3. 1. Cloud Computing
2. Social Media
3. Smart Phones and Tablets
4. Internet of Things
5. Wearable Technologies
6. 3D Printing & Makerspace
7. Augmented Reality
8. Learning Analytics
4. THE SEVEN QUESTIONS
7 Things You Should Know About Series from Educause:
http://www.educause.edu/research-and-publications/7-things-you-should-know-about
1. What is it?
2. How does it work?
3. Who's doing it?
4. Why is it significant?
5. What are the downsides?
6. Where is it going?
7. What are the implications for higher
education?
5. Gartner’s 2014 HypeCycle
Gartner's 2014 Hype Cycle for Emerging
Technologieshttp://www.gartner.com/technology/research/hype-cycles/
The Hype Cycle is a branded graphical tool developed and used by IT research and
advisory firm Gartner for representing the maturity, adoption and social application of
specific technologies.
Gartner, Inc. is the world's leading information technology research and advisory
company.
7. Cloud Computing
Everybody has a cloud!
◦ Apple, Google, Microsoft, Apple, Amazon, Your Bank,
Apps or data are accessible on the Internet
instead of on a single computer or network.
◦ Saas – Software as a Service: "on-demand software",
software and associated data are centrally hosted in the
cloud
◦ Iass – Infrastructure as a Service
◦ Paas – Platform as a Service
Security
8. Social Media
Integration with Mobile Media
◦ A phone knows who you are, where you are and
where you’ve been.
Social Media
is everywhere
and in
everything!
9. Mobile
90% of American adults have a cell phone (Pew Internet
& American Life Project)
Bring Your Own Device (BYOD) phenomenon is a new
reality in the workplace.
Mobile Business Intelligence (BI) - businesses using
mobile devices strategically
Security
Mobile healthcare
◦http://www.apple.com/ios/whats-new/health/
11. Mobile Payments
M-payment
We won’t be swiping plastic cards in 5 years, we’ll be
using mobile devices…
◦ NFC, Near Field Communications
Mobile payments projected to
reach $1.3 trillion by 2017
◦ Apple Pay
◦ Mobile payment platforms:
◦ Google Wallet
◦ Merchant Customer Exchange
◦ LevelUp
◦ PayPal
◦ Venmo
http://mashable.com/follow/topics/mobile-payments/
http://technorati.com/business/article/retail-giants-team-up-for-mobile/
12. Tablets
42% of American adults own a tablet computer (Pew Internet &
American Life Project) http://www.pewinternet.org/fact-sheets/
mobile-technology-fact-sheet/
Interactive objects engage with tablet:
https://www.playosmo.com/
Adobe Ink and Slide
http://www.adobe.com/products/ink-and-slide.html
13. Internet of Things
The Internet of Things (IoT) is the interconnection of uniquely identifiable embedded computing
devices within the existing Internet infrastructure.
14. Wearable Technologies
fitness and activity bands
glasses and watches
patches, bands, etc… for monitoring
health
payment
security
15. Hardware
battery technology - smaller
batteries, more power, quicker charges
http://www.gizmag.com/zap-and-go-supercapacitor-charger/34228/
Google working on super-fast quantum chip
Silicon Photonics
Cognitive Computing
◦Neuromorphic Chips
16. 3D Printing
Upload/Create 3D Design (computer-aided drafting software)
Select printing material—which can range from rubber and plastic to metal and custom
filaments
After reading file, printer begins releasing small amounts of the material, layer by layer, in a
process known as additive manufacturing.
After all the layers have been added, which can take from minutes to several hours
depending on size, you’ll have the physical object
Have your 3D design printed: http://www.shapeways.com/
It’s happening now in Peoria: http://www.clipsyndicate.com/video/play/5135784
Microscale Printing: http://www.technologyreview.com/featuredstory/526521/microscale-3-d-printing/
http://www.engadget.com/2013/01/29/3d-printer-
guide/
18. Makerspace
community that helps connect makers with each other, and give everyone simple new tools to organize and
share projects, as well as find other interesting makers and projects to follow and collaborate with.
Big Idea: bring people together to create and innovate
http://www.makerspace.com/
http://startuppeoria.com/about/
Illinois Makerlab: http://makerlab.illinois.edu/
19. Learning Analytics
The 2013 Horizon Report describes learning analytics as the "Field associated with deciphering
trends and patterns from educational big data, or huge sets of student-related data, to further
the advancement of a personalized, supportive system of higher education."
Penetrating the Fog: Analytics in Learning and Education
http://www.educause.edu/ero/article/penetrating-fog-analytics-learning-and-education
http://www.educause.edu/library/learning-analytics
20. Emerging Technologies Librarian
This is a current job position being hired at several
large universities.
Someone to keep up with the technology!
◦ exploration
◦ recommendations
◦ management
21. Keeping Up
Apps like Flipboard and Readability.
◦ Use these apps to follow the technology news sites and
expert blogs
Podcasts, Vodcasts, YouTube
Use Social Media
◦ Twitter, Linkedin, Facebook, Google+ - connect with
experts
Determine a way to collect the information and
keep your own notes: evernote
Image by Cambodia4kids.org:
http://www.flickr.com/photos/cambodia4kidsorg/1343334854/
22. A few good articles…
More Smart, Less Phone:
http://www.slate.com/articles/technology/technology/2014/06/the_futur
e_of_smartphones_universal_remote_health_tracker_personal_assist
ant.html
5 Key Features to Expect in Future Smart Phones:
http://www.hongkiat.com/blog/future-smartphone-features/
The Future of Smart Phone Technology: http://nssit.com/the-future-of-smartphone-
technology/
Three Emerging Tech Toools Affecting Health Care
http://www.forbes.com/sites/centurylink/2014/01/22/three-emerging-tech-
tools-impacting-health-care/
World Economic Forum: Top 10 Emerging Technologies for 2014:
http://forumblog.org/2014/09/top-ten-emerging-technologies-2014/
http://www.gartner.com/technology/research/hype-cycles/
http://www.technologyreview.com/lists/technologies/2014/
Three Dimensional Demand:
http://www.peoriamagazines.com/ibi/2013/jan/three-dimensional-demand
3D Printers Change How Students Learn:
23. Resources
Educause Series, Seven Things You Should Know About…. http://www.educause.edu/ELI7Things
Technology Review (Published by MIT) http://www.technologyreview.com/
Tech&Learning Online Magazine: http://www.techlearning.com/index
Mashable Tech http://mashable.com/tech/
Google Mobile Blog http://googlemobile.blogspot.com/
TechCrunch http://techcrunch.com/
PCMAG http://www.pcmag.com/
ZDNet: http://www.zdnet.com/
PewInternet: http://pewinternet.org/
This Week In Technology Network:
Think with Google: http://www.thinkwithgoogle.com/insights/
Gizmag http://www.gizmag.com/
BBC Future Technology http://www.bbc.com/future/sections/technology
The NMC Horizon Report> 2014 Higher Education Edition: http://www.nmc.org/news/its-here-horizon-report-2014-
higher-education-edition