it offline
6. Cross-functioning not always possible… teams not all with same skills.
7. Unshippable Sprint Results - avoidable with thorough planning
8. Training new Team members - forming new team interrupts with norming and
performing
9. Interruptions/Urgent changes - allowed as one “Silver Bullet” at a time
30. Scrum: Quick-Reference Guide
Pig = Directly committed to developing products (see 3 Scrum Roles)
Chicken = Involved but not in the trenches (Customers, Managers, Marketing)
3 Scrum Roles: 3 Scrum Ceremonies: 3 More Ceremonies:
Product Owner Sprint Planning Meeting Stakeholders Meeting
ScrumMaster Daily Scrum / Standup Backlog Grooming
Scrum Team Retrospective Demonstrations
3 Artifacts: 3 Best Practices: 3 Agile Acronyms:
Product Backlog User Stories TDD Test Driven Development
Sprint Backlog Estimating/Planning Poker MVP
Burndown Chart Scrum Board YAGNI
31. Doing Scrum vs Being Agile
Please see “Becoming an Agile Team Member” from Planigle -
http://www.planigle.com/presentations/Becoming-an-Agile-Team-Member.pdf