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Unity Valley

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유니티로 모뉴먼트 밸리의 매커니즘을 어떻게 구현하였는지 간략하게 소개하는 슬라이드입니다. 하루만에 급하게 만들어서 내용이 조금 부실합니다.

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Unity Valley

  1. 1. Unity Valley Monument Valley mechanism in Unity3D 박민수 (Rini)
  2. 2. Monument Valley
  3. 3. Monument Valley
  4. 4. Demonstration
  5. 5. Demonstration  Unity Web Player  http://rini.ssut.me/valley/Web.html  Github  https://github.com/Rinirihiriro/UnityValley
  6. 6. Step1. Optical Illusion
  7. 7. Objective
  8. 8. Objective
  9. 9. Objective
  10. 10. Projection Perspective Isometric(Orthogonal)
  11. 11. Isometric Projection Source: Wikipedia Source: Wikipedia
  12. 12. Camera Setting
  13. 13. Game Test
  14. 14. ???
  15. 15. The Point
  16. 16. The Point
  17. 17. Behind the scenes
  18. 18. Behind the scenes
  19. 19. Behind the scenes
  20. 20. The Slope
  21. 21. Slope Mesh MapMaker.cs
  22. 22. Step2. Movement
  23. 23. Player
  24. 24. Movement
  25. 25. Player
  26. 26. Player
  27. 27. Player
  28. 28. Floor Value
  29. 29. Floor Value
  30. 30. Floor Value  Object’s position : x, y(height), z  Floor Value : x’, y’, z’(front-back)  x’ = x + y  y’ = z + y  z’ = y
  31. 31. Floor Value
  32. 32. Floor Value  Exception
  33. 33. Floor Value  Exception
  34. 34. Floor Value
  35. 35. Floor Value  Exception
  36. 36. Floor Value
  37. 37. Z-order
  38. 38. Z-order
  39. 39. Z-order
  40. 40. Slope
  41. 41. Slope
  42. 42. Slope
  43. 43. Slope
  44. 44. Step3. Rotation
  45. 45. Object Rotation  transform.RotateAround (point, axis, angle);
  46. 46. Object Rotation
  47. 47. Player Rotation
  48. 48. Player Rotation
  49. 49. Player Rotation
  50. 50. Floor Position
  51. 51. Floor Position
  52. 52. Step4. Path Finding
  53. 53. A*  Path finding, graph traversal algorithm
  54. 54. Path Finding
  55. 55. Path Finding
  56. 56. Path Finding

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