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Ann DeMarle
Director Emergent Media Center,
Champlain College
email: demarle@champlain.edu
twitter: @anndemarle
A studio-based academic center whose mission is to educate and
inspire next generation media creators and leaders by addressing
and creating solutions to the “wicked problems” facing our
collective future.
Through a collaborative, exploratory design cycle, the EMC
transforms education, processes, and media while enlightening
our college community, our partners, our global communities,
and ourselves.
Process
• Brainstorming
• Prototyping & Proposal
• Iterative Design
• Production
• User Testing
• Refinement
• Release
Conceptualization &
Prototyping
Demonstrations:
• Center for Integration of Medical & Innovative Technology
• Digital Now,
• Kingbridge Summit
Brainstorming:
• Archer Mayor
• Echo Lake Center
• Money Magazine
• Rice for Life
• Xerox
Prototyping Jams:
• Learning 2007-2010
• Meeting Professional International
MPI and Masie Learning Summits:
Game Simulations
Masie Learning Summits:
Learning Apps
Development &
Release
City of Burlington,VT:
Sketch-up/Google Earth
State ofVermont:
Virtual Archeology Museum
ViewBoost Tourism App
Center for Integration of Medical & Innovative Technology:
Emergency Response Simulator
IBM:
Game Tomorrow
IBM:
Open Sims Business Solutions
Planned Parenthood: Mobile Patient Intake Form
Robert Wood Johnson Foundation Innovation Grant:
University ofVermont
Cystic Fibrosis Breath Biofeedback Games
Ford Foundation:
Rural Economic Equity Game
“It has shown me that it is not about how good your soccer skills are. It is
about attitude, teamwork and determination.What you do when you are
not on the pitch is important as well.”
—Foluso, age 13, England
United Nations
Top 20 Countries:
US
UK
Canada
American Samoa
Albania & India (tied)
Algeria
Brazil
Australia, France & Pakistan (tied)
Malaysia
Spain
Philippines
Morocco & South Africa (tied)
Iran
Japan
Mexico
Indonesia
Challenges: a World Audience
•Technology—delivery system
•Universal story—theme
•Setting—could this be every boy’s home turf?
•Ethnicity — stereotypes
•Clothing — religion—cool factor
•No romantic or sexual implications
•Portrayal of girls
•No portrayal of violent actions
•Language & localization
•No PR partner
•Funding gaps
What’s Next?
The Emergent Media Horizon
1. Visualization will help solve challenges of big
data,
2. Mobile computing will meet the cloud,
3. The need will grow for next-gen mobile
computing,
4. The Internet of Things will change how
consumers and enterprises use technology,
5. Public interactive displays will become more
common,
6. New multimedia applications will emerge for 3D
printing,
7. Haptics will become more useful for rehabilitation.
http://www.computer.org/portal/web/pressroom/IEEE-Computer-Society-Announces-13-Technology-Trends-for-2013
Examples of Student
Content
Coby Brownell, mobile virtual history
Tara Gordon, Interactive childrens’ books
Jacob Neville, physical computing meets interactivity
Game Studio at Champlain College
Ann DeMarle
Director Emergent Media Center,
Champlain College
email: demarle@champlain.edu
twitter: @anndemarle

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