1. Design PHASE
In 2D Game Development
For Android / Windows
Muhammad Maaz Irfan
BSCS 8th Smester 1421-312116
Preston University
2. Me
Education: BSCS in 8th final Smester
Microsoft Student Partner since 2014
Front End Designer / Graphic Designer @ Fiver
Favorite Games:
GTA 3,4,5, Need For Speed, Battle Field,
Call of Duty, , Diablo
Original Doom, Heretic, Hexen,
Everquest, World of Warcraft,
Left 4 Dead
3. design phase is to develop a specification for a system that will
meet business needs and take into account time, resources, and
cost. During this phase, your consultants assemble the information
they gathered from you during the requirements capture phase.
They identify what you need in a system, how you will use it, who
will use it, what system you currently have in place, and how much
of the current system you want to keep or change.
• Introduction
• Overall description
• External Interface requirement
• System Feature
6. Feasibility Study
The feasibility study provides an investigating function.
A feasibility study is designed to provide an overview of the primary issues
related to a project.
• Technical: The compatibility between front-end and back-end is very
important. In our project the compatibility of both is very
good.
• Economic: Tangible benefits, Intangible benefits
• Social: There is no negative impact of this project socially.
• Financial:
13. Restart Game
Level Selection
Game Restore
Game
Menu
Pause Dialogue
Timer, Level Displayed
Top
Menu
Sound ON/OFF
Game Restart
Pause
Dialogu
e box
Choice of ad services
Ad-
supporte
d
14.
15. Windows 8.1 / 10 Store: Global Reach &
Transparency
Commerce in 200+ markets at launch
Store & apps in 100+ languages at launch
Local currencies in 70+ markets at launch
App submission in 40+ markets at launch
Many market-specific catalogs
Predictable
Concise
Clear
Safe
Fair