5. A traditional demand curve has most use at the
head of the curve and not much at the tail
This is caused because only a few major networks
select to broadcast only programs that appeal to a
majority of viewers
New technology is giving users access to niche
content
Access to content through the Internet give
opportunity to more niche content through the tail
6. In 2023, web cams will be
embedded into many devices
It will bring people together
across distances so they can
participate in social events
together
See what each other are doing
Feels like being in the same
room
Share holidays together
Watch entertainment together
Families and social
relationships are much closer
Most business meetings are
now done through video
conferencing
7. Critical mass was key to adoption because enough
people started using this to make it attractive and
better than phone calls
Diffusion theory –
Ease of use was made possible because manufacturers put the
technology in their devices so people could try it out
People were used to using Skype and Face Time so this new
technology was compatible and a natural extension
It met a social need of bringing people closer (especially
family and friends who live far away) demonstrating
use & gratification theory
It met a business need by saving money for travel and
making conference calls more dynamic
8. The technology is
highly popular because
people can choose when
to use it
It fulfills a need when
seeing someone is
important, but meets a
need for privacy
because it can be turned
off (uses and
gratification theory)
It has not totally
eliminated regular
phone calls
“”No Mom, I
didn’t cut class”
9. In 2023, everyone gets their
entertainment live streaming
from the Internet
People watch their favorite
programs on demand whenever
they want on many devices --
TVs, laptops, phones
People store their favorite movies
in their personal clouds so they
can access them anytime
People can always find
something to watch - there are
hundreds of special programs to
meet different interests
10. Screens are
everywhere - they are
paper thin, large and
can be moved around
easily
TVs have webcams so
people can watch TV
together from remote
areas
12. Long Tail - Because people are getting streaming
content, they don't have to depend on network
programs
Niche programming has exploded, resulting in hundreds of
new programs that appeal to unique interests
Diffusion – Using gestures is easier than having
remotes. Users can try it before throwing out their
remotes. No more lost remotes is a major benefit
Uses and Gratification – The ability to download a
wide variety of programming and the improvements in
T.V. screens were adopted because they met peoples’
needs for entertainment
13. In 2023, everything is
wireless and computers
are powerful and cheap
Computers are small
and lightweight because
components are
miniature
There are virtual
keyboards and mice,
and screens are
everywhere - every
surface can be a screen
14. In 2023, everyone
has a smart phone
because they are so
cheap
They are small, thin
and even flexible
Most people use
their phone as their
PC, and it can be
worn as a watch
15. The smart phone is an
all-in-one device with so
many features
It is a sophisticated
computer
People just swipe their
phone
It has their ID
It pays for things because
the phone has bank
account information and
all of a person's credit
cards
16. The smart phone is the
hub that other devices in
the home talk to
There are tiny processors
and sensors in everyday
objects and clothing
• These objects talk to each
other over the Internet
and send us messages
through our smart phones
• This will create smart
environments because the
devices will anticipate our
needs and take actions to
help us (Ambient
Intelligence)
17. • Objects in our home know
our routine and help us out
Turns lights out when we
leave
Turns down thermostat
It knows our routines, so it
starts our car for us
Our refrigerator knows what
food we need –
tell it what we want to cook
sends us a grocery list,
emails the grocery store for us to
pick up on our way home from
work
Knows our personal calendar
and recommends what to wear
and tells us if clothes are dirty
18. In 2023, the use of the Internet will have grown
exponentially
The Internet of Things will result in more than 100 billion
Internet connected objects that will communicate
through embedded sensors to create smart environments
Clouds will hold information, eliminating the need for
devices to have hard drives
This will allow people to use small portable computers
People will get everything they need by downloading it – no one
has PCs and with hard drives and wires
People will shop more on the Internet because there is
more selection than what is in stores, and so there will be
less stores - more warehouses for Internet purchases
19. People like clouds -they
don't have to worry about
losing documents or
pictures
They store everything and
people stream whatever
content they want through
all types of devices
wherever they are
People use multiple clouds
Personal ones - personal health
records, movies, banking
information
Others --Work and school
20. Moore's Law
These changes have occurred due to the continued
exponential increase in computer speed, memory,
reduction in size, and cost
Microprocessors allowed computers to be embedded
in objects for smart environments
Critical Mass
• Merchants and banks had to set up systems to enable people to
use smart phones to conduct financial transactions to speed
adoption of expanded smart phone use
21. Diffusion
People were able to try use of phones for payment, but it was a
natural expansion of using debit cards instead of checks
Clouds have advantages over hard drives because content is
not lost, it is more mobile, and people were already
comfortable with downloading and could try using clouds
before switching everything
Smart environments started when major manufacturers of
home appliances, TVs, and phones put many computers in
their products and partnered with home builders to show case
them
As people started to buy and use these products, their popularity grew
leading to more objects with embedded computers and an expansion of
smart homes
22. Uses and Gratification
Using one device – the smart phone – for a PC and
for financial transactions was more convenient and
met a need
Smart Environments were seen as beneficial because
they made life easier, helped people save money,
and gave people more leisure time
23.
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