This document introduces tools and events for getting kids interested in coding. It profiles the authors, Regina ten Bruggencate and Saskia Vermeer-Ooms, Java developers who lead coding groups. It then lists several coding platforms like Scratch, Alice, Greenfoot, and Lego Mindstorms that are designed for educational use. Finally, it outlines events for kids to learn and compete in coding like the FIRST Lego League, Maker Faires, and Devox4Kids conferences which provide coding projects, competitions and workshops for youth.