Professor Ed Johnston discusses designing augmented reality experiences for mobile. He provides an overview of marker-based and geolocational augmented reality. Johnston summarizes an augmented reality tour he created of Asbury Park. He also discusses challenges with augmented reality experiences including balancing user experience and details, project timelines, and long-term support. Johnston shares compelling statistics on augmented reality adoption and believes higher education will adopt augmented and virtual reality within 2-3 years.
9. MARKER VS. GEOLOCATIONAL
Anchored to a unique image
that serves as a QR code
which directs the browser
to the 3D content
Anchored to a longitude and
latitude point – uses the
positioning data of your
phone to call up 3D content
23. Challenges
• Details vs. User Experience
• Veracity vs. Project Timeline
• Shelf life – Where can content live
24. Challenges
• Details vs. User Experience
• Veracity vs. Project Timeline
• Shelf life – Where can content live
• Funding and support moving forward
25. Compelling Statistics
• 60 million users of augmented reality (AR) in 2013
Source: http://www.statista.com/statistics/282453/mobile-augmented-reality-market-size/
26. Compelling Statistics
• 60 million users of augmented reality (AR) in 2013
• 200 million users projected by 2018
Source: http://www.statista.com/statistics/282453/mobile-augmented-reality-market-size/
27. Compelling Statistics
• 60 million users of augmented reality (AR) in 2013
• 200 million users projected by 2018
• Time to adoption of AR and VR in higher
education = 2 to 3 years
Source: http://www.nmc.org/publication/nmc-horizon-report-2016-higher-education-edition/
28.
29. Designing Augmented
Reality Content to Enrich the
Museum Visitor’s Experience
Student Researchers
Erica Whyte
Eric Vita
Christina Galera
SpF Project Director
Ed Johnston, Faculty
37. AR Poster Survey
How would you rate your interaction with
the posters?
84% found it extremely satisfying or very
satisfying. None found it displeasing.
38. AR Poster Survey
How would you rate this approach of
incorporating interactive content in a
museum setting?
39. AR Poster Survey
How would you rate this approach of
incorporating interactive content in a
museum setting?
95% rated it Great or Above Average.
40. 74% found the Mr. Machine
poster the most appealing.
AR Poster Survey
41. All of the respondents found the exhibition
to be enjoyable.
AR Poster Survey
43. Documenting the Current
Spaces of Liberty Hall to
Improve Accessibility
Student Researchers
Erica Whyte
Eric Vita
Christina Galera
SpF Project Director
Ed Johnston