The document summarizes how the media ecology has changed from the industrial age to the information age. It notes that information is now abundant, cheap, and personally oriented rather than institutionally oriented. It also discusses how the internet has become ubiquitous and how people now access and store information through wireless devices and cloud-based services. The document then lists 10 ways the media ecosystem has changed, such as the volume, variety, and velocity of information increasing and the emergence of social networks and user-generated content.
Handwritten Text Recognition for manuscripts and early printed texts
How to survive in the new media ecology
1. How to survive in the new
media ecology
Lee Rainie
Director – Pew Internet Project
Smithsonian
Washington, D.C.
12.11.09
2. New information ecosystem: Then and Now
Industrial Age Information Age
Info was: Info is:
Scarce Abundant
Expensive Cheap
Institutionally Personally
oriented oriented
Designed for Designed for
consumption participation
New news mediascape December 6, 2009 2
3. The internet is the change agent
Then and now
2000 2009
46% of adults use internet 79% of adults use internet
5% with broadband at home 63% with broadband at home
50% own a cell phone 85% own a cell phone
0% connect to internet 56% connect to internet
wirelessly wirelessly
<10% use “cloud” >two-thirds use “cloud”
= slow, stationary = fast, mobile connections
connections built around my built around outside servers
computer and storage
New news mediascape December 6, 2009 3
4. Media ecology – then (industrial age)
Product Route to home Display Local storage
TV stations phone TV Cassette/ 8-track
broadcast TV radio
broadcast radio stereo Vinyl album
News mail
Advertising newspaper delivery phone
paper
Radio Stations non-electronic
Tom Wolzien, Sanford C. Bernstein & Co
New news mediascape December 6, 2009 4
5. 37% of adults own DVRs –
Media ecology – now (information age) 2002
up from 3% in
47% of Route to homeown laptops – Local storage
Product adults Display
cable TiVo (PVR) VCR
TV stations up from 30% in 2006
DSL TV Satellite radio player
Info wireless/phone radio DVD
“Daily me” broadcast TV PC Web-based storage
content 37% of adults own game consoles
books iPod /MP3 server/ TiVo (PVR)
Cable Nets broadcast radio stereo PC
Web sites satellite monitor web storage/servers
Local news mail headphones CD/CD-ROM
18% of adults own
Content from
individuals
express delivery pager
iPod / storage
satellite player
portable gamer
cell phone memory
MP3 player / iPod
personal gaming devices
Peer-to-peer subcarriers / WIFI cell phone pagers - PDAs
Advertising newspaper delivery non-electronic cable box
Radio stations camcorder/camera PDA/Palm game console
game console paper
Satellite radio 45% of adults own MP3 players –
e-reader / Kindle storage sticks/disks
e-reader/Kindle
up from 11% in 2005
Adapted from Tom Wolzien, Sanford C. Bernstein & Co
New news mediascape December 6, 2009 5
6. 10 ways the media ecosystem
has changed in the digital age
New news mediascape December 6, 2009 6
7. Media ecosystem change – 1
Volume of
information
grows
-- Chris Anderson
Hal Varian
New news mediascape December 6, 2009 7
8. Media ecosystem change – 2
Variety of
information
and sources
of information
grow
New news mediascape December 6, 2009 8
9. Media ecosystem change – 3
Velocity of
information
increases and
smart mobs
emerge
-- Howard Rheingold
Clay Shirky
New news mediascape December 6, 2009 9
10. Media ecosystem change – 4
Venues of
intersecting with
information and
people multiply and
the availability of
information expands
to all hours of the
day and all places
we are
-- Nielsen Company
New news mediascape December 6, 2009 10
11. Media ecosystem change – 5
People’s vigilance
for information
changes in two
directions:
1) attention is
truncated (Linda
Stone)
2) attention is
elongated (Andrew
Keen; Terry Fisher)
12. Media ecosystem change – 6
The vibrance and 1) Virtual Worlds
immersive
qualities of
media
environments
makes them
more compelling
places to hang
out and interact
-- Metaverse Roadmap
Project
New news mediascape December 6, 2009 12
13. Media ecosystem change – 6
The vibrance and 2) Mirror Worlds
immersive
qualities of
media
environments
makes them
more compelling
places to hang
out and interact
-- Metaverse Roadmap
Project
New news mediascape December 6, 2009 13
14. Media ecosystem change – 6
The vibrance and 3) Augmented Reality
immersive
qualities of
media
environments
makes them
more compelling
places to hang
out and interact
-- Metaverse Roadmap
Project
New news mediascape December 6, 2009 14
15. Media ecosystem change – 6
The vibrance and 4) Life-logging
immersive -- Gordon Bell
qualities of
media
environments
makes them
more compelling
places to hang
out and interact
-- Metaverse Roadmap
Project
New news mediascape December 6, 2009 15
16. Media ecosystem change – 7
Valence (relevance)
of information
improves – search
and customization
get better as we
create the “Daily
Me” and “Daily Us”
– Nicholas Negroponte
New news mediascape December 6, 2009 16
17. Media ecosystem change – 8
The voice of
information
democratizes
and the
visibility of new
creators is
enhanced.
Identity and
privacy change.
-- William Dutton
New news mediascape December 6, 2009 17
18. Media ecosystem change – 9
Voting on and
ventilating about
information
proliferates as
tagging, rating,
and commenting
occurs and
collective
intelligence
asserts itself
-- Henry Jenkins
David Weinberger
New news mediascape December 6, 2009 18
19. Information sharing and evaluation
31% of adult internet
users have rated a
person, product,
or service online
New news mediascape December 6, 2009 19
20. Media ecosystem change – 10
Social networks
become more vivid
and meaningful.
Media-making is
part of social
networking.
“Networked
individualism” takes
hold.
-- Barry Wellman
New news mediascape December 6, 2009 20
21. Behold the idea of networked individualism
Barry Wellman – University of Toronto
The turn from
groups to social
networks = a
new social
operating
system
New news mediascape December 6, 2009 21
22. Networked Individuals … have a different …
• Sense of information availability – it’s ambient
• Sense of time – it’s oriented around “continuous partial
attention”
• Sense of community and connection – it’s about “absent
presence” and “smart mobs” and personal efficacy
• Sense of the rewards and challenges of networking for
social, economic, political, and cultural purposes –
new layers and new audiences
New news mediascape December 6, 2009 22
23. Technology has helped people change their
networks
• Bigger
• Looser
• More segmented
• More layered
=
• More liberated
• More work
• More important as sources of support and
information, filters, curators, audience
New news mediascape December 6, 2009 23
24. Punchline #1
Museums can be
nodes in people’s
networks
New news mediascape December 6, 2009 24
25. Punchline #2
Museums can be
People
nodes in museums’
people’s
networks
New news mediascape December 6, 2009 25
26. Every artifact a community
New news mediascape December 6, 2009 26
27. A general new pattern of communication and
influence – the 4 As
• attention
• acquisition
• assessment
• action
New news mediascape December 6, 2009 27
28. How do you….
• get his/her attention?
– leverage your traditional platforms,
display style, curation, expertise
– offer alerts, updates, feeds
– be available in relevant places
– find pathways through his/her
social network
New news mediascape December 6, 2009 28
29. How do you….
• help him/her acquire information?
– be findable in a “long tail” world
– pursue new distribution methods
– offer “link love” for selfish
reasons – you want joint referrals
– participate in conversations
about your work
New news mediascape December 6, 2009 29
30. How do you….
• help him/her assess information?
– honor the ethics of your kind of
data and culture
– be transparent, link-friendly, and
archive everything
– aggregate the best related work
– when you make mistakes seek
forgiveness
New news mediascape December 6, 2009 30
31. How do you….
• assist him/her act on information?
– offer opportunities for feedback
– offer opportunities for remixing
and mash-ups
– offer opportunities for community
building
– be open to the wisdom of crowds
New news mediascape December 6, 2009 31
32. Thank you!
Lee Rainie
Director
Pew Internet & American Life Project
1615 L Street NW
Suite 700
Washington, DC 20036
Email: Lrainie@pewinternet.org
Twitter: http://twitter.com/lrainie
202-419-4500
New news mediascape December 6, 2009 32