2. Welcome back to Arbor Watch! And it’s really Dagmar
and Brandon’s turn this time I promise. You would think
with only five families I wouldn’t get so mixed up.
3. This badly angled shot is to show I forgot to empty
Brandon’s inventory last rotation. Well here it is, a lot of
books and other random junk. I sold most of it, except
the clothes. I don’t know what outfit he had so I just
added those to the wardrobe.
4. Dagmar and Brandon are very much in love with each
other. In case you have forgotten Dagmar is the first
Daisy in a Daisy Chain Challenge. I linked the rules of the
challenge on the Boolprop thread. That reminds me that
I should probably keep score for the mini challenge.
5. Dagmar pops as Brandon walks away. According to
Daisy Chain rules Dagmar and Brandon have to be
married for at least five days. Long enough to have a
child. And since I love mixing genetics, Dagmar is going
to have at least one more child.
6. Brandon and Dagmar are pretty much ACR fodder, with
them being both Romance sims I pretty let ACR take its
course. Luckily that means they’re both almost always
platinum.
7. Dagmar wakes up starved. I feel a little bad making her
get pregnant again. Hopefully just one child this time
around.
8. Brandon washes the dogs, like most Arbor Work dogs
Joy and her pups insist on getting filthy every few days.
11. Brandon wants to be a Hall of Famer, but since it’s not
unlocked yet I’ll let him do the next best thing. He
purchases Lillard Train and Tone, Arbor Watch’s very own
gym.
12. Of course before he goes to the gym, Dagmar wants to
go to Bertino’s Bolts. I really need to improve this place.
Probably not going to happen this rotation though.
13. Dagmar somehow manages to juggle customers and the
robotics bench. Even while being heavily pregnant.
14. After closing time she invited Orlando Bertino over for a
quick date. The poor boy is shy and reluctantly gives into
Dagmar’s charm. And just in case you’re wondering
Orlando is an adult. I aged him up on Abby’s or
Sammie’s birthday I believe.
15. Orlando managed to boost up Dagmar's aspiration to
use the last energizer charge before going home.
17. As soon as the dog is clean, Brandon and Dagmar go on a
date. They may not be the best couple. But they love
each other.
18. After the date, Brandon feels good enough to go to
Lillard Train & Tone. Impressive isn’t it?
19. Melissa Fancey and oh what’s her face are the first
customers. Brandon thinks Melissa is quite comely.
20. They have two bolts for each other. Not as awesome as
Dagmar’s three bolts. But Brandon will eventually need
a second wife and is a romance sim to the bone. So is
Dagmar for that matter. They both rolled constant make
out with X number of sims, woohoo X number, public
woohoo X. Brandon and Dagmar were made for each
other.
21. Melissa leaves after a while and Brandon takes up with
Vyn Scott. Of course Amber decides to photo bomb for
us.
22. Thanks to Brandon’s Don Giovanni zen, the gym is
rank 1 by the time he energizes and goes home.
23. Day Two begins with date drop offs. No goodies yet. Oh
well.
24. It’s Sunday meaning it’s Family Day. I borrowed the idea
from Raebeth on Boolprop shamelessly I might add.
Willow Valley is an excellent read, one of my favorite
BACCs.
Shameless plugging over, Dagmar invites her teenaged
children to meet their new stepdad.
25. It’s the first time she’s seen the kids since she left and
she’s very glad to see them. Friendly hugs all around!
26. Juan Vega and Hannah walk by. I always love seeing the
sims walk their dogs. It’s so sweet.
27. Brandon runs over to greet Juan. Brandon you’re
supposed to be bonding with you step children. Sigh.
28. There now everyone can make friends. Brandon rolls the
want to become friends with Cassie and Leon which is
awesome. He’s doing a little better than Lilly.
29. All too soon it was time for the kids to go home. Dagmar
saw them off and then spotted Tiffany, a stray. Darn
strays they always run off at a critical moment.
30. Orlando came over and left Dagmar a gnome as a date
gift. Thankfully Brandon was asleep.
31. As soon as Day Three begins, Brandon wakes up and
head to the gym.
32. At first he behaves himself. Working on his bronze sales
badge.
33. Of course then Melissa shows up and Brandon rolls the
want to go on a date with her.
35. Back home, Brandon enjoys domestic bliss. Giving the
dogs more baths, because someone *CoughPepsicough*
likes to roll in filthy puddles. And I named him after the
second most awesome drink ever. The first is Dr. Pepper
of course.
36. Melissa drops off a piano to tell Brandon how fantastic
he is. *sells*
38. And Matthew is born and promptly put on the floor.
And is rescued by Brandon. Matthew has red hair and
brown eyes. Where’d the red hair come from? Oh well
not going to complain on that note.
39. Brandon’s eager to be a father. Hopefully that will
continue when it’s time for Matthew to have a diaper
change.
41. Dagmar hired Brittany Wendland and Marion Hamilton
to help out with the store. So she could focus on sales
and making robots.
42. Sometime during the day Goopy showed up. I figure
since Brandon was gallivanting around, it wouldn’t hurt
for Dagmar to have some fun. Though thinking about,
Dagmar did start gallivanting around first with Orlando.
45. Both were from Orlando. I feel a little bit like Dagmar is
taking advantage of a younger man. She’s being a bit of
a cougar. Since theoretically he’s Abby’s or Sammie’s age.
46. Oh well there’s more important things going on like
puppies!
47. Bane’s line continues on through Ginger(dark gray) and
Cinnamon(light gray). I’m excited to see what they look
like but that won’t happen until next rotation. Ginger is a
girl and Cinnamon is a boy btw.
54. It’s hard to see but he brought the expensive vase.
*sells*
55. Dagmar goes to her store briefly. The reporter comes by
and gives her the Best of the Best award. Apparently
open air markets are a thing in Arbor Watch.
58. Isn’t he cute. Looks like he has Brandon’s eyes and
mouth, but Dagmar’s nose. 2/9/2/10/10 Another ten
nice points. I wonder if I’ll ever have mean sims in Arbor
Watch?
59. One bottle of Smart milk later and Dagmar settles down
to teach Matthew some important skills.
60. Day Five gets Dagmar invited to Will’s Garage which we’ll
probably never go to. Because what kind of garage
doesn’t have cars?
61. Matthew’s only toy is the rabbit head. I want to open
more slots in the Entertainment career.
62. And it’s RENO DAY!!!! Here’s the new and improved
Lillard house. There’s still needs to be more dog beds,
but hey whatever. This will probably never be a big
house like the Cooke’s across the street, but I like how
the layout ended up. It’s great for a small family with one
or two kids.
63. And that’s a rap for the Lillards onward to the
Goodies!
64. Rotation: Spring 3
Households: 4 of 5
Playable Sims: 29
# Of Total
Residents(PS +
Gravestones): 29
Community Lots: 10
Business Districts: 0
Universities: 0
Downtown: No
SM: 4
Population: 116
CAS Available: 6
University Funds:
$10474(+34)
# of Fires: 8
# of Burglaries: 0
# of Electrocutions: 0
# of Graves: 0
65. Businesses:
Amber's Tales - Amber Vega - 10
More than Food - Julien Cooke – 2
Komei's Klothes – Komei Vega – 3
Smithe's Underground – Ethan Smithe – 2
The Toy Chest- Ethan Smithe- 3
Bertino’s Bolts- Dagmar Lillard – 2
Goodie Blooms – Herbert Goodie – 1
Vega Tykes – Juan Vega- 1
J&J Bakery – Julien Cooke – 0
Lillard Train&Tone – Brandon Lillard -1
Careers:
Business – 1/1
Law Enforcement 2/2
Slacker 0/1 (Dagmar
Lillard)
Entertainment 1/1
Architecture 1/1
Criminal 1/1
66. +1 Successful engagement attempt
+2 Successful Marriage attempt
+2 Child Born
+1 Townie marriage
+6 Dagmar had two affairs.
+15 Brandon had five affairs.
----------------------------------------------27 Points total