7. Opportunity Leads
to Service
• Know your Goal
– Vision as Service
Vision Labor
• Work the Land
– Labor as Service
• Loosen your Grip
– Selflessness as
Service
Control
11. Achieve your
• Set aside time each week to
manage the community
• Do worthwhile activity to generate
emails.
–People forget the community is there
–It’s your job to remind them!
13. Work the Land
1. Cultivate knowledge, not
just information
2. Design for evolution
3. Invite different levels of
participation
4. Develop public & private spaces
5. Focus on value
6. Maintain a strong rhythm
14. 1. Cultivate Knowledge
• Knowledge
• Information
– Dynamic
– Static
– Accumulation of
– Accumulation of experience
facts
– More complicated to
– Easily managed manage
– Resides in books – Resides in people
15. To Cultivate Knowledge
• Share information and experience
– Uploading documents
– Protecting security
– Joining in discussions
• Search the best Crusade materials
– Google Search
• Connect with the people you need
– People Locator
– Email
16. 2. Design for
evolution
Be a shepherd of the
natural community
Design rather than a builder
Constructing the
community from scratch.
17. 3. Allow Different
Levels of
Participation
Core Group (10-15%)
Active Group (15-20%)
Peripheral Group 65-75%)
25. Summary
• Virtual is Reality: The line between
the online world and the offline world is
fuzzy, not distinct
• Opportunity Leads to Service: We
serve by considering the user first
• Guiding Principles
– Know Your Goal: Maintain a clear purpose
– Work the Land: Keep working
– Loosen your Grip: Trust the user to lead
26. Sources
1. Haughey, Matt. Building an Online Community: Just Add Water
http://www.digital-web.com/articles/building_an_online_community/
2. Karasic, Shara. Guide to Building an Online Community: An inside
look at how and why people connect virtually.
http://www.work.com/building-an-online-community-1299
3. Shirky, Clay. A Group is its own Worst
Enemy http://shirky.com/writings/group_enemy.html
4. Broadcast Institutions, Community Values
http://shirky.com/writings/broadcast_and_community.html
5. Communities, Audiences, and Scale
http://shirky.com/writings/community_scale.html
6. Social Computing in Student Populations
http://www.shirky.com/writings/students.html
7. Sierra, Kathy. Building a Successful Online Community
http://headrush.typepad.com/creating_passionate_users/2005/06/building_a
_succ.html
8. Can you teach someone to care?
http://headrush.typepad.com/creating_passionate_users/2005/02/can_you_t
each_s.html
9. How to Build a User Community
http://headrush.typepad.com/creating_passionate_users/2006/12/how_to_b
uild_a_.html
10. Wenger, Etienne and Richard McDermott and William Snyder.
Cultivating Communities of Practice: A Guide to Managing Knowledge