3. Agenda
īŽ The Video Game Industry (some definitions)
īŽ Landscape for Development on PlayStation
īŽ PlayStation-edu Program
īŽ Developer Incubation Program
4. Not talking aboutâĻ
īŽ Commercial aspect
īĩ Sales
īĩ Rolling out PlayStation
īŽ Movies, Music, Electronics
īĩ Other divisions
5. SCE (Sony Computer Entertainment)
īŽ Sony Corporation ~ 160,000 employees
īŽ Sony Computer Entertainment ~ 6,000 employees
īŽ SCEA ~ 2,000 employees
īŽ A percentage of Sony Latin America Affiliatesâ time
8. What is a Developer
īŽ A business that profits from making games
īŽ A team that can go from pre-production through
production
īŽ Creative, engineering, art, test, production
9. What is a Publisher
īŽ A business that profits from bringing games to
market
īŽ Risk Management
īŽ Distribution, Marketing
10. What is an e-Publisher
īŽ A Developer that Publishes its own game via Digital
Distribution
11. PS3 Business in North America
īŽ 1 Console (PS3)
īŽ ~ 100 Publishers Retail
īŽ ~ 150 e-Publishers
īŽ ~ 250 PS3 Developers
īŽ ~ 120 Tools and Middleware Providers
īŽ ~ 25 Incubators
12. The PlayStation Developer Community in
the Americas
īŽ ~ 250 PS3 developers
īŽ ~ 200 PSP developers
īŽ New Opportunity â Digital Distribution
īŽ Current developers are very busy with other
platforms
īŽ Working on building a developer community in Latin
America of about 80 developers
13. History
1995 2000 2003 2006
PS1 PS2 PSP PS3
CD DVD UMD Blu-Ray
GTE EE / VU OSD CELL (PPU/SPU)
IOP Online RSX
GS Wireless
C / Asm C++ / Asm C++ / Asm C++ / Asm
Scripting OpenGL Scripting
Middleware Middleware
15. Program Goals
īŽ Aid the steep learning curve for a PlayStation
console
īŽ Building relationship with SCE
īŽ Building a curriculum that will seed the development
community
17. Incubator
īŽ A game developer
īŽ An established business
īŽ Interested in exploring PlayStation development
īŽ Ideally graduates to a PlayStation Licensee (A
PlayStation Developer)
īŽ ** Can NOT submit games to PlayStation team
īŽ ** Can NOT Publish
20. Sign-up Process for PlayStation-edu and
Incubation Programs
īŽ Discussions between SCEA and Academic / Incubation Entity
īŽ PSP/PS2/PS3 Application
īŽ NDA
īŽ Academic License / Incubator TLA (Tool Loan Agreement)
īŽ Aligning goals for program and curriculum integration
īŽ Educator access to the PlayStation-edu / Incubator access to
Developer Network (aka. DevNet)
21. Key Message
There is a clear need for embedded engineering
talent with experience on the PlayStation platforms.
This program is not targeting game creation, but for
engineers that want to understand how the hardware
works in the PlayStation consoles.
22. Other SCEA programs of interest
īŽ Developer Program ī Licensee for PlayStation
īŽ Tools and Middleware Program
īŽ Developer Service Provider Program
īŽ Comics Aggregator Program
īŽ PSHome Developer Program
www.tpr.scea.com