Customer Loyalty Programmes
The systematic collection of customer data in return for rewards or
benefits, often used to give customer additional privileges or
services to best/loyal customers
Some Bottom Facts
Reduction of 5% of defective customers may result in 80%
increase in profitability
60% to 80% of lost customers were satisfied
90% of customers who love a company will repeat but only 30%
of customers who like the company will repeat
20-40% of your customers bring 80% of your profits
It costs a business about 5-10 times more to acquire a new
customer
Current customers of yours spend 67% more than a new one
According to the 2011 Colloquy Customer Loyalty Census, of the
$48 billion worth of perceived value in reward points and miles
distributed by American businesses annually, one-third goes
unredeemed by consumer
Types of Loyal Customers
Frequency of Purchases
+
+ -
High Latent
loyal loyal
Attachment
Spurious Low
loyal loyal
-
Need For Loyalty Programmes
•Reward them for being special
•Create jump in enrolments
•Create interest for current members
•New members getting attracted to
new offers
Step 1: Loyalty Situation Analysis
What is my company’s long-term vision?
What are our business goals and objectives?
How do we conduct business (operationally) and how do we generate
profits?
How do we capture customer data, and what data do we currently
capture?
What are the market conditions that could affect my loyalty program,
including industry and competitor-related issues?
How much brand recognition do we have in the market, and what type
of brand positioning do we promote?
How many lines of businesses do I have, and how do they vary in
regards to business model, offerings, programs, and target customers?
Step 2: Data Gathering & Gap Analysis
Data capture will include:
Customer demographics, purchasing/activity levels
How you segment customers and/or score their activities
How you analyze profits, and any recency, frequency, and
monetary (RFM) value models you have built along various
lines of business.
It may include communication channels, product profit
margins, channels of purchase
Step 3: Earnings Overview
Identifying customers and lines of business that show
greater promise to generate the best profits
An RFM earnings model would likely include:
Recency of purchases
Number of purchases
The overall margin/$ of specific products purchased
Step 4: Potential Program Impact
Identify potential cross-sell/up-sell, segment migration,
retention, and customer acquisition opportunities
Step 5: Loyalty Program Design
Design a program that will include the structure, payout
levels, and reward recommendations that will drive the
desired behaviors of your best customer
Essential loyalty reward program characteristics
Quality offering, cash value, perceived value,
aspirational value, redemption choice, convenience,
relevance, unique, communication
Step 6: Estimate Your Program Investment
Costs of research and strategy development, setup,
operations, project management, systems, support
services, communication, mailings, fulfillment, and
rewards
Step 7: ROI Model
Measuring ROI should be an ongoing process, to ensure
your loyalty program is rewarding profitable behavior
Projected incremental profit generated by the
recommended program
Profit by line of business
Profit detail by segment
Your financial liability, with breakage (points never
redeemed by customer)
Step 8: Test the program
Test it with a select number of existing customers and/or
focus groups
Test phase allows to test your introduction method,
reward mix, payout structure, and communication
schedule and vehicles
Plastic Reward Cards vs Mobile Phones
Most loyalty programs require the business to print thousands of
plastic loyalty cards. This means the business must spend hundreds
or even thousands of dollars in upfront cost to launch their loyalty
program.
Check-in based loyalty programs utilize guests’ mobile phones as
their loyalty cards, enabling guests to “check-in” anytime they’re at
your venue. Because you are utilizing your patrons’ phones as their
loyalty card, the start-up cost to launch a loyalty program is
dramatically reduced.
POS vs Online Dashboard
Most traditional, card-based loyalty programs are connected to a
point-of-sale system installed at each store. These POS systems
enable each business to track customers’ rewards points. However,
these POS systems cost thousands of dollars to buy and maintain,
further increasing the cost of operating a loyalty program.
Most check-in based loyalty programs are packaged with an online
dashboard that your business can access to update its loyalty
program and view reports on customer visits and rewards. These
dashboards are typically provided for free or for a minimal cost for
more advanced programs.
Printable Coupons vs Mobile Coupons
Oftentimes, traditional loyalty programs deliver coupons and
rewards via a mailed coupon or through an email that the guest
must print out. These rewards require the guest to remember to save
the coupon and bring it with them when they next visit your store.
Check-in based programs, which are typically tied to a guest’s
mobile phone, deliver coupons and rewards directly to your guests
phones. This provides guests with a 24/7 link to your business and
enables them to redeem their rewards whenever they have their
phone.
Social Media Integration
Traditional loyalty programs are stuck in a silo. Only your business
knows when a guest earns a reward or visits your business.
Check-in programs are social by nature. When your guests check-
in, they tell all of their friends they are visiting your business and
provide an inherent recommendation. This is a huge benefit to
businesses looking to expand their reach to new customers. Check-
ins on social networks like Foursquare and Facebook Places increase
your social media presence and help new customers discover your
business.
Golden rules of loyalty program
Identify type of benefits
Design programmes based on customer needs and aspirations
Keep programmes fresh and updated
Use technology to personalize benefits
Seek constant feedback
Reinvest regularly in refinement
Opt-in Programs
Customers provide information about their preferences, likes,
dislikes, demographics, etc. and in return receive permission
based targeted and relevant messages of promotions/ deals/
events.
Loyalty Rewards
• Opt-in loyalty programs gives customers access to the best
offers/deals on products that interest them via mobile.
• Retailers can proactively send offers/incentives to the customer’s
mobile device - thus eliminating the need for membership cards.
• Mobilizing the physical card means - retailers can add location
based offers, customized coupons and a quick check-out
experience.
A loyalty reward mobile program can alert a
customer to any special offers when he checks-in
Mobile Coupons
Mobile coupons add interactivity, location and
real-time attributes to the traditional coupon. So
companies use mobile coupons in different ways.
Real-time redemption at the point of sale
where a customer gets a future coupon in
real-time.
Cross selling - Cross-company programs
Cross-selling is the action or practice of selling among or
between established clients, markets, traders, etc. or the
action or practice of selling an additional product or
service to an existing customer
Unlike the acquiring of new business, cross-selling
involves an element of risk that existing relationships with
the client could be disrupted
For that reason, it is important to ensure that the
additional product or service being sold to the client or
clients enhances the value the client or clients get from
the organization
Example
HiDesign giving away Promenade Discount for Gold Cards
Payback Cards
Upselling
Upselling is a sales technique whereby a seller induces
the customer to purchase more expensive items,
upgrades, or other add-ons in an attempt to make a
more profitable sale.
Upselling usually involves marketing more profitable
services or products but can also be simply exposing the
customer to other options that were perhaps not
considered previously.
Co-creation Programmes
Co-creation is the practice of product or service
development that is collaboratively executed by
developers and stakeholders together
Starbucks has received over 67,500 responses for
their co-creation programme
Food and Beverage ideas – new product and
product improvement
Experience ideas – ordering and store atmosphere
Involvement ideas – community and social
responsibility
Brand Communities
Group of individuals united through
the consumption of your products
◦ Harley-Davidson’s “HOGs”
◦ Club Med’s “Gracious Members”
Characteristics
◦ Communality – help and expect help
from others
◦ Brandfests are used to share history
◦ Keep consuming to stay connected
Building a Community
Community
1. Use a newsletter to share news about customers
2. Develop an online forum for customers to stay in touch
3. Organize annual events “by invitation” for VIP customers
4. Facilitate picture / story sharing
5. Help customers help each other
6. Give a name to the community
Four Ways to Turn CRM into Customer Loyalty
Satisfaction does not equal Loyalty
if you are thirsty and I give you a Diet Pepsi, while it may “satisfy” your
thirst, your true loyalty may still be to Diet Coke
Know your Best Customers
system of scoring customers based on both current profitability and
future growth potential
Treat Different Customers Differently
grow those with the greatest future potential
Understand and Use Marketing ROI
focus on clear, highly targeted and measurable solutions that clearly
show the returns that they produce
The Tesco Loyalty Card is one of the most exciting and interesting marketing tales
of this generation. Tesco’s have gained the reputation as sophisticated loyalty
scheme marketers
In 1995 Tesco introduced their Tesco Club card
The Tesco Club card has become the world’s most successful retail loyalty
scheme
Tesco Clubcard holders benefit when shopping at Tesco as they receive 1 point
for every £1 they spend, and double points on special offers
These points are stored and built up and 4 times a year the holder receives
vouchers to the value of points they have saved
Vouchers can be spent in store on shopping or used on Club card Deals where
they are worth 4 times the value
They are also entitled to free access to the Clubcard clubs which include: wine,
baby and toddler, healthy food, food and Christmas clubs
There are over 150 loyalty schemes within the UK, which equates to the
circulation of over 40 million cards
For Tesco the benefits they give to the customers ensures that they can micro-
segment customers by lifestyle habits, including individual personality traits from
analysis of the contents of each grocery cart
They can then target them with newsletters and other personalized information
along with a variety of other marketing programmes
There are over four million variations of its quarterly customer mailing to ensure
that its discounts and offers are tailored specifically for the customer
Casino company Harrah's Entertainment Inc. has had great success in targeting
"low-rollers" in recent years
By 2002, the company posted more than $4 billion in revenue, $235 million in net
income and a streak of 16 straight quarters of "same-store" revenue growth
In 1997, it implemented a loyalty program called Total Gold, which was a
frequent-player program
Total Gold player cards recorded customer activity at various points of sale-
including slot machines, restaurants, and shops. Soon, the database contained
millions of transactions and valuable information about customer preferences
and spending habit
Statistical analysis revealed that the best customers were not the "high-
rollers" so coveted by the rest of the industry.
In fact, the best customers turned out to be slot-playing middle-aged folks
or retired teachers, bankers, and doctors with time and discretionary
income.
They did not necessarily stay at a hotel, but often visited a casino just for
the evening.
Surveys of these customers told Harrah's that they visited casinos primarily
because of the intense anticipation and excitement of gambling itself.
It developed quantitative models to predict lifetime value of these
customers and used them to centre marketing and service-delivery
programs on increasing customer loyalty
In an indication of success in capturing greater wallet-share, the programs
dramatically increased the amount of cross-market (multiple property)
play. This grew from 13 percent in 1997 to 23 percent in 2000.
Will 2013 Be The Year of Loyalty Programs
During the past year, several mobile loyalty programs sprang up to
entice small business owners with limited resources to create low-cost
programs to reward frequent customers for purchases
These programs, such as LevelUp, Pirq, and Belly, allow business owners to
tailor loyalty programs to their specific business needs
All the big brands that have existing reward programs are purchased-
based or reward for purchases.
Now they are starting to recognize that they need a digital layer that sits
on top of these programs to reward customers for all of the actions that
are taking place, whether it’s when they’re on social media or on the
brand’s site
???
The big question will be
whether consumers are
willing to simply hand
over their identity to
every business for added
benefits and rewards –