1. SEMESTER
2
(QUARTER
3
&
4)
Sketchbook
Assignments
I. Directions: Select Assignment and look at examples. See due dates below.
Quarter 3: Complete 5 sketchbook Assignments by: Friday, March 1st
Quarter 4: Complete 5 different Assignments by: Friday, May 10th
II. Overview and Details:
• Each
exercise
should
take
between
20
and
30
minutes
to
do
because
the
purpose
of
a
sketch
book
is
to
make
you
look
harder
at
things,
use
your
imagination,
and
explore
ideas
and
techniques
that
interest,
challenge,
and
stimulate
you.
• You
will
find
that
practice
does
indeed
pay
off
and
your
confidence
in
your
abilities
will
increase
proportionally
to
the
amount
of
effort
and
care
you
put
into
your
work.
• Full
shading
is
expected,
as
are
details.
Use
of
colored
pencils
or
other
materials
like
pen
and
ink
or
your
own
favorites
are
fine
!
This
is
your
place
to
experiment
and
grow
!
Remember-‐
you're
only
limited
by
your
own
imagination
III.
The
10
Assignments:
1. Draw
what
you
hear
–
a
song,
a
random
noise,
traffic
roaring,
guitar
screaming,
people
laughing.
How
will
you
symbolize
these
sounds?
Example
Below
illustrated
a
Basketball
Bouncing.
2. 2. "Pencil Shading"- Fill the page with overlapping shapes that run off the page on
all sides. No pos/neg spaces larger than a thumbprint. Fill each pos/neg space with
smooth pencil gradations(from light to dark).
The Shading Do-Nots: Do not start out too dark - you can always get darker as you
work.
The Do's: Do shade in one direction only... then shad the opposite direction on top. AND
do shade from light layers to dark to avoid uneven transitions.
3. Bottle Landscapes Assignment: Take one bottle at a time to your table, and do a
contour line drawing of it, starting anywhere on your page. Then do the same thing with
another bottle. Fill your page with overlapping bottle shapes. Bottles that are meant to be
in front must have a base that is lower on the page than the object that is behind it.
• Things that are further away from us look smaller. But what if you can't rely on
size to tell the story?
• Uses plastic bottles, which can be any size.
• Things that are partially covered by another object are seen as being behind the
object: (overlapping)
• Things that are further away are drawn higher on the picture plane. Their bases
(bottoms) will be placed higher on the page than the bottles that are supposed to be
closer.
3. 4. Design Your OWN Superhero! Your drawing must be in color and it should
take up the entire page. Include your action hero's name, his/her superpowers and super-
talents.
Your superhero must be original. Please do not turn in Superman, Cat Women, Spider
Man, "Japanimation" or any other copies!
*Invent your own, please. Capes, tights are optional!
5.
Spiraling
Spheres:
Overlap
circles
(or
other
shapes)
of
graduated
sizes,
moving
from
smallest
to
largest
(largest
on
top-‐
draw
it
first)
to
create
an
illusion
of
movement
toward
you
from
the
surface
of
the
page.
Fill
the
page
with
various
sized
trails.
-‐Shade
one
end
of
the
spiral
trail
gradually
darker,
one
end
lighter
to
enhance
the
illusion
of
movement
and
depth.
Your
choice
of
colors.-‐Create
an
interesting
background;
perhaps
using
analogous
colors
or
monochromatic
tints
and
shades
to
develop
an
ambiguous
space.
4. 6.
Illustrate
a
Joke
(ONLY
APPROPRIATE
JOKES
FOR
SCHOOL!):
Draw
the
visual
representation
of
the
joke
–
characters,
setting,
props,
etc.
-‐
Color
is
optional.
7.
Practice
the
4
different
ways
shown
below
to
shade
a
Sphere:
*This
means
you
should
have
4
sphere
drawings
total!
5. 8.
Create
a
Doodle
drawing
using
the
different
shading
techniques:
Dots
(stipling),
scribble
(scumbling),
Hatching
(parallel
lines),
cross-‐hatching
(criss
cross
lines).
*Final
Example
of
drawing
on
right
NOT
left!
9.
Breaking
an
Object
into
4
Squares
and
Replicating
the
Photo:
Step
1:
Find
a
black
and
white
photo
of
an
animal
to
draw
from
online
or
in
a
magazine.
Step
2:
Divide
your
sketchbook
page
into
4
squares.
Step
3:
Start
with
the
contour
(outline)
drawing
of
the
animal
or
object.
Step
4:
Add
more
shading
–
trying
to
replicate
the
photo
and
values.
*The
key
to
successful
shading
is
having
a
wide
range
of
gray
in
your
art.
6. 10.
Drawing
ONE
Eye
One
Step
at
a
Time:
5
steps
Minimum!
*
This
means
showing
at
least
5
steps
to
drawing
an
eye.