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For the preceding problem, determine the coordinates ofeach feasible.pdf
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For the preceding problem, determine the coordinates ofeach feasible.pdf

  1. For the preceding problem, determine the coordinates ofeach feasible corner point us- ing the original objective function. Then, determine the profit at each of those corner points. Use that information to identify the optimal solution. Given this linear programming model: maximize Z = 10x1 +16 x2 (profit) subject to A 8 x1 + 20 x2 ?120 B 25 x1 + 20 x2 ? 200 x1, x2 ?0 Solution I'm going to let x1be the independent variable (x axis) while x2will be the dependent variable (y) The constraints: x1>0, and x 2>0 limit your graph to the I Quadrant, they represent the x and y axes. We need to rewrite the other two constraints so the x2= f(x1), then they can be graphed. 8x1+ 20x2< 120 ?? x1< ( - 20x2+ 120)/8 ?? x1< - 5/2x2 + 15 Graph that using a broken line, then shade the region below your graph. 25x1+ 20x2< 200 ?? x1< ( -20x2+ 200)/25 ?? x 1< -4/5x 2+ 8 Graph with broken line, shade region below! The figure made by the axes and your two lines (the constraints) makes a quadrilateral, identify the 4 points of intersection of your constraint lines (the corners). Plug those points into your Profit equation (Z = 10x1+ 16x2) and identify which set of points gives you the maximum profit.
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