8. Console/PC VR Mobile VR
40 million Sony PS4 consoles
Less than 20 million VR capable PCs
Prices from $99 down to free
2.1 Billion smartphone users worldwide
12. Augmented Reality face different challenges to VR
Focused on the Enterprise market to drive revenue as the tech matures
18 to 24 months behind VR, in terms of consumer market readiness