convert c code to mips these 2 functions are linked with each other. #define MAX_BOARD_SIZE 12 // Players #define PLAYER_EMPTY 0 #define PLAYER_BLACK 1 #define PLAYER_WHITE 2 int board_size; int current_player = PLAYER_BLACK; char board[MAX_BOARD_SIZE][MAX_BOARD_SIZE]; int main(void); void announce_winner(void); unsigned int count_discs(int player); void announce_winner(void) { int black_count = count_discs(PLAYER_BLACK); int white_count = count_discs(PLAYER_WHITE); if (white_count > black_count) { printf("The game is a win for WHITE!\n"); white_count += count_discs(PLAYER_EMPTY); } else if (black_count > white_count) { printf("The game is a win for BLACK!\n"); black_count += count_discs(PLAYER_EMPTY); } else { printf("The game is a tie! Wow!\n"); } printf("Score for black: %d, for white: %d.\n", black_count, white_count); } unsigned int count_discs(int player) { int count = 0; for (int row = 0; row < board_size; ++row) { for (int col = 0; col < board_size; ++col) { if (board[row][col] == player) { count++; } } } return count; }.