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UXPA 2021: Starting From Scratch: Creating a UX Practice

  1. ` Starting From Scratch: 
 Building a UX Practice 
  2. Starting from scratch How do you build and grow a UX team within your organization where none existed? How to you nudge an organization towards making data driven and user driven decisions? Team building
  3. The story of my ongoing successes and failures at building a UX practice. I’m a little nervous…
  4. Hello! I’m Ari Weissman. 
 Currently Sr. Director UX & Community @ Crownpeak 3.5 years Previously 10 years helping large organizations shift towards a user-centered design process
  5. My organization… Crownpeak provides an enterprise-grade, cloud- fi rst, Digital Experience Management (DXM) platform allowing Fortune 2000 companies to deploy and optimize digital experiences. It is the only DXP that includes Digital Quality Management (DQM) and Governance & Privacy (DG) tools.
  6. What I walked into • 3 very junior (but awesome) designers • Engineering driving product decisions • No data (qual or quant) • Misaligned incentives • Poor product design The state of design
  7. 6 areas of focus Where i started Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  8. 6 areas of focus Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  9. Listening My fi rst challenge was understanding the current state • Design team • Product organization • Product Experience • Organizational Incentives
  10. After the first month… Lessons Learned Identify the unspoken / unknown pain points Take off the rose-tinted glasses
  11. 6 areas of focus Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  12. Design principles • What does a UX team do? • How should we measure success?  • How do I excite the team about change? I needed principles that were broad enough to provide fl exibility for the team while focused enough to start driving better behaviors. Creating direction
  13. Design Principles 1. Consistency 2. Data Driven 3. User Focused 
 4. Be a good partner 5. Iterative problem solving 
 6. Experience beyond the UI
  14. Setting design principles Lessons Learned Talk about progress, a lot. Create time and space for trial and error De fi ne the problem. Let the team help de fi ne solutions.
  15. 6 areas of focus Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  16. Defining your toolkit Our goals required tools. Some was knowledge and some technology. Some we had. some we needed. Tools and Skills
  17. Be User Focused I got this. PLAN EXECUTE CAPTURE Build vs Buy ANALYZE
  18. Defining your toolkit Lessons Learned Tools are more effective when they are used cross- functionally across an organization Technology helps enables good practices, but does not create them on its own Create space to focus on and practice with the basics when teaching new skills
  19. 6 areas of focus Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  20. Evangelizing UX We needed to change how the rest of Crownpeak thinks about the design UX team • We’re more than design • We’re more than make it pretty • We should be the front end of the process, not a jira work fl ow step Sharing the gospel of design
  21. Talking about change We needed to change: • the way we work • the way we work with other teams • the way other teams work Evangelizing UX
  22. Evangelizing UX Lessons Learned Find frequent opportunities to share and celebrate the outcomes and value of collaboration. Talk about the behaviors you want to repeat. Talking about UX never ends. It needs to be ongoing discussions and education.
  23. 6 areas of focus Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  24. Broadcasting Outcomes We talked about what we want to be We needed to start showing what we can do Quickly show the value of the change Talking about outcomes
  25. Broadcasting Lessons Learned Create opportunities for public conversations about data and design. Just because no one replies doesn’t mean it’s not valuable. Be a better storyteller. Why does this information matter to you?
  26. 6 areas of focus Design Principles De fi ne a Toolkit Evangelize UX Broadcast Outcomes Advocates & Partners Listening
  27. Advocates & Partners I don't want UX initiatives. I want organizational initiatives Teamwork
  28. Advocates & Partners Lessons Learned ? Advocacy is easier than partnership.
  29. https://www.nngroup.com/articles/ux-maturity-model/
  30. Where are we now?
  31. Thank you! Any questions? You can fi nd me at @travelingre or on Linkedin.
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