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Paul Coulton
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Presented as part of New Ideas Festival at Storey Gallery Lancaster
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Recomendados
Coulton, P 2015, 'The role of game design in addressing behavioural change'. in Proceedings for 11th European Academy of Design Conference. 11th European Academy of Design Conference, Paris, France, 22-24 April.
The role of game design in addressing behavioural change (EAD11)
The role of game design in addressing behavioural change (EAD11)
Paul Coulton
5min presentation of my thoughts about creating objects that help the communication of empathy within IoT
Empathy in the Internet of Things
Empathy in the Internet of Things
Paul Coulton
Keynote for TIPS by Design Workshop 2018
more-than-human centred design: reimagining design for the internet of things
more-than-human centred design: reimagining design for the internet of things
Paul Coulton
Workshop slides from 16th Jan 2018 exploring ideas around how IoT might facilitate greater ability by users to address energy use beyond the simplicity of smart meters
IoT Energy Workshop
IoT Energy Workshop
Paul Coulton
SICSA CyberNexus Workshop Series: Workshop on Cybersecurity and the Internet of Things
Designing for Adoption in IOT
Designing for Adoption in IOT
Paul Coulton
Presentation from workshop on Parkinsons and the Internet of Things held at Lancaster University 5-6 October 2017
Anticipating adoption in Healthcare IoT
Anticipating adoption in Healthcare IoT
Paul Coulton
Presentation from UK/Japan Workshop in Internet of Things, Tokyo, Japan, 7-8th Sept 2017. Speaker notes are included in download file
Anticipating Adoption for IoT in the Home
Anticipating Adoption for IoT in the Home
Paul Coulton
Slides from workshop considering how voice might be used to control internet of things objects in the home
Voice Control for the Internet of Things
Voice Control for the Internet of Things
Paul Coulton
Recomendados
Coulton, P 2015, 'The role of game design in addressing behavioural change'. in Proceedings for 11th European Academy of Design Conference. 11th European Academy of Design Conference, Paris, France, 22-24 April.
The role of game design in addressing behavioural change (EAD11)
The role of game design in addressing behavioural change (EAD11)
Paul Coulton
5min presentation of my thoughts about creating objects that help the communication of empathy within IoT
Empathy in the Internet of Things
Empathy in the Internet of Things
Paul Coulton
Keynote for TIPS by Design Workshop 2018
more-than-human centred design: reimagining design for the internet of things
more-than-human centred design: reimagining design for the internet of things
Paul Coulton
Workshop slides from 16th Jan 2018 exploring ideas around how IoT might facilitate greater ability by users to address energy use beyond the simplicity of smart meters
IoT Energy Workshop
IoT Energy Workshop
Paul Coulton
SICSA CyberNexus Workshop Series: Workshop on Cybersecurity and the Internet of Things
Designing for Adoption in IOT
Designing for Adoption in IOT
Paul Coulton
Presentation from workshop on Parkinsons and the Internet of Things held at Lancaster University 5-6 October 2017
Anticipating adoption in Healthcare IoT
Anticipating adoption in Healthcare IoT
Paul Coulton
Presentation from UK/Japan Workshop in Internet of Things, Tokyo, Japan, 7-8th Sept 2017. Speaker notes are included in download file
Anticipating Adoption for IoT in the Home
Anticipating Adoption for IoT in the Home
Paul Coulton
Slides from workshop considering how voice might be used to control internet of things objects in the home
Voice Control for the Internet of Things
Voice Control for the Internet of Things
Paul Coulton
Challenging the role of Human Centred Design for the Internet of Things
Why the Internet of Things needs Object Orientated Ontology
Why the Internet of Things needs Object Orientated Ontology
Paul Coulton
Presentation for RTD 2017 to illustrate paper Design Fiction as World Building https://figshare.com/articles/Design_Fiction_as_World_Building/4746964
Design Fiction as World Building
Design Fiction as World Building
Paul Coulton
Talk around adopting a design approach using OOO rather than HCD for the design of the Internet of Things. Includes an example using a Design Fiction of smart kettle called Polly
Object Orientated Ontology for IoT Design
Object Orientated Ontology for IoT Design
Paul Coulton
Paper presented at DRS 2016 and available here http://www.research.lancs.ac.uk/portal/en/publications/design-fiction(0cfe9095-7277-4e77-8004-c2a49862faab).html
Design Fiction: Does the search for plausibility lead to deception?
Design Fiction: Does the search for plausibility lead to deception?
Paul Coulton
DRS 2016 Presentation of paper you can download here http://www.research.lancs.ac.uk/portal/en/publications/games-as-speculative-design(b2905748-a7d7-46e6-83dd-a536ff260949).html
Games as Speculative Design: Allowing Players to Rehearse Alternative Present...
Games as Speculative Design: Allowing Players to Rehearse Alternative Present...
Paul Coulton
Talk for EINA Barcelona
Design Futures through Design Fiction
Design Futures through Design Fiction
Paul Coulton
Presentation exploring Science Fictions technologies relating to death as Design Fictions at Furures of End of Life Symposium held at Lancaster University Jan 2016
Press Delete: The Futures of Death
Press Delete: The Futures of Death
Paul Coulton
Speculative Design as World Building talk for HighWire DTC
What if
What if
Paul Coulton
Speculative Game Design Manifesto presented at Computer Arts Society 11th March 2015
Speculative Game Design
Speculative Game Design
Paul Coulton
Using a rhetoric approach to behavioural design
A rhetorical approach to gameful design
A rhetorical approach to gameful design
Paul Coulton
Brunch Bytes event at Salford University
Social TV and Second Screen
Social TV and Second Screen
Paul Coulton
Social Media Talk 2012 parts of bbytes series
Social Media BBytes 2012
Social Media BBytes 2012
Paul Coulton
Talk for Infolab21 Brunch Bytes series on 'Gesture Based Computing' covering both touch and free form gestures.
Gesture Based Computing
Gesture Based Computing
Paul Coulton
Bar Camp Media City talk
Gamification: Brilliant or Bullshit?
Gamification: Brilliant or Bullshit?
Paul Coulton
Talk given as part of BBytes series at InfoLab21
Augmented Reality: Beyond the Hype
Augmented Reality: Beyond the Hype
Paul Coulton
Gamification talk for BBytes series from Infolab21
Gamification: Will It Yield An Epic Win?
Gamification: Will It Yield An Epic Win?
Paul Coulton
Social Media Talk for #BBytes Workshop Series
Social Media
Social Media
Paul Coulton
Ux design for iPhone
Ux design for iPhone
Paul Coulton
Ota2010
Ota2010
Paul Coulton
TEDxmanchester
TEDxmanchester
Paul Coulton
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Challenging the role of Human Centred Design for the Internet of Things
Why the Internet of Things needs Object Orientated Ontology
Why the Internet of Things needs Object Orientated Ontology
Paul Coulton
Presentation for RTD 2017 to illustrate paper Design Fiction as World Building https://figshare.com/articles/Design_Fiction_as_World_Building/4746964
Design Fiction as World Building
Design Fiction as World Building
Paul Coulton
Talk around adopting a design approach using OOO rather than HCD for the design of the Internet of Things. Includes an example using a Design Fiction of smart kettle called Polly
Object Orientated Ontology for IoT Design
Object Orientated Ontology for IoT Design
Paul Coulton
Paper presented at DRS 2016 and available here http://www.research.lancs.ac.uk/portal/en/publications/design-fiction(0cfe9095-7277-4e77-8004-c2a49862faab).html
Design Fiction: Does the search for plausibility lead to deception?
Design Fiction: Does the search for plausibility lead to deception?
Paul Coulton
DRS 2016 Presentation of paper you can download here http://www.research.lancs.ac.uk/portal/en/publications/games-as-speculative-design(b2905748-a7d7-46e6-83dd-a536ff260949).html
Games as Speculative Design: Allowing Players to Rehearse Alternative Present...
Games as Speculative Design: Allowing Players to Rehearse Alternative Present...
Paul Coulton
Talk for EINA Barcelona
Design Futures through Design Fiction
Design Futures through Design Fiction
Paul Coulton
Presentation exploring Science Fictions technologies relating to death as Design Fictions at Furures of End of Life Symposium held at Lancaster University Jan 2016
Press Delete: The Futures of Death
Press Delete: The Futures of Death
Paul Coulton
Speculative Design as World Building talk for HighWire DTC
What if
What if
Paul Coulton
Speculative Game Design Manifesto presented at Computer Arts Society 11th March 2015
Speculative Game Design
Speculative Game Design
Paul Coulton
Using a rhetoric approach to behavioural design
A rhetorical approach to gameful design
A rhetorical approach to gameful design
Paul Coulton
Brunch Bytes event at Salford University
Social TV and Second Screen
Social TV and Second Screen
Paul Coulton
Social Media Talk 2012 parts of bbytes series
Social Media BBytes 2012
Social Media BBytes 2012
Paul Coulton
Talk for Infolab21 Brunch Bytes series on 'Gesture Based Computing' covering both touch and free form gestures.
Gesture Based Computing
Gesture Based Computing
Paul Coulton
Bar Camp Media City talk
Gamification: Brilliant or Bullshit?
Gamification: Brilliant or Bullshit?
Paul Coulton
Talk given as part of BBytes series at InfoLab21
Augmented Reality: Beyond the Hype
Augmented Reality: Beyond the Hype
Paul Coulton
Gamification talk for BBytes series from Infolab21
Gamification: Will It Yield An Epic Win?
Gamification: Will It Yield An Epic Win?
Paul Coulton
Social Media Talk for #BBytes Workshop Series
Social Media
Social Media
Paul Coulton
Ux design for iPhone
Ux design for iPhone
Paul Coulton
Ota2010
Ota2010
Paul Coulton
TEDxmanchester
TEDxmanchester
Paul Coulton
Más de Paul Coulton
(20)
Why the Internet of Things needs Object Orientated Ontology
Why the Internet of Things needs Object Orientated Ontology
Design Fiction as World Building
Design Fiction as World Building
Object Orientated Ontology for IoT Design
Object Orientated Ontology for IoT Design
Design Fiction: Does the search for plausibility lead to deception?
Design Fiction: Does the search for plausibility lead to deception?
Games as Speculative Design: Allowing Players to Rehearse Alternative Present...
Games as Speculative Design: Allowing Players to Rehearse Alternative Present...
Design Futures through Design Fiction
Design Futures through Design Fiction
Press Delete: The Futures of Death
Press Delete: The Futures of Death
What if
What if
Speculative Game Design
Speculative Game Design
A rhetorical approach to gameful design
A rhetorical approach to gameful design
Social TV and Second Screen
Social TV and Second Screen
Social Media BBytes 2012
Social Media BBytes 2012
Gesture Based Computing
Gesture Based Computing
Gamification: Brilliant or Bullshit?
Gamification: Brilliant or Bullshit?
Augmented Reality: Beyond the Hype
Augmented Reality: Beyond the Hype
Gamification: Will It Yield An Epic Win?
Gamification: Will It Yield An Epic Win?
Social Media
Social Media
Ux design for iPhone
Ux design for iPhone
Ota2010
Ota2010
TEDxmanchester
TEDxmanchester
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