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Introduction to Computers Lecture # 5

  1. Introduction to Computer Lecture # 5 Course Instructor : Sehrish Rafiq Govt. Girls Degree College Maneri Swabi Higher Education Department KP
  2. LectureOverview • Computer Hardware • Organization of a computer system • Input Devices
  3. ComputerHardware • The physical components of a computer system are known as hardware. • Hardware refers to machines in computer system. • Those components of a computer system which can be seen, touched and felt are known as hardware. • The mechanical and electrical components of a computer system are known as hardware.
  4. Organizationof a ComputerSystem • Every digital computer is made of four basic units.  Input Unit  Central Processing Unit  Storage Unit  Output Unit
  5. Responsibilitiesof Input Unit • It accepts or reads instructions or data from outside world. • It converts these instructions and data in computer acceptable form(machine language). • It supplies the converted instructions and data to the computer system memory for further processing.
  6. Responsibilitiesof ProcessingUnit • Execution of program instructions • Control other units of computer
  7. Responsibilitiesof Output Unit • It accepts the results produced by the computer which are in coded form (machine language) and hence cannot be easily understood by humans. • It converts these coded results in to human understandable form. • It supplies the converted results to outside world.
  8. Responsibilitiesof StorageUnit • Store data and instructions required for processing (received from input devices). • Store intermediate results of processing. • Store final results of processing before they are released to an output device.
  9. Input Devices
  10. Commonlyused input devices • Keyboard devices • Point and draw devices • Data scanning devices • Digitizer • Electronic cards based devices • Microphones • Webcams • Speech recognition devices • Vision based devices
  11. KeyboardDevices • Allow entry in to a computer by pressing a set of keys (labeled buttons) neatly mounted on a board connected to a computer system. • 101-keys QWERTY keyboard is most popular. • In laptops the keyboard buttons are mounted in the machine and are not on a separate board, therefore it is called keypad.
  12. KeyboardDevices
  13. Point & DrawDevices • Used to rapidly point to and select a graphical icon or menu item from multiple options displayed on the screen. • Used to create graphic elements on screen such as lines, curves and freehand shapes • Examples: Mouse Track ball Joy stick Light pen Touchpad Touch screen
  14. Mouse • It is a hand-held pointing device that detects two- dimensional motion relative to a surface. • This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface. • Types of mouse Mechanical mouse Optical mouse
  15. TrackBall • It is a pointing device which consists of a ball held by a socket containing sensors to detect a rotation of the ball about two axes. • It is like an upside-down mouse with a ball that sticks out. • The user rolls the ball with the thumb, fingers or the palm of the hand to move a cursor. • Applications  General Purpose Computers  Radar consoles in an air-traffic control room  Sonar equipment on a ship or submarine
  16. Joy Stick • A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. • Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. • It performs the same function to the arrow keys in the keyboard but they provide eight direction movement. • Applications Video games Controlling flight of an aircraft controlling cranes, trucks, underwater unmanned vehicles
  17. Light Pen • A light pen is an input device which looks like an ordinary pen but its tip is a contains light sensitive detector. • It is used in conjunction with a computer's CRT display. • When its tip touches the screen, the computer locates its position in the form of X-Y coordinates. • • It allows the user to directly point to displayed objects or draw on the screen in a similar way to a touchscreen but with greater positional accuracy.
  18. Touch pad • A touchpad is also known as a track pad. • It is a pointing device which contains a tactile sensor. • It is a specialized surface which can translate the motion and position of a user's fingers to a relative position on screen. • It is a common feature of laptops and is used as a substitute for a mouse where desk space is scarce. • Because they vary in size, they can also be found on personal digital assistants (PDAs) and some portable media players. • Wireless touchpads are also available as detached accessories.
  19. Touch Screen • A touchscreen is a computer screen that can be used by touching it with a finger or a stylus pen. • It enables the user to interact directly with what is displayed. • It can be described as a touchpad with a screen built-in to it. • Today, all kinds of devices, both big and small, make use of touchscreens. • However, tablet computers and smartphones have made them popular and are the most widely known and used products that use touchscreens.
  20. Touch ScreenDevices
  21. • Input devices that enable direct data entry in to a computer from source document are known as data scanning devices. • They eliminate the need to key in text data in to computer. • Due to reduced human effort in data entry, these devices improve data accuracy and increase the timeliness of information processed. • They demand high quality of input documents. • Some of them are capable of recognizing marks or characters. • Examples: • Image Scanner • Optical mark Reader • Bar Code Reader • Magnetic Ink Character Reader DataScanning devices
  22. • Scanner translates paper documents in to electronic format for storage in computer. • Electronic format of a scanned image is its bitmap. • Stored image can be altered or manipulated using image processing software. ImageScanner
  23. • It is a scanner equipped with a character recognition software. • It photo-scans text character-by-character, analyzes the scanned-in image, and translates it into character codes. • It utilizes light beams to read alpha numeric characters of both hand written or typed text. • It is extremely complex because it is difficult to make computer recognize an unlimited number of fonts. • They are used for large volume processing applications such as scanning of utility bills of customers etc. OpticalCharacterRecognition(OCR) Device
  24. • It is a scanner capable of recognizing a pre-specified type of mark by pencil or pen. • It can capture human-marked data from document forms such as surveys and tests. • They are used to read questionnaires, multiple choice examination paper in the form of shaded areas. OpticalmarkReader
  25. • A bar code reader is an electronic device that can read data in the form of bars/lines known as Universal Product Code (UPC) in to the computer. • UPC contains the detailed product information and is used for labeling goods and stock in a shop. • After detecting the code, it transmits the product data in to computer which locates item price, updates the stock and prints the receipt for the customer. Bar Code Reader
  26. • MICR is a device capable of recognizing characters written with special ink and in specific font. • It is mostly used by banks for faster processing of large volume of cheques. • Numbers and characters (consisting of check number and account number) are printed using Magnetic Ink on bottom of cheques. • MICR provides a secure, high-speed method of scanning and processing information. • MICR supports only 14 symbols. MagneticInk CharacterReader (MICR)
  27. Magnetic Ink Character Reader
  28. • Digitizer is an input device used for producing pictorial images. • It enables the user to write/draw something on the tablet like surface using stylus. • The tablet senses where the stylus touched it and sends the x-y coordinates of each point to the computer. • It is mostly used by architects and engineers to design cars, buildings, medical devices, robots etc. • It is also used for digitizing maps available in paper form. Digitizer
  29. • Electronic cards are small plastic cards having encoded data appropriate for the application for which they are used. • Electronic card reader is used to read data encoded on an electronic card and transfer it to the computer for further processing. • Used together as a means of direct data entry in to a computer system. • Used by banks for use in Automated Teller Machines (ATM’s) and organizations for controlling access of employees to physically secured areas. ElectronicCard Reader
  30. Microphone • Microphone is an input device to input sound that is then stored in a digital form. • The microphone is used for various applications such as adding sound to a multimedia presentation or for mixing music.
  31. Webcam • A webcam is a video camera that is used for capturing snaps or videos. • When "captured" by the computer, the videos/ pictures may be saved, viewed or sent on to other networks using internet or can be e-mailed as an attachment. • When sent to a remote location, the videos/ pictures may be saved, viewed or on sent there. • A webcam is generally connected by a USB cable or built into computer hardware, such as laptops.
  32. SpeechRecognitionDevices • Input device that allows a person to input data to a computer by speaking to it is known as speech recognition device. • Today speech recognition devices are limited to accepting few words within a relatively small domain and can be used to enter only limited kinds and quantities of data. • Types of speech recognition devices • Single word Recognize a single word Speaker independent • Continuous speech recognition systems  Recognize sentences Speaker dependent
  33. Usesof speechrecognitionsystems • For inputting data to a computer by user in situations where their hands are busy or their eyes must be fixed on a measuring instrument or some other object. • For data input by dictation of long text or passage for later editing and review. • For authentication of a user by a computer system based on voice input. • For limited use of computers by individuals with physical disabilities.
  34. Vision-Input Systems • Allow computer to accept input just by seeing an object. • Input data is normally an object’s shape and features in the form of an image. • Mainly used today in factories for designing industrial robots that are used for quality-control and assembly processes.
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