The document discusses the origins and development of Scrum, an agile software development framework. It describes how Scrum was influenced by lean manufacturing practices from Japan and research on complex adaptive systems. Scrum aims to address problems like late and over budget projects by taking an empirical, incremental approach with daily meetings and minimal roles and artifacts to maximize communication within self-organizing teams.
Scrum is a framework for project management developed by Ken Schwaber and Jeff Sutherland. It is lightweight, simple, and difficult to master. Scrum uses self-organizing cross-functional teams, sprints, daily stand-ups, and artifacts like product backlogs and sprint backlogs. The goals are transparency, inspection, and adaptation. Scrum aims to deliver working software frequently through short development cycles and continuous improvement.
Kate mather final major project production diary 11.03.13Taikusproductions
The document is a production diary for a student's final major project for their BTEC Extended Diploma in Creative Media Production. Over the course of several months, the student created schedules and timelines to organize their tasks, developed ideas and chose an animation project to focus on, wrote a proposal, conducted research on their topic and target audience, drew character designs, created storyboards, and prepared a presentation to pitch their project. They provided weekly summaries of progress and plans for upcoming work, making adjustments when needed to their schedules to keep the project on track for completion.
This document discusses the various elements that are commonly found in magazines, such as the title, competitions, stories about famous people and fashion, real life stories, slogans, images including the main image and masthead, the main story, pictures, price, tips, and a mascot. It also lists these elements in different orders to demonstrate their flexibility within a magazine's layout.
Collocation in Distributed Scrum Teams - Lessons LearnedFabian Kiss
In the case of a Distributed Scrum setup where your development locations are within close proximity, it is recommended that your distributed Scrum team is occasionally collocated. Though, it comes with the risk that team members misleadingly perceive their distributed team as a collocated team with occasional remote work by certain team members. In this context, YMC AG could gather some helpful Lessons Learned.
How to support acceptance testing of web applications with the PHP tool Behat in a BDD manner.
Including an overview of acceptance testing in agile software development in general.
Concluding with the most frequent challenges of using Behat and similar tools in practice.
The document discusses the importance of communication for effective teamwork. It emphasizes that all team members must be aware of and working towards shared goals, and that open communication is needed to share information, make decisions together, and build trust within the team. Guidelines are provided for team communication, including being specific, accurate, honest, logical, concise and relevant when sharing information.
The document discusses the origins and development of Scrum, an agile software development framework. It describes how Scrum was influenced by lean manufacturing practices from Japan and research on complex adaptive systems. Scrum aims to address problems like late and over budget projects by taking an empirical, incremental approach with daily meetings and minimal roles and artifacts to maximize communication within self-organizing teams.
Scrum is a framework for project management developed by Ken Schwaber and Jeff Sutherland. It is lightweight, simple, and difficult to master. Scrum uses self-organizing cross-functional teams, sprints, daily stand-ups, and artifacts like product backlogs and sprint backlogs. The goals are transparency, inspection, and adaptation. Scrum aims to deliver working software frequently through short development cycles and continuous improvement.
Kate mather final major project production diary 11.03.13Taikusproductions
The document is a production diary for a student's final major project for their BTEC Extended Diploma in Creative Media Production. Over the course of several months, the student created schedules and timelines to organize their tasks, developed ideas and chose an animation project to focus on, wrote a proposal, conducted research on their topic and target audience, drew character designs, created storyboards, and prepared a presentation to pitch their project. They provided weekly summaries of progress and plans for upcoming work, making adjustments when needed to their schedules to keep the project on track for completion.
This document discusses the various elements that are commonly found in magazines, such as the title, competitions, stories about famous people and fashion, real life stories, slogans, images including the main image and masthead, the main story, pictures, price, tips, and a mascot. It also lists these elements in different orders to demonstrate their flexibility within a magazine's layout.
Collocation in Distributed Scrum Teams - Lessons LearnedFabian Kiss
In the case of a Distributed Scrum setup where your development locations are within close proximity, it is recommended that your distributed Scrum team is occasionally collocated. Though, it comes with the risk that team members misleadingly perceive their distributed team as a collocated team with occasional remote work by certain team members. In this context, YMC AG could gather some helpful Lessons Learned.
How to support acceptance testing of web applications with the PHP tool Behat in a BDD manner.
Including an overview of acceptance testing in agile software development in general.
Concluding with the most frequent challenges of using Behat and similar tools in practice.
The document discusses the importance of communication for effective teamwork. It emphasizes that all team members must be aware of and working towards shared goals, and that open communication is needed to share information, make decisions together, and build trust within the team. Guidelines are provided for team communication, including being specific, accurate, honest, logical, concise and relevant when sharing information.