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Venture Scanner is your analyst and technology-powered startup research firm
March 2017
Virtual Reality
Startup Market Trends and Insights
Virtual reality technology report outline
2
This report provides an overview of the virtual reality technology sector and
is broken down into three sections
Sector Description
High-level sector metrics
with sub-category
definitions
Trends & Insights
Infographics and data
points for the virtual reality
sector
Quarterly Activity
Major funding and exit
events from the previous
90 days
Venture Scanner reports are built by analysts utilizing our startup
database and research platform
Virtual Reality Technology
Sector Description
3
Virtual reality startups are creating new businesses in 13 categories
4
Virtual Reality
Technology
Learn about our full 653 company
report with $4.7B in funding
The graphic above shows a sampling of companies in each category, stats as of March 2017
3D Modeling Enterprise Virtual Reality Medical Virtual Reality Virtual Reality Analytics Virtual Augmented Reality
Virtual Environment Content
Virtual Cinema Creation
Virtual Cinema Content
z
Consumption Hardware Creation Hardware Enabling Software Virtual Reality Publishing
z
Virtual Environ. Creation
5
Innovation quadrant for virtual reality
AVERAGE FUNDING ($M)
AVERAGEAGE(YEARS)
ESTABLISHED HEAVYWEIGHTS
PIONEERS DISRUPTORS
This quadrant shows a relative segmentation of the categories with respect to one another, March 2017
Virtual
Augmented Reality
Enabling
Software3D Modeling
Enterprise VR
Virtual Environment
Creation
VR Creation
Hardware
VR Analytics
Medical VR
VR Publishing
Virtual Cinema
Creation
Virtual Cinema
Content
VR Consumption
Hardware
Virtual Environment
Content
Virtual reality startups play in many different categories (1 of 2)
6
3D Modeling
50 Startups, $145M Total Funding
Companies that enable users to capture and render
objects in 3D
Category stats as of March 2017
Medical/Health Virtual Reality
46 Startups, $79M Total Funding
Companies that utilize VR for medical purposes,
including fitness simulations and meditation spaces
Virtual Cinema Content
106 Startups, $663M Total Funding
Companies that sell professional-quality VR films and
videos to be viewed by customers
Virtual Environment Content
257 Startups, $1B Total Funding
Companies that sell VR environments for a user to
experience, such as video games and classrooms
Enterprise Virtual Reality
97 Startups, $94M Total Funding
Companies that utilize VR for business purposes,
including virtual work rooms and data visualizations
Virtual Augmented Reality
111 Startups, $1.9B Total Funding
Companies that create augmented reality solutions,
such as social games that interact with the real world
Virtual Cinema Creation Platforms
41 Startups, $241M Total Funding
Companies that enable users to create VR videos,
such as motion capture and production software
Virtual Environment Creation Platforms
67 Startups, $455M Total Funding
Companies that enable users to create VR
environments, such as for video games
Virtual reality startups play in many different categories (2 of 2)
7
Virtual Reality Analytics
16 Startups, $54M Total Funding
Companies that provide analytics for VR, such as
gaze tracking heat maps
Category stats as of March 2017
Virtual Reality Creation Hardware
80 Startups, $532M Total Funding
Companies that produce the hardware needed to
capture VR visual information
Virtual Reality Publishing/Discovery
39 Startups, $176M Total Funding
Companies that enable users to distribute their VR
content and make it discoverable by others
Virtual Reality Consumption Hardware
88 Startups, $655M Total Funding
Companies that produce the hardware needed to
consume VR content and environments
Virtual Reality Enabling Software
66 Startups, $456M Total Funding
Companies that provide software for the
development of VR, such as video processing tools
Virtual Reality Technology
Sector Trends & Insights
8
9
Investing into virtual reality happens in a variety of categories
The Virtual Augmented Reality category accounts for 29% of venture funding
and 10% of total companies in the virtual reality technology sector
Venture Investing in Virtual Reality
Companies are categorized by function, and therefore can exist in multiple categories. March 2017
-
50
100
150
200
250
300
0.0
0.2
0.4
0.6
0.8
1.0
1.2
1.4
1.6
1.8
2.0
CompanyCount
TotalFunding($B)
VC Funding Count
10
VC funding into virtual reality has grown significantly in recent years
Overall virtual reality VC funding grew at a CAGR of 79% from 2011-
2016
Virtual Reality Funding Over Time
Data as of March 2017
0.0
0.5
1.0
1.5
2.0
2.5
2007 2008 2009 2010 2011 2012 2013 2014 2015 2016
TotalFunding($B)
11
Virtual reality funding events in 2016 were mostly Series C rounds
Virtual Reality Funding Amount By Round
Series C rounds account for 69% of the virtual reality funding amount in 2016
Graphs shows only the funding rounds listed therein. Data as of March 2017
0.0
0.2
0.4
0.6
0.8
1.0
1.2
1.4
1.6
1.8
2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016
FundingAmount($B)
Late Stage Series D Series C Series B Series A Seed
12
Virtual reality startups founded in 2011 lead in VC funding
Startups founded in 2011 account for 44% of the sector funding over the last
decade, and include companies like Magic Leap, Niantic, and Noitom
Virtual Reality Funding By Vintage Year
Data as of March 2017
0.0
0.2
0.4
0.6
0.8
1.0
1.2
1.4
1.6
2008 2009 2010 2011 2012 2013 2014 2015 2016
TotalFunding($B)
Year Founded
13
Virtual reality startups are a global phenomenon
Virtual Reality Startup Count by Country
0 325
Companies
Data as of March 2017
14
Top VC investors are making bets into the virtual reality sector
Selected Investor Activity in Virtual Reality
The above count represents a subset of overall investor activity, March 2017
0
2
4
6
8
10
12
14
NumberofInvestments
Number of Investments Number of Companies Backed
15
Virtual reality exit activity has just begun
Exit events within virtual reality are starting to happen across
a variety of categories
Virtual Reality M&A and IPO Events By Category
Data as of March 2017
0
1
2
3
4
5
NumberofExits
Public Acquired
Virtual Reality Technology
Quarterly Notable Events
16
17
Recent virtual reality funding statistics
There have been 38 virtual reality funding events since Dec 2016
Recent Virtual Reality Funding Round Counts
Graph shows only the funding types listed therein, March 2017
0
2
4
6
8
10
12
Seed Series A Series B Series C Series D Late Stage
FundingEventCount
18
Recent virtual reality funding events
Notable Recent Virtual Reality Funding Events
Company Funding Type Amount Date
Series D $60,000,000 Feb 15, 2017
Series A $58,000,000 Dec 1, 2016
Series C $50,000,000 Dec 13, 2016
Series C $30,000,000 Dec 19, 2016
Series B $27,000,000 Feb 13, 2017
Virtual reality startups raised $409 million since December 2016
Data as of March 2017
19
Notable recent virtual reality exit events
Notable Recent Virtual Reality Acquisitions
Company Acquirer/IPO Date
Feb 20, 2017
Jan 1273, 2017
Jan 12, 2017
Dec 28, 2016
Dec 5, 2016
There have been 6 exit events since December 2016,
all of which have been acquisitions
Data as of March 2017
About Venture Scanner
20
Venture Scanner is the foundation of your startup research
21
Our research and data keep you ahead of the innovation curve
Save Time and Money
Get immediate access to
years of startup research
Leverage Technology
Realize the power of our
landscaping technology
Stay Current
See all updates and
developments
Many international Fortune 500 companies trust Venture Scanner
to help them with their startup landscaping and reporting needs
Venture Scanner is your analyst and technology-powered startup research firm
Want to learn more about our virtual reality report and data?
Click here or contact info@venturescanner.com to learn more

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Venture Scanner VR Report Q1 2017

  • 1. Venture Scanner is your analyst and technology-powered startup research firm March 2017 Virtual Reality Startup Market Trends and Insights
  • 2. Virtual reality technology report outline 2 This report provides an overview of the virtual reality technology sector and is broken down into three sections Sector Description High-level sector metrics with sub-category definitions Trends & Insights Infographics and data points for the virtual reality sector Quarterly Activity Major funding and exit events from the previous 90 days Venture Scanner reports are built by analysts utilizing our startup database and research platform
  • 4. Virtual reality startups are creating new businesses in 13 categories 4 Virtual Reality Technology Learn about our full 653 company report with $4.7B in funding The graphic above shows a sampling of companies in each category, stats as of March 2017 3D Modeling Enterprise Virtual Reality Medical Virtual Reality Virtual Reality Analytics Virtual Augmented Reality Virtual Environment Content Virtual Cinema Creation Virtual Cinema Content z Consumption Hardware Creation Hardware Enabling Software Virtual Reality Publishing z Virtual Environ. Creation
  • 5. 5 Innovation quadrant for virtual reality AVERAGE FUNDING ($M) AVERAGEAGE(YEARS) ESTABLISHED HEAVYWEIGHTS PIONEERS DISRUPTORS This quadrant shows a relative segmentation of the categories with respect to one another, March 2017 Virtual Augmented Reality Enabling Software3D Modeling Enterprise VR Virtual Environment Creation VR Creation Hardware VR Analytics Medical VR VR Publishing Virtual Cinema Creation Virtual Cinema Content VR Consumption Hardware Virtual Environment Content
  • 6. Virtual reality startups play in many different categories (1 of 2) 6 3D Modeling 50 Startups, $145M Total Funding Companies that enable users to capture and render objects in 3D Category stats as of March 2017 Medical/Health Virtual Reality 46 Startups, $79M Total Funding Companies that utilize VR for medical purposes, including fitness simulations and meditation spaces Virtual Cinema Content 106 Startups, $663M Total Funding Companies that sell professional-quality VR films and videos to be viewed by customers Virtual Environment Content 257 Startups, $1B Total Funding Companies that sell VR environments for a user to experience, such as video games and classrooms Enterprise Virtual Reality 97 Startups, $94M Total Funding Companies that utilize VR for business purposes, including virtual work rooms and data visualizations Virtual Augmented Reality 111 Startups, $1.9B Total Funding Companies that create augmented reality solutions, such as social games that interact with the real world Virtual Cinema Creation Platforms 41 Startups, $241M Total Funding Companies that enable users to create VR videos, such as motion capture and production software Virtual Environment Creation Platforms 67 Startups, $455M Total Funding Companies that enable users to create VR environments, such as for video games
  • 7. Virtual reality startups play in many different categories (2 of 2) 7 Virtual Reality Analytics 16 Startups, $54M Total Funding Companies that provide analytics for VR, such as gaze tracking heat maps Category stats as of March 2017 Virtual Reality Creation Hardware 80 Startups, $532M Total Funding Companies that produce the hardware needed to capture VR visual information Virtual Reality Publishing/Discovery 39 Startups, $176M Total Funding Companies that enable users to distribute their VR content and make it discoverable by others Virtual Reality Consumption Hardware 88 Startups, $655M Total Funding Companies that produce the hardware needed to consume VR content and environments Virtual Reality Enabling Software 66 Startups, $456M Total Funding Companies that provide software for the development of VR, such as video processing tools
  • 8. Virtual Reality Technology Sector Trends & Insights 8
  • 9. 9 Investing into virtual reality happens in a variety of categories The Virtual Augmented Reality category accounts for 29% of venture funding and 10% of total companies in the virtual reality technology sector Venture Investing in Virtual Reality Companies are categorized by function, and therefore can exist in multiple categories. March 2017 - 50 100 150 200 250 300 0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0 CompanyCount TotalFunding($B) VC Funding Count
  • 10. 10 VC funding into virtual reality has grown significantly in recent years Overall virtual reality VC funding grew at a CAGR of 79% from 2011- 2016 Virtual Reality Funding Over Time Data as of March 2017 0.0 0.5 1.0 1.5 2.0 2.5 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 TotalFunding($B)
  • 11. 11 Virtual reality funding events in 2016 were mostly Series C rounds Virtual Reality Funding Amount By Round Series C rounds account for 69% of the virtual reality funding amount in 2016 Graphs shows only the funding rounds listed therein. Data as of March 2017 0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 FundingAmount($B) Late Stage Series D Series C Series B Series A Seed
  • 12. 12 Virtual reality startups founded in 2011 lead in VC funding Startups founded in 2011 account for 44% of the sector funding over the last decade, and include companies like Magic Leap, Niantic, and Noitom Virtual Reality Funding By Vintage Year Data as of March 2017 0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 2008 2009 2010 2011 2012 2013 2014 2015 2016 TotalFunding($B) Year Founded
  • 13. 13 Virtual reality startups are a global phenomenon Virtual Reality Startup Count by Country 0 325 Companies Data as of March 2017
  • 14. 14 Top VC investors are making bets into the virtual reality sector Selected Investor Activity in Virtual Reality The above count represents a subset of overall investor activity, March 2017 0 2 4 6 8 10 12 14 NumberofInvestments Number of Investments Number of Companies Backed
  • 15. 15 Virtual reality exit activity has just begun Exit events within virtual reality are starting to happen across a variety of categories Virtual Reality M&A and IPO Events By Category Data as of March 2017 0 1 2 3 4 5 NumberofExits Public Acquired
  • 17. 17 Recent virtual reality funding statistics There have been 38 virtual reality funding events since Dec 2016 Recent Virtual Reality Funding Round Counts Graph shows only the funding types listed therein, March 2017 0 2 4 6 8 10 12 Seed Series A Series B Series C Series D Late Stage FundingEventCount
  • 18. 18 Recent virtual reality funding events Notable Recent Virtual Reality Funding Events Company Funding Type Amount Date Series D $60,000,000 Feb 15, 2017 Series A $58,000,000 Dec 1, 2016 Series C $50,000,000 Dec 13, 2016 Series C $30,000,000 Dec 19, 2016 Series B $27,000,000 Feb 13, 2017 Virtual reality startups raised $409 million since December 2016 Data as of March 2017
  • 19. 19 Notable recent virtual reality exit events Notable Recent Virtual Reality Acquisitions Company Acquirer/IPO Date Feb 20, 2017 Jan 1273, 2017 Jan 12, 2017 Dec 28, 2016 Dec 5, 2016 There have been 6 exit events since December 2016, all of which have been acquisitions Data as of March 2017
  • 21. Venture Scanner is the foundation of your startup research 21 Our research and data keep you ahead of the innovation curve Save Time and Money Get immediate access to years of startup research Leverage Technology Realize the power of our landscaping technology Stay Current See all updates and developments Many international Fortune 500 companies trust Venture Scanner to help them with their startup landscaping and reporting needs
  • 22. Venture Scanner is your analyst and technology-powered startup research firm Want to learn more about our virtual reality report and data? Click here or contact info@venturescanner.com to learn more