3. Seven Stages of Action
• Goals
– What we want happen?
• Execution
– What we do to the world?
• Evaluation
– Compare what happen with what we wanted to
happen
4. Multi-media Principle
• Pre-Training Principle
– Needed for any implication of the design.
– More effective when learners know the
characteristics of each part.
– Leads to better understanding and serve to
offload some of the essential processing.
5. References
• Mayers, E.(2005). The Cambridge Handbook
of Multimedia learning: Cambridge University Press.
• Norman, D.(2002). The Design of Everyday
Things. New York: Basic Books.
• Smart Technologies-Support Product
Index: Smart Notebook Collaborative learning
software.
6. References
• Mayers, E.(2005). The Cambridge Handbook
of Multimedia learning: Cambridge University Press.
• Norman, D.(2002). The Design of Everyday
Things. New York: Basic Books.
• Smart Technologies-Support Product
Index: Smart Notebook Collaborative learning
software.